526954c596
Use "wxWindows licence" and not "wxWidgets licence" (the latter doesn't exist) and consistently spell "licence" using British spelling. See #12165. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64940 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
137 lines
3.6 KiB
Objective-C
137 lines
3.6 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: unichar.h
|
|
// Purpose: interface of wxUniChar
|
|
// Author: wxWidgets team
|
|
// RCS-ID: $Id$
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
/**
|
|
@class wxUniChar
|
|
|
|
This class represents a single Unicode character. It can be converted to
|
|
and from @c char or @c wchar_t and implements commonly used character operations.
|
|
|
|
@library{wxbase}
|
|
@category{data}
|
|
*/
|
|
class wxUniChar
|
|
{
|
|
public:
|
|
/**
|
|
A type capable of holding any Unicode code point.
|
|
We do not use wchar_t as it cannot do the job on Win32,
|
|
where wchar_t is a 16-bit type (wchar_t* is encoded using UTF-16 on Win32).
|
|
*/
|
|
typedef wxUint32 value_type;
|
|
|
|
/**
|
|
Default ctor.
|
|
*/
|
|
wxUniChar();
|
|
|
|
//@{
|
|
/**
|
|
Create a character from the 8-bit character value @a c using the
|
|
current locale encoding.
|
|
*/
|
|
wxUniChar(char c);
|
|
wxUniChar(unsigned char c);
|
|
//@}
|
|
|
|
wxUniChar(int c);
|
|
wxUniChar(unsigned int c);
|
|
wxUniChar(long int c);
|
|
wxUniChar(unsigned long int c);
|
|
wxUniChar(short int c);
|
|
wxUniChar(unsigned short int c);
|
|
|
|
wxUniChar(const wxUniCharRef& c);
|
|
|
|
/**
|
|
Returns Unicode code point value of the character.
|
|
*/
|
|
value_type GetValue() const;
|
|
|
|
/**
|
|
Returns true if the character is an ASCII character (i.e. if its value is less than 128).
|
|
*/
|
|
bool IsAscii() const;
|
|
|
|
/**
|
|
Returns true if the character is representable as a single byte in the
|
|
current locale encoding.
|
|
|
|
This function only returns true if the character can be converted in
|
|
exactly one byte, e.g. it only returns true for 7 bit ASCII characters
|
|
when the encoding used is UTF-8.
|
|
|
|
It is mostly useful to test if the character can be passed to functions
|
|
taking a char and is used by wxWidgets itself for this purpose.
|
|
|
|
@param c
|
|
An output pointer to the value of this Unicode character as a @c
|
|
char. Must be non-@NULL.
|
|
@return
|
|
@true if the object is an 8 bit char and @a c was filled with its
|
|
value as char or @false otherwise (@a c won't be modified then).
|
|
|
|
@see IsAscii()
|
|
|
|
@since 2.9.1
|
|
*/
|
|
bool GetAsChar(char *c) const;
|
|
|
|
//@{
|
|
/**
|
|
Conversions to char and wchar_t types: all of those are needed to be
|
|
able to pass wxUniChars to various standard narrow and wide character
|
|
functions.
|
|
*/
|
|
operator char() const;
|
|
operator unsigned char() const;
|
|
operator wchar_t() const;
|
|
operator int() const;
|
|
operator unsigned int() const;
|
|
operator long int() const;
|
|
operator unsigned long int() const;
|
|
operator short int() const;
|
|
operator unsigned short int() const;
|
|
//@}
|
|
|
|
//@{
|
|
/**
|
|
Assignment operators
|
|
*/
|
|
wxUniChar& operator=(const wxUniChar& c);
|
|
wxUniChar& operator=(const wxUniCharRef& c);
|
|
wxUniChar& operator=(char c);
|
|
wxUniChar& operator=(unsigned char c);
|
|
wxUniChar& operator=(wchar_t c);
|
|
wxUniChar& operator=(int c);
|
|
wxUniChar& operator=(unsigned int c);
|
|
wxUniChar& operator=(long int c);
|
|
wxUniChar& operator=(unsigned long int c);
|
|
wxUniChar& operator=(short int c);
|
|
wxUniChar& operator=(unsigned short int c);
|
|
//@}
|
|
};
|
|
|
|
|
|
/**
|
|
@class wxUniCharRef
|
|
|
|
Writeable reference to a character in wxString.
|
|
|
|
This class can be used in the same way wxChar is used, except that changing
|
|
its value updates the underlying string object.
|
|
|
|
@library{wxbase}
|
|
@category{data}
|
|
*/
|
|
class wxUniCharRef
|
|
{
|
|
public:
|
|
};
|
|
|