788233da90
GNU compiler included with Mac OS X 10.2 (Jaguar) as well as August Developer Tools update contain a bug concerning #pragma interface handling that can only be worked around by not using them (and they are not necessary anyways) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16895 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
346 lines
10 KiB
C++
346 lines
10 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wizard.cpp
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// Purpose: wxWindows sample demonstrating wxWizard control
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 15.08.99
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// RCS-ID: $Id$
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// Copyright: (c) Vadim Zeitlin
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// declarations
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// ============================================================================
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// ----------------------------------------------------------------------------
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// headers
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// ----------------------------------------------------------------------------
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#if defined(__GNUG__) && !defined(__APPLE__)
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#pragma implementation "wizard.cpp"
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#pragma interface "wizard.cpp"
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#endif
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// For compilers that support precompilation, includes "wx/wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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// for all others, include the necessary headers (this file is usually all you
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// need because it includes almost all "standard" wxWindows headers
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#ifndef WX_PRECOMP
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#include "wx/wx.h"
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#endif
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#include "wx/wizard.h"
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#ifndef __WXMSW__
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#include "wiztest.xpm"
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#include "wiztest2.xpm"
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#endif
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// ids for menu items
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enum
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{
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Wizard_Quit = 100,
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Wizard_Run,
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Wizard_About = 1000
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};
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// ----------------------------------------------------------------------------
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// private classes
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// ----------------------------------------------------------------------------
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// Define a new application type, each program should derive a class from wxApp
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class MyApp : public wxApp
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{
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public:
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// override base class virtuals
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virtual bool OnInit();
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};
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class MyFrame : public wxFrame
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{
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public:
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// ctor(s)
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MyFrame(const wxString& title);
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// event handlers (these functions should _not_ be virtual)
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void OnQuit(wxCommandEvent& event);
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void OnAbout(wxCommandEvent& event);
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void OnRunWizard(wxCommandEvent& event);
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void OnWizardCancel(wxWizardEvent& event);
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private:
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// any class wishing to process wxWindows events must use this macro
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DECLARE_EVENT_TABLE()
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};
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// ----------------------------------------------------------------------------
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// some pages for our wizard
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// ----------------------------------------------------------------------------
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// this shows how to simply control the validity of the user input by just
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// overriding TransferDataFromWindow() - of course, in a real program, the
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// check wouldn't be so trivial and the data will be probably saved somewhere
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// too
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//
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// it also shows how to use a different bitmap for one of the pages
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class wxValidationPage : public wxWizardPageSimple
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{
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public:
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wxValidationPage(wxWizard *parent) : wxWizardPageSimple(parent)
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{
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m_bitmap = wxBITMAP(wiztest2);
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m_checkbox = new wxCheckBox(this, -1, "&Check me");
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}
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virtual bool TransferDataFromWindow()
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{
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if ( !m_checkbox->GetValue() )
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{
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wxMessageBox("Check the checkbox first!", "No way",
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wxICON_WARNING | wxOK, this);
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return FALSE;
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}
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return TRUE;
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}
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private:
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wxCheckBox *m_checkbox;
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};
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// This is a more complicated example of validity checking: using events we may
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// allow to return to the previous page, but not to proceed. It also
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// demonstrates how to intercept [Cancel] button press.
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class wxRadioboxPage : public wxWizardPageSimple
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{
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public:
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// directions in which we allow the user to proceed from this page
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enum
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{
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Forward, Backward, Both, Neither
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};
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wxRadioboxPage(wxWizard *parent) : wxWizardPageSimple(parent)
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{
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// should correspond to the enum above
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// static wxString choices[] = { "forward", "backward", "both", "neither" };
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// The above syntax can cause an internal compiler error with gcc.
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wxString choices[4];
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choices[0] = "forward";
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choices[1] = "backward";
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choices[2] = "both";
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choices[3] = "neither";
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m_radio = new wxRadioBox(this, -1, "Allow to proceed:",
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wxPoint(5, 5), wxDefaultSize,
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WXSIZEOF(choices), choices,
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1, wxRA_SPECIFY_COLS);
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m_radio->SetSelection(Both);
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}
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// wizard event handlers
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void OnWizardCancel(wxWizardEvent& event)
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{
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if ( wxMessageBox("Do you really want to cancel?", "Question",
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wxICON_QUESTION | wxYES_NO, this) != wxYES )
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{
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// not confirmed
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event.Veto();
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}
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}
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void OnWizardPageChanging(wxWizardEvent& event)
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{
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int sel = m_radio->GetSelection();
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if ( sel == Both )
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return;
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if ( event.GetDirection() && sel == Forward )
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return;
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if ( !event.GetDirection() && sel == Backward )
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return;
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wxMessageBox("You can't go there", "Not allowed",
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wxICON_WARNING | wxOK, this);
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event.Veto();
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}
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private:
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wxRadioBox *m_radio;
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DECLARE_EVENT_TABLE()
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};
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// this shows how to dynamically (i.e. during run-time) arrange the page order
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class wxCheckboxPage : public wxWizardPage
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{
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public:
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wxCheckboxPage(wxWizard *parent,
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wxWizardPage *prev,
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wxWizardPage *next)
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: wxWizardPage(parent)
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{
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m_prev = prev;
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m_next = next;
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(void)new wxStaticText(this, -1, "Try checking the box below and\n"
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"then going back and clearing it");
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m_checkbox = new wxCheckBox(this, -1, "&Skip the next page",
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wxPoint(5, 30));
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}
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// implement wxWizardPage functions
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virtual wxWizardPage *GetPrev() const { return m_prev; }
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virtual wxWizardPage *GetNext() const
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{
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return m_checkbox->GetValue() ? m_next->GetNext() : m_next;
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}
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private:
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wxWizardPage *m_prev,
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*m_next;
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wxCheckBox *m_checkbox;
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};
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// ============================================================================
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// implementation
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// ============================================================================
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// ----------------------------------------------------------------------------
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// event tables and such
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// ----------------------------------------------------------------------------
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BEGIN_EVENT_TABLE(MyFrame, wxFrame)
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EVT_MENU(Wizard_Quit, MyFrame::OnQuit)
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EVT_MENU(Wizard_About, MyFrame::OnAbout)
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EVT_MENU(Wizard_Run, MyFrame::OnRunWizard)
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EVT_WIZARD_CANCEL(-1, MyFrame::OnWizardCancel)
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END_EVENT_TABLE()
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BEGIN_EVENT_TABLE(wxRadioboxPage, wxWizardPageSimple)
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EVT_WIZARD_PAGE_CHANGING(-1, wxRadioboxPage::OnWizardPageChanging)
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EVT_WIZARD_CANCEL(-1, wxRadioboxPage::OnWizardCancel)
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END_EVENT_TABLE()
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IMPLEMENT_APP(MyApp)
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// ----------------------------------------------------------------------------
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// the application class
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// ----------------------------------------------------------------------------
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// `Main program' equivalent: the program execution "starts" here
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bool MyApp::OnInit()
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{
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MyFrame *frame = new MyFrame("wxWizard Sample");
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// and show it (the frames, unlike simple controls, are not shown when
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// created initially)
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frame->Show(TRUE);
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// we're done
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return TRUE;
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}
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// ----------------------------------------------------------------------------
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// MyFrame
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// ----------------------------------------------------------------------------
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MyFrame::MyFrame(const wxString& title)
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: wxFrame((wxFrame *)NULL, -1, title,
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wxDefaultPosition, wxSize(250, 150)) // small frame
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{
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wxMenu *menuFile = new wxMenu;
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menuFile->Append(Wizard_Run, "&Run wizard...\tCtrl-R");
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menuFile->AppendSeparator();
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menuFile->Append(Wizard_Quit, "E&xit\tAlt-X", "Quit this program");
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wxMenu *helpMenu = new wxMenu;
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helpMenu->Append(Wizard_About, "&About...\tF1", "Show about dialog");
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// now append the freshly created menu to the menu bar...
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wxMenuBar *menuBar = new wxMenuBar();
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menuBar->Append(menuFile, "&File");
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menuBar->Append(helpMenu, "&Help");
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// ... and attach this menu bar to the frame
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SetMenuBar(menuBar);
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// also create status bar which we use in OnWizardCancel
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CreateStatusBar();
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}
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void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
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{
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// TRUE is to force the frame to close
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Close(TRUE);
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}
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void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
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{
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wxMessageBox("Demo of wxWizard class\n"
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"<EFBFBD> 1999, 2000 Vadim Zeitlin",
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"About wxWizard sample", wxOK | wxICON_INFORMATION, this);
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}
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void MyFrame::OnRunWizard(wxCommandEvent& WXUNUSED(event))
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{
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wxWizard *wizard = new wxWizard(this, -1,
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"Absolutely Useless Wizard",
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wxBITMAP(wiztest));
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// a wizard page may be either an object of predefined class
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wxWizardPageSimple *page1 = new wxWizardPageSimple(wizard);
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wxStaticText *text = new wxStaticText(page1, -1,
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"This wizard doesn't help you to do anything at all.\n"
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"\n"
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"The next pages will present you with more useless controls."
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);
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wxSize size = text->GetBestSize();
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// ... or a derived class
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wxRadioboxPage *page3 = new wxRadioboxPage(wizard);
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wxValidationPage *page4 = new wxValidationPage(wizard);
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// set the page order using a convenience function - could also use
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// SetNext/Prev directly as below
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wxWizardPageSimple::Chain(page3, page4);
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// this page is not a wxWizardPageSimple, so we use SetNext/Prev to insert
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// it into the chain of pages
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wxCheckboxPage *page2 = new wxCheckboxPage(wizard, page1, page3);
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page1->SetNext(page2);
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page3->SetPrev(page2);
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wizard->SetPageSize(size);
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if ( wizard->RunWizard(page1) )
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{
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wxMessageBox("The wizard successfully completed", "That's all",
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wxICON_INFORMATION | wxOK);
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}
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wizard->Destroy();
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}
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void MyFrame::OnWizardCancel(wxWizardEvent& WXUNUSED(event))
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{
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wxLogStatus(this, wxT("The wizard was cancelled."));
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}
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