wxWidgets/include/wx/osx/radiobut.h
Vadim Zeitlin 3f33ecc773 No changes, just remove redundant "inline" from wxOSX headers
There is no need for them in the methods declared in the class declaration
anyhow, so just remove them.

No real changes.
2015-10-25 18:20:32 +01:00

94 lines
2.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/osx/radiobut.h
// Purpose: wxRadioButton class
// Author: Stefan Csomor
// Modified by:
// Created: 01/02/97
// Copyright: (c) Stefan Csomor
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_RADIOBUT_H_
#define _WX_RADIOBUT_H_
class WXDLLIMPEXP_CORE wxRadioButton: public wxControl
{
wxDECLARE_DYNAMIC_CLASS(wxRadioButton);
public:
wxRadioButton() {}
wxRadioButton(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxRadioButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
virtual ~wxRadioButton();
bool Create(wxWindow *parent, wxWindowID id,
const wxString& label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxRadioButtonNameStr);
virtual void SetValue(bool val);
virtual bool GetValue() const ;
// implementation
void Command(wxCommandEvent& event);
wxRadioButton *AddInCycle(wxRadioButton *cycle);
void RemoveFromCycle();
wxRadioButton *NextInCycle() {return m_cycle;}
// osx specific event handling common for all osx-ports
virtual bool OSXHandleClicked( double timestampsec );
protected:
wxRadioButton *m_cycle;
};
// Not implemented
#if 0
class WXDLLIMPEXP_FWD_CORE wxBitmap ;
WXDLLIMPEXP_DATA_CORE(extern const wxChar) wxBitmapRadioButtonNameStr[];
class WXDLLIMPEXP_CORE wxBitmapRadioButton: public wxRadioButton
{
wxDECLARE_DYNAMIC_CLASS(wxBitmapRadioButton);
protected:
wxBitmap *theButtonBitmap;
public:
wxBitmapRadioButton() { theButtonBitmap = NULL; }
wxBitmapRadioButton(wxWindow *parent, wxWindowID id,
const wxBitmap *label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxBitmapRadioButtonNameStr)
{
Create(parent, id, label, pos, size, style, validator, name);
}
bool Create(wxWindow *parent, wxWindowID id,
const wxBitmap *label,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize, long style = 0,
const wxValidator& validator = wxDefaultValidator,
const wxString& name = wxBitmapRadioButtonNameStr);
virtual void SetLabel(const wxBitmap *label);
virtual void SetValue(bool val) ;
virtual bool GetValue() const ;
};
#endif
#endif
// _WX_RADIOBUT_H_