3c3ead1d15
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@61944 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
168 lines
6.2 KiB
Objective-C
168 lines
6.2 KiB
Objective-C
///////////////////////////////////////////////////////////////////////////////
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// Name: ribbon/control.h
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// Purpose: interface of wxRibbonControl
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// Author: Peter Cawley
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// RCS-ID: $Id$
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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/**
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@class wxRibbonControl
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wxRibbonControl serves as a base class for all controls which share the
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ribbon charactertics of having a ribbon art provider, and (optionally)
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non-continous resizing. Despite what the name may imply, it is not the
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top-level control for creating a ribbon interface - that is wxRibbonBar.
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Ribbon controls often have a region which is "transparent", and shows the
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contents of the ribbon page or panel behind it. If implementing a new
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ribbon control, then it may be useful to realise that this effect is done
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by the art provider when painting the background of the control, and hence
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in the paint handler for the new control, you should call a draw background
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method on the art provider (wxRibbonArtProvider::DrawButtonBarBackground()
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and wxRibbonArtProvider::DrawToolBarBackground() typically just redraw what
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is behind the rectangle being painted) if you want transparent regions.
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@library{wxribbon}
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@category{ribbon}
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*/
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class wxRibbonControl : public wxControl
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{
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public:
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/**
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Constructor.
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*/
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wxRibbonControl();
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/**
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Constructor.
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If @a parent is a wxRibbonControl with a non-NULL art provider, then
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the art provider of new control is set to that of @a parent.
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*/
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wxRibbonControl(wxWindow *parent, wxWindowID id,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = 0,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxControlNameStr);
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/**
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Set the art provider to be used. In many cases, setting the art provider
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will also set the art provider on all child windows which extend
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wxRibbonControl.
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In most cases, controls will not take ownership of the given pointer,
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with the notable exception being wxRibbonBar::SetArtProvider().
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*/
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virtual void SetArtProvider(wxRibbonArtProvider* art);
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/**
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Get the art provider to be used. Note that until an art provider has
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been set in some way, this function may return NULL.
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*/
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wxRibbonArtProvider* GetArtProvider() const;
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/**
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@return @true if this window can take any size (greater than its minimum
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size), @false if it can only take certain sizes.
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@see GetNextSmallerSize()
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@see GetNextLargerSize()
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*/
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virtual bool IsSizingContinuous() const;
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/**
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If sizing is not continuous, then return a suitable size for the control
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which is smaller than the current size.
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@param direction
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The direction(s) in which the size should reduce.
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@return
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The current size if there is no smaller size, otherwise a suitable
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size which is smaller in the given direction(s), and the same as the
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current size in the other direction (if any).
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@see IsSizingContinuous()
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*/
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wxSize GetNextSmallerSize(wxOrientation direction) const;
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/**
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If sizing is not continuous, then return a suitable size for the control
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which is smaller than the given size.
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@param direction
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The direction(s) in which the size should reduce.
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@param relative_to
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The size for which a smaller size should be found.
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@return
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@a relative_to if there is no smaller size, otherwise a suitable
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size which is smaller in the given direction(s), and the same as
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@a relative_to in the other direction (if any).
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@see IsSizingContinuous()
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@see DoGetNextSmallerSize()
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*/
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wxSize GetNextSmallerSize(wxOrientation direction, wxSize relative_to) const;
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/**
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If sizing is not continuous, then return a suitable size for the control
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which is larger then the current size.
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@param direction
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The direction(s) in which the size should increase.
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@return
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The current size if there is no larger size, otherwise a suitable
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size which is larger in the given direction(s), and the same as the
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current size in the other direction (if any).
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@see IsSizingContinuous()
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*/
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wxSize GetNextLargerSize(wxOrientation direction) const;
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/**
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If sizing is not continuous, then return a suitable size for the control
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which is larger then the given size.
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@param direction
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The direction(s) in which the size should increase.
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@param relative_to
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The size for which a larger size should be found.
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@return
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@a relative_to if there is no larger size, otherwise a suitable
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size which is larger in the given direction(s), and the same as
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@a relative_to in the other direction (if any).
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@see IsSizingContinuous()
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@see DoGetNextLargerSize()
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*/
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wxSize GetNextLargerSize(wxOrientation direction, wxSize relative_to) const;
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/**
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Perform initial size and layout calculations after children have been
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added, and/or realize children.
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*/
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virtual bool Realize();
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/**
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Alias for Realize().
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*/
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bool Realise();
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protected:
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/**
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Implementation of GetNextSmallerSize().
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Controls which have non-continuous sizing must override this virtual
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function rather than GetNextSmallerSize().
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*/
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virtual wxSize DoGetNextSmallerSize(wxOrientation direction,
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wxSize relative_to) const;
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/**
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Implementation of GetNextLargerSize().
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Controls which have non-continuous sizing must override this virtual
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function rather than GetNextLargerSize().
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*/
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virtual wxSize DoGetNextLargerSize(wxOrientation direction,
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wxSize relative_to) const;
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};
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