wxWidgets/interface/wx/mdi.h

492 lines
17 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: mdi.h
// Purpose: interface of wxMDIClientWindow
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxMDIClientWindow
@wxheader{mdi.h}
An MDI client window is a child of wxMDIParentFrame, and manages zero or
more wxMDIChildFrame objects.
@library{wxcore}
@category{managedwnd}
@remarks
The client window is the area where MDI child windows exist. It doesn't have to
cover the whole parent frame; other windows such as toolbars and a help window
might coexist with it. There can be scrollbars on a client window, which are
controlled by the parent window style.
The wxMDIClientWindow class is usually adequate without further derivation, and
it is created automatically when the MDI parent frame is created. If the application
needs to derive a new class, the function wxMDIParentFrame::OnCreateClient() must
be overridden in order to give an opportunity to use a different class of client
window.
Under Windows 95, the client window will automatically have a sunken border style
when the active child is not maximized, and no border style when a child is maximized.
@see wxMDIChildFrame, wxMDIParentFrame, wxFrame
*/
class wxMDIClientWindow : public wxWindow
{
public:
/**
Default constructor.
*/
wxMDIClientWindow();
/**
Constructor, creating the window.
@param parent
The window parent.
@param style
The window style. Currently unused.
@remarks This constructor is called within wxMDIParentFrame::OnCreateClient().
@see wxMDIParentFrame::wxMDIParentFrame(), wxMDIParentFrame::OnCreateClient()
*/
wxMDIClientWindow(wxMDIParentFrame* parent, long style = 0);
/**
Destructor.
*/
virtual ~wxMDIClientWindow();
/**
Used in two-step frame construction. See wxMDIClientWindow()
for further details.
*/
virtual bool CreateClient(wxMDIParentFrame* parent, long style = 0);
};
/**
@class wxMDIParentFrame
@wxheader{mdi.h}
An MDI (Multiple Document Interface) parent frame is a window which can contain
MDI child frames in its own 'desktop'. It is a convenient way to avoid window
clutter, and is used in many popular Windows applications, such as Microsoft Word(TM).
@remarks
There may be multiple MDI parent frames in a single application, but this probably
only makes sense within programming development environments.
Child frames may be of class wxMDIChildFrame (contained within the parent frame)
or wxFrame (shown as a top-level frame).
An MDI parent frame always has a wxMDIClientWindow associated with it, which is the
parent for MDI child frames. This client window may be resized to accommodate non-MDI
windows, as seen in Microsoft Visual C++ (TM) and Microsoft Publisher (TM), where
a documentation window is placed to one side of the workspace.
MDI remains popular despite dire warnings from Microsoft itself that MDI is an obsolete
user interface style.
The implementation is native in Windows, and simulated under Motif. Under Motif, the
child window frames will often have a different appearance from other frames because
the window decorations are simulated.
@beginStyleTable
@style{wxCAPTION}
Puts a caption on the frame.
@style{wxDEFAULT_FRAME_STYLE}
Defined as @c wxMINIMIZE_BOX | @c wxMAXIMIZE_BOX | @c wxTHICK_FRAME |
@c wxSYSTEM_MENU | @c wxCAPTION.
@style{wxHSCROLL}
Displays a horizontal scrollbar in the client window, allowing the
user to view child frames that are off the current view.
@style{wxICONIZE}
Display the frame iconized (minimized) (Windows only).
@style{wxMAXIMIZE}
Displays the frame maximized (Windows only).
@style{wxMAXIMIZE_BOX}
Displays a maximize box on the frame (Windows and Motif only).
@style{wxMINIMIZE}
Identical to @c wxICONIZE.
@style{wxMINIMIZE_BOX}
Displays a minimize box on the frame (Windows and Motif only).
@style{wxRESIZE_BORDER}
Displays a resizeable border around the window (Motif only; for
Windows, it is implicit in @c wxTHICK_FRAME).
@style{wxSTAY_ON_TOP}
Stay on top of other windows (Windows only).
@style{wxSYSTEM_MENU}
Displays a system menu (Windows and Motif only).
@style{wxTHICK_FRAME}
Displays a thick frame around the window (Windows and Motif only).
@style{wxVSCROLL}
Displays a vertical scrollbar in the client window, allowing the
user to view child frames that are off the current view.
@style{wxFRAME_NO_WINDOW_MENU}
Under Windows, removes the Window menu that is normally added
automatically.
@endStyleTable
@library{wxcore}
@category{managedwnd}
@see wxMDIChildFrame, wxMDIClientWindow, wxFrame, wxDialog
*/
class wxMDIParentFrame : public wxFrame
{
public:
/**
Default constructor.
*/
wxMDIParentFrame();
/**
Constructor, creating the window.
@param parent
The window parent. This should be @NULL.
@param id
The window identifier. It may take a value of -1 to indicate a default
value.
@param title
The caption to be displayed on the frame's title bar.
@param pos
The window position. The value @c wxDefaultPosition indicates a default position,
chosen by either the windowing system or wxWidgets, depending on platform.
@param size
The window size. The value @c wxDefaultSize indicates a default size, chosen by
either the windowing system or wxWidgets, depending on platform.
@param style
The window style. See wxMDIParentFrame.
@param name
The name of the window. This parameter is used to associate a name
with the item, allowing the application user to set Motif resource values
for individual windows.
@remarks During the construction of the frame, the client window will be
created. To use a different class from wxMDIClientWindow, override
OnCreateClient().
@see Create(), OnCreateClient()
*/
wxMDIParentFrame(wxWindow* parent, wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE | wxVSCROLL | wxHSCROLL,
const wxString& name = "frame");
/**
Destructor. Destroys all child windows and menu bar if present.
*/
virtual ~wxMDIParentFrame();
/**
Activates the MDI child following the currently active one.
@see ActivatePrevious()
*/
virtual void ActivateNext();
/**
Activates the MDI child preceding the currently active one.
@see ActivateNext()
*/
virtual void ActivatePrevious();
/**
Arranges any iconized (minimized) MDI child windows.
@see Cascade(), Tile()
*/
virtual void ArrangeIcons();
/**
Arranges the MDI child windows in a cascade.
@see Tile(), ArrangeIcons()
*/
virtual void Cascade();
/**
Used in two-step frame construction. See wxMDIParentFrame()
for further details.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE | wxVSCROLL | wxHSCROLL,
const wxString& name = "frame");
/**
Returns a pointer to the active MDI child, if there is one.
*/
wxMDIChildFrame* GetActiveChild() const;
/**
This gets the size of the frame 'client area' in pixels.
@param width
Receives the client width in pixels.
@param height
Receives the client height in pixels.
@remarks
The client area is the area which may be drawn on by the programmer, excluding
title bar, border, status bar, and toolbar if present.
If you wish to manage your own toolbar (or perhaps you have more than one),
provide an @b OnSize event handler. Call GetClientSize() to find how much space
there is for your windows and don't forget to set the size and position of
the MDI client window as well as your toolbar and other windows (but not the
status bar).
If you have set a toolbar with wxMDIParentFrame::SetToolbar(), the client size
returned will have subtracted the toolbar height. However, the available positions
for the client window and other windows of the frame do not start at zero - you
must add the toolbar height.
The position and size of the status bar and toolbar (if known to the frame) are
always managed by wxMDIParentFrame, regardless of what behaviour is defined in
your @b OnSize event handler. However, the client window position and size are always
set in @b OnSize, so if you override this event handler, make sure you deal with the
client window.
You do not have to manage the size and position of MDI child windows, since they
are managed automatically by the client window.
@see GetToolBar(), SetToolBar(), wxMDIClientWindow
@beginWxPythonOnly
The wxPython version of this method takes no arguments and returns a tuple containing
width and height.
@endWxPythonOnly
*/
virtual void GetClientSize(int* width, int* height) const;
/**
Returns a pointer to the client window.
@see OnCreateClient()
*/
wxMDIClientWindow* GetClientWindow() const;
/**
Returns the window being used as the toolbar for this frame.
@see SetToolBar()
*/
virtual wxWindow* GetToolBar() const;
/**
Returns the current Window menu (added by wxWidgets to the menubar). This
function
is available under Windows only.
*/
wxMenu* GetWindowMenu() const;
/**
Override this to return a different kind of client window. If you override this
function, you must create your parent frame in two stages, or your function will
never be called, due to the way C++ treats virtual functions called from constructors.
For example:
@code
frame = new MyParentFrame;
frame->Create(parent, myParentFrameId, wxT("My Parent Frame"));
@endcode
@remarks
You might wish to derive from wxMDIClientWindow in order to implement different
erase behaviour, for example, such as painting a bitmap on the background.
Note that it is probably impossible to have a client window that scrolls
as well as painting a bitmap or pattern, since in @b OnScroll, the scrollbar
positions always return zero. (Solutions to: julian.smart@btopenworld.com).
@see GetClientWindow(), wxMDIClientWindow
*/
virtual wxMDIClientWindow* OnCreateClient();
/**
Sets the window to be used as a toolbar for this
MDI parent window. It saves the application having to manage the positioning
of the toolbar MDI client window.
@param toolbar
Toolbar to manage.
@remarks
When the frame is resized, the toolbar is resized to be the width of the frame
client area, and the toolbar height is kept the same.
When the frame is resized, the toolbar is resized to be the width of the frame
client area, and the toolbar height is kept the same.
The parent of the toolbar must be this frame.
If you wish to manage your own toolbar (or perhaps you have more than one),
don't call this function, and instead manage your subwindows and the MDI client
window by providing an @b OnSize event handler. Call wxMDIParentFrame::GetClientSize()
to find how much space there is for your windows.
Note that SDI (normal) frames and MDI child windows must always have their toolbars
managed by the application.
@see GetToolBar(), GetClientSize()
*/
virtual void SetToolBar(wxWindow* toolbar);
/**
Call this to change the current Window menu. Ownership of the menu object
passes to the frame when you call this function.
This call is available under Windows only.
To remove the window completely, use the @c wxFRAME_NO_WINDOW_MENU window style.
*/
void SetWindowMenu(wxMenu* menu);
/**
Tiles the MDI child windows either horizontally or vertically depending on
whether @a orient is @c wxHORIZONTAL or @c wxVERTICAL.
Currently only implemented for MSW, does nothing under the other platforms.
*/
virtual void Tile(wxOrientation orient = wxHORIZONTAL);
};
/**
@class wxMDIChildFrame
@wxheader{mdi.h}
An MDI child frame is a frame that can only exist on a wxMDIClientWindow,
which is itself a child of wxMDIParentFrame.
@beginStyleTable
@style{wxCAPTION}
Puts a caption on the frame.
@style{wxDEFAULT_FRAME_STYLE}
Defined as @c wxMINIMIZE_BOX | @c wxMAXIMIZE_BOX | @c wxTHICK_FRAME |
@c wxSYSTEM_MENU | @c wxCAPTION.
@style{wxICONIZE}
Display the frame iconized (minimized) (Windows only).
@style{wxMAXIMIZE}
Displays the frame maximized (Windows only).
@style{wxMAXIMIZE_BOX}
Displays a maximize box on the frame (Windows and Motif only).
@style{wxMINIMIZE}
Identical to @c wxICONIZE.
@style{wxMINIMIZE_BOX}
Displays a minimize box on the frame (Windows and Motif only).
@style{wxRESIZE_BORDER}
Displays a resizeable border around the window (Motif only; for
Windows, it is implicit in @c wxTHICK_FRAME).
@style{wxSTAY_ON_TOP}
Stay on top of other windows (Windows only).
@style{wxSYSTEM_MENU}
Displays a system menu (Windows and Motif only).
@style{wxTHICK_FRAME}
Displays a thick frame around the window (Windows and Motif only).
@endStyleTable
@library{wxcore}
@category{managedwnd}
@see wxMDIClientWindow, wxMDIParentFrame, wxFrame
*/
class wxMDIChildFrame : public wxFrame
{
public:
/**
Default constructor.
*/
wxMDIChildFrame();
/**
Constructor, creating the window.
@param parent
The window parent. This should not be @NULL.
@param id
The window identifier. It may take a value of -1 to indicate a default
value.
@param title
The caption to be displayed on the frame's title bar.
@param pos
The window position. The value @c wxDefaultPosition indicates a default position,
chosen by either the windowing system or wxWidgets, depending on platform.
@param size
The window size. The value @c wxDefaultSize indicates a default size, chosen by
either the windowing system or wxWidgets, depending on platform.
@param style
The window style. See wxMDIChildFrame.
@param name
The name of the window. This parameter is used to associate a name with the
item, allowing the application user to set Motif resource values for individual
windows.
@see Create()
*/
wxMDIChildFrame(wxMDIParentFrame* parent, wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = "frame");
/**
Destructor. Destroys all child windows and menu bar if present.
*/
virtual ~wxMDIChildFrame();
/**
Activates this MDI child frame.
@see Maximize(), Restore()
*/
virtual void Activate();
/**
Used in two-step frame construction. See wxMDIChildFrame()
for further details.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = "frame");
/**
Maximizes this MDI child frame.
@see Activate(), Restore()
*/
void Maximize(bool maximize);
/**
Restores this MDI child frame (unmaximizes).
*/
virtual void Restore();
};