882678ebb4
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57994 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
132 lines
3.4 KiB
Objective-C
132 lines
3.4 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: caret.h
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// Purpose: interface of wxCaret
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxCaret
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A caret is a blinking cursor showing the position where the typed text will
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appear. Text controls usually have their own caret but wxCaret provides a
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way to use a caret in other windows.
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Currently, the caret appears as a rectangle of the given size. In the
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future, it will be possible to specify a bitmap to be used for the caret
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shape.
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A caret is always associated with a window and the current caret can be
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retrieved using wxWindow::GetCaret(). The same caret can't be reused in two
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different windows.
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@library{wxcore}
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@category{misc}
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*/
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class wxCaret
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{
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public:
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/**
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Default constructor.
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*/
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wxCaret();
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//@{
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/**
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Creates a caret with the given size (in pixels) and associates it with
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the @a window.
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*/
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wxCaret(wxWindow* window, int width, int height);
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wxCaret(wxWindowBase* window, const wxSize& size);
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//@}
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//@{
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/**
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Creates a caret with the given size (in pixels) and associates it with
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the @a window (same as the equivalent constructors).
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*/
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bool Create(wxWindowBase* window, int width, int height);
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bool Create(wxWindowBase* window, const wxSize& size);
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//@}
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/**
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Returns the blink time which is measured in milliseconds and is the
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time elapsed between 2 inversions of the caret (blink time of the caret
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is the same for all carets, so this functions is static).
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*/
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static int GetBlinkTime();
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//@{
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/**
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Get the caret position (in pixels).
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*/
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void GetPosition(int* x, int* y) const;
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wxPoint GetPosition() const;
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//@}
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//@{
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/**
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Get the caret size.
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*/
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void GetSize(int* width, int* height) const;
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wxSize GetSize() const;
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//@}
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/**
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Get the window the caret is associated with.
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*/
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wxWindow* GetWindow() const;
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/**
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Hides the caret, same as Show(@false).
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*/
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virtual void Hide();
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/**
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Returns @true if the caret was created successfully.
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*/
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bool IsOk() const;
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/**
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Returns @true if the caret is visible and @false if it is permanently
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hidden (if it is is blinking and not shown currently but will be after
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the next blink, this method still returns @true).
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*/
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bool IsVisible() const;
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//@{
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/**
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Move the caret to given position (in logical coordinates).
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*/
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void Move(int x, int y);
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void Move(const wxPoint& pt);
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//@}
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/**
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Sets the blink time for all the carets.
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@warning Under Windows, this function will change the blink time for
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all carets permanently (until the next time it is called),
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even for carets in other applications.
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@see GetBlinkTime()
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*/
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static void SetBlinkTime(int milliseconds);
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//@{
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/**
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Changes the size of the caret.
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*/
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void SetSize(int width, int height);
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void SetSize(const wxSize& size);
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//@}
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/**
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Shows or hides the caret. Notice that if the caret was hidden N times,
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it must be shown N times as well to reappear on the screen.
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*/
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virtual void Show(bool show = true);
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};
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