e9c3992c39
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57980 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
144 lines
4.5 KiB
Objective-C
144 lines
4.5 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: dirdlg.h
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// Purpose: interface of wxDirDialog
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/**
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@class wxDirDialog
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This class represents the directory chooser dialog.
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@beginStyleTable
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@style{wxDD_DEFAULT_STYLE}
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Equivalent to a combination of wxDEFAULT_DIALOG_STYLE and
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wxRESIZE_BORDER (the last one is not used under wxWinCE).
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@style{wxDD_DIR_MUST_EXIST}
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The dialog will allow the user to choose only an existing folder.
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When this style is not given, a "Create new directory" button is
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added to the dialog (on Windows) or some other way is provided to
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the user to type the name of a new folder.
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@style{wxDD_CHANGE_DIR}
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Change the current working directory to the directory chosen by the
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user.
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@endStyleTable
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Notice that @c wxRESIZE_BORDER has special side effect under recent (i.e.
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later than Win9x) Windows where two different directory selection dialogs
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are available and this style also implicitly selects the new version as the
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old one always has fixed size. As the new version is almost always
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preferable, it is recommended that @c wxRESIZE_BORDER style be always used.
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This is the case if the dialog is created with the default style value but
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if you need to use any additional styles you should still specify @c
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wxDD_DEFAULT_STYLE unless you explicitly need to use the old dialog version
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under Windows. E.g. do
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@code
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wxDirDialog dlg(NULL, "Choose input directory", "",
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wxDD_DEFAULT_STYLE | wxDD_DIR_MUST_EXIST);
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@endcode
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instead of just using @c wxDD_DIR_MUST_EXIST style alone.
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@library{wxcore}
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@category{cmndlg}
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@see @ref overview_cmndlg_dir, wxFileDialog
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*/
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class wxDirDialog : public wxDialog
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{
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public:
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/**
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Constructor. Use ShowModal() to show the dialog.
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@param parent
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Parent window.
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@param message
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Message to show on the dialog.
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@param defaultPath
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The default path, or the empty string.
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@param style
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The dialog style. See wxDirDialog
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@param pos
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Dialog position. Ignored under Windows.
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@param size
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Dialog size. Ignored under Windows.
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@param name
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The dialog name, not used.
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*/
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wxDirDialog(wxWindow* parent,
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const wxString& message = wxDirSelectorPromptStr,
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const wxString& defaultPath = wxEmptyString,
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long style = wxDD_DEFAULT_STYLE,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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const wxString& name = wxDirDialogNameStr);
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/**
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Destructor.
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*/
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virtual ~wxDirDialog();
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/**
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Returns the message that will be displayed on the dialog.
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*/
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virtual wxString GetMessage() const;
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/**
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Returns the default or user-selected path.
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*/
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virtual wxString GetPath() const;
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/**
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Sets the message that will be displayed on the dialog.
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*/
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virtual void SetMessage(const wxString& message);
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/**
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Sets the default path.
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*/
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virtual void SetPath(const wxString& path);
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/**
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Shows the dialog, returning wxID_OK if the user pressed OK, and
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wxID_CANCEL otherwise.
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*/
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int ShowModal();
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};
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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/** @addtogroup group_funcmacro_dialog */
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//@{
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/**
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Pops up a directory selector dialog. The arguments have the same meaning
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as those of wxDirDialog::wxDirDialog(). The message is displayed at the
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top, and the default_path, if specified, is set as the initial selection.
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The application must check for an empty return value (if the user pressed
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Cancel). For example:
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@code
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const wxString& dir = wxDirSelector("Choose a folder");
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if ( !dir.empty() )
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{
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...
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}
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@endcode
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@header{wx/dirdlg.h}
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*/
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wxString wxDirSelector(const wxString& message = wxDirSelectorPromptStr,
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const wxString& default_path = wxEmptyString,
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long style = 0,
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const wxPoint& pos = wxDefaultPosition,
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wxWindow* parent = NULL);
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//@}
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