233f573883
Consistently use only "wx/foo.h" instead of "include/wx/foo.h" ("include" is always implicit anyhow). Also use "src/osx" instead of "src/mac" for the files in this directory. See #12165. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@64943 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
89 lines
2.5 KiB
C++
89 lines
2.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/osx/core/colour.h
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// Purpose: wxColour class
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// Author: Stefan Csomor
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// Modified by:
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// Created: 1998-01-01
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// RCS-ID: $Id$
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// Copyright: (c) Stefan Csomor
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_COLOUR_H_
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#define _WX_COLOUR_H_
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#include "wx/object.h"
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#include "wx/string.h"
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#include "wx/osx/core/cfref.h"
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struct RGBColor;
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// Colour
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class WXDLLIMPEXP_CORE wxColour: public wxColourBase
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{
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public:
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// constructors
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// ------------
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DEFINE_STD_WXCOLOUR_CONSTRUCTORS
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// default copy ctor and dtor are ok
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// accessors
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virtual bool IsOk() const { return m_cgColour != NULL; }
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virtual WXDLLIMPEXP_INLINE_CORE ChannelType Red() const { return m_red; }
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virtual WXDLLIMPEXP_INLINE_CORE ChannelType Green() const { return m_green; }
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virtual WXDLLIMPEXP_INLINE_CORE ChannelType Blue() const { return m_blue; }
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virtual WXDLLIMPEXP_INLINE_CORE ChannelType Alpha() const { return m_alpha; }
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// comparison
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bool operator == (const wxColour& colour) const;
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bool operator != (const wxColour& colour) const { return !(*this == colour); }
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CGColorRef GetPixel() const { return m_cgColour; };
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CGColorRef GetCGColor() const { return m_cgColour; };
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CGColorRef CreateCGColor() const { return wxCFRetain( (CGColorRef)m_cgColour ); };
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#if wxOSX_USE_COCOA_OR_CARBON
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void GetRGBColor( RGBColor *col ) const;
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#endif
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// Mac-specific ctor and assignment operator from the native colour
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// assumes ownership of CGColorRef
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wxColour( CGColorRef col );
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#if wxOSX_USE_COCOA_OR_CARBON
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wxColour(const RGBColor& col);
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wxColour& operator=(const RGBColor& col);
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#endif
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#if wxOSX_USE_COCOA
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wxColour(WX_NSColor color);
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WX_NSColor OSXGetNSColor();
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#endif
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wxColour& operator=(CGColorRef col);
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wxColour& operator=(const wxColour& col);
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protected :
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virtual void
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InitRGBA(ChannelType r, ChannelType g, ChannelType b, ChannelType a);
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#if wxOSX_USE_COCOA_OR_CARBON
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void InitRGBColor( const RGBColor& col );
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#endif
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void InitCGColorRef( CGColorRef col );
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void InitFromComponents(const CGFloat* components, size_t numComponents );
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private:
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wxCFRef<CGColorRef> m_cgColour;
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ChannelType m_red;
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ChannelType m_blue;
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ChannelType m_green;
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ChannelType m_alpha;
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DECLARE_DYNAMIC_CLASS(wxColour)
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};
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#endif
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// _WX_COLOUR_H_
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