39bc0168c3
No real changes but use wxEventLoopSource::AddSourceForFD() instead of wxFDIODispatcher::RegisterFD() for this pipe because this is the preferred way and because it will allow reusing this class for wxExecute() purposes later. See #10258. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74346 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
96 lines
2.9 KiB
C++
96 lines
2.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/unix/private/wakeuppipe.h
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// Purpose: Helper class allowing to wake up the main thread.
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// Author: Vadim Zeitlin
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// Created: 2013-06-09 (extracted from src/unix/evtloopunix.cpp)
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// RCS-ID: $Id$
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// Copyright: (c) 2013 Vadim Zeitlin <vadim@wxwidgets.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIX_PRIVATE_WAKEUPPIPE_H_
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#define _WX_UNIX_PRIVATE_WAKEUPPIPE_H_
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#include "wx/unix/pipe.h"
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#include "wx/evtloopsrc.h"
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// ----------------------------------------------------------------------------
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// wxWakeUpPipe: allows to wake up the event loop by writing to it
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// ----------------------------------------------------------------------------
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// This class is not MT-safe, see wxWakeUpPipeMT below for a wake up pipe
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// usable from other threads.
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class wxWakeUpPipe : public wxEventLoopSourceHandler
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{
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public:
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// Create and initialize the pipe.
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//
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// It's the callers responsibility to add the read end of this pipe,
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// returned by GetReadFd(), to the code blocking on input.
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wxWakeUpPipe();
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// Wake up the blocking operation involving this pipe.
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//
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// It simply writes to the write end of the pipe.
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//
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// As indicated by its name, this method does no locking and so can be
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// called only from the main thread.
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void WakeUpNoLock();
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// Same as WakeUp() but without locking.
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// Return the read end of the pipe.
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int GetReadFd() { return m_pipe[wxPipe::Read]; }
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// Implement wxEventLoopSourceHandler pure virtual methods
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virtual void OnReadWaiting();
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virtual void OnWriteWaiting() { }
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virtual void OnExceptionWaiting() { }
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private:
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wxPipe m_pipe;
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// This flag is set to true after writing to the pipe and reset to false
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// after reading from it in the main thread. Having it allows us to avoid
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// overflowing the pipe with too many writes if the main thread can't keep
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// up with reading from it.
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bool m_pipeIsEmpty;
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};
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// ----------------------------------------------------------------------------
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// wxWakeUpPipeMT: thread-safe version of wxWakeUpPipe
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// ----------------------------------------------------------------------------
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// This class can be used from multiple threads, i.e. its WakeUp() can be
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// called concurrently.
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class wxWakeUpPipeMT : public wxWakeUpPipe
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{
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public:
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wxWakeUpPipeMT() { }
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// Thread-safe wrapper around WakeUpNoLock(): can be called from another
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// thread to wake up the main one.
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void WakeUp()
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{
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wxCriticalSectionLocker lock(m_pipeLock);
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WakeUpNoLock();
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}
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virtual void OnReadWaiting()
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{
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wxCriticalSectionLocker lock(m_pipeLock);
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wxWakeUpPipe::OnReadWaiting();
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}
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private:
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// Protects access to m_pipeIsEmpty.
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wxCriticalSection m_pipeLock;
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};
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#endif // _WX_UNIX_PRIVATE_WAKEUPPIPE_H_
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