8487f88742
Added fontenum.hto filelist.txt, Changed window positioning code again, some more related things. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4372 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
209 lines
6.5 KiB
C++
209 lines
6.5 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: frame.h
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// Purpose: wxFrame class
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FRAME_H_
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#define _WX_FRAME_H_
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#ifdef __GNUG__
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#pragma interface "frame.h"
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#endif
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#include "wx/window.h"
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#include "wx/toolbar.h"
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#include "wx/accel.h"
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#include "wx/icon.h"
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WXDLLEXPORT_DATA(extern const char*) wxFrameNameStr;
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WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
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class WXDLLEXPORT wxMenuBar;
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class WXDLLEXPORT wxStatusBar;
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class WXDLLEXPORT wxFrame : public wxWindow
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{
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DECLARE_DYNAMIC_CLASS(wxFrame)
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public:
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wxFrame();
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wxFrame(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr)
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{
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Create(parent, id, title, pos, size, style, name);
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}
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~wxFrame();
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bool Create(wxWindow *parent,
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wxWindowID id,
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const wxString& title,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxDEFAULT_FRAME_STYLE,
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const wxString& name = wxFrameNameStr);
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virtual bool Destroy();
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void ClientToScreen(int *x, int *y) const;
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wxPoint ClientToScreen(const wxPoint& pt) const { return wxWindow::ClientToScreen(pt); }
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void ScreenToClient(int *x, int *y) const;
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wxPoint ScreenToClient(const wxPoint& pt) const { return wxWindow::ScreenToClient(pt); }
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void OnSize(wxSizeEvent& event);
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void OnMenuHighlight(wxMenuEvent& event);
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void OnActivate(wxActivateEvent& event);
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void OnIdle(wxIdleEvent& event);
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void OnCloseWindow(wxCloseEvent& event);
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bool Show(bool show);
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// Set menu bar
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void SetMenuBar(wxMenuBar *menu_bar);
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virtual wxMenuBar *GetMenuBar() const ;
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// Set title
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void SetTitle(const wxString& title);
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wxString GetTitle() const { return m_title; }
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virtual bool IsTopLevel() const { return TRUE; }
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void Centre(int direction = wxBOTH);
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// Call this to simulate a menu command
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virtual void Command(int id);
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virtual void ProcessCommand(int id);
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// Set icon
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virtual void SetIcon(const wxIcon& icon);
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// Create status line
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virtual wxStatusBar* CreateStatusBar(int number=1, long style = wxST_SIZEGRIP, wxWindowID id = 0,
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const wxString& name = "statusBar");
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wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
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virtual void PositionStatusBar();
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virtual wxStatusBar *OnCreateStatusBar(int number, long style, wxWindowID id,
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const wxString& name);
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// Create toolbar
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#if wxUSE_TOOLBAR
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virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER|wxTB_HORIZONTAL, wxWindowID id = -1, const wxString& name = wxToolBarNameStr);
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virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
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// If made known to the frame, the frame will manage it automatically.
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virtual void SetToolBar(wxToolBar *toolbar) ;
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virtual wxToolBar *GetToolBar() const ;
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virtual void PositionToolBar();
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#endif // wxUSE_TOOLBAR
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// Set status line text
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virtual void SetStatusText(const wxString& text, int number = 0);
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// Set status line widths
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virtual void SetStatusWidths(int n, const int widths_field[]);
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// Hint to tell framework which status bar to use
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// TODO: should this go into a wxFrameworkSettings class perhaps?
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static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
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static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
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// Fit frame around subwindows
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virtual void Fit();
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// Iconize
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virtual void Iconize(bool iconize);
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virtual bool IsIconized() const ;
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// Compatibility
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bool Iconized() const { return IsIconized(); }
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// Is the frame maximized? Returns FALSE under Motif (but TRUE for
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// wxMDIChildFrame due to the tabbed implementation).
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virtual bool IsMaximized(void) const ;
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virtual void Maximize(bool maximize);
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// Responds to colour changes
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void OnSysColourChanged(wxSysColourChangedEvent& event);
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// Query app for menu item updates (called from OnIdle)
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void DoMenuUpdates();
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void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
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// Checks if there is a toolbar, and returns the first free client position
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virtual wxPoint GetClientAreaOrigin() const;
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virtual void Raise();
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virtual void Lower();
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virtual void CaptureMouse();
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virtual void ReleaseMouse();
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// Implementation
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virtual void ChangeFont(bool keepOriginalSize = TRUE);
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virtual void ChangeBackgroundColour();
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virtual void ChangeForegroundColour();
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WXWidget GetMenuBarWidget() const ;
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WXWidget GetShellWidget() const { return m_frameShell; }
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WXWidget GetWorkAreaWidget() const { return m_workArea; }
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WXWidget GetClientAreaWidget() const { return m_clientArea; }
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WXWidget GetTopWidget() const { return m_frameShell; }
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WXWidget GetMainWindowWidget() const { return m_frameWidget; }
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// The widget that can have children on it
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WXWidget GetClientWidget() const;
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bool GetVisibleStatus() const { return m_visibleStatus; }
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bool PreResize();
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protected:
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void DoGetClientSize(int *width, int *height) const;
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void DoGetSize(int *width, int *height) const ;
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void DoGetPosition(int *x, int *y) const ;
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protected:
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wxMenuBar * m_frameMenuBar;
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wxStatusBar * m_frameStatusBar;
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wxIcon m_icon;
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bool m_iconized;
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static bool m_useNativeStatusBar;
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#if wxUSE_TOOLBAR
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wxToolBar * m_frameToolBar ;
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#endif // wxUSE_TOOLBAR
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//// Motif-specific
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WXWidget m_frameShell;
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WXWidget m_frameWidget;
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WXWidget m_workArea;
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WXWidget m_clientArea;
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// WXWidget m_menuBarWidget;
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bool m_visibleStatus;
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wxString m_title;
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virtual void DoSetSize(int x, int y,
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int width, int height,
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int sizeFlags = wxSIZE_AUTO);
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virtual void DoSetClientSize(int width, int height);
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private:
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DECLARE_EVENT_TABLE()
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};
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#endif
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// _WX_FRAME_H_
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