wxWidgets/samples/docview/doc.cpp
Vadim Zeitlin 90693f47f2 Allow passing the error value to wxStreamBase::Reset().
It can be useful to induce an error on the stream explicitly, e.g. because an
incorrect value was read from it and we want to indicate it to the caller by
setting stream error to wxSTREAM_READ_ERROR.

Allow to do this by passing an optional error value to wxStreamBase::Reset().

Add an example of using the new functionality to the docview sample which
needs it to be able to signal errors while reading the files.

Also document this method that previously wasn't documented at all.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@68331 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-07-22 16:16:00 +00:00

299 lines
7.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: samples/docview/doc.cpp
// Purpose: Implements document functionality
// Author: Julian Smart
// Modified by: Vadim Zeitlin: merge with the MDI version and general cleanup
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) 1998 Julian Smart
// (c) 2008 Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#if !wxUSE_DOC_VIEW_ARCHITECTURE
#error You must set wxUSE_DOC_VIEW_ARCHITECTURE to 1 in setup.h!
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if wxUSE_STD_IOSTREAM
#include "wx/ioswrap.h"
#else
#include "wx/txtstrm.h"
#endif
#include "wx/wfstream.h"
#include "doc.h"
#include "view.h"
// ----------------------------------------------------------------------------
// DrawingDocument implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(DrawingDocument, wxDocument)
DocumentOstream& DrawingDocument::SaveObject(DocumentOstream& ostream)
{
#if wxUSE_STD_IOSTREAM
DocumentOstream& stream = ostream;
#else
wxTextOutputStream stream(ostream);
#endif
wxDocument::SaveObject(ostream);
const wxInt32 count = m_doodleSegments.size();
stream << count << '\n';
for ( int n = 0; n < count; n++ )
{
m_doodleSegments[n].SaveObject(ostream);
stream << '\n';
}
return ostream;
}
DocumentIstream& DrawingDocument::LoadObject(DocumentIstream& istream)
{
#if wxUSE_STD_IOSTREAM
DocumentIstream& stream = istream;
#else
wxTextInputStream stream(istream);
#endif
wxDocument::LoadObject(istream);
wxInt32 count = 0;
stream >> count;
if ( count < 0 )
{
wxLogWarning("Drawing document corrupted: invalid segments count.");
#if wxUSE_STD_IOSTREAM
istream.clear(std::ios::badbit);
#else
istream.Reset(wxSTREAM_READ_ERROR);
#endif
return istream;
}
for ( int n = 0; n < count; n++ )
{
DoodleSegment segment;
segment.LoadObject(istream);
m_doodleSegments.push_back(segment);
}
return istream;
}
void DrawingDocument::DoUpdate()
{
Modify(true);
UpdateAllViews();
}
void DrawingDocument::AddDoodleSegment(const DoodleSegment& segment)
{
m_doodleSegments.push_back(segment);
DoUpdate();
}
bool DrawingDocument::PopLastSegment(DoodleSegment *segment)
{
if ( m_doodleSegments.empty() )
return false;
if ( segment )
*segment = m_doodleSegments.back();
m_doodleSegments.pop_back();
DoUpdate();
return true;
}
// ----------------------------------------------------------------------------
// DoodleSegment implementation
// ----------------------------------------------------------------------------
DocumentOstream& DoodleSegment::SaveObject(DocumentOstream& ostream)
{
#if wxUSE_STD_IOSTREAM
DocumentOstream& stream = ostream;
#else
wxTextOutputStream stream(ostream);
#endif
const wxInt32 count = m_lines.size();
stream << count << '\n';
for ( int n = 0; n < count; n++ )
{
const DoodleLine& line = m_lines[n];
stream
<< line.x1 << ' '
<< line.y1 << ' '
<< line.x2 << ' '
<< line.y2 << '\n';
}
return ostream;
}
DocumentIstream& DoodleSegment::LoadObject(DocumentIstream& istream)
{
#if wxUSE_STD_IOSTREAM
DocumentIstream& stream = istream;
#else
wxTextInputStream stream(istream);
#endif
wxInt32 count = 0;
stream >> count;
for ( int n = 0; n < count; n++ )
{
DoodleLine line;
stream
>> line.x1
>> line.y1
>> line.x2
>> line.y2;
m_lines.push_back(line);
}
return istream;
}
// ----------------------------------------------------------------------------
// wxTextDocument: wxDocument and wxTextCtrl married
// ----------------------------------------------------------------------------
IMPLEMENT_CLASS(wxTextDocument, wxDocument)
bool wxTextDocument::OnCreate(const wxString& path, long flags)
{
if ( !wxDocument::OnCreate(path, flags) )
return false;
// subscribe to changes in the text control to update the document state
// when it's modified
GetTextCtrl()->Connect
(
wxEVT_COMMAND_TEXT_UPDATED,
wxCommandEventHandler(wxTextDocument::OnTextChange),
NULL,
this
);
return true;
}
// Since text windows have their own method for saving to/loading from files,
// we override DoSave/OpenDocument instead of Save/LoadObject
bool wxTextDocument::DoSaveDocument(const wxString& filename)
{
return GetTextCtrl()->SaveFile(filename);
}
bool wxTextDocument::DoOpenDocument(const wxString& filename)
{
if ( !GetTextCtrl()->LoadFile(filename) )
return false;
// we're not modified by the user yet
Modify(false);
return true;
}
bool wxTextDocument::IsModified() const
{
wxTextCtrl* wnd = GetTextCtrl();
return wxDocument::IsModified() || (wnd && wnd->IsModified());
}
void wxTextDocument::Modify(bool modified)
{
wxDocument::Modify(modified);
wxTextCtrl* wnd = GetTextCtrl();
if (wnd && !modified)
{
wnd->DiscardEdits();
}
}
void wxTextDocument::OnTextChange(wxCommandEvent& event)
{
Modify(true);
event.Skip();
}
// ----------------------------------------------------------------------------
// TextEditDocument implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(TextEditDocument, wxDocument)
wxTextCtrl* TextEditDocument::GetTextCtrl() const
{
wxView* view = GetFirstView();
return view ? wxStaticCast(view, TextEditView)->GetText() : NULL;
}
// ----------------------------------------------------------------------------
// ImageDocument and ImageDetailsDocument implementation
// ----------------------------------------------------------------------------
IMPLEMENT_DYNAMIC_CLASS(ImageDocument, wxDocument)
bool ImageDocument::DoOpenDocument(const wxString& file)
{
return m_image.LoadFile(file);
}
bool ImageDocument::OnOpenDocument(const wxString& filename)
{
if ( !wxDocument::OnOpenDocument(filename) )
return false;
// we don't have a wxDocTemplate for the image details document as it's
// never created by wxWidgets automatically, instead just do it manually
ImageDetailsDocument * const docDetails = new ImageDetailsDocument(this);
docDetails->SetFilename(filename);
new ImageDetailsView(docDetails);
return true;
}
ImageDetailsDocument::ImageDetailsDocument(ImageDocument *parent)
: wxDocument(parent)
{
const wxImage image = parent->GetImage();
m_size.x = image.GetWidth();
m_size.y = image.GetHeight();
m_numColours = image.CountColours();
m_type = image.GetType();
m_hasAlpha = image.HasAlpha();
}