3f66f6a5b3
This keyword is not expanded by Git which means it's not replaced with the correct revision value in the releases made using git-based scripts and it's confusing to have lines with unexpanded "$Id$" in the released files. As expanding them with Git is not that simple (it could be done with git archive and export-subst attribute) and there are not many benefits in having them in the first place, just remove all these lines. If nothing else, this will make an eventual transition to Git simpler. Closes #14487. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
61 lines
1.6 KiB
C
61 lines
1.6 KiB
C
/////////////////////////////////////////////////////////////////////////////
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// Name: wx/wxprec.h
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// Purpose: Includes the appropriate files for precompiled headers
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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// compiler detection; includes setup.h
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#include "wx/defs.h"
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// check if to use precompiled headers: do it for most Windows compilers unless
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// explicitly disabled by defining NOPCH
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#if defined(__VISUALC__) || \
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defined(__DMC__) || \
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defined(__VISAGECPP__) || \
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defined(__WATCOMC__) || \
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defined(__BORLANDC__)
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// If user did not request NOCPH and we're not building using configure
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// then assume user wants precompiled headers.
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#if !defined(NOPCH) && !defined(__WX_SETUP_H__)
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#define WX_PRECOMP
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#endif
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#endif
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// For some reason, this must be defined for common dialogs to work.
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#ifdef __WATCOMC__
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#define INCLUDE_COMMDLG_H 1
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#endif
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#ifdef WX_PRECOMP
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// include "wx/chartype.h" first to ensure that UNICODE macro is correctly set
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// _before_ including <windows.h>
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#include "wx/chartype.h"
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// include standard Windows headers
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#if defined(__WINDOWS__)
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#include "wx/msw/wrapwin.h"
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#include "wx/msw/private.h"
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#endif
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#if defined(__WXMSW__)
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#include "wx/msw/wrapcctl.h"
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#include "wx/msw/wrapcdlg.h"
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#include "wx/msw/missing.h"
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#endif
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// include <os2.h>
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#ifdef __OS2__
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# include "wx/os2/private.h"
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#endif
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// include the most common wx headers
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#include "wx/wx.h"
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#endif // WX_PRECOMP
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