2cd354c9c6
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35885 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
303 lines
11 KiB
C++
303 lines
11 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: include/wx/scrolwin.h
|
|
// Purpose: wxScrolledWindow, wxScrolledControl and wxScrollHelper
|
|
// Author: Vadim Zeitlin
|
|
// Modified by:
|
|
// Created: 30.08.00
|
|
// RCS-ID: $Id$
|
|
// Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef _WX_SCROLWIN_H_BASE_
|
|
#define _WX_SCROLWIN_H_BASE_
|
|
|
|
#include "wx/panel.h"
|
|
|
|
class WXDLLEXPORT wxScrollHelperEvtHandler;
|
|
class WXDLLEXPORT wxTimer;
|
|
|
|
// default scrolled window style: scroll in both directions
|
|
#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// The hierarchy of scrolling classes is a bit complicated because we want to
|
|
// put as much functionality as possible in a mix-in class not deriving from
|
|
// wxWindow so that other classes could derive from the same base class on all
|
|
// platforms irrespectively of whether they are native controls (and hence
|
|
// don't use our scrolling) or not.
|
|
//
|
|
// So we have
|
|
//
|
|
// wxScrollHelper
|
|
// |
|
|
// |
|
|
// \|/
|
|
// wxWindow wxScrollHelperNative
|
|
// | \ / /
|
|
// | \ / /
|
|
// | _| |_ /
|
|
// | wxScrolledWindow /
|
|
// | /
|
|
// \|/ /
|
|
// wxControl /
|
|
// \ /
|
|
// \ /
|
|
// _| |_
|
|
// wxScrolledControl
|
|
//
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class WXDLLEXPORT wxScrollHelper
|
|
{
|
|
public:
|
|
// ctor must be given the associated window
|
|
wxScrollHelper(wxWindow *winToScroll);
|
|
virtual ~wxScrollHelper();
|
|
|
|
// configure the scrolling
|
|
virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
|
|
int noUnitsX, int noUnitsY,
|
|
int xPos = 0, int yPos = 0,
|
|
bool noRefresh = false );
|
|
|
|
// scroll to the given (in logical coords) position
|
|
virtual void Scroll(int x, int y);
|
|
|
|
// get/set the page size for this orientation (wxVERTICAL/wxHORIZONTAL)
|
|
int GetScrollPageSize(int orient) const;
|
|
void SetScrollPageSize(int orient, int pageSize);
|
|
|
|
// Set the x, y scrolling increments.
|
|
void SetScrollRate( int xstep, int ystep );
|
|
|
|
// get the size of one logical unit in physical ones
|
|
virtual void GetScrollPixelsPerUnit(int *pixelsPerUnitX,
|
|
int *pixelsPerUnitY) const;
|
|
|
|
// Enable/disable Windows scrolling in either direction. If true, wxWidgets
|
|
// scrolls the canvas and only a bit of the canvas is invalidated; no
|
|
// Clear() is necessary. If false, the whole canvas is invalidated and a
|
|
// Clear() is necessary. Disable for when the scroll increment is used to
|
|
// actually scroll a non-constant distance
|
|
virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
|
|
|
|
// Get the view start
|
|
virtual void GetViewStart(int *x, int *y) const;
|
|
|
|
// Set the scale factor, used in PrepareDC
|
|
void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
|
|
double GetScaleX() const { return m_scaleX; }
|
|
double GetScaleY() const { return m_scaleY; }
|
|
|
|
// translate between scrolled and unscrolled coordinates
|
|
void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
|
|
{ DoCalcScrolledPosition(x, y, xx, yy); }
|
|
wxPoint CalcScrolledPosition(const wxPoint& pt) const
|
|
{
|
|
wxPoint p2;
|
|
DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
|
|
return p2;
|
|
}
|
|
|
|
void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
|
|
{ DoCalcUnscrolledPosition(x, y, xx, yy); }
|
|
wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
|
|
{
|
|
wxPoint p2;
|
|
DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
|
|
return p2;
|
|
}
|
|
|
|
virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
|
|
virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
|
|
|
|
// Adjust the scrollbars
|
|
virtual void AdjustScrollbars(void);
|
|
|
|
// Calculate scroll increment
|
|
virtual int CalcScrollInc(wxScrollWinEvent& event);
|
|
|
|
// Normally the wxScrolledWindow will scroll itself, but in some rare
|
|
// occasions you might want it to scroll [part of] another window (e.g. a
|
|
// child of it in order to scroll only a portion the area between the
|
|
// scrollbars (spreadsheet: only cell area will move).
|
|
virtual void SetTargetWindow(wxWindow *target);
|
|
virtual wxWindow *GetTargetWindow() const;
|
|
|
|
void SetTargetRect(const wxRect& rect) { m_rectToScroll = rect; }
|
|
wxRect GetTargetRect() const { return m_rectToScroll; }
|
|
|
|
// Override this function to draw the graphic (or just process EVT_PAINT)
|
|
virtual void OnDraw(wxDC& WXUNUSED(dc)) { }
|
|
|
|
// change the DC origin according to the scroll position.
|
|
virtual void DoPrepareDC(wxDC& dc);
|
|
|
|
// are we generating the autoscroll events?
|
|
bool IsAutoScrolling() const { return m_timerAutoScroll != NULL; }
|
|
|
|
// stop generating the scroll events when mouse is held outside the window
|
|
void StopAutoScrolling();
|
|
|
|
// this method can be overridden in a derived class to forbid sending the
|
|
// auto scroll events - note that unlike StopAutoScrolling() it doesn't
|
|
// stop the timer, so it will be called repeatedly and will typically
|
|
// return different values depending on the current mouse position
|
|
//
|
|
// the base class version just returns true
|
|
virtual bool SendAutoScrollEvents(wxScrollWinEvent& event) const;
|
|
|
|
// the methods to be called from the window event handlers
|
|
void HandleOnScroll(wxScrollWinEvent& event);
|
|
void HandleOnSize(wxSizeEvent& event);
|
|
void HandleOnPaint(wxPaintEvent& event);
|
|
void HandleOnChar(wxKeyEvent& event);
|
|
void HandleOnMouseEnter(wxMouseEvent& event);
|
|
void HandleOnMouseLeave(wxMouseEvent& event);
|
|
#if wxUSE_MOUSEWHEEL
|
|
void HandleOnMouseWheel(wxMouseEvent& event);
|
|
#endif // wxUSE_MOUSEWHEEL
|
|
|
|
// FIXME: this is needed for now for wxPlot compilation, should be removed
|
|
// once it is fixed!
|
|
void OnScroll(wxScrollWinEvent& event) { HandleOnScroll(event); }
|
|
|
|
protected:
|
|
// get pointer to our scroll rect if we use it or NULL
|
|
const wxRect *GetScrollRect() const
|
|
{
|
|
return m_rectToScroll.width != 0 ? &m_rectToScroll : NULL;
|
|
}
|
|
|
|
// get the size of the target window
|
|
wxSize GetTargetSize() const
|
|
{
|
|
return m_rectToScroll.width != 0 ? m_rectToScroll.GetSize()
|
|
: m_targetWindow->GetClientSize();
|
|
}
|
|
|
|
void GetTargetSize(int *w, int *h)
|
|
{
|
|
wxSize size = GetTargetSize();
|
|
if ( w )
|
|
*w = size.x;
|
|
if ( h )
|
|
*h = size.y;
|
|
}
|
|
|
|
// implementations of various wxWindow virtual methods which should be
|
|
// forwarded to us (this can be done by WX_FORWARD_TO_SCROLL_HELPER())
|
|
bool ScrollLayout();
|
|
void ScrollDoSetVirtualSize(int x, int y);
|
|
wxSize ScrollGetBestVirtualSize() const;
|
|
wxSize ScrollGetWindowSizeForVirtualSize(const wxSize& size) const;
|
|
|
|
// change just the target window (unlike SetWindow which changes m_win as
|
|
// well)
|
|
void DoSetTargetWindow(wxWindow *target);
|
|
|
|
// delete the event handler we installed
|
|
void DeleteEvtHandler();
|
|
|
|
|
|
double m_scaleX;
|
|
double m_scaleY;
|
|
|
|
wxWindow *m_win,
|
|
*m_targetWindow;
|
|
|
|
wxRect m_rectToScroll;
|
|
|
|
wxTimer *m_timerAutoScroll;
|
|
|
|
int m_xScrollPixelsPerLine;
|
|
int m_yScrollPixelsPerLine;
|
|
int m_xScrollPosition;
|
|
int m_yScrollPosition;
|
|
int m_xScrollLines;
|
|
int m_yScrollLines;
|
|
int m_xScrollLinesPerPage;
|
|
int m_yScrollLinesPerPage;
|
|
|
|
bool m_xScrollingEnabled;
|
|
bool m_yScrollingEnabled;
|
|
|
|
#if wxUSE_MOUSEWHEEL
|
|
int m_wheelRotation;
|
|
#endif // wxUSE_MOUSEWHEEL
|
|
|
|
wxScrollHelperEvtHandler *m_handler;
|
|
|
|
DECLARE_NO_COPY_CLASS(wxScrollHelper)
|
|
};
|
|
|
|
// this macro can be used in a wxScrollHelper-derived class to forward wxWindow
|
|
// methods to corresponding wxScrollHelper methods
|
|
#define WX_FORWARD_TO_SCROLL_HELPER() \
|
|
virtual void PrepareDC(wxDC& dc) { DoPrepareDC(dc); } \
|
|
virtual bool Layout() { return ScrollLayout(); } \
|
|
virtual void DoSetVirtualSize(int x, int y) \
|
|
{ ScrollDoSetVirtualSize(x, y); } \
|
|
virtual wxSize GetBestVirtualSize() const \
|
|
{ return ScrollGetBestVirtualSize(); } \
|
|
virtual wxSize GetWindowSizeForVirtualSize(const wxSize& size) const \
|
|
{ return ScrollGetWindowSizeForVirtualSize(size); }
|
|
|
|
// include the declaration of wxScrollHelperNative if needed
|
|
#if defined(__WXGTK__) && !defined(__WXUNIVERSAL__)
|
|
#include "wx/gtk/scrolwin.h"
|
|
#else
|
|
typedef wxScrollHelper wxScrollHelperNative;
|
|
#endif
|
|
|
|
// ----------------------------------------------------------------------------
|
|
// wxScrolledWindow: a wxWindow which knows how to scroll
|
|
// ----------------------------------------------------------------------------
|
|
|
|
class WXDLLEXPORT wxScrolledWindow : public wxPanel,
|
|
public wxScrollHelperNative
|
|
{
|
|
public:
|
|
wxScrolledWindow() : wxScrollHelperNative(this) { }
|
|
wxScrolledWindow(wxWindow *parent,
|
|
wxWindowID winid = wxID_ANY,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = wxScrolledWindowStyle,
|
|
const wxString& name = wxPanelNameStr)
|
|
: wxScrollHelperNative(this)
|
|
{
|
|
Create(parent, winid, pos, size, style, name);
|
|
}
|
|
|
|
virtual ~wxScrolledWindow();
|
|
|
|
bool Create(wxWindow *parent,
|
|
wxWindowID winid,
|
|
const wxPoint& pos = wxDefaultPosition,
|
|
const wxSize& size = wxDefaultSize,
|
|
long style = wxScrolledWindowStyle,
|
|
const wxString& name = wxPanelNameStr);
|
|
|
|
WX_FORWARD_TO_SCROLL_HELPER()
|
|
|
|
protected:
|
|
// this is needed for wxEVT_PAINT processing hack described in
|
|
// wxScrollHelperEvtHandler::ProcessEvent()
|
|
void OnPaint(wxPaintEvent& event);
|
|
|
|
// we need to return a special WM_GETDLGCODE value to process just the
|
|
// arrows but let the other navigation characters through
|
|
#ifdef __WXMSW__
|
|
virtual WXLRESULT MSWWindowProc(WXUINT nMsg, WXWPARAM wParam, WXLPARAM lParam);
|
|
#endif // __WXMSW__
|
|
|
|
private:
|
|
DECLARE_DYNAMIC_CLASS_NO_COPY(wxScrolledWindow)
|
|
DECLARE_EVENT_TABLE()
|
|
};
|
|
|
|
#endif // _WX_SCROLWIN_H_BASE_
|
|
|