72cdf4c9b3
regenerated the makefiles. wxPostEvent() should work for wxGTK too (untested) 2. long -> wxCoord change for wxGTK and wxMSW, use wxUSE_COMPATIBLE_COORD_TYPES to get the old behaviour 3. wxHTML compilation fixes (for !wxUSE_HTML case) 4. a couple of handy macros in thread.h added git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4054 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
107 lines
2.8 KiB
C++
107 lines
2.8 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: app.h
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// Purpose: wxApp class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_APP_H_
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#define _WX_APP_H_
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#ifdef __GNUG__
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#pragma interface "app.h"
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#endif
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#include "wx/event.h"
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#include "wx/icon.h"
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class WXDLLEXPORT wxFrame;
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class WXDLLEXPORT wxWindow;
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class WXDLLEXPORT wxApp ;
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class WXDLLEXPORT wxKeyEvent;
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class WXDLLEXPORT wxLog;
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// Represents the application. Derive OnInit and declare
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// a new App object to start application
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class WXDLLEXPORT wxApp : public wxAppBase
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{
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DECLARE_DYNAMIC_CLASS(wxApp)
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public:
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wxApp();
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virtual ~wxApp();
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// override base class (pure) virtuals
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virtual int MainLoop();
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virtual void ExitMainLoop();
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virtual bool Initialized();
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virtual bool Pending() ;
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virtual void Dispatch() ;
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virtual wxIcon GetStdIcon(int which) const;
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virtual void SetPrintMode(int mode) { m_printMode = mode; }
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virtual int GetPrintMode() const { return m_printMode; }
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// implementation only
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void OnIdle(wxIdleEvent& event);
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void OnEndSession(wxCloseEvent& event);
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void OnQueryEndSession(wxCloseEvent& event);
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// Send idle event to all top-level windows.
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// Returns TRUE if more idle time is requested.
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bool SendIdleEvents();
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// Send idle event to window and all subwindows
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// Returns TRUE if more idle time is requested.
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bool SendIdleEvents(wxWindow* win);
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void SetAuto3D(bool flag) { m_auto3D = flag; }
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bool GetAuto3D() const { return m_auto3D; }
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protected:
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bool m_showOnInit;
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int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
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bool m_auto3D ; // Always use 3D controls, except where overriden
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/* Windows-specific wxApp definitions */
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public:
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// Implementation
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static bool Initialize();
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static void CleanUp();
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static bool RegisterWindowClasses();
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// Convert Windows to argc, argv style
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void ConvertToStandardCommandArgs(char* p);
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virtual bool DoMessage();
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virtual bool ProcessMessage(WXMSG* pMsg);
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void DeletePendingObjects();
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bool ProcessIdle();
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int GetComCtl32Version() const;
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public:
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int m_nCmdShow;
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protected:
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bool m_keepGoing ;
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DECLARE_EVENT_TABLE()
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};
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#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
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int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance, WXHINSTANCE hPrevInstance, char *lpszCmdLine,
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int nCmdShow, bool enterLoop = TRUE);
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#else
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int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance);
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#endif
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#endif
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// _WX_APP_H_
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