34138703c3
compiles under Windows with VC++. Also OGL enhancements espec. wxDrawnShape. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@540 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
357 lines
10 KiB
C++
357 lines
10 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: gdicmn.h
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// Purpose: Common GDI classes, types and declarations
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c)
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GDICMNH__
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#define _WX_GDICMNH__
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#ifdef __GNUG__
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#pragma interface "gdicmn.h"
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#endif
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#include "wx/object.h"
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#include "wx/list.h"
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#include "wx/hash.h"
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#include "wx/string.h"
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#include "wx/setup.h"
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#include "wx/colour.h"
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// Standard cursors
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typedef enum {
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wxCURSOR_ARROW = 1,
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wxCURSOR_BULLSEYE,
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wxCURSOR_CHAR,
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wxCURSOR_CROSS,
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wxCURSOR_HAND,
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wxCURSOR_IBEAM,
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wxCURSOR_LEFT_BUTTON,
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wxCURSOR_MAGNIFIER,
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wxCURSOR_MIDDLE_BUTTON,
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wxCURSOR_NO_ENTRY,
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wxCURSOR_PAINT_BRUSH,
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wxCURSOR_PENCIL,
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wxCURSOR_POINT_LEFT,
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wxCURSOR_POINT_RIGHT,
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wxCURSOR_QUESTION_ARROW,
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wxCURSOR_RIGHT_BUTTON,
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wxCURSOR_SIZENESW,
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wxCURSOR_SIZENS,
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wxCURSOR_SIZENWSE,
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wxCURSOR_SIZEWE,
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wxCURSOR_SIZING,
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wxCURSOR_SPRAYCAN,
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wxCURSOR_WAIT,
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wxCURSOR_WATCH,
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wxCURSOR_BLANK
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#ifdef __X__
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/* Not yet implemented for Windows */
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, wxCURSOR_CROSS_REVERSE,
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wxCURSOR_DOUBLE_ARROW,
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wxCURSOR_BASED_ARROW_UP,
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wxCURSOR_BASED_ARROW_DOWN
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#endif
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} _standard_cursors_t;
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class WXDLLEXPORT wxSize
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{
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public:
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long x;
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long y;
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inline wxSize() { x = 0; y = 0; }
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inline wxSize(long xx, long yy) { x = xx; y = yy; }
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inline wxSize(const wxSize& sz) { x = sz.x; y = sz.y; }
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inline void operator = (const wxSize& sz) { x = sz.x; y = sz.y; }
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inline wxSize operator + (const wxSize& sz) { return wxSize(x + sz.x, y + sz.y); }
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inline wxSize operator - (const wxSize& sz) { return wxSize(x - sz.x, y - sz.y); }
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inline void Set(long xx, long yy) { x = xx; y = yy; }
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inline long GetX() const { return x; }
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inline long GetY() const { return y; }
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};
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// Point
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class WXDLLEXPORT wxRealPoint
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{
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public:
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double x;
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double y;
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inline wxRealPoint() { x = 0.0; y = 0.0; };
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inline wxRealPoint(double _x, double _y) { x = _x; y = _y; };
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inline wxRealPoint operator + (const wxRealPoint& pt) { return wxRealPoint(x + pt.x, y + pt.y); }
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inline wxRealPoint operator - (const wxRealPoint& pt) { return wxRealPoint(x - pt.x, y - pt.y); }
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inline void operator = (const wxRealPoint& pt) { x = pt.x; y = pt.y; }
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};
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class WXDLLEXPORT wxPoint
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{
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public:
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#if defined(__WXMSW__) && !defined(__WIN32__)
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int x;
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int y;
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#else
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long x;
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long y;
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#endif
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inline wxPoint() { x = 0; y = 0; };
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wxPoint(long the_x, long the_y) { x = the_x; y = the_y; };
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wxPoint(const wxPoint& pt) { x = pt.x; y = pt.y; };
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inline void operator = (const wxPoint& pt) { x = pt.x; y = pt.y; }
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inline wxPoint operator + (const wxPoint& pt) { return wxPoint(x + pt.x, y + pt.y); }
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inline wxPoint operator - (const wxPoint& pt) { return wxPoint(x - pt.x, y - pt.y); }
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};
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#if WXWIN_COMPATIBILITY
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#define wxIntPoint wxPoint
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#define wxRectangle wxRect
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#endif
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class WXDLLEXPORT wxRect
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{
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public:
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wxRect() ;
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wxRect(long x, long y, long w, long h);
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wxRect(const wxPoint& topLeft, const wxPoint& bottomRight);
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wxRect(const wxPoint& pos, const wxSize& size);
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wxRect(const wxRect& rect);
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inline long GetX() const { return x; }
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inline void SetX(long X) { x = X; }
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inline long GetY() const { return y; }
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inline void SetY(long Y) { y = Y; }
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inline long GetWidth() const { return width; }
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inline void SetWidth(long w) { width = w; }
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inline long GetHeight() const { return height; }
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inline void SetHeight(long h) { height = h; }
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inline wxPoint GetPosition() { return wxPoint(x, y); }
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inline wxSize GetSize() { return wxSize(width, height); }
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inline long GetLeft() const { return x; }
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inline long GetTop() const { return y; }
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inline long GetBottom() const { return y + height; }
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inline long GetRight() const { return x + width; }
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wxRect& operator = (const wxRect& rect);
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bool operator == (const wxRect& rect);
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bool operator != (const wxRect& rect);
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public:
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long x, y, width, height;
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};
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class WXDLLEXPORT wxBrush;
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class WXDLLEXPORT wxPen;
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxCursor;
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class WXDLLEXPORT wxFont;
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class WXDLLEXPORT wxPalette;
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class WXDLLEXPORT wxPalette;
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/*
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* Bitmap flags
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*/
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// Hint to indicate filetype
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#define wxBITMAP_TYPE_BMP 1
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#define wxBITMAP_TYPE_BMP_RESOURCE 2
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#define wxBITMAP_TYPE_ICO 3
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#define wxBITMAP_TYPE_ICO_RESOURCE 4
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#define wxBITMAP_TYPE_CUR 5
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#define wxBITMAP_TYPE_CUR_RESOURCE 6
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#define wxBITMAP_TYPE_XBM 7
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#define wxBITMAP_TYPE_XBM_DATA 8
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#define wxBITMAP_TYPE_XPM 9
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#define wxBITMAP_TYPE_XPM_DATA 10
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#define wxBITMAP_TYPE_TIF 11
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#define wxBITMAP_TYPE_TIF_RESOURCE 12
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#define wxBITMAP_TYPE_GIF 13
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#define wxBITMAP_TYPE_GIF_RESOURCE 14
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#define wxBITMAP_TYPE_PNG 15
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#define wxBITMAP_TYPE_PNG_RESOURCE 16
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#define wxBITMAP_TYPE_ANY 50
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#define wxBITMAP_TYPE_RESOURCE wxBITMAP_TYPE_BMP_RESOURCE
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class WXDLLEXPORT wxBitmap;
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class WXDLLEXPORT wxCursor;
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class WXDLLEXPORT wxIcon;
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class WXDLLEXPORT wxColour;
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class WXDLLEXPORT wxString;
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// Management of pens, brushes and fonts
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class WXDLLEXPORT wxPenList: public wxList
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{
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DECLARE_DYNAMIC_CLASS(wxPenList)
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public:
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inline wxPenList()
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{ }
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~wxPenList();
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void AddPen(wxPen *pen);
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void RemovePen(wxPen *pen);
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wxPen *FindOrCreatePen(const wxColour& colour, int width, int style);
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wxPen *FindOrCreatePen(const wxString& colour, int width, int style);
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};
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class WXDLLEXPORT wxBrushList: public wxList
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{
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DECLARE_DYNAMIC_CLASS(wxBrushList)
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public:
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inline wxBrushList()
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{ }
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~wxBrushList();
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void AddBrush(wxBrush *brush);
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void RemoveBrush(wxBrush *brush);
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wxBrush *FindOrCreateBrush(const wxColour& colour, int style);
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wxBrush *FindOrCreateBrush(const wxString& colour, int style);
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};
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WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
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class WXDLLEXPORT wxFontList: public wxList
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{
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DECLARE_DYNAMIC_CLASS(wxFontList)
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public:
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inline wxFontList()
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{ }
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~wxFontList();
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void AddFont(wxFont *font);
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void RemoveFont(wxFont *font);
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wxFont *FindOrCreateFont(int pointSize, int family, int style, int weight,
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bool underline = FALSE, const wxString& face = wxEmptyString);
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};
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class WXDLLEXPORT wxColourDatabase: public wxList
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{
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DECLARE_CLASS(wxColourDatabase)
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public:
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wxColourDatabase(int type);
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~wxColourDatabase() ;
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// Not const because it may add a name to the database
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wxColour *FindColour(const wxString& colour) ;
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wxString FindName(const wxColour& colour) const;
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void Initialize();
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};
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class WXDLLEXPORT wxBitmapList: public wxList
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{
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DECLARE_DYNAMIC_CLASS(wxBitmapList)
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public:
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wxBitmapList();
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~wxBitmapList();
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void AddBitmap(wxBitmap *bitmap);
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void RemoveBitmap(wxBitmap *bitmap);
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};
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// Lists of GDI objects
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WXDLLEXPORT_DATA(extern wxPenList*) wxThePenList;
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WXDLLEXPORT_DATA(extern wxBrushList*) wxTheBrushList;
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WXDLLEXPORT_DATA(extern wxFontList*) wxTheFontList;
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WXDLLEXPORT_DATA(extern wxBitmapList*) wxTheBitmapList;
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// Stock objects
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WXDLLEXPORT_DATA(extern wxFont*) wxNORMAL_FONT;
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WXDLLEXPORT_DATA(extern wxFont*) wxSMALL_FONT;
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WXDLLEXPORT_DATA(extern wxFont*) wxITALIC_FONT;
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WXDLLEXPORT_DATA(extern wxFont*) wxSWISS_FONT;
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WXDLLEXPORT_DATA(extern wxPen*) wxRED_PEN;
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WXDLLEXPORT_DATA(extern wxPen*) wxCYAN_PEN;
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WXDLLEXPORT_DATA(extern wxPen*) wxGREEN_PEN;
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WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_PEN;
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WXDLLEXPORT_DATA(extern wxPen*) wxWHITE_PEN;
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WXDLLEXPORT_DATA(extern wxPen*) wxTRANSPARENT_PEN;
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WXDLLEXPORT_DATA(extern wxPen*) wxBLACK_DASHED_PEN;
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WXDLLEXPORT_DATA(extern wxPen*) wxGREY_PEN;
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WXDLLEXPORT_DATA(extern wxPen*) wxMEDIUM_GREY_PEN;
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WXDLLEXPORT_DATA(extern wxPen*) wxLIGHT_GREY_PEN;
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WXDLLEXPORT_DATA(extern wxBrush*) wxBLUE_BRUSH;
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WXDLLEXPORT_DATA(extern wxBrush*) wxGREEN_BRUSH;
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WXDLLEXPORT_DATA(extern wxBrush*) wxWHITE_BRUSH;
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WXDLLEXPORT_DATA(extern wxBrush*) wxBLACK_BRUSH;
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WXDLLEXPORT_DATA(extern wxBrush*) wxGREY_BRUSH;
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WXDLLEXPORT_DATA(extern wxBrush*) wxMEDIUM_GREY_BRUSH;
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WXDLLEXPORT_DATA(extern wxBrush*) wxLIGHT_GREY_BRUSH;
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WXDLLEXPORT_DATA(extern wxBrush*) wxTRANSPARENT_BRUSH;
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WXDLLEXPORT_DATA(extern wxBrush*) wxCYAN_BRUSH;
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WXDLLEXPORT_DATA(extern wxBrush*) wxRED_BRUSH;
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WXDLLEXPORT_DATA(extern wxColour*) wxBLACK;
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WXDLLEXPORT_DATA(extern wxColour*) wxWHITE;
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WXDLLEXPORT_DATA(extern wxColour*) wxRED;
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WXDLLEXPORT_DATA(extern wxColour*) wxBLUE;
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WXDLLEXPORT_DATA(extern wxColour*) wxGREEN;
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WXDLLEXPORT_DATA(extern wxColour*) wxCYAN;
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WXDLLEXPORT_DATA(extern wxColour*) wxLIGHT_GREY;
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// 'Null' objects
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WXDLLEXPORT_DATA(extern wxBitmap) wxNullBitmap;
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WXDLLEXPORT_DATA(extern wxIcon) wxNullIcon;
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WXDLLEXPORT_DATA(extern wxCursor) wxNullCursor;
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WXDLLEXPORT_DATA(extern wxPen) wxNullPen;
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WXDLLEXPORT_DATA(extern wxBrush) wxNullBrush;
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WXDLLEXPORT_DATA(extern wxPalette) wxNullPalette;
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WXDLLEXPORT_DATA(extern wxFont) wxNullFont;
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WXDLLEXPORT_DATA(extern wxColour) wxNullColour;
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// Stock cursors types
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WXDLLEXPORT_DATA(extern wxCursor*) wxSTANDARD_CURSOR;
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WXDLLEXPORT_DATA(extern wxCursor*) wxHOURGLASS_CURSOR;
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WXDLLEXPORT_DATA(extern wxCursor*) wxCROSS_CURSOR;
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WXDLLEXPORT_DATA(extern wxColourDatabase*) wxTheColourDatabase;
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extern void WXDLLEXPORT wxInitializeStockObjects();
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extern void WXDLLEXPORT wxInitializeStockLists();
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extern void WXDLLEXPORT wxDeleteStockObjects();
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extern void WXDLLEXPORT wxDeleteStockLists();
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extern bool WXDLLEXPORT wxColourDisplay();
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// Returns depth of screen
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extern int WXDLLEXPORT wxDisplayDepth();
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#define wxGetDisplayDepth wxDisplayDepth
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extern void WXDLLEXPORT wxDisplaySize(int *width, int *height);
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extern wxSize WXDLLEXPORT wxGetDisplaySize();
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extern void WXDLLEXPORT wxSetCursor(const wxCursor& cursor);
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// Useful macro for create icons portably
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#ifdef __WXMSW__
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# define wxICON(X) wxIcon(X##_icon);
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#elif defined(__X__)
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# define wxICON(X) wxIcon(X##_bits, X##_width, X##_height);
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#else
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# define wxICON wxIcon
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#endif
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/*
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Example:
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#define wxbuild_icon "wxbuild"
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wxIcon *icon = new wxICON(wxbuild);
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*/
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class WXDLLEXPORT wxResourceCache: public wxList
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{
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DECLARE_DYNAMIC_CLASS(wxResourceCache)
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public:
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wxResourceCache();
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wxResourceCache(const unsigned int the_key_type);
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~wxResourceCache();
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};
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#endif
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// _WX_GDICMNH__
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