wxWidgets/docs/motif/todo.txt
Julian Smart 2e35f56f6d Fixed wxMotif's wxExecute again, added OnPaint capability to wxFrame,
removed old focus code from wxGTK's ~wxWindow


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1725 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-02-18 22:51:03 +00:00

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wxMotif TODO
------------
Updated: 11/02/99
-------------------------------o-------------------------
General comment: see the following site for useful Motif widgets.
ftp://ftp.x.org/contrib/widgets/motif
Also, grep for TODO comments in source.
High Priority
-------------
- Have a central/per app file for colour settings, with a wxWin
app to allow changing settings interactively.
- Implementation of default event processing (i.e. passing on an intercepted
event such as OnChar to the system). Currently, such events are processed
anyway, so for example intercepting left-click in a widget doesn't disable
the default behaviour. See TODOs in window.cpp.
- wxRadioBox doesn't show up in the controls sample, though it's
OK on other dialogs (e.g. printing sample).
- wxSpinButton
- wxToolTip
- Miscellaneous events.
- Use wxImage to load other formats into wxBitmaps, such as PNG, BMP.
- Allow wxFrame and other widgets to have mouse event handlers.
Low Priority
------------
- Painting a retained window could be optimized further (see
wxWindow::DoPaint).
- Visuals: how to select an appropriate one? See Thomas Runge's
visual patch for 1.68 -- should be straightforward to port to 2.0.
- Work out why XFreeFont in font.cpp produces a segv. This is
currently commented out, which presumably causes a memory leak.
- Better makefile system that can put objects in different dirs.
- Extra wxBitmap formats: PNG, BMP. Could use old wxWin 1.68
wxImage code (derived from XV) for BMP/GIF but it's very bloated. However,
when implemented as extra bitmap handlers, the code won't be linked
unless needed. Update: see if wxImage can handle these formats.
- Get Dialog Editor working (better) under Motif.
- New wxHelp version: try using the XmHTML widget at
http://www.xs4all.nl/~ripley/XmHTML/.
We need to:
- make a minimal distribution under wx/src/xmhtml, just enough
to compile the source.
- add XMHTML_C_SRC to src/motif/makefile.unx with the source files
listed.
- make sure we can compile the sources, passing the correct
flags for zlib/png compilation.
- make a wxHTMLWindow class from e.g. examples/example_2.c. Should
probably make the cache and history facilities part of the class.
- add the driver code to src/motif/helphtml.cpp (a frame, toolbar,
history list).
- Drag and drop. Use a standard X drag
and drop standard - see http://www.cco.caltech.edu/~jafl/xdnd/
or use Motif drag and drop as described here:
http://www.motifzone.com/tmd/articles/DnD/dnd.html
- Optimize colour management so we don't get clashes when e.g.
Netscape is running. See:
http://www.motifzone.com/tmd/articles/John_Cwikla/index.html
- wxRCConfig (a config class using X .rc files). Could simply
implement it in terms of current wxGet/WriteResource functions.
- wxCheckBoxList
- wxBitmapCheckBox, wxBitmapRadioButton
- Reimplement combobox using Lesstif's widget (avoiding GPL'ed
widget currently used).
- Miscellaneous classes e.g. wxJoystick (identical to GTK's one for
Linux)
- Get ODBC classes and sample working.
- Work out why wxTextCtrl doesn't work as a stream buffer under
gcc