wxWidgets/interface/wx/dataview.h

1926 lines
60 KiB
Objective-C

/////////////////////////////////////////////////////////////////////////////
// Name: dataview.h
// Purpose: interface of wxDataView* classes
// Author: wxWidgets team
// RCS-ID: $Id$
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
/**
@class wxDataViewModel
wxDataViewModel is the base class for all data model to be displayed by a
wxDataViewCtrl.
All other models derive from it and must implement its pure virtual functions
in order to define a complete data model. In detail, you need to override
wxDataViewModel::IsContainer, wxDataViewModel::GetParent, wxDataViewModel::GetChildren,
wxDataViewModel::GetColumnCount, wxDataViewModel::GetColumnType and
wxDataViewModel::GetValue in order to define the data model which acts as an
interface between your actual data and the wxDataViewCtrl.
Since you will usually also allow the wxDataViewCtrl to change your data
through its graphical interface, you will also have to override
wxDataViewModel::SetValue which the wxDataViewCtrl will call when a change
to some data has been commited.
wxDataViewModel (as indeed the entire wxDataViewCtrl code) is using wxVariant
to store data and its type in a generic way. wxVariant can be extended to contain
almost any data without changes to the original class.
The data that is presented through this data model is expected to change at
run-time. You need to inform the data model when a change happened.
Depending on what happened you need to call one of the following methods:
- wxDataViewModel::ValueChanged,
- wxDataViewModel::ItemAdded,
- wxDataViewModel::ItemDeleted,
- wxDataViewModel::ItemChanged,
- wxDataViewModel::Cleared.
There are plural forms for notification of addition, change or removal of
several item at once. See:
- wxDataViewModel::ItemsAdded,
- wxDataViewModel::ItemsDeleted,
- wxDataViewModel::ItemsChanged.
Note that wxDataViewModel does not define the position or index of any item
in the control because different controls might display the same data differently.
wxDataViewModel does provide a wxDataViewModel::Compare method which the
wxDataViewCtrl may use to sort the data either in conjunction with a column
header or without (see wxDataViewModel::HasDefaultCompare).
This class maintains a list of wxDataViewModelNotifier which link this class
to the specific implementations on the supported platforms so that e.g. calling
wxDataViewModel::ValueChanged on this model will just call
wxDataViewModelNotifier::ValueChanged for each notifier that has been added.
You can also add your own notifier in order to get informed about any changes
to the data in the list model.
Currently wxWidgets provides the following models apart from the base model:
wxDataViewIndexListModel, wxDataViewVirtualListModel, wxDataViewTreeStore.
Note that wxDataViewModel is reference counted, derives from wxObjectRefData
and cannot be deleted directly as it can be shared by several wxDataViewCtrls.
This implies that you need to decrease the reference count after
associating the model with a control like this:
@code
wxDataViewCtrl *musicCtrl = new wxDataViewCtrl( this, ID_MUSIC_CTRL );
wxDataViewModel *musicModel = new MyMusicModel;
m_musicCtrl-AssociateModel( musicModel );
musicModel-DecRef(); // avoid memory leak !!
// add columns now
@endcode
@library{wxadv}
@category{dvc}
*/
class wxDataViewModel : public wxObjectRefData
{
public:
/**
Constructor.
*/
wxDataViewModel();
/**
Adds a wxDataViewModelNotifier to the model.
*/
void AddNotifier(wxDataViewModelNotifier* notifier);
/**
Called to inform the model that all data has been cleared.
The control will reread the data from the model again.
*/
virtual bool Cleared();
/**
The compare function to be used by control. The default compare function
sorts by container and other items separately and in ascending order.
Override this for a different sorting behaviour.
@see HasDefaultCompare().
*/
virtual int Compare(const wxDataViewItem& item1,
const wxDataViewItem& item2,
unsigned int column,
bool ascending);
/**
Override this to indicate that the item has special font attributes.
This only affects the wxDataViewTextRendererText renderer.
@see wxDataViewItemAttr.
*/
virtual bool GetAttr(const wxDataViewItem& item, unsigned int col,
wxDataViewItemAttr& attr);
/**
Override this so the control can query the child items of an item.
Returns the number of items.
*/
virtual unsigned int GetChildren(const wxDataViewItem& item,
wxDataViewItemArray& children) const = 0;
/**
Override this to indicate the number of columns in the model.
*/
virtual unsigned int GetColumnCount() const = 0;
/**
Override this to indicate what type of data is stored in the
column specified by @a col.
This should return a string indicating the type of data as reported by wxVariant.
*/
virtual wxString GetColumnType(unsigned int col) const = 0;
/**
Override this to indicate which wxDataViewItem representing the parent
of @a item or an invalid wxDataViewItem if the the root item is
the parent item.
*/
virtual wxDataViewItem GetParent(const wxDataViewItem& item) const = 0;
/**
Override this to indicate the value of @a item.
A wxVariant is used to store the data.
*/
virtual void GetValue(wxVariant& variant, const wxDataViewItem& item,
unsigned int col) const = 0;
/**
Override this method to indicate if a container item merely acts as a
headline (or for categorisation) or if it also acts a normal item with
entries for futher columns. By default returns @false.
*/
virtual bool HasContainerColumns(const wxDataViewItem& item) const;
/**
Override this to indicate that the model provides a default compare
function that the control should use if no wxDataViewColumn has been
chosen for sorting. Usually, the user clicks on a column header for
sorting, the data will be sorted alphanumerically.
If any other order (e.g. by index or order of appearance) is required,
then this should be used.
See wxDataViewIndexListModel for a model which makes use of this.
*/
virtual bool HasDefaultCompare() const;
/**
Override this to indicate of @a item is a container, i.e. if
it can have child items.
*/
virtual bool IsContainer(const wxDataViewItem& item) const = 0;
/**
Call this to inform the model that an item has been added to the data.
*/
virtual bool ItemAdded(const wxDataViewItem& parent,
const wxDataViewItem& item);
/**
Call this to inform the model that an item has changed.
This will eventually emit a wxEVT_DATAVIEW_ITEM_VALUE_CHANGED
event (in which the column fields will not be set) to the user.
*/
virtual bool ItemChanged(const wxDataViewItem& item);
/**
Call this to inform the model that an item has been deleted from the data.
*/
virtual bool ItemDeleted(const wxDataViewItem& parent,
const wxDataViewItem& item);
/**
Call this to inform the model that several items have been added to the data.
*/
virtual bool ItemsAdded(const wxDataViewItem& parent,
const wxDataViewItemArray& items);
/**
Call this to inform the model that several items have changed.
This will eventually emit wxEVT_DATAVIEW_ITEM_VALUE_CHANGED
events (in which the column fields will not be set) to the user.
*/
virtual bool ItemsChanged(const wxDataViewItemArray& items);
/**
Call this to inform the model that several items have been deleted.
*/
virtual bool ItemsDeleted(const wxDataViewItem& parent,
const wxDataViewItemArray& items);
/**
Remove the @a notifier from the list of notifiers.
*/
void RemoveNotifier(wxDataViewModelNotifier* notifier);
/**
Call this to initiate a resort after the sort function has been changed.
*/
virtual void Resort();
/**
This gets called in order to set a value in the data model.
The most common scenario is that the wxDataViewCtrl calls this method
after the user changed some data in the view.
Afterwards ValueChanged() has to be called!
*/
virtual bool SetValue(const wxVariant& variant, const wxDataViewItem& item,
unsigned int col) = 0;
/**
Call this to inform this model that a value in the model has been changed.
This is also called from wxDataViewCtrl's internal editing code, e.g. when
editing a text field in the control.
This will eventually emit a wxEVT_DATAVIEW_ITEM_VALUE_CHANGED
event to the user.
*/
virtual bool ValueChanged(const wxDataViewItem& item,
unsigned int col);
protected:
/**
Destructor. This should not be called directly. Use DecRef() instead.
*/
virtual ~wxDataViewModel();
};
/**
@class wxDataViewIndexListModel
wxDataViewIndexListModel is a specialized data model which lets you address
an item by its position (row) rather than its wxDataViewItem (which you can
obtain from this class).
This model also provides its own wxDataViewIndexListModel::Compare
method which sorts the model's data by the index.
This model is not a virtual model since the control stores each wxDataViewItem.
Use wxDataViewVirtualListModel if you need to display millions of items or
have other reason to use a virtual control.
@library{wxadv}
@category{dvc}
*/
class wxDataViewIndexListModel : public wxDataViewModel
{
public:
/**
Constructor.
*/
wxDataViewIndexListModel(unsigned int initial_size = 0);
/**
Destructor.
*/
virtual ~wxDataViewIndexListModel();
/**
Compare method that sorts the items by their index.
*/
int Compare(const wxDataViewItem& item1,
const wxDataViewItem& item2,
unsigned int column, bool ascending);
/**
Override this to indicate that the row has special font attributes.
This only affects the wxDataViewTextRendererText() renderer.
@see wxDataViewItemAttr.
*/
virtual bool GetAttrByRow(unsigned int row, unsigned int col,
wxDataViewItemAttr& attr);
/**
Returns the wxDataViewItem at the given @e row.
*/
wxDataViewItem GetItem(unsigned int row) const;
/**
Returns the position of given @e item.
*/
unsigned int GetRow(const wxDataViewItem& item) const;
/**
Override this to allow getting values from the model.
*/
virtual void GetValueByRow(wxVariant& variant, unsigned int row,
unsigned int col) const = 0;
/**
Call this after if the data has to be read again from the model.
This is useful after major changes when calling the methods below
(possibly thousands of times) doesn't make sense.
*/
void Reset(unsigned int new_size);
/**
Call this after a row has been appended to the model.
*/
void RowAppended();
/**
Call this after a row has been changed.
*/
void RowChanged(unsigned int row);
/**
Call this after a row has been deleted.
*/
void RowDeleted(unsigned int row);
/**
Call this after a row has been inserted at the given position.
*/
void RowInserted(unsigned int before);
/**
Call this after a row has been prepended to the model.
*/
void RowPrepended();
/**
Call this after a value has been changed.
*/
void RowValueChanged(unsigned int row, unsigned int col);
/**
Call this after rows have been deleted.
The array will internally get copied and sorted in descending order so
that the rows with the highest position will be deleted first.
*/
void RowsDeleted(const wxArrayInt& rows);
/**
Called in order to set a value in the model.
*/
virtual bool SetValueByRow(const wxVariant& variant, unsigned int row,
unsigned int col) = 0;
};
/**
@class wxDataViewVirtualListModel
wxDataViewVirtualListModel is a specialized data model which lets you address
an item by its position (row) rather than its wxDataViewItem and as such offers
the exact same interface as wxDataViewIndexListModel.
The important difference is that under platforms other than OS X, using this
model will result in a truly virtual control able to handle millions of items
as the control doesn't store any item (a feature not supported by the
Carbon API under OS X).
@see wxDataViewIndexListModel for the API.
@library{wxadv}
@category{dvc}
*/
class wxDataViewVirtualListModel : public wxDataViewModel
{
public:
/**
Constructor.
*/
wxDataViewVirtualListModel(unsigned int initial_size = 0);
};
/**
@class wxDataViewItemAttr
This class is used to indicate to a wxDataViewCtrl that a certain item
(see wxDataViewItem) has extra font attributes for its renderer.
For this, it is required to override wxDataViewModel::GetAttr.
Attributes are currently only supported by wxDataViewTextRendererText.
@library{wxadv}
@category{dvc}
*/
class wxDataViewItemAttr
{
public:
/**
Constructor.
*/
wxDataViewItemAttr();
/**
Call this to indicate that the item shall be displayed in bold text.
*/
void SetBold(bool set);
/**
Call this to indicate that the item shall be displayed with that colour.
*/
void SetColour(const wxColour& colour);
/**
Call this to indicate that the item shall be displayed in italic text.
*/
void SetItalic(bool set);
};
/**
@class wxDataViewItem
wxDataViewItem is a small opaque class that represents an item in a wxDataViewCtrl
in a persistent way, i.e. indepent of the position of the item in the control
or changes to its contents.
It must hold a unique ID of type @e void* in its only field and can be converted
to and from it.
If the ID is @NULL the wxDataViewItem is invalid and wxDataViewItem::IsOk will
return @false which used in many places in the API of wxDataViewCtrl to
indicate that e.g. no item was found. An ID of @NULL is also used to indicate
the invisible root. Examples for this are wxDataViewModel::GetParent and
wxDataViewModel::GetChildren.
@library{wxadv}
@category{dvc}
*/
class wxDataViewItem
{
public:
//@{
/**
Constructor.
*/
wxDataViewItem(void* id = NULL);
wxDataViewItem(const wxDataViewItem& item);
//@}
/**
Returns the ID.
*/
void* GetID() const;
/**
Returns @true if the ID is not @NULL.
*/
bool IsOk() const;
};
/**
@class wxDataViewCtrl
wxDataViewCtrl is a control to display data either in a tree like fashion or
in a tabular form or both.
If you only need to display a simple tree structure with an API more like the
older wxTreeCtrl class, then the specialized wxDataViewTreeCtrl can be used.
A wxDataViewItem is used to represent a (visible) item in the control.
Unlike wxListCtrl, wxDataViewCtrl doesn't get its data from the user through
virtual functions or by setting it directly. Instead you need to write your own
wxDataViewModel and associate it with this control.
Then you need to add a number of wxDataViewColumn to this control to define
what each column shall display. Each wxDataViewColumn in turn owns 1 instance
of a wxDataViewRenderer to render its cells.
A number of standard renderers for rendering text, dates, images, toggle,
a progress bar etc. are provided. Additionally, the user can write custom
renderers deriving from wxDataViewCustomRenderer for displaying anything.
All data transfer from the control to the model and the user code is done
through wxVariant which can be extended to support more data formats as necessary.
Accordingly, all type information uses the strings returned from wxVariant::GetType.
@beginStyleTable
@style{wxDV_SINGLE}
Single selection mode. This is the default.
@style{wxDV_MULTIPLE}
Multiple selection mode.
@style{wxDV_ROW_LINES}
Use alternating colours for rows if supported by platform and theme.
@style{wxDV_HORIZ_RULES}
Display fine rules between row if supported.
@style{wxDV_VERT_RULES}
Display fine rules between columns is supported.
@style{wxDV_VARIABLE_LINE_HEIGHT}
Allow variable line heights.
This can be inefficient when displaying large number of items.
@endStyleTable
@beginEventTable{wxDataViewEvent}
@event{EVT_DATAVIEW_SELECTION_CHANGED(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_SELECTION_CHANGED event.
@event{EVT_DATAVIEW_ITEM_ACTIVATED(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_ITEM_ACTIVATED event.
@event{EVT_DATAVIEW_ITEM_EDITING_STARTED(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_ITEM_EDITING_STARTED event.
@event{EVT_DATAVIEW_ITEM_EDITING_DONE(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_ITEM_EDITING_DONE event.
@event{EVT_DATAVIEW_ITEM_COLLAPSING(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_ITEM_COLLAPSING event.
@event{EVT_DATAVIEW_ITEM_COLLAPSED(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_ITEM_COLLAPSED event.
@event{EVT_DATAVIEW_ITEM_EXPANDING(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_ITEM_EXPANDING event.
@event{EVT_DATAVIEW_ITEM_EXPANDED(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_ITEM_EXPANDED event.
@event{EVT_DATAVIEW_ITEM_VALUE_CHANGED(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_ITEM_VALUE_CHANGED event.
@event{EVT_DATAVIEW_ITEM_CONTEXT_MENU(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_ITEM_CONTEXT_MENU event.
@event{EVT_DATAVIEW_COLUMN_HEADER_CLICK(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_COLUMN_HEADER_CLICKED event.
@event{EVT_DATAVIEW_COLUMN_HEADER_RIGHT_CLICK(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_COLUMN_HEADER_RIGHT_CLICKED event.
@event{EVT_DATAVIEW_COLUMN_SORTED(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_COLUMN_SORTED event.
@event{EVT_DATAVIEW_COLUMN_REORDERED(id, func)}
Process a wxEVT_COMMAND_DATAVIEW_COLUMN_REORDERED event.
@endEventTable
@library{wxadv}
@category{ctrl,dvc}
@appearance{dataviewctrl.png}
*/
class wxDataViewCtrl : public wxControl
{
public:
/**
Default Constructor.
*/
wxDataViewCtrl();
/**
Constructor. Calls Create().
*/
wxDataViewCtrl(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator);
/**
Destructor.
*/
virtual ~wxDataViewCtrl();
/**
Appends a wxDataViewColumn to the control. Returns @true on success.
Note that there is a number of short cut methods which implicitly create
a wxDataViewColumn and a wxDataViewRenderer for it (see below).
*/
virtual bool AppendColumn(wxDataViewColumn* col);
/**
Prepends a wxDataViewColumn to the control. Returns @true on success.
Note that there is a number of short cut methods which implicitly create
a wxDataViewColumn and a wxDataViewRenderer for it.
*/
virtual bool PrependColumn(wxDataViewColumn* col);
/**
Inserts a wxDataViewColumn to the control. Returns @true on success.
*/
virtual bool InsertColumn(unsigned int pos, wxDataViewColumn* col);
//@{
/**
Appends a column for rendering a bitmap. Returns the wxDataViewColumn
created in the function or @NULL on failure.
*/
wxDataViewColumn* AppendBitmapColumn(const wxString& label,
unsigned int model_column,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int width = -1,
wxAlignment align = wxALIGN_CENTER,
int flags = wxDATAVIEW_COL_RESIZABLE);
wxDataViewColumn* AppendBitmapColumn(const wxBitmap& label,
unsigned int model_column,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int width = -1,
wxAlignment align = wxALIGN_CENTER,
int flags = wxDATAVIEW_COL_RESIZABLE);
//@}
//@{
/**
Appends a column for rendering a date. Returns the wxDataViewColumn
created in the function or @NULL on failure.
@note The @a align parameter is applied to both the column header and
the column renderer.
*/
wxDataViewColumn* AppendDateColumn(const wxString& label,
unsigned int model_column,
wxDataViewCellMode mode = wxDATAVIEW_CELL_ACTIVATABLE,
int width = -1,
wxAlignment align = wxALIGN_NOT,
int flags = wxDATAVIEW_COL_RESIZABLE);
wxDataViewColumn* AppendDateColumn(const wxBitmap& label,
unsigned int model_column,
wxDataViewCellMode mode = wxDATAVIEW_CELL_ACTIVATABLE,
int width = -1,
wxAlignment align = wxALIGN_NOT,
int flags = wxDATAVIEW_COL_RESIZABLE);
//@}
//@{
/**
Appends a column for rendering text with an icon. Returns the wxDataViewColumn
created in the function or @NULL on failure.
This method uses the wxDataViewIconTextRenderer class.
@note The @a align parameter is applied to both the column header and
the column renderer.
*/
wxDataViewColumn* AppendIconTextColumn(const wxString& label,
unsigned int model_column,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int width = -1,
wxAlignment align = wxALIGN_NOT,
int flags = wxDATAVIEW_COL_RESIZABLE);
wxDataViewColumn* AppendIconTextColumn(const wxBitmap& label,
unsigned int model_column,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int width = -1,
wxAlignment align = wxALIGN_NOT,
int flags = wxDATAVIEW_COL_RESIZABLE);
//@}
//@{
/**
Appends a column for rendering a progress indicator. Returns the
wxDataViewColumn created in the function or @NULL on failure.
@note The @a align parameter is applied to both the column header and
the column renderer.
*/
wxDataViewColumn* AppendProgressColumn(const wxString& label,
unsigned int model_column,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int width = 80,
wxAlignment align = wxALIGN_CENTER,
int flags = wxDATAVIEW_COL_RESIZABLE);
wxDataViewColumn* AppendProgressColumn(const wxBitmap& label,
unsigned int model_column,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int width = 80,
wxAlignment align = wxALIGN_CENTER,
int flags = wxDATAVIEW_COL_RESIZABLE);
//@}
//@{
/**
Appends a column for rendering text. Returns the wxDataViewColumn
created in the function or @NULL on failure.
@note The @a align parameter is applied to both the column header and
the column renderer.
*/
wxDataViewColumn* AppendTextColumn(const wxString& label,
unsigned int model_column,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int width = -1,
wxAlignment align = wxALIGN_NOT,
int flags = wxDATAVIEW_COL_RESIZABLE);
wxDataViewColumn* AppendTextColumn(const wxBitmap& label,
unsigned int model_column,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int width = -1,
wxAlignment align = wxALIGN_NOT,
int flags = wxDATAVIEW_COL_RESIZABLE);
//@}
//@{
/**
Appends a column for rendering a toggle. Returns the wxDataViewColumn
created in the function or @NULL on failure.
@note The @a align parameter is applied to both the column header and
the column renderer.
*/
wxDataViewColumn* AppendToggleColumn(const wxString& label,
unsigned int model_column,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int width = 30,
wxAlignment align = wxALIGN_CENTER,
int flags = wxDATAVIEW_COL_RESIZABLE);
wxDataViewColumn* AppendToggleColumn(const wxBitmap& label,
unsigned int model_column,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int width = 30,
wxAlignment align = wxALIGN_CENTER,
int flags = wxDATAVIEW_COL_RESIZABLE);
//@}
/**
Associates a wxDataViewModel with the control.
This increases the reference count of the model by 1.
*/
virtual bool AssociateModel(wxDataViewModel* model);
/**
Removes all columns.
*/
virtual bool ClearColumns();
/**
Collapses the item.
*/
virtual void Collapse(const wxDataViewItem& item);
/**
Create the control. Useful for two step creation.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxValidator& validator = wxDefaultValidator);
/**
Deletes given column.
*/
virtual bool DeleteColumn(wxDataViewColumn* column);
/**
Call this to ensure that the given item is visible.
*/
virtual void EnsureVisible(const wxDataViewItem& item,
const wxDataViewColumn* column = NULL);
/**
Expands the item.
*/
virtual void Expand(const wxDataViewItem& item);
/**
Expands all ancestors of the @a item. This method also
ensures that the item itself as well as all ancestor
items have been read from the model by the control.
*/
virtual void ExpandAncestors( const wxDataViewItem & item );
/**
Returns pointer to the column. @a pos refers to the position in the
control which may change after reordering columns by the user.
*/
virtual wxDataViewColumn* GetColumn(unsigned int pos) const;
/**
Returns the number of columns.
*/
virtual unsigned int GetColumnCount() const;
/**
Returns the position of the column or -1 if not found in the control.
*/
virtual int GetColumnPosition(const wxDataViewColumn* column) const;
/**
Returns column containing the expanders.
*/
wxDataViewColumn* GetExpanderColumn() const;
/**
Returns indentation.
*/
int GetIndent() const;
/**
Returns item rect.
*/
virtual wxRect GetItemRect(const wxDataViewItem& item,
const wxDataViewColumn* col = NULL) const;
/**
Returns pointer to the data model associated with the control (if any).
*/
wxDataViewModel* GetModel();
/**
Returns first selected item or an invalid item if none is selected.
*/
virtual wxDataViewItem GetSelection() const;
/**
Fills @a sel with currently selected items and returns their number.
*/
virtual int GetSelections(wxDataViewItemArray& sel) const;
/**
Returns the wxDataViewColumn currently responsible for sorting
or @NULL if none has been selected.
*/
virtual wxDataViewColumn* GetSortingColumn() const;
/**
Hittest.
*/
virtual void HitTest(const wxPoint& point, wxDataViewItem& item,
wxDataViewColumn*& col) const;
/**
Return @true if the item is expanded.
*/
virtual bool IsExpanded(const wxDataViewItem& item) const;
/**
Return @true if the item is selected.
*/
virtual bool IsSelected(const wxDataViewItem& item) const;
/**
Select the given item.
*/
virtual void Select(const wxDataViewItem& item);
/**
Select all items.
*/
virtual void SelectAll();
/**
Set which column shall contain the tree-like expanders.
*/
void SetExpanderColumn(wxDataViewColumn* col);
/**
Sets the indendation.
*/
void SetIndent(int indent);
/**
Sets the selection to the array of wxDataViewItems.
*/
virtual void SetSelections(const wxDataViewItemArray& sel);
/**
Unselect the given item.
*/
virtual void Unselect(const wxDataViewItem& item);
/**
Unselect all item.
This method only has effect if multiple selections are allowed.
*/
virtual void UnselectAll();
};
/**
@class wxDataViewModelNotifier
A wxDataViewModelNotifier instance is owned by a wxDataViewModel and mirrors
its notification interface.
See the documentation of that class for further information.
@library{wxadv}
@category{dvc}
*/
class wxDataViewModelNotifier
{
public:
/**
Constructor.
*/
wxDataViewModelNotifier();
/**
Destructor.
*/
virtual ~wxDataViewModelNotifier();
/**
Called by owning model.
*/
virtual bool Cleared() = 0;
/**
Get owning wxDataViewModel.
*/
wxDataViewModel* GetOwner() const;
/**
Called by owning model.
*/
virtual bool ItemAdded(const wxDataViewItem& parent,
const wxDataViewItem& item) = 0;
/**
Called by owning model.
*/
virtual bool ItemChanged(const wxDataViewItem& item) = 0;
/**
Called by owning model.
*/
virtual bool ItemDeleted(const wxDataViewItem& parent,
const wxDataViewItem& item) = 0;
/**
Called by owning model.
*/
virtual bool ItemsAdded(const wxDataViewItem& parent,
const wxDataViewItemArray& items);
/**
Called by owning model.
*/
virtual bool ItemsChanged(const wxDataViewItemArray& items);
/**
Called by owning model.
*/
virtual bool ItemsDeleted(const wxDataViewItem& parent,
const wxDataViewItemArray& items);
/**
Called by owning model.
*/
virtual void Resort() = 0;
/**
Set owner of this notifier. Used internally.
*/
void SetOwner(wxDataViewModel* owner);
/**
Called by owning model.
*/
virtual bool ValueChanged(const wxDataViewItem& item, unsigned int col) = 0;
};
/**
The mode of a data-view cell; see wxDataViewRenderer for more info.
*/
enum wxDataViewCellMode
{
wxDATAVIEW_CELL_INERT,
/**
Indicates that the user can double click the cell and something will
happen (e.g. a window for editing a date will pop up).
*/
wxDATAVIEW_CELL_ACTIVATABLE,
/**
Indicates that the user can edit the data in-place, i.e. an control
will show up after a slow click on the cell. This behaviour is best
known from changing the filename in most file managers etc.
*/
wxDATAVIEW_CELL_EDITABLE
};
/**
The values of this enum controls how a wxDataViewRenderer should display
its contents in a cell.
*/
enum wxDataViewCellRenderState
{
wxDATAVIEW_CELL_SELECTED = 1,
wxDATAVIEW_CELL_PRELIT = 2,
wxDATAVIEW_CELL_INSENSITIVE = 4,
wxDATAVIEW_CELL_FOCUSED = 8
};
/**
@class wxDataViewRenderer
This class is used by wxDataViewCtrl to render the individual cells.
One instance of a renderer class is owned by a wxDataViewColumn.
There is a number of ready-to-use renderers provided:
- wxDataViewTextRenderer,
- wxDataViewTextRendererAttr,
- wxDataViewIconTextRenderer,
- wxDataViewToggleRenderer,
- wxDataViewProgressRenderer,
- wxDataViewBitmapRenderer,
- wxDataViewDateRenderer,
- wxDataViewSpinRenderer.
Additionally, the user can write own renderers by deriving from
wxDataViewCustomRenderer.
The ::wxDataViewCellMode and ::wxDataViewCellRenderState flags accepted
by the constructors respectively controls what actions the cell data allows
and how the renderer should display its contents in a cell.
@library{wxadv}
@category{dvc}
*/
class wxDataViewRenderer : public wxObject
{
public:
/**
Constructor.
*/
wxDataViewRenderer(const wxString& varianttype,
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int align = wxDVR_DEFAULT_ALIGNMENT );
/**
Returns the alignment. See SetAlignment()
*/
virtual int GetAlignment() const;
/**
Returns the cell mode.
*/
virtual wxDataViewCellMode GetMode() const;
/**
Returns pointer to the owning wxDataViewColumn.
*/
wxDataViewColumn* GetOwner() const;
/**
This methods retrieves the value from the renderer in order to
transfer the value back to the data model.
Returns @false on failure.
*/
virtual bool GetValue(wxVariant& value) const = 0;
/**
Returns a string with the type of the wxVariant supported by this renderer.
*/
wxString GetVariantType() const;
/**
Sets the alignment of the renderer's content.
The default value of @c wxDVR_DEFAULT_ALIGMENT indicates that the content
should have the same alignment as the column header.
The method is not implemented under OS X and the renderer always aligns
its contents as the column header on that platform. The other platforms
support both vertical and horizontal alignment.
*/
virtual void SetAlignment( int align );
/**
Sets the owning wxDataViewColumn.
This is usually called from within wxDataViewColumn.
*/
void SetOwner(wxDataViewColumn* owner);
/**
Set the value of the renderer (and thus its cell) to @a value.
The internal code will then render this cell with this data.
*/
virtual bool SetValue(const wxVariant& value) = 0;
/**
Before data is committed to the data model, it is passed to this
method where it can be checked for validity. This can also be
used for checking a valid range or limiting the user input in
a certain aspect (e.g. max number of characters or only alphanumeric
input, ASCII only etc.). Return @false if the value is not valid.
Please note that due to implementation limitations, this validation
is done after the editing control already is destroyed and the
editing process finished.
*/
virtual bool Validate(wxVariant& value);
};
/**
@class wxDataViewTextRenderer
wxDataViewTextRenderer is used for rendering text.
It supports in-place editing if desired.
@library{wxadv}
@category{dvc}
*/
class wxDataViewTextRenderer : public wxDataViewRenderer
{
public:
/**
The ctor.
*/
wxDataViewTextRenderer(const wxString& varianttype = "string",
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int align = wxDVR_DEFAULT_ALIGNMENT );
};
/**
@class wxDataViewIconTextRenderer
The wxDataViewIconTextRenderer class is used to display text with
a small icon next to it as it is typically done in a file manager.
This classes uses the wxDataViewIconText helper class to store its data.
wxDataViewIonText can be converted to and from a wxVariant using the left shift
operator.
@library{wxadv}
@category{dvc}
*/
class wxDataViewIconTextRenderer : public wxDataViewRenderer
{
public:
/**
The ctor.
*/
wxDataViewIconTextRenderer(const wxString& varianttype = "wxDataViewIconText",
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int align = wxDVR_DEFAULT_ALIGNMENT );
};
/**
@class wxDataViewProgressRenderer
This class is used by wxDataViewCtrl to render progress bars.
@library{wxadv}
@category{dvc}
*/
class wxDataViewProgressRenderer : public wxDataViewRenderer
{
public:
/**
The ctor.
*/
wxDataViewProgressRenderer(const wxString& label = wxEmptyString,
const wxString& varianttype = "long",
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int align = wxDVR_DEFAULT_ALIGNMENT );
};
/**
@class wxDataViewSpinRenderer
This is a specialized renderer for rendering integer values.
It supports modifying the values in-place by using a wxSpinCtrl.
The renderer only support variants of type @e long.
@library{wxadv}
@category{dvc}
*/
class wxDataViewSpinRenderer : public wxDataViewCustomRenderer
{
public:
/**
Constructor.
@a min and @a max indicate the minimum and maximum values for the wxSpinCtrl.
*/
wxDataViewSpinRenderer(int min, int max,
wxDataViewCellMode mode = wxDATAVIEW_CELL_EDITABLE,
int align = wxDVR_DEFAULT_ALIGNMENT);
};
/**
@class wxDataViewToggleRenderer
This class is used by wxDataViewCtrl to render toggle controls.
@library{wxadv}
@category{dvc}
*/
class wxDataViewToggleRenderer : public wxDataViewRenderer
{
public:
/**
The ctor.
*/
wxDataViewToggleRenderer(const wxString& varianttype = "bool",
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int align = wxDVR_DEFAULT_ALIGNMENT);
};
/**
@class wxDataViewDateRenderer
This class is used by wxDataViewCtrl to render calendar controls.
@library{wxadv}
@category{dvc}
*/
class wxDataViewDateRenderer : public wxDataViewRenderer
{
public:
/**
The ctor.
*/
wxDataViewDateRenderer(const wxString& varianttype = "datetime",
wxDataViewCellMode mode = wxDATAVIEW_CELL_ACTIVATABLE,
int align = wxDVR_DEFAULT_ALIGNMENT);
};
/**
@class wxDataViewTextRendererAttr
The same as wxDataViewTextRenderer but with support for font attributes.
Font attributes are currently only supported under GTK+ and MSW.
@see wxDataViewModel::GetAttr and wxDataViewItemAttr.
@library{wxadv}
@category{dvc}
*/
class wxDataViewTextRendererAttr : public wxDataViewTextRenderer
{
public:
/**
The ctor.
*/
wxDataViewTextRendererAttr(const wxString& varianttype = "string",
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int align = wxDVR_DEFAULT_ALIGNMENT);
};
/**
@class wxDataViewCustomRenderer
You need to derive a new class from wxDataViewCustomRenderer in
order to write a new renderer.
You need to override at least wxDataViewRenderer::SetValue, wxDataViewRenderer::GetValue,
wxDataViewCustomRenderer::GetSize and wxDataViewCustomRenderer::Render.
If you want your renderer to support in-place editing then you also need to override
wxDataViewCustomRenderer::HasEditorCtrl, wxDataViewCustomRenderer::CreateEditorCtrl
and wxDataViewCustomRenderer::GetValueFromEditorCtrl.
Note that a special event handler will be pushed onto that editor control
which handles @e \<ENTER\> and focus out events in order to end the editing.
@library{wxadv}
@category{dvc}
*/
class wxDataViewCustomRenderer : public wxDataViewRenderer
{
public:
/**
Constructor.
*/
wxDataViewCustomRenderer(const wxString& varianttype = "string",
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int align = -1, bool no_init = false);
/**
Destructor.
*/
virtual ~wxDataViewCustomRenderer();
/**
Override this to react to double clicks or ENTER.
This method will only be called in wxDATAVIEW_CELL_ACTIVATABLE mode.
*/
virtual bool Activate( wxRect cell,
wxDataViewModel* model,
const wxDataViewItem & item,
unsigned int col );
/**
Override this to create the actual editor control once editing
is about to start.
@a parent is the parent of the editor control, @a labelRect indicates the
position and size of the editor control and @a value is its initial value:
@code
{
long l = value;
return new wxSpinCtrl( parent, wxID_ANY, wxEmptyString,
labelRect.GetTopLeft(), labelRect.GetSize(), 0, 0, 100, l );
}
@endcode
*/
virtual wxControl* CreateEditorCtrl(wxWindow* parent,
wxRect labelRect,
const wxVariant& value);
/**
Create DC on request. Internal.
*/
virtual wxDC* GetDC();
/**
Return size required to show content.
*/
virtual wxSize GetSize() const = 0;
/**
Overrride this so that the renderer can get the value from the editor
control (pointed to by @a editor):
@code
{
wxSpinCtrl *sc = (wxSpinCtrl*) editor;
long l = sc->GetValue();
value = l;
return true;
}
@endcode
*/
virtual bool GetValueFromEditorCtrl(wxControl* editor,
wxVariant& value);
/**
Override this and make it return @true in order to
indicate that this renderer supports in-place editing.
*/
virtual bool HasEditorCtrl();
/**
Overrride this to react to a left click.
This method will only be called in @c wxDATAVIEW_CELL_ACTIVATABLE mode.
*/
virtual bool LeftClick( wxPoint cursor,
wxRect cell,
wxDataViewModel * model,
const wxDataViewItem & item,
unsigned int col );
/**
Override this to render the cell.
Before this is called, wxDataViewRenderer::SetValue was called
so that this instance knows what to render.
*/
virtual bool Render(wxRect cell, wxDC* dc, int state) = 0;
/**
This method should be called from within Render() whenever you need to
render simple text.
This will ensure that the correct colour, font and vertical alignment will
be chosen so the text will look the same as text drawn by native renderers.
*/
void RenderText(const wxString& text, int xoffset, wxRect cell,
wxDC* dc, int state);
/**
Overrride this to start a drag operation. Not yet supported.
*/
virtual bool StartDrag(wxPoint cursor, wxRect cell,
wxDataViewModel* model,
const wxDataViewItem & item,
unsigned int col);
};
/**
@class wxDataViewBitmapRenderer
This class is used by wxDataViewCtrl to render bitmap controls.
@library{wxadv}
@category{dvc}
*/
class wxDataViewBitmapRenderer : public wxDataViewRenderer
{
public:
/**
The ctor.
*/
wxDataViewBitmapRenderer(const wxString& varianttype = "wxBitmap",
wxDataViewCellMode mode = wxDATAVIEW_CELL_INERT,
int align = wxDVR_DEFAULT_ALIGNMENT);
};
/**
The flags used by wxDataViewColumn.
*/
enum wxDataViewColumnFlags
{
wxDATAVIEW_COL_RESIZABLE = 1,
wxDATAVIEW_COL_SORTABLE = 2,
wxDATAVIEW_COL_REORDERABLE = 4,
wxDATAVIEW_COL_HIDDEN = 8
};
/**
@class wxDataViewColumn
This class represents a column in a wxDataViewCtrl.
One wxDataViewColumn is bound to one column in the data model to which the
wxDataViewCtrl has been associated.
An instance of wxDataViewRenderer is used by this class to render its data.
@library{wxadv}
@category{dvc}
*/
class wxDataViewColumn : public wxHeaderColumn
{
public:
//@{
/**
Constructors.
*/
wxDataViewColumn(const wxString& title,
wxDataViewRenderer* renderer,
unsigned int model_column,
int width = wxDVC_DEFAULT_WIDTH,
wxAlignment align = wxALIGN_CENTER,
int flags = wxDATAVIEW_COL_RESIZABLE);
wxDataViewColumn(const wxBitmap& bitmap,
wxDataViewRenderer* renderer,
unsigned int model_column,
int width = wxDVC_DEFAULT_WIDTH,
wxAlignment align = wxALIGN_CENTER,
int flags = wxDATAVIEW_COL_RESIZABLE);
//@}
/**
Returns the index of the column of the model, which this
wxDataViewColumn is displaying.
*/
unsigned int GetModelColumn() const;
/**
Returns the owning wxDataViewCtrl.
*/
wxDataViewCtrl* GetOwner() const;
/**
Returns the renderer of this wxDataViewColumn.
@see wxDataViewRenderer.
*/
wxDataViewRenderer* GetRenderer() const;
};
/**
@class wxDataViewTreeCtrl
This class is a wxDataViewCtrl which internally uses a wxDataViewTreeStore
and forwards most of its API to that class.
Additionally, it uses a wxImageList to store a list of icons.
The main purpose of this class is to look like a wxTreeCtrl to make a transition
from it to the wxDataViewCtrl class simpler.
@library{wxadv}
@category{ctrl,dvc}
@appearance{dataviewtreectrl.png}
*/
class wxDataViewTreeCtrl : public wxDataViewCtrl
{
public:
/**
Default ctor.
*/
wxDataViewTreeCtrl();
/**
Constructor. Calls Create().
*/
wxDataViewTreeCtrl(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDV_NO_HEADER,
const wxValidator& validator = wxDefaultValidator);
/**
Destructor. Deletes the image list if any.
*/
virtual ~wxDataViewTreeCtrl();
/**
@todo docme
*/
wxDataViewItem AppendContainer(const wxDataViewItem& parent,
const wxString& text,
int icon = -1,
int expanded = -1,
wxClientData* data = NULL);
/**
@todo docme
*/
wxDataViewItem AppendItem(const wxDataViewItem& parent,
const wxString& text,
int icon = -1,
wxClientData* data = NULL);
/**
Creates the control and a wxDataViewTreeStore as its internal model.
*/
bool Create(wxWindow* parent, wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDV_NO_HEADER,
const wxValidator& validator = wxDefaultValidator);
/**
Calls the identical method from wxDataViewTreeStore.
*/
void DeleteAllItems();
/**
Calls the identical method from wxDataViewTreeStore.
*/
void DeleteChildren(const wxDataViewItem& item);
/**
Calls the identical method from wxDataViewTreeStore.
*/
void DeleteItem(const wxDataViewItem& item);
/**
Calls the identical method from wxDataViewTreeStore.
*/
int GetChildCount(const wxDataViewItem& parent) const;
/**
Returns the image list.
*/
wxImageList* GetImageList();
/**
Calls the identical method from wxDataViewTreeStore.
*/
wxClientData* GetItemData(const wxDataViewItem& item) const;
/**
Calls the identical method from wxDataViewTreeStore.
*/
const wxIcon& GetItemExpandedIcon(const wxDataViewItem& item) const;
/**
Calls the identical method from wxDataViewTreeStore.
*/
const wxIcon& GetItemIcon(const wxDataViewItem& item) const;
/**
Calls the identical method from wxDataViewTreeStore.
*/
wxString GetItemText(const wxDataViewItem& item) const;
/**
Calls the identical method from wxDataViewTreeStore.
*/
wxDataViewItem GetNthChild(const wxDataViewItem& parent,
unsigned int pos) const;
//@{
/**
Returns the store.
*/
wxDataViewTreeStore* GetStore();
const wxDataViewTreeStore* GetStore() const;
//@}
/**
Calls the same method from wxDataViewTreeStore but uses
an index position in the image list instead of a wxIcon.
*/
wxDataViewItem InsertContainer(const wxDataViewItem& parent,
const wxDataViewItem& previous,
const wxString& text,
int icon = -1,
int expanded = -1,
wxClientData* data = NULL);
/**
Calls the same method from wxDataViewTreeStore but uses
an index position in the image list instead of a wxIcon.
*/
wxDataViewItem InsertItem(const wxDataViewItem& parent,
const wxDataViewItem& previous,
const wxString& text,
int icon = -1,
wxClientData* data = NULL);
/**
Calls the same method from wxDataViewTreeStore but uses
an index position in the image list instead of a wxIcon.
*/
wxDataViewItem PrependContainer(const wxDataViewItem& parent,
const wxString& text,
int icon = -1,
int expanded = -1,
wxClientData* data = NULL);
/**
Calls the same method from wxDataViewTreeStore but uses
an index position in the image list instead of a wxIcon.
*/
wxDataViewItem PrependItem(const wxDataViewItem& parent,
const wxString& text,
int icon = -1,
wxClientData* data = NULL);
/**
Sets the image list.
*/
void SetImageList(wxImageList* imagelist);
/**
Calls the identical method from wxDataViewTreeStore.
*/
void SetItemData(const wxDataViewItem& item, wxClientData* data);
/**
Calls the identical method from wxDataViewTreeStore.
*/
void SetItemExpandedIcon(const wxDataViewItem& item,
const wxIcon& icon);
/**
Calls the identical method from wxDataViewTreeStore.
*/
void SetItemIcon(const wxDataViewItem& item, const wxIcon& icon);
/**
Calls the identical method from wxDataViewTreeStore.
*/
void SetItemText(const wxDataViewItem& item,
const wxString& text);
};
/**
@class wxDataViewTreeStore
wxDataViewTreeStore is a specialised wxDataViewModel for displaying simple
trees very much like wxTreeCtrl does and it offers a similar API.
This class actually stores the entire tree and the values (therefore its name)
and implements all virtual methods from the base class so it can be used directly
without having to derive any class from it.
This comes at the price of much reduced flexibility.
@library{wxadv}
@category{dvc}
*/
class wxDataViewTreeStore : public wxDataViewModel
{
public:
/**
Constructor. Creates the invisible root node internally.
*/
wxDataViewTreeStore();
/**
Destructor.
*/
virtual ~wxDataViewTreeStore();
/**
Append a container.
*/
wxDataViewItem AppendContainer(const wxDataViewItem& parent,
const wxString& text,
const wxIcon& icon = wxNullIcon,
const wxIcon& expanded = wxNullIcon,
wxClientData* data = NULL);
/**
Append an item.
*/
wxDataViewItem AppendItem(const wxDataViewItem& parent,
const wxString& text,
const wxIcon& icon = wxNullIcon,
wxClientData* data = NULL);
/**
Delete all item in the model.
*/
void DeleteAllItems();
/**
Delete all children of the item, but not the item itself.
*/
void DeleteChildren(const wxDataViewItem& item);
/**
Delete this item.
*/
void DeleteItem(const wxDataViewItem& item);
/**
Return the number of children of item.
*/
int GetChildCount(const wxDataViewItem& parent) const;
/**
Returns the client data asoociated with the item.
*/
wxClientData* GetItemData(const wxDataViewItem& item) const;
/**
Returns the icon to display in expanded containers.
*/
const wxIcon& GetItemExpandedIcon(const wxDataViewItem& item) const;
/**
Returns the icon of the item.
*/
const wxIcon& GetItemIcon(const wxDataViewItem& item) const;
/**
Returns the text of the item.
*/
wxString GetItemText(const wxDataViewItem& item) const;
/**
Returns the nth child item of item.
*/
wxDataViewItem GetNthChild(const wxDataViewItem& parent,
unsigned int pos) const;
/**
Inserts a container after @a previous.
*/
wxDataViewItem InsertContainer(const wxDataViewItem& parent,
const wxDataViewItem& previous,
const wxString& text,
const wxIcon& icon = wxNullIcon,
const wxIcon& expanded = wxNullIcon,
wxClientData* data = NULL);
/**
Inserts an item after @a previous.
*/
wxDataViewItem InsertItem(const wxDataViewItem& parent,
const wxDataViewItem& previous,
const wxString& text,
const wxIcon& icon = wxNullIcon,
wxClientData* data = NULL);
/**
Inserts a container before the first child item or @a parent.
*/
wxDataViewItem PrependContainer(const wxDataViewItem& parent,
const wxString& text,
const wxIcon& icon = wxNullIcon,
const wxIcon& expanded = wxNullIcon,
wxClientData* data = NULL);
/**
Inserts an item before the first child item or @a parent.
*/
wxDataViewItem PrependItem(const wxDataViewItem& parent,
const wxString& text,
const wxIcon& icon = wxNullIcon,
wxClientData* data = NULL);
/**
Sets the client data associated with the item.
*/
void SetItemData(const wxDataViewItem& item, wxClientData* data);
/**
Sets the expanded icon for the item.
*/
void SetItemExpandedIcon(const wxDataViewItem& item,
const wxIcon& icon);
/**
Sets the icon for the item.
*/
void SetItemIcon(const wxDataViewItem& item, const wxIcon& icon);
};
/**
@class wxDataViewIconText
wxDataViewIconText is used by wxDataViewIconTextRenderer for data transfer.
This class can be converted to and from a wxVariant.
@library{wxadv}
@category{dvc}
*/
class wxDataViewIconText : public wxObject
{
public:
//@{
/**
Constructor.
*/
wxDataViewIconText(const wxString& text = wxEmptyString,
const wxIcon& icon = wxNullIcon);
wxDataViewIconText(const wxDataViewIconText& other);
//@}
/**
Gets the icon.
*/
const wxIcon& GetIcon() const;
/**
Gets the text.
*/
wxString GetText() const;
/**
Set the icon.
*/
void SetIcon(const wxIcon& icon);
/**
Set the text.
*/
void SetText(const wxString& text);
};
/**
@class wxDataViewEvent
This is the event class for the wxDataViewCtrl notifications.
@library{wxadv}
@category{events,dvc}
*/
class wxDataViewEvent : public wxNotifyEvent
{
public:
//@{
/**
Constructor. Typically used by wxWidgets internals only.
*/
wxDataViewEvent(wxEventType commandType = wxEVT_NULL,
int winid = 0);
wxDataViewEvent(const wxDataViewEvent& event);
//@}
/**
Returns the position of the column in the control or -1
if no column field was set by the event emitter.
*/
int GetColumn() const;
/**
Returns a pointer to the wxDataViewColumn from which
the event was emitted or @NULL.
*/
wxDataViewColumn* GetDataViewColumn() const;
/**
Returns the wxDataViewModel associated with the event.
*/
wxDataViewModel* GetModel() const;
/**
Returns a the position of a context menu event in screen coordinates.
*/
wxPoint GetPosition() const;
/**
Returns a reference to a value.
*/
const wxVariant& GetValue() const;
/**
Sets the column index associated with this event.
*/
void SetColumn(int col);
/**
For wxEVT_DATAVIEW_COLUMN_HEADER_CLICKED only.
*/
void SetDataViewColumn(wxDataViewColumn* col);
/**
Sets the dataview model associated with this event.
*/
void SetModel(wxDataViewModel* model);
/**
Sets the value associated with this event.
*/
void SetValue(const wxVariant& value);
};