wxWidgets/include/wx/imagbmp.h

47 lines
1.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: imagbmp.h
// Purpose: wxImage BMP handler
// Author: Robert Roebling
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_IMAGBMP_H_
#define _WX_IMAGBMP_H_
#ifdef __GNUG__
#pragma interface "imagbmp.h"
#endif
#include "wx/image.h"
//-----------------------------------------------------------------------------
// wxBMPHandler
//-----------------------------------------------------------------------------
class WXDLLEXPORT wxBMPHandler: public wxImageHandler
{
DECLARE_DYNAMIC_CLASS(wxBMPHandler)
public:
inline wxBMPHandler()
{
m_name = "BMP file";
m_extension = "bmp";
m_type = wxBITMAP_TYPE_BMP;
m_mime = "image/bmp";
};
#if wxUSE_STREAMS
virtual bool LoadFile( wxImage *image, wxInputStream& stream, bool verbose=TRUE, int index=0 );
virtual bool DoCanRead( wxInputStream& stream );
#endif
};
#endif
// _WX_IMAGBMP_H_