wxWidgets/demos/forty/card.cpp
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

552 lines
19 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: card.cpp
// Purpose: Forty Thieves patience game
// Author: Chris Breeze
// Modified by:
// Created: 21/07/97
// Copyright: (c) 1993-1998 Chris Breeze
// Licence: wxWindows licence
//---------------------------------------------------------------------------
// Last modified: 22nd July 1998 - ported to wxWidgets 2.0
/////////////////////////////////////////////////////////////////////////////
//+-------------------------------------------------------------+
//| Description
//| A class for drawing playing cards.
//| Currently assumes that the card symbols have been
//| loaded into hbmap_symbols and the pictures for the
//| Jack, Queen and King have been loaded into
//| hbmap_pictures.
//+-------------------------------------------------------------+
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include "forty.h"
#include "card.h"
#include "pictures.xpm"
#include "symbols.xpm"
wxBitmap* Card::m_pictureBmap = 0;
wxBitmap* Card::m_symbolBmap = 0;
double Card::m_scale = 1.0;
int Card::m_width = 50;
int Card::m_height = 70;
//+-------------------------------------------------------------+
//| Card::Card() |
//+-------------------------------------------------------------+
//| Description: |
//| Constructor for a playing card. |
//| Checks that the value is in the range 1..52 and then |
//| initialises the suit, colour, pipValue and wayUp. |
//+-------------------------------------------------------------+
Card::Card(int value, WayUp way_up) :
m_wayUp(way_up)
{
if (!m_symbolBmap)
{
m_symbolBmap = new wxBitmap(symbols_xpm);
if (!m_symbolBmap->IsOk())
{
::wxMessageBox(wxT("Failed to load bitmap CardSymbols"), wxT("Error"));
}
}
if (!m_pictureBmap)
{
m_pictureBmap = new wxBitmap(Pictures);
if (!m_pictureBmap->IsOk())
{
::wxMessageBox(wxT("Failed to load bitmap CardPictures"), wxT("Error"));
}
}
if (value >= 1 && value <= PackSize)
{
switch ((value - 1) / 13)
{
case 0:
m_suit = clubs;
m_colour = black;
break;
case 1:
m_suit = diamonds;
m_colour = red;
break;
case 2:
m_suit = hearts;
m_colour = red;
break;
case 3:
m_suit = spades;
m_colour = black;
break;
}
m_pipValue = 1 + (value - 1) % 13;
m_status = true;
}
else
{
m_status = false;
}
} // Card::Card()
//+-------------------------------------------------------------+
//| Card::SetScale() |
//+-------------------------------------------------------------+
//| Description: |
//| Scales the cards |
//+-------------------------------------------------------------+
void Card::SetScale(double scale)
{
m_scale = scale;
m_width = int(50*scale);
m_height = int(70*scale);
}
//+-------------------------------------------------------------+
//| Card::Erase() |
//+-------------------------------------------------------------+
//| Description: |
//| Erase the card at (x, y) by drawing a rectangle in the |
//| background colour. |
//+-------------------------------------------------------------+
void Card::Erase(wxDC& dc, int x, int y)
{
wxPen* pen = wxThePenList->FindOrCreatePen(
FortyApp::BackgroundColour(),
1,
wxSOLID
);
dc.SetPen(* pen);
dc.SetBrush(FortyApp::BackgroundBrush());
dc.DrawRectangle(x, y, m_width, m_height);
} // Card::Erase()
//+-------------------------------------------------------------+
//| Card::Draw() |
//+-------------------------------------------------------------+
//| Description: |
//| Draw the card at (x, y). |
//| If the card is facedown draw the back of the card. |
//| If the card is faceup draw the front of the card. |
//| Cards are not held in bitmaps, instead they are drawn |
//| from their constituent parts when required. |
//| hbmap_symbols contains large and small suit symbols and |
//| pip values. These are copied to the appropriate part of |
//| the card. Picture cards use the pictures defined in |
//| hbmap_pictures. Note that only one picture is defined |
//| for the Jack, Queen and King, unlike a real pack where |
//| each suit is different. |
//| |
//| WARNING: |
//| The locations of these symbols is 'hard-wired' into the |
//| code. Editing the bitmaps or the numbers below will |
//| result in the wrong symbols being displayed. |
//+-------------------------------------------------------------+
void Card::Draw(wxDC& dc, int x, int y)
{
wxBrush backgroundBrush( dc.GetBackground() );
dc.SetBrush(* wxWHITE_BRUSH);
dc.SetPen(* wxBLACK_PEN);
dc.DrawRoundedRectangle(x, y, m_width, m_height, 4);
if (m_wayUp == facedown)
{
dc.SetBackground(* wxRED_BRUSH);
dc.SetBackgroundMode(wxSOLID);
wxBrush* brush = wxTheBrushList->FindOrCreateBrush(
*wxBLACK, wxCROSSDIAG_HATCH
);
dc.SetBrush(* brush);
dc.DrawRoundedRectangle(
x + 4, y + 4,
m_width - 8, m_height - 8,
2
);
}
else
{
wxMemoryDC memoryDC;
memoryDC.SelectObject(*m_symbolBmap);
// dc.SetBackgroundMode(wxTRANSPARENT);
dc.SetTextBackground(*wxWHITE);
switch (m_suit)
{
case spades:
case clubs:
dc.SetTextForeground(*wxBLACK);
break;
case diamonds:
case hearts:
dc.SetTextForeground(*wxRED);
break;
}
int symsize = 11;
int sympos = 14;
int sympos2 = 25;
int symdist = 5;
int symdist2 = 6;
int pipsize,pippos,valueheight,valuewidth;
int valuepos;
if (m_scale > 1.2)
{
pipsize = symsize;
pippos = sympos;
valueheight = 10;
valuewidth = 9;
valuepos = 50;
}
else
{
pipsize = 7;
pippos = 0;
valueheight = 7;
valuewidth = 6;
valuepos = 36;
}
// Draw the value
dc.Blit((wxCoord)(x + m_scale*3),
(wxCoord)(y + m_scale*3),
valuewidth,
valueheight,
&memoryDC,
valuewidth * (m_pipValue - 1),
valuepos,
wxCOPY);
dc.Blit((wxCoord)(x + m_width - m_scale*3 - valuewidth),
(wxCoord)(y + m_height - valueheight - m_scale*3),
valuewidth,
valueheight,
&memoryDC,
valuewidth * (m_pipValue - 1),
valuepos+valueheight,
wxCOPY);
// Draw the pips
dc.Blit((wxCoord)(x + m_scale*3 + valuewidth+2),
(wxCoord)(y + m_scale*3),
pipsize,
pipsize,
&memoryDC,
pipsize * m_suit,
pippos,
wxCOPY);
dc.Blit((wxCoord)(x + m_width - m_scale*3-valuewidth-pipsize-2),
(wxCoord)(y + m_height - pipsize - m_scale*3),
pipsize,
pipsize,
&memoryDC,
pipsize * m_suit,
pipsize+pippos,
wxCOPY);
switch (m_pipValue)
{
case 1:
dc.Blit((wxCoord)(x - symdist + m_width / 2),
(wxCoord)(y - m_scale*5 + m_height / 2),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
break;
case 3:
dc.Blit((wxCoord)(x - symdist + m_width / 2),
(wxCoord)(y - symdist + m_height / 2),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
case 2:
dc.Blit((wxCoord)(x - symdist + m_width / 2),
(wxCoord)(y - symdist + m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + m_width / 2),
(wxCoord)(y - symdist + 3 * m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos2,
wxCOPY);
break;
case 5:
dc.Blit((wxCoord)(x - symdist + m_width / 2),
(wxCoord)(y - symdist + m_height / 2),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
case 4:
dc.Blit((wxCoord)(x - symdist + m_width / 4),
(wxCoord)(y - symdist + m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + m_width / 4),
(wxCoord)(y - symdist + 3 * m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos2,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
(wxCoord)(y - symdist + m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
(wxCoord)(y - symdist + 3 * m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos2,
wxCOPY);
break;
case 8:
dc.Blit((wxCoord)(x - symdist + 5 * m_width / 10),
(wxCoord)(y - symdist + 5 * m_height / 8),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos2,
wxCOPY);
case 7:
dc.Blit((wxCoord)(x - symdist + 5 * m_width / 10),
(wxCoord)(y - symdist + 3 * m_height / 8),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
case 6:
dc.Blit((wxCoord)(x - symdist + m_width / 4),
(wxCoord)(y - symdist + m_height / 4),
symsize,
symsize,
&memoryDC, symsize * m_suit, sympos, wxCOPY);
dc.Blit((wxCoord)(x - symdist + m_width / 4),
(wxCoord)(y - symdist + m_height / 2),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + m_width / 4),
(wxCoord)(y - symdist + 3 * m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos2,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
(wxCoord)(y - symdist + m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
(wxCoord)(y - symdist + m_height / 2),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
(wxCoord)(y - symdist + 3 * m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos2,
wxCOPY);
break;
case 10:
dc.Blit((wxCoord)(x - symdist + m_width / 2),
(wxCoord)(y - symdist + 2 * m_height / 3),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos2,
wxCOPY);
case 9:
dc.Blit((wxCoord)(x - symdist + m_width / 4),
(wxCoord)(y - symdist2 + m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + m_width / 4),
(wxCoord)(y - symdist2 + 5 * m_height / 12),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + m_width / 4),
(wxCoord)(y - symdist + 7 * m_height / 12),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos2,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + m_width / 4),
(wxCoord)(y - symdist + 3 * m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos2,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
(wxCoord)(y - symdist2 + m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
(wxCoord)(y - symdist2 + 5 * m_height / 12),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
(wxCoord)(y - symdist + 7 * m_height / 12),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos2,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + 3 * m_width / 4),
(wxCoord)(y - symdist + 3 * m_height / 4),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos2,
wxCOPY);
dc.Blit((wxCoord)(x - symdist + m_width / 2),
(wxCoord)(y - symdist + m_height / 3),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
break;
case 11:
case 12:
case 13:
memoryDC.SelectObject(*m_pictureBmap);
int picwidth = 40,picheight = 45;
dc.Blit((wxCoord)(x + (m_width-picwidth)/2),
(wxCoord)(y - picheight/2 + m_height/2),
picwidth,
picheight,
&memoryDC,
picwidth * (m_pipValue - 11),
0,
wxCOPY);
memoryDC.SelectObject(*m_symbolBmap);
dc.Blit((wxCoord)(x + m_width-(m_width-picwidth)/2-symsize-3),
(wxCoord)(y - picheight/2+m_height/2+1),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos,
wxCOPY);
dc.Blit((wxCoord)(x + (m_width-picwidth)/2+2),
(wxCoord)(y + picheight/2 + m_height/2-symsize),
symsize,
symsize,
&memoryDC,
symsize * m_suit,
sympos2,
wxCOPY);
break;
}
}
dc.SetBackground( backgroundBrush );
} // Card:Draw()
//+-------------------------------------------------------------+
//| Card::DrawNullCard() |
//+-------------------------------------------------------------+
//| Description: |
//| Draws the outline of a card at (x, y). |
//| Used to draw place holders for empty piles of cards. |
//+-------------------------------------------------------------+
void Card::DrawNullCard(wxDC& dc, int x, int y)
{
wxPen* pen = wxThePenList->FindOrCreatePen(FortyApp::TextColour(), 1, wxSOLID);
dc.SetBrush(FortyApp::BackgroundBrush());
dc.SetPen(*pen);
dc.DrawRoundedRectangle(x, y, m_width, m_height, 4);
} // Card::DrawNullCard()