1b8c7ba607
some things that were changed/removed from my patch I submitted to them.) Since it is now possible easily and simply share the SWIG type tables across modules I reverted to always using the stock SWIG runtime instead of my slightly hacked up version of it exported via the wxPython C API. The %name directive is now deprecated so replaced most uses of it with a custom %Rename macro that uses %rename internally. These will evetually need to be replaced with a DocDecl macro when docstrings are added. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@31128 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
77 lines
2.2 KiB
OpenEdge ABL
77 lines
2.2 KiB
OpenEdge ABL
/////////////////////////////////////////////////////////////////////////////
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// Name: _gauge.i
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// Purpose: SWIG interface defs for wxGauge
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//
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// Author: Robin Dunn
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//
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// Created: 10-June-1998
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// RCS-ID: $Id$
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// Copyright: (c) 2003 by Total Control Software
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// Not a %module
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//---------------------------------------------------------------------------
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MAKE_CONST_WXSTRING(GaugeNameStr);
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%newgroup
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enum {
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wxGA_HORIZONTAL,
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wxGA_VERTICAL,
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wxGA_SMOOTH,
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wxGA_PROGRESSBAR // obsolete
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};
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//---------------------------------------------------------------------------
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MustHaveApp(wxGauge);
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class wxGauge : public wxControl {
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public:
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%pythonAppend wxGauge "self._setOORInfo(self)"
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%pythonAppend wxGauge() ""
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wxGauge(wxWindow* parent, wxWindowID id=-1, int range=100,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxGA_HORIZONTAL,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxPyGaugeNameStr);
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%RenameCtor(PreGauge, wxGauge());
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bool Create(wxWindow* parent, wxWindowID id=-1, int range=100,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxGA_HORIZONTAL,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxPyGaugeNameStr);
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// set/get the control range
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virtual void SetRange(int range);
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virtual int GetRange() const;
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// position
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virtual void SetValue(int pos);
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virtual int GetValue() const;
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// simple accessors
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bool IsVertical() const;
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// appearance params (not implemented for most ports)
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virtual void SetShadowWidth(int w);
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virtual int GetShadowWidth() const;
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virtual void SetBezelFace(int w);
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virtual int GetBezelFace() const;
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static wxVisualAttributes
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GetClassDefaultAttributes(wxWindowVariant variant = wxWINDOW_VARIANT_NORMAL);
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};
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//---------------------------------------------------------------------------
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