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copyrigh.t | ||
CrBufFrI.c | ||
CrDatFrI.c | ||
create.c | ||
CrIFrBuf.c | ||
CrIFrDat.c | ||
data.c | ||
dataxpm.c | ||
files | ||
hashtab.c | ||
Image.c | ||
imagexpm.c | ||
Info.c | ||
makefile.b32 | ||
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makefile.dos | ||
MAKEFILE.VA | ||
makefile.wat | ||
misc.c | ||
parse.c | ||
RdFToDat.c | ||
RdFToI.c | ||
readme.htm | ||
readme.msw | ||
rgb.c | ||
rgbtab.h | ||
scan.c | ||
simx.c | ||
simx.h | ||
WrFFrDat.c | ||
WrFFrI.c | ||
xpm.h | ||
XpmI.h |
README.MSW hedu@cul-ipn.uni-kiel.de 5/94 The XPM library for MS-Windows Motivated by the wxWindows library, which is a (freely available) toolkit for developing multi-platform, graphical applications from the same body of C++ code, I wanted to have XPM pixmaps for MS-windows. Instead of rewriting a XPM-parser I managed to port the XPM-library-code to MS-windows. Thanks to Anaud Le Hors this became a part of the official XPM-library. Until now it's only used together with wxWindows. And even there it's more a kind of beta. But it should be possible to run it as a simple libxpm.a without wxWindows. The key is a transformation of some X types plus some basic X functions. There is not yet a special MSW-API, so you should know the X types used. The following is done in simx.h: typedef HDC Display; typedef COLORREF Pixel; typedef struct { Pixel pixel; BYTE red, green, blue; } XColor; typedef struct { HBITMAP bitmap; unsigned int width; unsigned int height; unsigned int depth; } XImage; With these defines and the according functions from simx.c you can call XPM-functions the way it's done under X windows. It can look like this: ErrorStatus=XpmCreateImageFromData(&dc, data, &ximage,(XImage **)NULL, &xpmAttr); ms_bitmap = ximage->bitmap; // releases the malloc,but do not destroy the bitmap XImageFree(ximage); Supported functions are the Xpm*Image* but not the Xpm*Pixmap*. DRAWBACKS: The main drawback is the missing support for Colormaps! There was nothing for it in wxWindows, so I did not know how to deal with Colormaps. The size of the pixmaps is bounded by malloc() (width*height*2 < 64K). Close colors do not look that close. But that seems to be the window system. Neither a special API for MSW nor a special MSW documentation other than this. (I can only point you to wxxpm as an example , see below.) INSTALLATION: There is not yet a makefile with it. Simply take all the *.c files into your project except the files related to Pixmap operations: *P*.c. !!!You MUST set FOR_MSW on the preprocessor options!!! (You might uncomment NEED_STRCASECMP in xpm.h if it's in your lib) This should compile into libxpm.a. Good luck... FTP: wxWindows is currently available from the Artificial Intelligence Applications Institute (University of Edinburgh) by anonymous FTP. skye.aiai.ed.ac.uk pub/wxwin/ or read http://burray.aiai.ed.ac.uk/aiai/aiai.html wxxpm, XPM support for wxWindows, the latest version is available at yoda.cul-ipn.uni-kiel.de pub/wxxpm/ and maybe in the contrib or tools of wxWindows Please contact me if you have suggestions, comments or problems! ================================================================ Some fixes and comments by Jan Wielemaker (jan@swi.psy.uva.nl), Oct 24, 1996: * Please try not to disturb me on this, XPM is not my piece of cake. * Hermann Dunkel has appearently moved in virtual space. Changes: * I've used the xpm package under NT 4.0 and MSVC++ 4.2. * I've made a big performance improvement in ParseAndPutPixels(), fixed creation of the mask in SetColor() in create.c. I looked into XCreateImage() in simx.c, but commented out my improvement for reasons you'll find there. If you know what is going on, statement (1) does not apply to you. Comments on installation: * Donot include the to/from pixmap files into the project. These are the ones containing a capital P somewhere in their name. You can also first include all, and then remove all the files you get errors on :-) * The DC that is requested should be a valid memory DC, thus CreateCompatibleDC(NULL) provides a good generic one, but GetDC(NULL) doesn't! This costed me some time. * The real difficulty is using the mask, mostly due to the bad documentation. If 95 or NT is your target, use: MaskBlt(context.hdc, // Destination DC x, y, w, h, // Destination area mhdc, // Memory DC with the image selected sx, sy, // Source X,Y msk, // HBITMAP of the mask sx, sy, // Mask X,Y MAKEROP4(SRCPAINT, SRCCOPY)); // The magic op code. ================================================================ -- ////|\\\\ \\\\\\ Hermann Dunkel O O ////// IPN Uni Kiel, Germany | \\\\\\ Tel: +49 431 / 880 3144 \___/ ////// E-mail: hedu@cul-ipn.uni-kiel.de \_/ \\\\\\ X.400 : c=de;a=d400;p=uni-kiel;ou=nw-didaktik;s=dunkel