92980e9076
being just a define so that the signature is using wxChar under Unicode under Unix just as it does under Unicode under Mac. This required some modification in various places, but should make debugging a little easier, among others. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@16426 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
362 lines
12 KiB
C++
362 lines
12 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: filefn.h
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// Purpose: File- and directory-related functions
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// Author: Julian Smart
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// Modified by:
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// Created: 29/01/98
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// RCS-ID: $Id$
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// Copyright: (c) 1998 Julian Smart
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _FILEFN_H_
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#define _FILEFN_H_
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#ifdef __GNUG__
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#pragma interface "filefn.h"
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#endif
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#include "wx/list.h"
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#include <time.h>
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// ----------------------------------------------------------------------------
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// constants
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// ----------------------------------------------------------------------------
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// define off_t
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#if !defined(__WXMAC__) || defined(__UNIX__)
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#include <sys/types.h>
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#else
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typedef long off_t;
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#endif
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#if defined(__VISUALC__) || ( defined(__MWERKS__) && defined( __INTEL__) )
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typedef _off_t off_t;
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#elif defined(__BORLANDC__) && defined(__WIN16__)
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typedef long off_t;
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#elif defined(__SC__)
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typedef long off_t;
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#elif defined(__MWERKS__) && !defined(__INTEL__)
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typedef long off_t;
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#endif
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#if defined(__VISAGECPP__) && __IBMCPP__ >= 400
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//
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// VisualAge C++ V4.0 cannot have any external linkage const decs
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// in headers included by more than one primary source
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//
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extern const off_t wxInvalidOffset;
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#else
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const off_t wxInvalidOffset = (off_t)-1;
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#endif
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enum wxSeekMode
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{
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wxFromStart,
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wxFromCurrent,
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wxFromEnd
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};
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WXDLLEXPORT_DATA(extern const wxChar*) wxEmptyString;
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// ----------------------------------------------------------------------------
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// declare our versions of low level file functions: some compilers prepend
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// underscores to the usual names, some also have Unicode versions of them
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// ----------------------------------------------------------------------------
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// Microsoft compiler loves underscores, feed them to it
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#if defined( __VISUALC__ ) \
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|| ( defined(__MINGW32__) && wxCHECK_W32API_VERSION( 0, 5 ) ) \
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|| ( defined(__MWERKS__) && defined(__WXMSW__) )
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// functions
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#define wxClose _close
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#define wxRead _read
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#define wxWrite _write
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#define wxLseek _lseek
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#define wxFsync _commit
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#define wxEof _eof
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#define wxTell _tell
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#if wxUSE_UNICODE
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#if wxUSE_UNICODE_MSLU
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#define wxOpen wxMSLU__wopen
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#define wxAccess wxMSLU__waccess
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#define wxMkDir wxMSLU__wmkdir
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#define wxRmDir wxMSLU__wrmdir
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#define wxStat wxMSLU__wstat
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#else
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#define wxOpen _wopen
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#define wxAccess _waccess
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#define wxMkDir _wmkdir
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#define wxRmDir _wrmdir
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#define wxStat _wstat
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#endif
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#else // !wxUSE_UNICODE
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#define wxOpen _open
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#define wxAccess _access
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#define wxMkDir _mkdir
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#define wxRmDir _rmdir
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#define wxStat _stat
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#endif
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// types
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#define wxStructStat struct _stat
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// constants (unless already defined by the user code)
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#ifndef O_RDONLY
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#define O_RDONLY _O_RDONLY
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#define O_WRONLY _O_WRONLY
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#define O_RDWR _O_RDWR
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#define O_EXCL _O_EXCL
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#define O_CREAT _O_CREAT
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#define O_BINARY _O_BINARY
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#define S_IFMT _S_IFMT
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#define S_IFDIR _S_IFDIR
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#define S_IFREG _S_IFREG
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#endif // O_RDONLY
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#else
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// functions
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#define wxClose close
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#define wxRead read
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#define wxWrite write
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#define wxLseek lseek
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#define wxFsync commit
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#define wxEof eof
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#define wxMkDir mkdir
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#define wxRmDir rmdir
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#define wxTell(fd) lseek(fd, 0, SEEK_CUR)
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#define wxStructStat struct stat
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#if wxUSE_UNICODE
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# define wxNEED_WX_UNISTD_H
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WXDLLEXPORT int wxStat( const wxChar *file_name, wxStructStat *buf );
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WXDLLEXPORT int wxAccess( const wxChar *pathname, int mode );
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WXDLLEXPORT int wxOpen( const wxChar *pathname, int flags, mode_t mode );
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#else
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#define wxOpen open
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#define wxStat stat
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#define wxAccess access
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#endif
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#endif // VC++
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// ----------------------------------------------------------------------------
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// functions
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// ----------------------------------------------------------------------------
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WXDLLEXPORT bool wxFileExists(const wxString& filename);
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#define FileExists wxFileExists
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// does the path exist? (may have or not '/' or '\\' at the end)
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WXDLLEXPORT bool wxPathExists(const wxChar *pszPathName);
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#define wxDirExists wxPathExists
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#define DirExists wxDirExists
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WXDLLEXPORT bool wxIsAbsolutePath(const wxString& filename);
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#define IsAbsolutePath wxIsAbsolutePath
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// Get filename
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WXDLLEXPORT wxChar* wxFileNameFromPath(wxChar *path);
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WXDLLEXPORT wxString wxFileNameFromPath(const wxString& path);
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#define FileNameFromPath wxFileNameFromPath
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// Get directory
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WXDLLEXPORT wxString wxPathOnly(const wxString& path);
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#define PathOnly wxPathOnly
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// wxString version
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WXDLLEXPORT wxString wxRealPath(const wxString& path);
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WXDLLEXPORT void wxDos2UnixFilename(wxChar *s);
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#define Dos2UnixFilename wxDos2UnixFilename
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WXDLLEXPORT void wxUnix2DosFilename(wxChar *s);
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#define Unix2DosFilename wxUnix2DosFilename
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// Strip the extension, in situ
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WXDLLEXPORT void wxStripExtension(wxChar *buffer);
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WXDLLEXPORT void wxStripExtension(wxString& buffer);
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// Get a temporary filename
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WXDLLEXPORT wxChar* wxGetTempFileName(const wxString& prefix, wxChar *buf = (wxChar *) NULL);
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WXDLLEXPORT bool wxGetTempFileName(const wxString& prefix, wxString& buf);
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// Expand file name (~/ and ${OPENWINHOME}/ stuff)
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WXDLLEXPORT wxChar* wxExpandPath(wxChar *dest, const wxChar *path);
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WXDLLEXPORT bool wxExpandPath(wxString& dest, const wxChar *path);
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// Contract w.r.t environment (</usr/openwin/lib, OPENWHOME> -> ${OPENWINHOME}/lib)
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// and make (if under the home tree) relative to home
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// [caller must copy-- volatile]
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WXDLLEXPORT wxChar* wxContractPath(const wxString& filename,
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const wxString& envname = wxEmptyString,
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const wxString& user = wxEmptyString);
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// Destructive removal of /./ and /../ stuff
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WXDLLEXPORT wxChar* wxRealPath(wxChar *path);
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// Allocate a copy of the full absolute path
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WXDLLEXPORT wxChar* wxCopyAbsolutePath(const wxString& path);
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// Get first file name matching given wild card.
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// Flags are reserved for future use.
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#define wxFILE 1
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#define wxDIR 2
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WXDLLEXPORT wxString wxFindFirstFile(const wxChar *spec, int flags = wxFILE);
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WXDLLEXPORT wxString wxFindNextFile();
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// Does the pattern contain wildcards?
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WXDLLEXPORT bool wxIsWild(const wxString& pattern);
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// Does the pattern match the text (usually a filename)?
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// If dot_special is TRUE, doesn't match * against . (eliminating
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// `hidden' dot files)
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WXDLLEXPORT bool wxMatchWild(const wxString& pattern, const wxString& text, bool dot_special = TRUE);
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// Concatenate two files to form third
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WXDLLEXPORT bool wxConcatFiles(const wxString& file1, const wxString& file2, const wxString& file3);
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// Copy file1 to file2
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WXDLLEXPORT bool wxCopyFile(const wxString& file1, const wxString& file2,
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bool overwrite = TRUE);
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// Remove file
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WXDLLEXPORT bool wxRemoveFile(const wxString& file);
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// Rename file
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WXDLLEXPORT bool wxRenameFile(const wxString& file1, const wxString& file2);
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// Get current working directory.
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// If buf is NULL, allocates space using new, else
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// copies into buf.
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// IMPORTANT NOTE getcwd is know not to work under some releases
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// of Win32s 1.3, according to MS release notes!
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WXDLLEXPORT wxChar* wxGetWorkingDirectory(wxChar *buf = (wxChar *) NULL, int sz = 1000);
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// new and preferred version of wxGetWorkingDirectory
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// NB: can't have the same name because of overloading ambiguity
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WXDLLEXPORT wxString wxGetCwd();
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// Set working directory
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WXDLLEXPORT bool wxSetWorkingDirectory(const wxString& d);
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// Make directory
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WXDLLEXPORT bool wxMkdir(const wxString& dir, int perm = 0777);
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// Remove directory. Flags reserved for future use.
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WXDLLEXPORT bool wxRmdir(const wxString& dir, int flags = 0);
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// ----------------------------------------------------------------------------
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// separators in file names
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// ----------------------------------------------------------------------------
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// between file name and extension
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#define wxFILE_SEP_EXT wxT('.')
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// between drive/volume name and the path
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#define wxFILE_SEP_DSK wxT(':')
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// between the path components
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#define wxFILE_SEP_PATH_DOS wxT('\\')
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#define wxFILE_SEP_PATH_UNIX wxT('/')
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#define wxFILE_SEP_PATH_MAC wxT(':')
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#define wxFILE_SEP_PATH_VMS wxT('.') // VMS also uses '[' and ']'
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// separator in the path list (as in PATH environment variable)
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// there is no PATH variable in Classic Mac OS so just use the
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// semicolon (it must be different from the file name separator)
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// NB: these are strings and not characters on purpose!
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#define wxPATH_SEP_DOS wxT(";")
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#define wxPATH_SEP_UNIX wxT(":")
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#define wxPATH_SEP_MAC wxT(";")
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// platform independent versions
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#if defined(__UNIX__) && !defined(__CYGWIN__)
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#define wxFILE_SEP_PATH wxFILE_SEP_PATH_UNIX
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#define wxPATH_SEP wxPATH_SEP_UNIX
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#elif defined(__MAC__)
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#define wxFILE_SEP_PATH wxFILE_SEP_PATH_MAC
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#define wxPATH_SEP wxPATH_SEP_MAC
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#elif defined(__CYGWIN__) // Cygwin
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#define wxFILE_SEP_PATH wxFILE_SEP_PATH_DOS
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#define wxPATH_SEP wxPATH_SEP_UNIX
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#else // Windows and OS/2
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#define wxFILE_SEP_PATH wxFILE_SEP_PATH_DOS
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#define wxPATH_SEP wxPATH_SEP_DOS
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#endif // Unix/Windows
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// this is useful for wxString::IsSameAs(): to compare two file names use
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// filename1.IsSameAs(filename2, wxARE_FILENAMES_CASE_SENSITIVE)
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#if defined(__UNIX__) && !defined(__DARWIN__)
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#define wxARE_FILENAMES_CASE_SENSITIVE TRUE
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#else // Windows, Mac OS and OS/2
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#define wxARE_FILENAMES_CASE_SENSITIVE FALSE
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#endif // Unix/Windows
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// is the char a path separator?
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inline bool wxIsPathSeparator(wxChar c)
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{
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// under DOS/Windows we should understand both Unix and DOS file separators
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#if defined(__UNIX__) || defined(__MAC__)
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return c == wxFILE_SEP_PATH;
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#else
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return c == wxFILE_SEP_PATH_DOS || c == wxFILE_SEP_PATH_UNIX;
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#endif
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}
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// does the string ends with path separator?
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WXDLLEXPORT bool wxEndsWithPathSeparator(const wxChar *pszFileName);
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// split the full path into path (including drive for DOS), name and extension
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// (understands both '/' and '\\')
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WXDLLEXPORT void wxSplitPath(const wxChar *pszFileName,
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wxString *pstrPath,
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wxString *pstrName,
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wxString *pstrExt);
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// find a file in a list of directories, returns false if not found
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WXDLLEXPORT bool wxFindFileInPath(wxString *pStr, const wxChar *pszPath, const wxChar *pszFile);
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// Get the OS directory if appropriate (such as the Windows directory).
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// On non-Windows platform, probably just return the empty string.
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WXDLLEXPORT wxString wxGetOSDirectory();
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// Get file modification time
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WXDLLEXPORT time_t wxFileModificationTime(const wxString& filename);
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// ----------------------------------------------------------------------------
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// classes
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// ----------------------------------------------------------------------------
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// Path searching
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class WXDLLEXPORT wxPathList : public wxStringList
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{
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public:
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// Adds all paths in environment variable
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void AddEnvList(const wxString& envVariable);
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void Add(const wxString& path);
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// Avoid compiler warning
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wxNode *Add(const wxChar *s) { return wxStringList::Add(s); }
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// Find the first full path for which the file exists
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wxString FindValidPath(const wxString& filename);
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// Find the first full path for which the file exists; ensure it's an
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// absolute path that gets returned.
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wxString FindAbsoluteValidPath(const wxString& filename);
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// Given full path and filename, add path to list
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void EnsureFileAccessible(const wxString& path);
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// Returns TRUE if the path is in the list
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bool Member(const wxString& path);
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private:
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DECLARE_DYNAMIC_CLASS(wxPathList)
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};
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#endif
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// _WX_FILEFN_H_
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