bbcdf8bc7c
plus wxTreeCtrl::EditLabel/EndEditLabel, dialog editor stuff, wxMSW header changes, doc changes. Sorry about the quantity :-( git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@468 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
86 lines
3.1 KiB
C++
86 lines
3.1 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: bmpbuttn.h
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// Purpose: wxBitmapButton class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_BMPBUTTN_H_
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#define _WX_BMPBUTTN_H_
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#ifdef __GNUG__
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#pragma interface "bmpbuttn.h"
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#endif
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#include "wx/button.h"
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WXDLLEXPORT_DATA(extern const char*) wxButtonNameStr;
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#define wxDEFAULT_BUTTON_MARGIN 4
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class WXDLLEXPORT wxBitmapButton: public wxButton
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{
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DECLARE_DYNAMIC_CLASS(wxBitmapButton)
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public:
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inline wxBitmapButton(void) { m_marginX = wxDEFAULT_BUTTON_MARGIN; m_marginY = wxDEFAULT_BUTTON_MARGIN; }
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inline wxBitmapButton(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr)
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{
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Create(parent, id, bitmap, pos, size, style, validator, name);
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}
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bool Create(wxWindow *parent, wxWindowID id, const wxBitmap& bitmap,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize, long style = wxBU_AUTODRAW,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxButtonNameStr);
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virtual void SetLabel(const wxBitmap& bitmap)
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{
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SetBitmapLabel(bitmap);
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}
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virtual void SetBitmapLabel(const wxBitmap& bitmap);
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#if WXWIN_COMPATIBILITY
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inline wxBitmap *GetBitmap(void) const { return (wxBitmap *) & m_buttonBitmap; }
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#endif
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inline wxBitmap& GetBitmapLabel(void) const { return (wxBitmap&) m_buttonBitmap; }
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inline wxBitmap& GetBitmapSelected(void) const { return (wxBitmap&) m_buttonBitmapSelected; }
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inline wxBitmap& GetBitmapFocus(void) const { return (wxBitmap&) m_buttonBitmapFocus; }
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inline wxBitmap& GetBitmapDisabled(void) const { return (wxBitmap&) m_buttonBitmapDisabled; }
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inline void SetBitmapSelected(const wxBitmap& sel) { m_buttonBitmapSelected = sel; };
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inline void SetBitmapFocus(const wxBitmap& focus) { m_buttonBitmapFocus = focus; };
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inline void SetBitmapDisabled(const wxBitmap& disabled) { m_buttonBitmapDisabled = disabled; };
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inline void SetMargins(int x, int y) { m_marginX = x; m_marginY = y; }
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inline int GetMarginX(void) { return m_marginX; }
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inline int GetMarginY(void) { return m_marginY; }
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// Implementation
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virtual bool MSWOnDraw(WXDRAWITEMSTRUCT *item);
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virtual void DrawFace( WXHDC dc, int left, int top, int right, int bottom, bool sel );
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virtual void DrawButtonFocus( WXHDC dc, int left, int top, int right, int bottom, bool sel );
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virtual void DrawButtonDisable( WXHDC dc, int left, int top, int right, int bottom, bool with_marg );
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protected:
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wxBitmap m_buttonBitmap;
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wxBitmap m_buttonBitmapSelected;
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wxBitmap m_buttonBitmapFocus;
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wxBitmap m_buttonBitmapDisabled;
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int m_marginX;
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int m_marginY;
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};
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#endif
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// _WX_BMPBUTTN_H_
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