e06b0afba5
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@50192 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
190 lines
5.9 KiB
C++
190 lines
5.9 KiB
C++
/////////////////////////////////////////////////////////////////////////////
|
|
// Name: bitmap.h
|
|
// Purpose: wxBitmap class
|
|
// Author: Stefan Csomor
|
|
// Modified by:
|
|
// Created: 1998-01-01
|
|
// RCS-ID: $Id$
|
|
// Copyright: (c) Stefan Csomor
|
|
// Licence: wxWindows licence
|
|
/////////////////////////////////////////////////////////////////////////////
|
|
|
|
#ifndef _WX_BITMAP_H_
|
|
#define _WX_BITMAP_H_
|
|
|
|
#include "wx/palette.h"
|
|
|
|
// Bitmap
|
|
class WXDLLIMPEXP_FWD_CORE wxBitmap;
|
|
class wxBitmapRefData ;
|
|
class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
|
|
class WXDLLIMPEXP_FWD_CORE wxControl;
|
|
class WXDLLIMPEXP_FWD_CORE wxCursor;
|
|
class WXDLLIMPEXP_FWD_CORE wxDC;
|
|
class WXDLLIMPEXP_FWD_CORE wxIcon;
|
|
class WXDLLIMPEXP_FWD_CORE wxImage;
|
|
class WXDLLIMPEXP_FWD_CORE wxPixelDataBase;
|
|
|
|
// A mask is a bitmap used for drawing bitmaps
|
|
// Internally it is stored as a 8 bit deep memory chunk, 0 = black means the source will be drawn
|
|
// 255 = white means the source will not be drawn, no other values will be present
|
|
// 8 bit is chosen only for performance reasons, note also that this is the inverse value range
|
|
// from alpha, where 0 = invisible , 255 = fully drawn
|
|
|
|
class WXDLLEXPORT wxMask: public wxObject
|
|
{
|
|
DECLARE_DYNAMIC_CLASS(wxMask)
|
|
|
|
public:
|
|
wxMask();
|
|
|
|
// Copy constructor
|
|
wxMask(const wxMask& mask);
|
|
|
|
// Construct a mask from a bitmap and a colour indicating
|
|
// the transparent area
|
|
wxMask(const wxBitmap& bitmap, const wxColour& colour);
|
|
|
|
// Construct a mask from a mono bitmap (black meaning show pixels, white meaning transparent)
|
|
wxMask(const wxBitmap& bitmap);
|
|
|
|
// implementation helper only : construct a mask from a 32 bit memory buffer
|
|
wxMask(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
|
|
|
|
virtual ~wxMask();
|
|
|
|
bool Create(const wxBitmap& bitmap, const wxColour& colour);
|
|
bool Create(const wxBitmap& bitmap);
|
|
bool Create(const wxMemoryBuffer& buf, int width , int height , int bytesPerRow ) ;
|
|
|
|
// Implementation below
|
|
|
|
void Init() ;
|
|
|
|
// a 8 bit depth mask
|
|
void* GetRawAccess() const;
|
|
int GetBytesPerRow() const { return m_bytesPerRow ; }
|
|
// renders/updates native representation when necessary
|
|
void RealizeNative() ;
|
|
|
|
WXHBITMAP GetHBITMAP() const ;
|
|
|
|
|
|
private:
|
|
wxMemoryBuffer m_memBuf ;
|
|
int m_bytesPerRow ;
|
|
int m_width ;
|
|
int m_height ;
|
|
|
|
WXHBITMAP m_maskBitmap ;
|
|
|
|
};
|
|
|
|
class WXDLLIMPEXP_CORE wxBitmapHandler: public wxBitmapHandlerBase
|
|
{
|
|
DECLARE_ABSTRACT_CLASS(wxBitmapHandler)
|
|
};
|
|
|
|
class WXDLLEXPORT wxBitmap: public wxBitmapBase
|
|
{
|
|
DECLARE_DYNAMIC_CLASS(wxBitmap)
|
|
|
|
friend class WXDLLIMPEXP_FWD_CORE wxBitmapHandler;
|
|
|
|
public:
|
|
wxBitmap(); // Platform-specific
|
|
|
|
// Initialize with raw data.
|
|
wxBitmap(const char bits[], int width, int height, int depth = 1);
|
|
|
|
// Initialize with XPM data
|
|
wxBitmap(const char* const* bits);
|
|
|
|
// Load a file or resource
|
|
wxBitmap(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_PICT_RESOURCE);
|
|
|
|
// Constructor for generalised creation from data
|
|
wxBitmap(const void* data, wxBitmapType type, int width, int height, int depth = 1);
|
|
|
|
// If depth is omitted, will create a bitmap compatible with the display
|
|
wxBitmap(int width, int height, int depth = -1);
|
|
|
|
// Convert from wxImage:
|
|
wxBitmap(const wxImage& image, int depth = -1);
|
|
|
|
// Convert from wxIcon
|
|
wxBitmap(const wxIcon& icon) { CopyFromIcon(icon); }
|
|
|
|
virtual ~wxBitmap();
|
|
|
|
wxImage ConvertToImage() const;
|
|
|
|
// get the given part of bitmap
|
|
wxBitmap GetSubBitmap( const wxRect& rect ) const;
|
|
|
|
virtual bool Create(int width, int height, int depth = -1);
|
|
virtual bool Create(const void* data, wxBitmapType type, int width, int height, int depth = 1);
|
|
// virtual bool Create( WXHICON icon) ;
|
|
virtual bool LoadFile(const wxString& name, wxBitmapType type = wxBITMAP_TYPE_BMP_RESOURCE);
|
|
virtual bool SaveFile(const wxString& name, wxBitmapType type, const wxPalette *cmap = NULL) const;
|
|
|
|
wxBitmapRefData *GetBitmapData() const
|
|
{ return (wxBitmapRefData *)m_refData; }
|
|
|
|
// copies the contents and mask of the given (colour) icon to the bitmap
|
|
virtual bool CopyFromIcon(const wxIcon& icon);
|
|
|
|
bool Ok() const { return IsOk(); }
|
|
bool IsOk() const;
|
|
int GetWidth() const;
|
|
int GetHeight() const;
|
|
int GetDepth() const;
|
|
void SetWidth(int w);
|
|
void SetHeight(int h);
|
|
void SetDepth(int d);
|
|
void SetOk(bool isOk);
|
|
|
|
#if wxUSE_PALETTE
|
|
wxPalette* GetPalette() const;
|
|
void SetPalette(const wxPalette& palette);
|
|
#endif // wxUSE_PALETTE
|
|
|
|
wxMask *GetMask() const;
|
|
void SetMask(wxMask *mask) ;
|
|
|
|
static void InitStandardHandlers();
|
|
|
|
// raw bitmap access support functions, for internal use only
|
|
void *GetRawData(wxPixelDataBase& data, int bpp);
|
|
void UngetRawData(wxPixelDataBase& data);
|
|
|
|
// these functions are internal and shouldn't be used, they risk to
|
|
// disappear in the future
|
|
bool HasAlpha() const;
|
|
void UseAlpha();
|
|
|
|
// returns the 'native' implementation, a GWorldPtr for the content and one for the mask
|
|
WXHBITMAP GetHBITMAP( WXHBITMAP * mask = NULL ) const;
|
|
|
|
// returns a CGImageRef which must released after usage with CGImageRelease
|
|
CGImageRef CreateCGImage() const ;
|
|
|
|
// returns a IconRef which must be retained before and released after usage
|
|
IconRef GetIconRef() const;
|
|
// returns a IconRef which must be released after usage
|
|
IconRef CreateIconRef() const;
|
|
// get read only access to the underlying buffer
|
|
void *GetRawAccess() const ;
|
|
// brackets to the underlying OS structure for read/write access
|
|
// makes sure that no cached images will be constructed until terminated
|
|
void *BeginRawAccess() ;
|
|
void EndRawAccess() ;
|
|
|
|
protected:
|
|
// ref counting code
|
|
virtual wxObjectRefData *CreateRefData() const;
|
|
virtual wxObjectRefData *CloneRefData(const wxObjectRefData *data) const;
|
|
};
|
|
#endif
|
|
// _WX_BITMAP_H_
|