wxWidgets/include/wx/os2/colour.h
Stefan Neis 6dd0883d55 Do not put semicolons after the definition of an inline function.
Even though most compilers just ignore this, it's just wrong and if you
do get warnings about header files, they can become quite overwhelming.
Forward port of r70163.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@70165 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2011-12-29 14:42:13 +00:00

76 lines
1.9 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/os2/colour.h
// Purpose: wxColour class
// Author: David Webster
// Modified by:
// Created: 10/13/99
// RCS-ID: $Id$
// Copyright: (c) David Webster
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COLOUR_H_
#define _WX_COLOUR_H_
#include "wx/object.h"
// Colour
class WXDLLIMPEXP_CORE wxColour: public wxColourBase
{
public:
// constructors
// ------------
DEFINE_STD_WXCOLOUR_CONSTRUCTORS
// Copy ctors and assignment operators
wxColour(const wxColour& rCol);
wxColour(const wxColour* pCol);
wxColour&operator = (const wxColour& rCol);
// Dtor
virtual ~wxColour();
// Accessors
virtual bool IsOk(void) const { return m_bIsInit; }
unsigned char Red(void) const { return m_cRed; }
unsigned char Green(void) const { return m_cGreen; }
unsigned char Blue(void) const { return m_cBlue; }
// Comparison
bool operator == (const wxColour& rColour) const
{
return (m_bIsInit == rColour.m_bIsInit
&& m_cRed == rColour.m_cRed
&& m_cGreen == rColour.m_cGreen
&& m_cBlue == rColour.m_cBlue
);
}
bool operator != (const wxColour& rColour) const { return !(*this == rColour); }
WXCOLORREF GetPixel(void) const { return m_vPixel; }
private:
// Helper function
void Init();
bool m_bIsInit;
unsigned char m_cRed;
unsigned char m_cBlue;
unsigned char m_cGreen;
virtual void
InitRGBA(unsigned char r, unsigned char g, unsigned char b, unsigned char a);
public:
WXCOLORREF m_vPixel ;
private:
DECLARE_DYNAMIC_CLASS(wxColour)
}; // end of class wxColour
#endif
// _WX_COLOUR_H_