wxWidgets/include/wx/gtk/scrolwin.h
Julian Smart 844adaa47a Provided GetBestVirtualSize and DoGetBestSize implementations for
generic and GTK+ wxScrolledWindow.

wxWindowBase::DoGetBestSize was returning a virtual size if there were child
controls, which was then used to set the scrolled window actual size.
Similarly, wxWindowBase::GetBestVirtualSize was returning
the actual window size; now we return the virtual size
for dimensions that have scrolling (e.g. vertical scrolling
direction), or the minimum/actual size for those that don't
(e.g. the maximum control width if there is no horizontal
scrolling).

This allows the scrolled window to be properly sized, whereas
before it would start off at the virtual size (giving
enormous layouts).


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@32866 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2005-03-17 21:21:45 +00:00

203 lines
7.1 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/gtk/scrolwin.h
// Purpose: wxScrolledWindow class
// Author: Robert Roebling
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Robert Roebling
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_GTK_SCROLLWIN_H_
#define _WX_GTK_SCROLLWIN_H_
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface "scrolwin.h"
#endif
// ----------------------------------------------------------------------------
// headers and constants
// ----------------------------------------------------------------------------
#include "wx/window.h"
#include "wx/panel.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxPanelNameStr;
// default scrolled window style
#ifndef wxScrolledWindowStyle
#define wxScrolledWindowStyle (wxHSCROLL | wxVSCROLL)
#endif
// ----------------------------------------------------------------------------
// wxScrolledWindow
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxScrolledWindow : public wxPanel
{
public:
wxScrolledWindow()
{ Init(); }
wxScrolledWindow(wxWindow *parent,
wxWindowID id = -1,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxScrolledWindowStyle,
const wxString& name = wxPanelNameStr)
{ Create(parent, id, pos, size, style, name); }
void Init();
bool Create(wxWindow *parent,
wxWindowID id,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxScrolledWindowStyle,
const wxString& name = wxPanelNameStr);
// Normally the wxScrolledWindow will scroll itself, but in
// some rare occasions you might want it to scroll another
// window (e.g. a child of it in order to scroll only a portion
// the area between the scrollbars (spreadsheet: only cell area
// will move).
virtual void SetTargetWindow( wxWindow *target, bool pushEventHandler = FALSE );
virtual wxWindow *GetTargetWindow() const;
// Set the scrolled area of the window.
virtual void DoSetVirtualSize( int x, int y );
// wxWindow's GetBestVirtualSize returns the actual window size,
// whereas we want to return the virtual size
virtual wxSize GetBestVirtualSize() const;
// Return the size best suited for the current window
// (this isn't a virtual size, this is a sensible size for the window)
virtual wxSize DoGetBestSize() const;
// Set the x, y scrolling increments.
void SetScrollRate( int xstep, int ystep );
// Number of pixels per user unit (0 or -1 for no scrollbar)
// Length of virtual canvas in user units
// Length of page in user units
// Default action is to set the virtual size and alter scrollbars
// accordingly.
virtual void SetScrollbars(int pixelsPerUnitX, int pixelsPerUnitY,
int noUnitsX, int noUnitsY,
int xPos = 0, int yPos = 0,
bool noRefresh = FALSE );
// Physically scroll the window
virtual void Scroll(int x_pos, int y_pos);
int GetScrollPageSize(int orient) const;
void SetScrollPageSize(int orient, int pageSize);
virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
// Enable/disable Windows scrolling in either direction.
// If TRUE, wxWidgets scrolls the canvas and only a bit of
// the canvas is invalidated; no Clear() is necessary.
// If FALSE, the whole canvas is invalidated and a Clear() is
// necessary. Disable for when the scroll increment is used
// to actually scroll a non-constant distance
virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
// Get the view start
virtual void GetViewStart(int *x, int *y) const;
// translate between scrolled and unscrolled coordinates
void CalcScrolledPosition(int x, int y, int *xx, int *yy) const
{ DoCalcScrolledPosition(x, y, xx, yy); }
wxPoint CalcScrolledPosition(const wxPoint& pt) const
{
wxPoint p2;
DoCalcScrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
return p2;
}
void CalcUnscrolledPosition(int x, int y, int *xx, int *yy) const
{ DoCalcUnscrolledPosition(x, y, xx, yy); }
wxPoint CalcUnscrolledPosition(const wxPoint& pt) const
{
wxPoint p2;
DoCalcUnscrolledPosition(pt.x, pt.y, &p2.x, &p2.y);
return p2;
}
virtual void DoCalcScrolledPosition(int x, int y, int *xx, int *yy) const;
virtual void DoCalcUnscrolledPosition(int x, int y, int *xx, int *yy) const;
// Override this function to draw the graphic (or just process EVT_PAINT)
virtual void OnDraw(wxDC& WXUNUSED(dc)) {}
// Override this function if you don't want to have wxScrolledWindow
// automatically change the origin according to the scroll position.
void PrepareDC(wxDC& dc) { DoPrepareDC(dc); }
// lay out the window and its children
virtual bool Layout();
// Adjust the scrollbars
virtual void AdjustScrollbars();
// Set the scale factor, used in PrepareDC
void SetScale(double xs, double ys) { m_scaleX = xs; m_scaleY = ys; }
double GetScaleX() const { return m_scaleX; }
double GetScaleY() const { return m_scaleY; }
// implementation from now on
void OnScroll(wxScrollWinEvent& event);
void OnSize(wxSizeEvent& event);
void OnPaint(wxPaintEvent& event);
void OnChar(wxKeyEvent& event);
void GtkVScroll( float value, unsigned int scroll_type );
void GtkHScroll( float value, unsigned int scroll_type );
void GtkVConnectEvent();
void GtkHConnectEvent();
void GtkVDisconnectEvent();
void GtkHDisconnectEvent();
// Calculate scroll increment
virtual int CalcScrollInc(wxScrollWinEvent& event);
// Overridden from wxWidgets due callback being static
virtual void SetScrollPos( int orient, int pos, bool refresh = TRUE );
#if WXWIN_COMPATIBILITY_2_2
// Compatibility
void ViewStart(int *x, int *y) const { GetViewStart( x, y ); }
#endif // WXWIN_COMPATIBILITY_2_2
virtual void DoPrepareDC(wxDC& dc);
protected:
wxWindow *m_targetWindow;
int m_xScrollPixelsPerLine;
int m_yScrollPixelsPerLine;
bool m_xScrollingEnabled;
bool m_yScrollingEnabled;
// FIXME: these next four members are duplicated in the GtkAdjustment
// members of wxWindow. Can they be safely removed from here?
int m_xScrollPosition;
int m_yScrollPosition;
int m_xScrollLinesPerPage;
int m_yScrollLinesPerPage;
double m_scaleY,m_scaleX;
private:
DECLARE_EVENT_TABLE()
DECLARE_DYNAMIC_CLASS(wxScrolledWindow)
};
#endif
// _WX_GTK_SCROLLWIN_H_
// vi:sts=4:sw=4:et