wxWidgets/docs/latex/wx/sndwave.tex
Guilhem Lavaux 272c44532a Added wxMMedia doc. For the moment only a few files are really a documentation.
(sndbase.tex). The rest will come progressively.


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6313 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2000-02-27 16:09:26 +00:00

95 lines
2.7 KiB
TeX

%
% automatically generated by HelpGen from
% /home/guilhem/PROJECTS/wxWindows/utils/wxMMedia2/lib/sndwav.h at 26/Feb/00 14:26:40
%
\section{\class{wxSoundWave}}\label{wxsoundwave}
WAVE codec
\wxheading{Derived from}
\helpref{wxSoundFileStream}{wxsoundfilestream}
\wxheading{Data structures}
\latexignore{\rtfignore{\wxheading{Members}}}
\membersection{wxSoundWave::wxSoundWave}\label{wxsoundwavewxsoundwave}
\func{}{wxSoundWave}{\param{wxInputStream\& }{stream}, \param{wxSoundStream\& }{io\_sound}}
\membersection{wxSoundWave::wxSoundWave}\label{wxsoundwavewxsoundwave}
\func{}{wxSoundWave}{\param{wxOutputStream\& }{stream}, \param{wxSoundStream\& }{io\_sound}}
\membersection{wxSoundWave::\destruct{wxSoundWave}}\label{wxsoundwavedtor}
\func{}{\destruct{wxSoundWave}}{\void}
\membersection{wxSoundWave::CanRead}\label{wxsoundwavecanread}
\func{bool}{CanRead}{\void}
\membersection{wxSoundWave::GetCodecName}\label{wxsoundwavegetcodecname}
\constfunc{wxString}{GetCodecName}{\void}
\membersection{wxSoundWave::PrepareToPlay}\label{wxsoundwavepreparetoplay}
\func{bool}{PrepareToPlay}{\void}
\membersection{wxSoundWave::PrepareToRecord}\label{wxsoundwavepreparetorecord}
\func{bool}{PrepareToRecord}{\param{wxUint32 }{time}}
\membersection{wxSoundWave::FinishRecording}\label{wxsoundwavefinishrecording}
\func{bool}{FinishRecording}{\void}
\membersection{wxSoundWave::RepositionStream}\label{wxsoundwaverepositionstream}
\func{bool}{RepositionStream}{\param{wxUint32 }{position}}
\membersection{wxSoundWave::GetData}\label{wxsoundwavegetdata}
\func{wxUint32}{GetData}{\param{void* }{buffer}, \param{wxUint32 }{len}}
\membersection{wxSoundWave::PutData}\label{wxsoundwaveputdata}
\func{wxUint32}{PutData}{\param{const void* }{buffer}, \param{wxUint32 }{len}}
\membersection{wxSoundWave::HandleOutputPCM}\label{wxsoundwavehandleoutputpcm}
\func{bool}{HandleOutputPCM}{\param{wxDataInputStream\& }{data}, \param{wxUint16 }{channels}, \param{wxUint32 }{sample\_fq}, \param{wxUint32 }{byte\_p\_sec}, \param{wxUint16 }{byte\_p\_spl}, \param{wxUint16 }{bits\_p\_spl}}
\membersection{wxSoundWave::HandleOutputG721}\label{wxsoundwavehandleoutputg721}
\func{bool}{HandleOutputG721}{\param{wxDataInputStream\& }{data}, \param{wxUint16 }{channels}, \param{wxUint32 }{sample\_fq}, \param{wxUint32 }{byte\_p\_sec}, \param{wxUint16 }{byte\_p\_spl}, \param{wxUint16 }{bits\_p\_spl}}
\membersection{wxSoundWave::HandleInputPCM}\label{wxsoundwavehandleinputpcm}
\func{wxSoundFormatBase*}{HandleInputPCM}{\param{wxDataOutputStream\& }{data}}
\membersection{wxSoundWave::HandleInputG72X}\label{wxsoundwavehandleinputg72x}
\func{wxSoundFormatBase*}{HandleInputG72X}{\param{wxDataOutputStream\& }{data}}