wxWidgets/include/wx/msw/app.h
Vadim Zeitlin 42e69d6b43 1. wxMSW seems to work (please test and send your bug reports!)
2. accelerators in the menus a la GTK (actually slightly better) implemented
3. wxSplitter now uses events (and so the code which was broken by recent changes
   works again)


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2504 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-05-19 00:53:27 +00:00

170 lines
4.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: app.h
// Purpose: wxApp class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_APP_H_
#define _WX_APP_H_
#ifdef __GNUG__
#pragma interface "app.h"
#endif
#include "wx/defs.h"
#include "wx/object.h"
#include "wx/event.h"
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxApp ;
class WXDLLEXPORT wxKeyEvent;
class WXDLLEXPORT wxLog;
static const int wxPRINT_WINDOWS = 1;
static const int wxPRINT_POSTSCRIPT = 2;
WXDLLEXPORT_DATA(extern wxApp*) wxTheApp;
// Force an exit from main loop
void WXDLLEXPORT wxExit();
// Yield to other apps/messages
bool WXDLLEXPORT wxYield();
// Represents the application. Derive OnInit and declare
// a new App object to start application
class WXDLLEXPORT wxApp: public wxEvtHandler
{
DECLARE_DYNAMIC_CLASS(wxApp)
wxApp();
~wxApp();
static void SetInitializerFunction(wxAppInitializerFunction fn) { m_appInitFn = fn; }
static wxAppInitializerFunction GetInitializerFunction() { return m_appInitFn; }
virtual int MainLoop();
void ExitMainLoop();
bool Initialized();
virtual bool Pending() ;
virtual void Dispatch() ;
void OnIdle(wxIdleEvent& event);
void OnEndSession(wxCloseEvent& event);
void OnQueryEndSession(wxCloseEvent& event);
// Generic
virtual bool OnInit() { return FALSE; };
// No specific tasks to do here.
virtual bool OnInitGui() { return TRUE; }
// Called to set off the main loop
virtual int OnRun() { return MainLoop(); };
virtual int OnExit() { return 0; }
// called when a fatal exception occurs, this function should take care not
// to do anything which might provoke a nested exception!
virtual void OnFatalException() { }
void SetPrintMode(int mode) { m_printMode = mode; }
int GetPrintMode() const { return m_printMode; }
void SetExitOnFrameDelete(bool flag) { m_exitOnFrameDelete = flag; }
bool GetExitOnFrameDelete() const { return m_exitOnFrameDelete; }
const wxString& GetAppName() const {
if (m_appName != _T(""))
return m_appName;
else return m_className;
}
void SetAppName(const wxString& name) { m_appName = name; };
wxString GetClassName() const { return m_className; }
void SetClassName(const wxString& name) { m_className = name; }
void SetVendorName(const wxString& vendorName) { m_vendorName = vendorName; }
const wxString& GetVendorName() const { return m_vendorName; }
wxWindow *GetTopWindow() const ;
void SetTopWindow(wxWindow *win) { m_topWindow = win; }
void SetWantDebugOutput(bool flag) { m_wantDebugOutput = flag; }
bool GetWantDebugOutput() { return m_wantDebugOutput; }
// Send idle event to all top-level windows.
// Returns TRUE if more idle time is requested.
bool SendIdleEvents();
// Send idle event to window and all subwindows
// Returns TRUE if more idle time is requested.
bool SendIdleEvents(wxWindow* win);
void SetAuto3D(bool flag) { m_auto3D = flag; }
bool GetAuto3D() const { return m_auto3D; }
// Creates a log object
virtual wxLog* CreateLogTarget();
public:
int argc;
char ** argv;
protected:
bool m_wantDebugOutput ;
wxString m_className;
wxString m_appName,
m_vendorName;
wxWindow * m_topWindow;
bool m_exitOnFrameDelete;
bool m_showOnInit;
int m_printMode; // wxPRINT_WINDOWS, wxPRINT_POSTSCRIPT
bool m_auto3D ; // Always use 3D controls, except
// where overriden
static wxAppInitializerFunction m_appInitFn;
/* Windows-specific wxApp definitions */
public:
// Implementation
static bool Initialize();
static void CleanUp();
static bool RegisterWindowClasses();
// Convert Windows to argc, argv style
void ConvertToStandardCommandArgs(char* p);
virtual bool DoMessage();
virtual bool ProcessMessage(WXMSG* pMsg);
void DeletePendingObjects();
bool ProcessIdle();
#if wxUSE_THREADS
void ProcessPendingEvents();
#endif
int GetComCtl32Version() const;
public:
int m_nCmdShow;
protected:
bool m_keepGoing ;
DECLARE_EVENT_TABLE()
};
#if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance, WXHINSTANCE hPrevInstance, char *lpszCmdLine,
int nCmdShow, bool enterLoop = TRUE);
#else
int WXDLLEXPORT wxEntry(WXHINSTANCE hInstance);
#endif
#endif
// _WX_APP_H_