wxWidgets/samples/dynamic/dynamic.cpp
2005-09-23 12:56:45 +00:00

175 lines
4.5 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: dynamic.cpp
// Purpose: Dynamic events wxWidgets sample
// Author: Julian Smart
// Modified by:
// Created: 04/01/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/clntdata.h"
#ifndef __WXMSW__
#include "mondrian.xpm"
#endif
// Define a new application type
class MyApp: public wxApp
{
public:
bool OnInit(void);
};
// Define a new frame type
class MyFrame: public wxFrame
{
public:
MyFrame(wxFrame *frame, wxChar *title, int x, int y, int w, int h);
public:
void OnQuit(wxCommandEvent& event);
void OnTest(wxCommandEvent& event);
void OnAbout(wxCommandEvent& event);
protected:
wxShadowObject m_shadow;
};
// Define another new frame type
class MySecondFrame: public MyFrame
{
public:
MySecondFrame(wxFrame *frame, wxChar *title, int x, int y, int w, int h);
};
// ID for the menu commands
#define DYNAMIC_QUIT wxID_EXIT
#define DYNAMIC_TEST 101
#define DYNAMIC_ABOUT wxID_ABOUT
// Create a new application object
IMPLEMENT_APP (MyApp)
// `Main program' equivalent, creating windows and returning main app frame
bool MyApp::OnInit(void)
{
// Create the main frame window
MyFrame *frame = new MyFrame(NULL, _T("Dynamic wxWidgets App"), 50, 50, 450, 340);
// Show the frame
frame->Show(true);
// Create the main frame window
MySecondFrame *frame2 = new MySecondFrame(NULL, _T("Dynamic wxWidgets App"), 150, 150, 450, 340);
// Show the frame
frame2->Show(true);
SetTopWindow(frame);
return true;
}
// -------------------------------------
// MyFrame
// -------------------------------------
// Callback from wxShadowObject
int cb_MyFrame_InitStatusbar( void* window, void* WXUNUSED(param) )
{
MyFrame *frame = (MyFrame*) window;
frame->SetStatusText( wxT("Hello from MyFrame"), 0 );
return 0;
}
// My frame constructor
MyFrame::MyFrame(wxFrame *frame, wxChar *title, int x, int y, int w, int h):
wxFrame(frame, wxID_ANY, title, wxPoint(x, y), wxSize(w, h))
{
// Give it an icon
#ifdef __WXMSW__
SetIcon(wxIcon(_T("mondrian")));
#else
SetIcon(wxIcon(mondrian_xpm));
#endif
// Make a menubar
wxMenu *file_menu = new wxMenu;
file_menu->Append(DYNAMIC_ABOUT, _T("&About"));
file_menu->Append(DYNAMIC_TEST, _T("&Test"));
file_menu->Append(DYNAMIC_QUIT, _T("E&xit"));
wxMenuBar *menu_bar = new wxMenuBar;
menu_bar->Append(file_menu, _T("&File"));
SetMenuBar(menu_bar);
// Make a panel with a message
wxPanel *panel = new wxPanel(this, wxID_ANY, wxPoint(0, 0), wxSize(400, 200), wxTAB_TRAVERSAL);
(void)new wxStaticText(panel, 311, _T("Hello!"), wxPoint(10, 10), wxDefaultSize, 0);
// You used to have to do some casting for param 4, but now there are type-safe handlers
Connect( DYNAMIC_QUIT, wxID_ANY,
wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MyFrame::OnQuit) );
Connect( DYNAMIC_TEST, wxID_ANY,
wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MyFrame::OnTest) );
Connect( DYNAMIC_ABOUT, wxID_ANY,
wxEVT_COMMAND_MENU_SELECTED, wxCommandEventHandler(MyFrame::OnAbout) );
CreateStatusBar();
m_shadow.AddMethod( wxT("OnTest"), &cb_MyFrame_InitStatusbar );
}
void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event) )
{
Close(true);
}
void MyFrame::OnTest(wxCommandEvent& WXUNUSED(event) )
{
m_shadow.InvokeMethod( wxT("OnTest"), this, NULL, NULL );
}
void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event) )
{
wxMessageDialog dialog(this, _T("This demonstrates dynamic event handling"),
_T("About Dynamic"), wxYES_NO|wxCANCEL);
dialog.ShowModal();
}
// -------------------------------------
// MySecondFrame
// -------------------------------------
// Callback from wxShadowObject
int cb_MySecondFrame_InitStatusbar( void* window, void* WXUNUSED(param) )
{
MySecondFrame *frame = (MySecondFrame*) window;
frame->SetStatusText( wxT("Hello from MySecondFrame"), 0 );
return 0;
}
// My frame constructor
MySecondFrame::MySecondFrame(wxFrame *frame, wxChar *title, int x, int y, int w, int h):
MyFrame(frame, title, x, y, w, h )
{
m_shadow.AddMethod( wxT("OnTest"), &cb_MySecondFrame_InitStatusbar );
}