8d772832a0
(for more easily creating custom controls) git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5085 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
301 lines
7.7 KiB
C++
301 lines
7.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: control.cpp
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// Purpose: wxControl class
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifdef __GNUG__
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#pragma implementation "control.h"
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#endif
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// For compilers that support precompilation, includes "wx.h".
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#include "wx/wxprec.h"
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#ifdef __BORLANDC__
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#pragma hdrstop
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#endif
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#ifndef WX_PRECOMP
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#include "wx/event.h"
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#include "wx/app.h"
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#include "wx/dcclient.h"
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#endif
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#include "wx/control.h"
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#include "wx/msw/private.h"
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#if (defined(__WIN95__) && !defined(__GNUWIN32__)) || defined(__TWIN32__) || defined(wxUSE_NORLANDER_HEADERS)
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#include <commctrl.h>
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#endif
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IMPLEMENT_ABSTRACT_CLASS(wxControl, wxWindow)
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BEGIN_EVENT_TABLE(wxControl, wxWindow)
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EVT_ERASE_BACKGROUND(wxControl::OnEraseBackground)
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END_EVENT_TABLE()
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// Item members
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wxControl::wxControl()
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{
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m_backgroundColour = *wxWHITE;
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m_foregroundColour = *wxBLACK;
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#if WXWIN_COMPATIBILITY
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m_callback = 0;
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#endif // WXWIN_COMPATIBILITY
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}
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wxControl::~wxControl()
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{
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m_isBeingDeleted = TRUE;
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}
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bool wxControl::Create(wxWindow *parent, wxWindowID id,
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const wxPoint& pos,
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const wxSize& size, long style,
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#if wxUSE_VALIDATORS
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const wxValidator& validator,
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#endif
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const wxString& name)
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{
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bool rval = wxWindow::Create(parent, id, pos, size, style, name);
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if (rval) {
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#if wxUSE_VALIDATORS
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SetValidator(validator);
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#endif
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}
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return rval;
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}
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bool wxControl::MSWCreateControl(const wxChar *classname,
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WXDWORD style,
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const wxPoint& pos,
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const wxSize& size,
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const wxString& label,
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WXDWORD exstyle)
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{
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// VZ: if someone could put a comment here explaining what exactly this is
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// needed for, it would be nice...
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bool want3D;
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// if no extended style given, determine it ourselves
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if ( exstyle == (WXDWORD)-1 )
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{
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exstyle = GetExStyle(style, &want3D);
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}
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// all controls have these childs (wxWindows creates all controls visible
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// by default)
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style |= WS_CHILD | WS_VISIBLE;
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m_hWnd = (WXHWND)::CreateWindowEx
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(
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exstyle, // extended style
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classname, // the kind of control to create
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label, // the window name
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style, // the window style
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pos.x, pos.y, // the window position
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size.x, size.y, // and size
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GetHwndOf(GetParent()), // parent
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(HMENU)GetId(), // child id
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wxGetInstance(), // app instance
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NULL // creation parameters
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);
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if ( !m_hWnd )
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{
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#ifdef __WXDEBUG__
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wxLogError(wxT("Failed to create a control of class '%s'"), classname);
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#endif // DEBUG
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return FALSE;
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}
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#if wxUSE_CTL3D
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if ( want3D )
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{
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Ctl3dSubclassCtl(GetHwnd());
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m_useCtl3D = TRUE;
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}
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#endif // wxUSE_CTL3D
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// subclass again for purposes of dialog editing mode
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SubclassWin(m_hWnd);
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// controls use the same font and colours as their parent dialog by default
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InheritAttributes();
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return TRUE;
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}
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wxSize wxControl::DoGetBestSize() const
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{
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return wxSize(DEFAULT_ITEM_WIDTH, DEFAULT_ITEM_HEIGHT);
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}
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bool wxControl::ProcessCommand(wxCommandEvent& event)
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{
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#if WXWIN_COMPATIBILITY
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if ( m_callback )
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{
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(void)(*m_callback)(this, event);
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return TRUE;
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}
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else
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#endif // WXWIN_COMPATIBILITY
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return GetEventHandler()->ProcessEvent(event);
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}
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#ifdef __WIN95__
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bool wxControl::MSWOnNotify(int idCtrl,
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WXLPARAM lParam,
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WXLPARAM* result)
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{
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wxCommandEvent event(wxEVT_NULL, m_windowId);
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wxEventType eventType = wxEVT_NULL;
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NMHDR *hdr1 = (NMHDR*) lParam;
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switch ( hdr1->code )
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{
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case NM_CLICK:
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eventType = wxEVT_COMMAND_LEFT_CLICK;
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break;
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case NM_DBLCLK:
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eventType = wxEVT_COMMAND_LEFT_DCLICK;
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break;
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case NM_RCLICK:
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eventType = wxEVT_COMMAND_RIGHT_CLICK;
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break;
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case NM_RDBLCLK:
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eventType = wxEVT_COMMAND_RIGHT_DCLICK;
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break;
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case NM_SETFOCUS:
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eventType = wxEVT_COMMAND_SET_FOCUS;
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break;
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case NM_KILLFOCUS:
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eventType = wxEVT_COMMAND_KILL_FOCUS;
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break;
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case NM_RETURN:
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eventType = wxEVT_COMMAND_ENTER;
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break;
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default:
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return wxWindow::MSWOnNotify(idCtrl, lParam, result);
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}
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event.SetEventType(eventType);
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event.SetEventObject(this);
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return GetEventHandler()->ProcessEvent(event);
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}
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#endif // Win95
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void wxControl::OnEraseBackground(wxEraseEvent& event)
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{
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// In general, you don't want to erase the background of a control,
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// or you'll get a flicker.
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// TODO: move this 'null' function into each control that
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// might flicker.
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RECT rect;
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::GetClientRect(GetHwnd(), &rect);
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HBRUSH hBrush = ::CreateSolidBrush(wxColourToRGB(GetBackgroundColour()));
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HDC hdc = GetHdcOf((*event.GetDC()));
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int mode = ::SetMapMode(hdc, MM_TEXT);
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::FillRect(hdc, &rect, hBrush);
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::DeleteObject(hBrush);
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::SetMapMode(hdc, mode);
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}
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WXHBRUSH wxControl::OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
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WXUINT message,
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WXWPARAM wParam,
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WXLPARAM lParam)
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{
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#if wxUSE_CTL3D
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if ( m_useCtl3D )
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{
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HBRUSH hbrush = Ctl3dCtlColorEx(message, wParam, lParam);
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return (WXHBRUSH) hbrush;
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}
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#endif // wxUSE_CTL3D
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HDC hdc = (HDC)pDC;
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if (GetParent()->GetTransparentBackground())
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SetBkMode(hdc, TRANSPARENT);
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else
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SetBkMode(hdc, OPAQUE);
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const wxColour& colBack = GetBackgroundColour();
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::SetBkColor(hdc, wxColourToRGB(colBack));
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::SetTextColor(hdc, wxColourToRGB(GetForegroundColour()));
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wxBrush *brush = wxTheBrushList->FindOrCreateBrush(colBack, wxSOLID);
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return (WXHBRUSH)brush->GetResourceHandle();
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}
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WXDWORD wxControl::GetExStyle(WXDWORD& style, bool *want3D) const
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{
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WXDWORD exStyle = Determine3DEffects(WS_EX_CLIENTEDGE, want3D);
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// Even with extended styles, need to combine with WS_BORDER for them to
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// look right.
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if ( *want3D || wxStyleHasBorder(m_windowStyle) )
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style |= WS_BORDER;
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return exStyle;
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}
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// ---------------------------------------------------------------------------
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// global functions
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// ---------------------------------------------------------------------------
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// Call this repeatedly for several wnds to find the overall size
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// of the widget.
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// Call it initially with -1 for all values in rect.
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// Keep calling for other widgets, and rect will be modified
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// to calculate largest bounding rectangle.
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void wxFindMaxSize(WXHWND wnd, RECT *rect)
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{
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int left = rect->left;
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int right = rect->right;
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int top = rect->top;
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int bottom = rect->bottom;
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GetWindowRect((HWND) wnd, rect);
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if (left < 0)
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return;
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if (left < rect->left)
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rect->left = left;
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if (right > rect->right)
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rect->right = right;
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if (top < rect->top)
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rect->top = top;
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if (bottom > rect->bottom)
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rect->bottom = bottom;
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}
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