wxWidgets/docs/latex/wx/graphicsbrush.tex
2007-08-15 13:27:12 +00:00

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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
%% Name: graphicsbrush.tex
%% Purpose: wxGraphicsBrush class documentation
%% Author: Stefan Csomor
%% Modified by:
%% Created: 08.06.2004
%% RCS-ID: $Id$
%% Copyright: (c) Stefan Csomor
%% License: wxWindows license
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
\section{\class{wxGraphicsBrush}}\label{wxgraphicsbrush}
\wxheading{Derived from}
\helpref{wxGraphicsObject}{wxgraphicsobject}\\
\helpref{wxObject}{wxobject}
A wxGraphicsBrush is a native representation of a brush. It is used for filling a path on a graphics context. The contents are specific an private to the respective renderer. Instances are ref counted and can therefore be assigned as usual. The only way to get a valid instance is via a Create...Brush call on the graphics context or the renderer instance.
\wxheading{Include files}
<wx/graphics.h>
\wxheading{Library}
\helpref{wxCore}{librarieslist}