wxWidgets/include/wx/univ/colschem.h
Vadim Zeitlin 3f66f6a5b3 Remove all lines containing cvs/svn "$Id$" keyword.
This keyword is not expanded by Git which means it's not replaced with the
correct revision value in the releases made using git-based scripts and it's
confusing to have lines with unexpanded "$Id$" in the released files. As
expanding them with Git is not that simple (it could be done with git archive
and export-subst attribute) and there are not many benefits in having them in
the first place, just remove all these lines.

If nothing else, this will make an eventual transition to Git simpler.

Closes #14487.

git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@74602 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2013-07-26 16:02:46 +00:00

103 lines
2.9 KiB
C++

///////////////////////////////////////////////////////////////////////////////
// Name: wx/univ/colschem.h
// Purpose: wxColourScheme class provides the colours to use for drawing
// Author: Vadim Zeitlin
// Modified by:
// Created: 19.08.00
// Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
// Licence: wxWindows licence
///////////////////////////////////////////////////////////////////////////////
#ifndef _WX_UNIV_COLSCHEM_H_
#define _WX_UNIV_COLSCHEM_H_
class WXDLLIMPEXP_FWD_CORE wxWindow;
#include "wx/colour.h"
#include "wx/checkbox.h"
// ----------------------------------------------------------------------------
// wxColourScheme
// ----------------------------------------------------------------------------
class WXDLLIMPEXP_CORE wxColourScheme
{
public:
// the standard colours
enum StdColour
{
// the background colour for a window
WINDOW,
// the different background and text colours for the control
CONTROL,
CONTROL_PRESSED,
CONTROL_CURRENT,
// the label text for the normal and the disabled state
CONTROL_TEXT,
CONTROL_TEXT_DISABLED,
CONTROL_TEXT_DISABLED_SHADOW,
// the scrollbar background colour for the normal and pressed states
SCROLLBAR,
SCROLLBAR_PRESSED,
// the background and text colour for the highlighted item
HIGHLIGHT,
HIGHLIGHT_TEXT,
// these colours are used for drawing the shadows of 3D objects
SHADOW_DARK,
SHADOW_HIGHLIGHT,
SHADOW_IN,
SHADOW_OUT,
// the titlebar background colours for the normal and focused states
TITLEBAR,
TITLEBAR_ACTIVE,
// the titlebar text colours
TITLEBAR_TEXT,
TITLEBAR_ACTIVE_TEXT,
// the default gauge fill colour
GAUGE,
// desktop background colour (only used by framebuffer ports)
DESKTOP,
// wxFrame's background colour
FRAME,
MAX
};
// get a standard colour
virtual wxColour Get(StdColour col) const = 0;
// get the background colour for the given window
virtual wxColour GetBackground(wxWindow *win) const = 0;
// virtual dtor for any base class
virtual ~wxColourScheme() {}
};
// some people just can't spell it correctly :-)
typedef wxColourScheme wxColorScheme;
// ----------------------------------------------------------------------------
// macros
// ----------------------------------------------------------------------------
// retrieve the default colour from the theme or the given scheme
#define wxSCHEME_COLOUR(scheme, what) scheme->Get(wxColorScheme::what)
#define wxTHEME_COLOUR(what) \
wxSCHEME_COLOUR(wxTheme::Get()->GetColourScheme(), what)
// get the background colour for the window in the current theme
#define wxTHEME_BG_COLOUR(win) \
wxTheme::Get()->GetColourScheme()->GetBackground(win)
#endif // _WX_UNIV_COLSCHEM_H_