6244848856
fixed; some documentation fixes git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@1271 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
244 lines
9.2 KiB
C++
244 lines
9.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: tbarbase.h
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// Purpose: Base class for toolbar classes
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// Author: Julian Smart
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// Modified by:
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// Created: 01/02/97
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart and Markus Holzem
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_TBARBASE_H_
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#define _WX_TBARBASE_H_
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#ifdef __GNUG__
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#pragma interface "tbarbase.h"
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#endif
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#include "wx/setup.h"
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#include "wx/defs.h"
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#include "wx/bitmap.h"
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#include "wx/list.h"
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#include "wx/control.h"
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WXDLLEXPORT_DATA(extern const char*) wxToolBarNameStr;
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WXDLLEXPORT_DATA(extern const wxSize) wxDefaultSize;
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WXDLLEXPORT_DATA(extern const wxPoint) wxDefaultPosition;
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#define wxTOOL_STYLE_BUTTON 1
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#define wxTOOL_STYLE_SEPARATOR 2
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class WXDLLEXPORT wxToolBarTool: public wxObject
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{
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DECLARE_DYNAMIC_CLASS(wxToolBarTool)
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public:
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wxToolBarTool(int theIndex = 0, const wxBitmap& bitmap1 = wxNullBitmap, const wxBitmap& bitmap2 = wxNullBitmap,
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bool toggle = FALSE, long xPos = -1, long yPos = -1,
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const wxString& shortHelpString = wxEmptyString, const wxString& longHelpString = wxEmptyString);
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~wxToolBarTool ();
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inline void SetSize( long w, long h ) { m_width = w; m_height = h; }
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inline long GetWidth () const { return m_width; }
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inline long GetHeight () const { return m_height; }
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public:
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int m_toolStyle;
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wxObject * m_clientData;
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int m_index;
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long m_x;
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long m_y;
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long m_width;
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long m_height;
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bool m_toggleState;
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bool m_isToggle;
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bool m_deleteSecondBitmap;
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bool m_enabled;
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wxBitmap m_bitmap1;
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wxBitmap m_bitmap2;
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bool m_isMenuCommand;
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wxString m_shortHelpString;
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wxString m_longHelpString;
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};
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class WXDLLEXPORT wxToolBarBase : public wxControl
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{
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DECLARE_ABSTRACT_CLASS(wxToolBarBase)
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public:
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wxToolBarBase(void);
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~wxToolBarBase(void);
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// Handle wxToolBar events
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// Only allow toggle if returns TRUE. Call when left button up.
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virtual bool OnLeftClick(int toolIndex, bool toggleDown);
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// Call when right button down.
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virtual void OnRightClick(int toolIndex, long x, long y);
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// Called when the mouse cursor enters a tool bitmap.
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// Argument is -1 if mouse is exiting the toolbar.
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virtual void OnMouseEnter(int toolIndex);
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// If pushedBitmap is NULL, a reversed version of bitmap is
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// created and used as the pushed/toggled image.
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// If toggle is TRUE, the button toggles between the two states.
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virtual wxToolBarTool *AddTool(int toolIndex, const wxBitmap& bitmap, const wxBitmap& pushedBitmap = wxNullBitmap,
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bool toggle = FALSE, long xPos = -1, long yPos = -1, wxObject *clientData = NULL,
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const wxString& helpString1 = wxEmptyString, const wxString& helpString2 = wxEmptyString);
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virtual void AddSeparator(void);
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virtual void ClearTools(void);
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virtual void EnableTool(int toolIndex, bool enable);
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virtual void ToggleTool(int toolIndex, bool toggle); // toggle is TRUE if toggled on
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virtual void SetToggle(int toolIndex, bool toggle); // Set this to be togglable (or not)
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virtual wxObject *GetToolClientData(int index) const;
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inline wxList& GetTools(void) const { return (wxList&) m_tools; }
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// After the toolbar has initialized, this is the size the tools take up
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#if WXWXIN_COMPATIBILITY
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inline void GetMaxSize ( long * width, long * height ) const
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{ wxSize maxSize(GetMaxSize()); *width = maxSize.x; *height = maxSize.y; }
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#endif
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virtual wxSize GetMaxSize ( void ) const;
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virtual bool GetToolState(int toolIndex) const;
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virtual bool GetToolEnabled(int toolIndex) const;
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virtual wxToolBarTool *FindToolForPosition(long x, long y) const;
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virtual void SetToolShortHelp(int toolIndex, const wxString& helpString);
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virtual wxString GetToolShortHelp(int toolIndex) const;
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virtual void SetToolLongHelp(int toolIndex, const wxString& helpString);
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virtual wxString GetToolLongHelp(int toolIndex) const;
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virtual void SetMargins(int x, int y);
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inline void SetMargins(const wxSize& size) { SetMargins((int) size.x, (int) size.y); }
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virtual void SetToolPacking(int packing);
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virtual void SetToolSeparation(int separation);
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inline virtual wxSize GetToolMargins(void) { return wxSize(m_xMargin, m_yMargin); }
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inline virtual int GetToolPacking(void) { return m_toolPacking; }
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inline virtual int GetToolSeparation(void) { return m_toolSeparation; }
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virtual void SetToolBitmapSize(const wxSize& size) { m_defaultWidth = size.x; m_defaultHeight = size.y; };
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virtual wxSize GetToolBitmapSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); }
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// The button size (in some implementations) is bigger than the bitmap size: this returns
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// the total button size.
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virtual wxSize GetToolSize(void) const { return wxSize(m_defaultWidth, m_defaultHeight); } ;
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// Compatibility
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#if WXWIN_COMPATIBILITY
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inline void SetDefaultSize(int w, int h) { SetDefaultSize(wxSize(w, h)); }
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inline long GetDefaultWidth(void) const { return m_defaultWidth; }
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inline long GetDefaultHeight(void) const { return m_defaultHeight; }
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inline int GetDefaultButtonWidth(void) const { return (int) GetDefaultButtonSize().x; };
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inline int GetDefaultButtonHeight(void) const { return (int) GetDefaultButtonSize().y; };
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virtual void SetDefaultSize(const wxSize& size) { SetToolBitmapSize(size); }
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virtual wxSize GetDefaultSize(void) const { return GetToolBitmapSize(); }
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virtual wxSize GetDefaultButtonSize(void) const { return GetToolSize(); }
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#endif
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// Lay the tools out
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virtual void Layout(void);
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// Add all the buttons: required for Win95.
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virtual bool CreateTools(void) { return TRUE; }
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// Calls the appropriate function after tools have been created.
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// E.g. Layout, or CreateTools.
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virtual bool Realize() = 0;
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void Command(wxCommandEvent& event);
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// SCROLLING: this has to be copied from wxScrolledWindow since wxToolBarBase
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// inherits from wxControl. This could have been put into wxToolBarSimple,
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// but we might want any derived toolbar class to be scrollable.
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// Number of pixels per user unit (0 or -1 for no scrollbar)
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// Length of virtual canvas in user units
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virtual void SetScrollbars(int horizontal, int vertical,
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int x_length, int y_length,
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int x_pos = 0, int y_pos = 0);
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// Physically scroll the window
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virtual void Scroll(int x_pos, int y_pos);
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virtual void GetScrollPixelsPerUnit(int *x_unit, int *y_unit) const;
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virtual void EnableScrolling(bool x_scrolling, bool y_scrolling);
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virtual void AdjustScrollbars(void);
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// Prepare the DC by translating it according to the current scroll position
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virtual void PrepareDC(wxDC& dc);
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int GetScrollPageSize(int orient) const ;
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void SetScrollPageSize(int orient, int pageSize);
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// Get the view start
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virtual void ViewStart(int *x, int *y) const;
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// Actual size in pixels when scrolling is taken into account
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virtual void GetVirtualSize(int *x, int *y) const;
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// Do the toolbar button updates (check for EVT_UPDATE_UI handlers)
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virtual void DoToolbarUpdates(void);
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inline void SetMaxRowsCols(int rows, int cols) { m_maxRows = rows; m_maxCols = cols; }
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inline int GetMaxRows() const { return m_maxRows; }
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inline int GetMaxCols() const { return m_maxCols; }
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void OnScroll(wxScrollEvent& event);
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void OnSize(wxSizeEvent& event);
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void OnIdle(wxIdleEvent& event);
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// Required to force normal cursor-setting behaviour in Windows
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#ifdef __WXMSW__
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virtual void MSWOnMouseMove(int x, int y, WXUINT flags);
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#endif
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protected:
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wxList m_tools;
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// int m_tilingDirection;
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// int m_rowsOrColumns;
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int m_maxRows;
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int m_maxCols;
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long m_maxWidth, m_maxHeight;
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int m_currentTool; // Tool where mouse currently is
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int m_pressedTool; // Tool where mouse pressed
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int m_xMargin;
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int m_yMargin;
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int m_toolPacking;
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int m_toolSeparation;
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long m_defaultWidth;
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long m_defaultHeight;
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public:
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////////////////////////////////////////////////////////////////////////
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//// IMPLEMENTATION
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// Calculate scroll increment
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virtual int CalcScrollInc(wxScrollEvent& event);
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////////////////////////////////////////////////////////////////////////
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//// PROTECTED DATA
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protected:
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int m_xScrollPixelsPerLine;
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int m_yScrollPixelsPerLine;
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bool m_xScrollingEnabled;
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bool m_yScrollingEnabled;
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int m_xScrollPosition;
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int m_yScrollPosition;
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bool m_calcScrolledOffset; // If TRUE, wxCanvasDC uses scrolled offsets
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int m_xScrollLines;
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int m_yScrollLines;
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int m_xScrollLinesPerPage;
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int m_yScrollLinesPerPage;
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public:
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DECLARE_EVENT_TABLE()
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};
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#endif
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// _WX_TBARBASE_H_
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