wxWidgets/include/wx/x11/app.h
2002-02-15 11:14:42 +00:00

128 lines
3.6 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: app.h
// Purpose: wxApp class
// Author: Julian Smart
// Modified by:
// Created: 17/09/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_APP_H_
#define _WX_APP_H_
#ifdef __GNUG__
#pragma interface "app.h"
#endif
// ----------------------------------------------------------------------------
// headers
// ----------------------------------------------------------------------------
#include "wx/gdicmn.h"
#include "wx/event.h"
// ----------------------------------------------------------------------------
// forward declarations
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxFrame;
class WXDLLEXPORT wxWindow;
class WXDLLEXPORT wxApp;
class WXDLLEXPORT wxKeyEvent;
class WXDLLEXPORT wxLog;
class WXDLLEXPORT wxEventLoop;
// ----------------------------------------------------------------------------
// the wxApp class for wxX11 - see wxAppBase for more details
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxApp : public wxAppBase
{
DECLARE_DYNAMIC_CLASS(wxApp)
public:
wxApp();
~wxApp() {}
// override base class (pure) virtuals
// -----------------------------------
virtual int MainLoop();
virtual void ExitMainLoop();
virtual bool Initialized();
virtual bool Pending();
virtual void Dispatch();
virtual bool Yield(bool onlyIfNeeded = FALSE);
virtual bool OnInitGui();
virtual wxIcon GetStdIcon(int which) const;
// implementation from now on
// --------------------------
void OnIdle(wxIdleEvent& event);
// Send idle event to all top-level windows.
// Returns TRUE if more idle time is requested.
bool SendIdleEvents();
// Send idle event to window and all subwindows
// Returns TRUE if more idle time is requested.
bool SendIdleEvents(wxWindow* win);
// Processes an X event.
virtual void ProcessXEvent(WXEvent* event);
virtual void OnAssert(const wxChar *file, int line, const wxChar *msg);
protected:
bool m_showOnInit;
public:
// Implementation
static bool Initialize();
static void CleanUp();
void DeletePendingObjects();
bool ProcessIdle();
WXWindow GetTopLevelWidget() const { return m_topLevelWidget; }
WXColormap GetMainColormap(WXDisplay* display);
long GetMaxRequestSize() const { return m_maxRequestSize; }
// This handler is called when a property change event occurs
virtual void HandlePropertyChange(WXEvent *event);
// We need this before create the app
static WXDisplay* GetDisplay() { return ms_display; }
static WXDisplay* ms_display;
// Values that can be passed on the command line.
// Returns -1, -1 if none specified.
const wxSize& GetInitialSize() const { return m_initialSize; }
bool GetShowIconic() const { return m_showIconic; }
public:
static long sm_lastMessageTime;
bool m_showIconic;
wxSize m_initialSize;
protected:
bool m_keepGoing;
WXWindow m_topLevelWidget;
WXColormap m_mainColormap;
long m_maxRequestSize;
wxEventLoop* m_mainLoop;
DECLARE_EVENT_TABLE()
};
int WXDLLEXPORT wxEntry( int argc, char *argv[] );
#endif
// _WX_APP_H_