f95032cab9
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@57426 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1083 lines
37 KiB
Objective-C
1083 lines
37 KiB
Objective-C
/////////////////////////////////////////////////////////////////////////////
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// Name: filename.h
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// Purpose: interface of wxFileName
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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/** The various values for the path format: this mainly affects the path
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separator but also whether or not the path has the drive part
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(as under Windows).
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See wxFileName for more info.
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*/
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enum wxPathFormat
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{
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wxPATH_NATIVE = 0, //!< the path format for the current platform.
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wxPATH_UNIX,
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wxPATH_BEOS = wxPATH_UNIX,
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wxPATH_MAC,
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wxPATH_DOS,
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wxPATH_WIN = wxPATH_DOS,
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wxPATH_OS2 = wxPATH_DOS,
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wxPATH_VMS,
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wxPATH_MAX //!< Not a valid value for specifying path format
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};
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/** The kind of normalization to do with the file name: these values can be
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or'd together to perform several operations at once.
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See wxFileName::Normalize() for more info.
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*/
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enum wxPathNormalize
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{
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wxPATH_NORM_ENV_VARS = 0x0001, //!< replace env vars with their values.
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wxPATH_NORM_DOTS = 0x0002, //!< squeeze all .. and . and prepend cwd.
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wxPATH_NORM_TILDE = 0x0004, //!< Unix only: replace ~ and ~user.
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wxPATH_NORM_CASE = 0x0008, //!< if case insensitive => tolower.
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wxPATH_NORM_ABSOLUTE = 0x0010, //!< make the path absolute.
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wxPATH_NORM_LONG = 0x0020, //!< make the path the long form.
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wxPATH_NORM_SHORTCUT = 0x0040, //!< resolve the shortcut, if it is a shortcut.
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wxPATH_NORM_ALL = 0x00ff & ~wxPATH_NORM_CASE
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};
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/**
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The return value of wxFileName::GetSize() in case of error.
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*/
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wxULongLong wxInvalidSize;
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/**
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@class wxFileName
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wxFileName encapsulates a file name.
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This class serves two purposes: first, it provides the functions to split the
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file names into components and to recombine these components in the full file
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name which can then be passed to the OS file functions
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(and @ref group_funcmacro_file "wxWidgets functions" wrapping them).
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Second, it includes the functions for working with the files itself. Note that
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to change the file data you should use wxFile class instead.
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wxFileName provides functions for working with the file attributes.
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When working with directory names (i.e. without filename and extension)
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make sure not to misuse the file name part of this class with the last
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directory. Instead initialize the wxFileName instance like this:
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@code
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wxFileName dirname( "C:\mydir", "" );
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MyMethod( dirname.GetPath() );
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@endcode
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The same can be done using the static method wxFileName::DirName():
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@code
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wxFileName dirname = wxFileName::DirName( "C:\mydir" );
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MyMethod( dirname.GetPath() );
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@endcode
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Accordingly, methods dealing with directories or directory names like
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wxFileName::IsDirReadable() use wxFileName::GetPath() whereas methods dealing
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with file names like wxFileName::IsFileReadable() use wxFileName::GetFullPath().
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If it is not known wether a string contains a directory name or a complete
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file name (such as when interpreting user input) you need to use the static
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function wxFileName::DirExists() (or its identical variants wxDir::Exists() and
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wxDirExists()) and construct the wxFileName instance accordingly.
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This will only work if the directory actually exists, of course:
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@code
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wxString user_input;
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// get input from user
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wxFileName fname;
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if (wxDirExists(user_input))
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fname.AssignDir( user_input );
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else
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fname.Assign( user_input );
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@endcode
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Please note that many wxFileName methods accept the path format argument
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which is by @c wxPATH_NATIVE by default meaning to use the path format
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native for the current platform.
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The path format affects the operation of wxFileName functions in several ways:
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first and foremost, it defines the path separator character to use, but it
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also affects other things such as whether the path has the drive part or not.
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See wxPathFormat for more info.
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@section filename_format File name format
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wxFileName currently supports the file names in the Unix, DOS/Windows,
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Mac OS and VMS formats. Although these formats are quite different,
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wxFileName tries to treat them all in the same generic way.
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It supposes that all file names consist of the following parts: the volume
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(also known as drive under Windows or device under VMS), the path which is
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a sequence of directory names separated by the path separators and the full
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filename itself which, in turn, is composed from the base file name and the
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extension. All of the individual components of the file name may be empty
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and, for example, the volume name is always empty under Unix, but if they
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are all empty simultaneously, the filename object is considered to be in an
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invalid state and wxFileName::IsOk() returns false for it.
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File names can be case-sensitive or not, the function wxFileName::IsCaseSensitive()
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allows to determine this. The rules for determining whether the file name is
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absolute or relative also depend on the file name format and the only portable way
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to answer this question is to use wxFileName::IsAbsolute() or wxFileName::IsRelative()
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method.
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Note that on Windows,"X:" refers to the current working directory on drive X.
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Therefore, a wxFileName instance constructed from for example "X:dir/file.ext"
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treats the portion beyond drive separator as being relative to that directory.
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To ensure that the filename is absolute, you may use wxFileName::MakeAbsolute().
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There is also an inverse function wxFileName::MakeRelativeTo() which undoes
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what wxFileName::Normalize(wxPATH_NORM_DOTS) does.
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Other functions returning information about the file format provided by this
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class are wxFileName::GetVolumeSeparator(), wxFileName::IsPathSeparator().
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@section filename_construction File name construction
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You can initialize a wxFileName instance using one of the following functions:
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@li wxFileName::wxFileName()
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@li wxFileName::Assign()
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@li wxFileName::AssignCwd()
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@li wxFileName::AssignDir()
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@li wxFileName::AssignHomeDir()
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@li wxFileName::AssignTempFileName()
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@li wxFileName::DirName()
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@li wxFileName::FileName()
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@li wxFileName::operator=()
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@section filename_tests File name tests
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Before doing other tests, you should use wxFileName::IsOk() to verify that
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the filename is well defined. If it is, FileExists() can be used to test whether
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a file with such name exists and wxFileName::DirExists() can be used to test
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for directory existence.
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File names should be compared using the wxFileName::SameAs() method or
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wxFileName::operator==(). For testing basic access modes, you can use:
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@li wxFileName::IsDirWritable()
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@li wxFileName::IsDirReadable()
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@li wxFileName::IsFileWritable()
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@li wxFileName::IsFileReadable()
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@li wxFileName::IsFileExecutable()
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@section filename_components File name components
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These functions allow to examine and modify the individual directories
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of the path:
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@li wxFileName::AppendDir()
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@li wxFileName::InsertDir()
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@li wxFileName::GetDirCount()
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@li wxFileName::PrependDir()
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@li wxFileName::RemoveDir()
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@li wxFileName::RemoveLastDir()
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To change the components of the file name individually you can use the
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following functions:
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@li wxFileName::GetExt()
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@li wxFileName::GetName()
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@li wxFileName::GetVolume()
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@li wxFileName::HasExt()
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@li wxFileName::HasName()
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@li wxFileName::HasVolume()
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@li wxFileName::SetExt()
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@li wxFileName::ClearExt()
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@li wxFileName::SetEmptyExt()
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@li wxFileName::SetName()
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@li wxFileName::SetVolume()
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You can initialize a wxFileName instance using one of the following functions:
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@section filename_operations File name operations
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These methods allow to work with the file creation, access and modification
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times. Note that not all filesystems under all platforms implement these times
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in the same way. For example, the access time under Windows has a resolution of
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one day (so it is really the access date and not time). The access time may be
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updated when the file is executed or not depending on the platform.
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@li wxFileName::GetModificationTime()
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@li wxFileName::GetTimes()
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@li wxFileName::SetTimes()
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@li wxFileName::Touch()
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Other file system operations functions are:
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@li wxFileName::Mkdir()
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@li wxFileName::Rmdir()
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@library{wxbase}
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@category{file}
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*/
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class wxFileName
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{
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public:
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/**
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Default constructor.
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*/
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wxFileName();
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/**
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Copy constructor.
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*/
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wxFileName(const wxFileName& filename);
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/**
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Constructor taking a full filename.
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If it terminates with a '/', a directory path is constructed
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(the name will be empty), otherwise a file name and extension
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are extracted from it.
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*/
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wxFileName(const wxString& fullpath,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Constructor a directory name and file name.
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*/
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wxFileName(const wxString& path, const wxString& name,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Constructor from a directory name, base file name and extension.
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*/
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wxFileName(const wxString& path, const wxString& name,
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const wxString& ext,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Constructor from a volume name, a directory name, base file name and extension.
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*/
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wxFileName(const wxString& volume, const wxString& path,
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const wxString& name,
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const wxString& ext,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Appends a directory component to the path. This component should contain a
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single directory name level, i.e. not contain any path or volume separators nor
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should it be empty, otherwise the function does nothing (and generates an
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assert failure in debug build).
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*/
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void AppendDir(const wxString& dir);
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/**
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Creates the file name from another filename object.
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*/
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void Assign(const wxFileName& filepath);
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/**
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Creates the file name from a full file name with a path.
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*/
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void Assign(const wxString& fullpath,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Creates the file name from volumne, path, name and extension.
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*/
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void Assign(const wxString& volume, const wxString& path,
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const wxString& name,
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const wxString& ext,
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bool hasExt,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Creates the file name from volumne, path, name and extension.
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*/
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void Assign(const wxString& volume, const wxString& path,
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const wxString& name,
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const wxString& ext,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Creates the file name from file path and file name.
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*/
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void Assign(const wxString& path, const wxString& name,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Creates the file name from path, name and extension.
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*/
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void Assign(const wxString& path, const wxString& name,
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const wxString& ext,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Makes this object refer to the current working directory on the specified
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volume (or current volume if @a volume is empty).
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@see GetCwd()
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*/
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static void AssignCwd(const wxString& volume = wxEmptyString);
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/**
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Sets this file name object to the given directory name.
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The name and extension will be empty.
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*/
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void AssignDir(const wxString& dir,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Sets this file name object to the home directory.
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*/
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void AssignHomeDir();
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/**
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The function calls CreateTempFileName() to create a temporary file
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and sets this object to the name of the file.
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If a temporary file couldn't be created, the object is put into
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an invalid state (see IsOk()).
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*/
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void AssignTempFileName(const wxString& prefix);
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/**
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The function calls CreateTempFileName() to create a temporary
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file name and open @a fileTemp with it.
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If the file couldn't be opened, the object is put into
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an invalid state (see IsOk()).
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*/
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void AssignTempFileName(const wxString& prefix, wxFile* fileTemp);
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/**
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The function calls CreateTempFileName() to create a temporary
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file name and open @a fileTemp with it.
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If the file couldn't be opened, the object is put into
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an invalid state (see IsOk()).
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*/
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void AssignTempFileName(const wxString& prefix, wxFFile* fileTemp);
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/**
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Reset all components to default, uninitialized state.
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*/
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void Clear();
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/**
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Removes the extension from the file name resulting in a
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file name with no trailing dot.
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@see SetExt(), SetEmptyExt()
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*/
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void ClearExt();
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/**
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Returns a temporary file name starting with the given @e prefix.
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If the @a prefix is an absolute path, the temporary file is created in this
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directory, otherwise it is created in the default system directory for the
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temporary files or in the current directory.
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If the function succeeds, the temporary file is actually created.
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If @a fileTemp is not @NULL, this file will be opened using the name of
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the temporary file. When possible, this is done in an atomic way ensuring that
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no race condition occurs between the temporary file name generation and opening
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it which could often lead to security compromise on the multiuser systems.
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If @a fileTemp is @NULL, the file is only created, but not opened.
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Under Unix, the temporary file will have read and write permissions for the
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owner only to minimize the security problems.
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@param prefix
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Prefix to use for the temporary file name construction
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@param fileTemp
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The file to open or @NULL to just get the name
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@return The full temporary file name or an empty string on error.
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*/
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static wxString CreateTempFileName(const wxString& prefix,
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wxFile* fileTemp = NULL);
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/**
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Returns @true if the directory with this name exists.
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*/
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bool DirExists() const;
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/**
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Returns @true if the directory with this name exists.
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*/
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static bool DirExists(const wxString& dir);
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/**
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Returns the object corresponding to the directory with the given name.
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The @a dir parameter may have trailing path separator or not.
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*/
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static wxFileName DirName(const wxString& dir,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Returns @true if the file with this name exists.
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@see DirExists()
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*/
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bool FileExists() const;
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/**
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Returns @true if the file with this name exists.
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@see DirExists()
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*/
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static bool FileExists(const wxString& file);
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/**
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Returns the file name object corresponding to the given @e file. This
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function exists mainly for symmetry with DirName().
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*/
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static wxFileName FileName(const wxString& file,
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wxPathFormat format = wxPATH_NATIVE);
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/**
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Retrieves the value of the current working directory on the specified volume.
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If the volume is empty, the program's current working directory is returned for
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the current volume.
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@return The string containing the current working directory or an empty
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string on error.
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@see AssignCwd()
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*/
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static wxString GetCwd(const wxString& volume = wxEmptyString);
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/**
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Returns the number of directories in the file name.
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*/
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size_t GetDirCount() const;
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/**
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Returns the directories in string array form.
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*/
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const wxArrayString& GetDirs() const;
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/**
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Returns the file name extension.
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*/
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wxString GetExt() const;
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/**
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Returns the characters that can't be used in filenames and directory names
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for the specified format.
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*/
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static wxString GetForbiddenChars(wxPathFormat format = wxPATH_NATIVE);
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/**
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Returns the canonical path format for this platform.
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*/
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static wxPathFormat GetFormat(wxPathFormat format = wxPATH_NATIVE);
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/**
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Returns the full name (including extension but excluding directories).
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*/
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wxString GetFullName() const;
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/**
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Returns the full path with name and extension.
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*/
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wxString GetFullPath(wxPathFormat format = wxPATH_NATIVE) const;
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/**
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Returns the home directory.
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*/
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static wxString GetHomeDir();
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/**
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Returns the size of the file in a human-readable form.
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If the size could not be retrieved the @c failmsg string
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is returned. In case of success, the returned string is
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a floating-point number with @c precision decimal digits
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followed by the size unit (B, kB, MB, GB, TB: respectively
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bytes, kilobytes, megabytes, gigabytes, terabytes).
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*/
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wxString GetHumanReadableSize(const wxString& failmsg = "Not available",
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int precision = 1) const;
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/**
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Returns the size of the given number of bytes in a human-readable form.
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If @a bytes is ::wxInvalidSize or zero, then @a nullsize is returned.
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In case of success, the returned string is a floating-point number with
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@a precision decimal digits followed by the size unit (B, kB, MB, GB,
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TB: respectively bytes, kilobytes, megabytes, gigabytes, terabytes).
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*/
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static wxString GetHumanReadableSize(const wxULongLong& bytes,
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const wxString& nullsize = "Not available",
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int precision = 1);
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/**
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Return the long form of the path (returns identity on non-Windows platforms).
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*/
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wxString GetLongPath() const;
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/**
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Returns the last time the file was last modified.
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*/
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wxDateTime GetModificationTime() const;
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/**
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Returns the name part of the filename (without extension).
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@see GetFullName()
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*/
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wxString GetName() const;
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/**
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Returns the path part of the filename (without the name or extension).
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The possible flags values are:
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- @b wxPATH_GET_VOLUME
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Return the path with the volume (does nothing for the filename formats
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without volumes), otherwise the path without volume part is returned.
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- @b wxPATH_GET_SEPARATOR:
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Return the path with the trailing separator, if this flag is not given
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there will be no separator at the end of the path.
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- @b wxPATH_NO_SEPARATOR:
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Don't include the trailing separator in the returned string. This is
|
|
the default (the value of this flag is 0) and exists only for symmetry
|
|
with wxPATH_GET_SEPARATOR.
|
|
*/
|
|
wxString GetPath(int flags = wxPATH_GET_VOLUME,
|
|
wxPathFormat format = wxPATH_NATIVE) const;
|
|
|
|
/**
|
|
Returns the usually used path separator for this format.
|
|
For all formats but @c wxPATH_DOS there is only one path separator anyhow,
|
|
but for DOS there are two of them and the native one, i.e. the backslash
|
|
is returned by this method.
|
|
|
|
@see GetPathSeparators()
|
|
*/
|
|
static wxUniChar GetPathSeparator(wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Returns the string containing all the path separators for this format.
|
|
For all formats but @c wxPATH_DOS this string contains only one character
|
|
but for DOS and Windows both @c '/' and @c '\' may be used as separators.
|
|
|
|
@see GetPathSeparator()
|
|
*/
|
|
static wxString GetPathSeparators(wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Returns the string of characters which may terminate the path part.
|
|
This is the same as GetPathSeparators() except for VMS
|
|
path format where ] is used at the end of the path part.
|
|
*/
|
|
static wxString GetPathTerminators(wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Returns the path with the trailing separator, useful for appending the name
|
|
to the given path.
|
|
|
|
This is the same as calling
|
|
@code
|
|
GetPath(wxPATH_GET_VOLUME | wxPATH_GET_SEPARATOR, format)
|
|
@endcode
|
|
*/
|
|
wxString GetPathWithSep(wxPathFormat format = wxPATH_NATIVE) const;
|
|
|
|
/**
|
|
Return the short form of the path (returns identity on non-Windows platforms).
|
|
*/
|
|
wxString GetShortPath() const;
|
|
|
|
/**
|
|
Returns the size of the file If the file does not exist or its size could
|
|
not be read (because e.g. the file is locked by another process) the returned
|
|
value is ::wxInvalidSize.
|
|
*/
|
|
wxULongLong GetSize() const;
|
|
|
|
/**
|
|
Returns the size of the file If the file does not exist or its size could
|
|
not be read (because e.g. the file is locked by another process) the returned
|
|
value is ::wxInvalidSize.
|
|
*/
|
|
const static wxULongLong GetSize(const wxString& filename);
|
|
|
|
/**
|
|
Returns the directory used for temporary files.
|
|
*/
|
|
static wxString GetTempDir();
|
|
|
|
/**
|
|
Returns the last access, last modification and creation times.
|
|
The last access time is updated whenever the file is read or written
|
|
(or executed in the case of Windows), last modification time is only
|
|
changed when the file is written to.
|
|
Finally, the creation time is indeed the time when the file was created
|
|
under Windows and the inode change time under Unix (as it is impossible to
|
|
retrieve the real file creation time there anyhow) which can also be changed
|
|
by many operations after the file creation.
|
|
|
|
If no filename or extension is specified in this instance of wxFileName
|
|
(and therefore IsDir() returns @true) then this function will return the
|
|
directory times of the path specified by GetPath(), otherwise the file
|
|
times of the file specified by GetFullPath().
|
|
Any of the pointers may be @NULL if the corresponding time is not needed.
|
|
|
|
@return @true on success, @false if we failed to retrieve the times.
|
|
*/
|
|
bool GetTimes(wxDateTime* dtAccess, wxDateTime* dtMod,
|
|
wxDateTime* dtCreate) const;
|
|
|
|
/**
|
|
Returns the string containing the volume for this file name, empty if it
|
|
doesn't have one or if the file system doesn't support volumes at all
|
|
(for example, Unix).
|
|
*/
|
|
wxString GetVolume() const;
|
|
|
|
/**
|
|
Returns the string separating the volume from the path for this format.
|
|
*/
|
|
static wxString GetVolumeSeparator(wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
This function builds a volume path string, for example "C:\\".
|
|
|
|
Implemented for the platforms which use drive letters, i.e. DOS, MSW
|
|
and OS/2 only.
|
|
|
|
@since 2.9.0
|
|
|
|
@param drive
|
|
The drive letter, 'A' through 'Z' or 'a' through 'z'.
|
|
|
|
@param flags
|
|
@c wxPATH_NO_SEPARATOR or @c wxPATH_GET_SEPARATOR to omit or include
|
|
the trailing path separator, the default is to include it.
|
|
|
|
@return Volume path string.
|
|
*/
|
|
static wxString GetVolumeString(char drive, int flags = wxPATH_GET_SEPARATOR);
|
|
|
|
/**
|
|
Returns @true if an extension is present.
|
|
*/
|
|
bool HasExt() const;
|
|
|
|
/**
|
|
Returns @true if a name is present.
|
|
*/
|
|
bool HasName() const;
|
|
|
|
/**
|
|
Returns @true if a volume specifier is present.
|
|
*/
|
|
bool HasVolume() const;
|
|
|
|
/**
|
|
Inserts a directory component before the zero-based position in the directory
|
|
list. Please see AppendDir() for important notes.
|
|
*/
|
|
void InsertDir(size_t before, const wxString& dir);
|
|
|
|
/**
|
|
Returns @true if this filename is absolute.
|
|
*/
|
|
bool IsAbsolute(wxPathFormat format = wxPATH_NATIVE) const;
|
|
|
|
/**
|
|
Returns @true if the file names of this type are case-sensitive.
|
|
*/
|
|
static bool IsCaseSensitive(wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Returns @true if this object represents a directory, @false otherwise
|
|
(i.e. if it is a file).
|
|
|
|
Note that this method doesn't test whether the directory or file really
|
|
exists, you should use DirExists() or FileExists() for this.
|
|
*/
|
|
bool IsDir() const;
|
|
|
|
/**
|
|
Returns @true if the directory component of this instance is an existing
|
|
directory and this process has read permissions on it. Read permissions
|
|
on a directory mean that you can list the directory contents but it
|
|
doesn't imply that you have read permissions on the files contained.
|
|
*/
|
|
bool IsDirReadable() const;
|
|
|
|
/**
|
|
Returns @true if the given @e dir is an existing directory and this process
|
|
has read permissions on it. Read permissions on a directory mean that you
|
|
can list the directory contents but it doesn't imply that you have read
|
|
permissions on the files contained.
|
|
*/
|
|
static bool IsDirReadable(const wxString& dir);
|
|
|
|
/**
|
|
Returns @true if the directory component of this instance
|
|
is an existing directory and this process has write permissions on it.
|
|
Write permissions on a directory mean that you can create new files in the
|
|
directory.
|
|
*/
|
|
bool IsDirWritable() const;
|
|
|
|
/**
|
|
Returns @true if the given @a dir is an existing directory and this
|
|
process has write permissions on it.
|
|
Write permissions on a directory mean that you can create new files in the
|
|
directory.
|
|
*/
|
|
static bool IsDirWritable(const wxString& dir);
|
|
|
|
/**
|
|
Returns @true if a file with this name exists and if this process has execute
|
|
permissions on it.
|
|
*/
|
|
bool IsFileExecutable() const;
|
|
|
|
/**
|
|
Returns @true if a file with this name exists and if this process has execute
|
|
permissions on it.
|
|
*/
|
|
static bool IsFileExecutable(const wxString& file);
|
|
|
|
/**
|
|
Returns @true if a file with this name exists and if this process has read
|
|
permissions on it.
|
|
*/
|
|
bool IsFileReadable() const;
|
|
|
|
/**
|
|
Returns @true if a file with this name exists and if this process has read
|
|
permissions on it.
|
|
*/
|
|
static bool IsFileReadable(const wxString& file);
|
|
|
|
/**
|
|
Returns @true if a file with this name exists and if this process has write
|
|
permissions on it.
|
|
*/
|
|
bool IsFileWritable() const;
|
|
|
|
/**
|
|
Returns @true if a file with this name exists and if this process has write
|
|
permissions on it.
|
|
*/
|
|
static bool IsFileWritable(const wxString& file);
|
|
|
|
/**
|
|
Returns @true if the filename is valid, @false if it is not initialized yet.
|
|
The assignment functions and Clear() may reset the object to the uninitialized,
|
|
invalid state (the former only do it on failure).
|
|
*/
|
|
bool IsOk() const;
|
|
|
|
/**
|
|
Returns @true if the char is a path separator for this format.
|
|
*/
|
|
static bool IsPathSeparator(wxChar ch,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Returns @true if this filename is not absolute.
|
|
*/
|
|
bool IsRelative(wxPathFormat format = wxPATH_NATIVE) const;
|
|
|
|
/**
|
|
On Mac OS, gets the common type and creator for the given extension.
|
|
*/
|
|
static bool MacFindDefaultTypeAndCreator(const wxString& ext,
|
|
wxUint32* type,
|
|
wxUint32* creator);
|
|
|
|
/**
|
|
On Mac OS, registers application defined extensions and their default type
|
|
and creator.
|
|
*/
|
|
static void MacRegisterDefaultTypeAndCreator(const wxString& ext,
|
|
wxUint32 type,
|
|
wxUint32 creator);
|
|
|
|
/**
|
|
On Mac OS, looks up the appropriate type and creator from the registration
|
|
and then sets it.
|
|
*/
|
|
bool MacSetDefaultTypeAndCreator();
|
|
|
|
/**
|
|
Make the file name absolute.
|
|
This is a shortcut for
|
|
@code
|
|
wxFileName::Normalize(wxPATH_NORM_DOTS | wxPATH_NORM_ABSOLUTE |
|
|
wxPATH_NORM_TILDE, cwd, format)
|
|
@endcode
|
|
|
|
@see MakeRelativeTo(), Normalize(), IsAbsolute()
|
|
*/
|
|
bool MakeAbsolute(const wxString& cwd = wxEmptyString,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
This function tries to put this file name in a form relative to
|
|
@a pathBase.
|
|
In other words, it returns the file name which should be used to access
|
|
this file if the current directory were pathBase.
|
|
|
|
@param pathBase
|
|
The directory to use as root, current directory is used by default
|
|
@param format
|
|
The file name format, native by default
|
|
|
|
@return @true if the file name has been changed, @false if we failed to do
|
|
anything with it (currently this only happens if the file name
|
|
is on a volume different from the volume specified by @a pathBase).
|
|
|
|
@see Normalize()
|
|
*/
|
|
bool MakeRelativeTo(const wxString& pathBase = wxEmptyString,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Creates a directory.
|
|
|
|
@param perm
|
|
The permissions for the newly created directory.
|
|
See the ::wxPosixPermissions enumeration for more info.
|
|
@param flags
|
|
If the flags contain @c wxPATH_MKDIR_FULL flag, try to create each
|
|
directory in the path and also don't return an error if the target
|
|
directory already exists.
|
|
|
|
@return Returns @true if the directory was successfully created, @false
|
|
otherwise.
|
|
*/
|
|
bool Mkdir(int perm = wxS_DIR_DEFAULT, int flags = 0);
|
|
|
|
/**
|
|
Creates a directory.
|
|
|
|
@param dir
|
|
The directory to create
|
|
@param perm
|
|
The permissions for the newly created directory.
|
|
See the ::wxPosixPermissions enumeration for more info.
|
|
@param flags
|
|
If the flags contain @c wxPATH_MKDIR_FULL flag, try to create each
|
|
directory in the path and also don't return an error if the target
|
|
directory already exists.
|
|
|
|
@return Returns @true if the directory was successfully created, @false
|
|
otherwise.
|
|
*/
|
|
static bool Mkdir(const wxString& dir, int perm = wxS_DIR_DEFAULT,
|
|
int flags = 0);
|
|
|
|
/**
|
|
Normalize the path. With the default flags value, the path will be
|
|
made absolute, without any ".." and "." and all environment
|
|
variables will be expanded in it.
|
|
|
|
@param flags
|
|
The kind of normalization to do with the file name. It can be
|
|
any or-combination of the wxPathNormalize enumeration values.
|
|
@param cwd
|
|
If not empty, this directory will be used instead of current
|
|
working directory in normalization (see @c wxPATH_NORM_ABSOLUTE).
|
|
@param format
|
|
The file name format to use when processing the paths, native by default.
|
|
|
|
@return @true if normalization was successfully or @false otherwise.
|
|
*/
|
|
bool Normalize(int flags = wxPATH_NORM_ALL,
|
|
const wxString& cwd = wxEmptyString,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Prepends a directory to the file path.
|
|
Please see AppendDir() for important notes.
|
|
*/
|
|
void PrependDir(const wxString& dir);
|
|
|
|
/**
|
|
Removes the specified directory component from the path.
|
|
|
|
@see GetDirCount()
|
|
*/
|
|
void RemoveDir(size_t pos);
|
|
|
|
/**
|
|
Removes last directory component from the path.
|
|
*/
|
|
void RemoveLastDir();
|
|
|
|
/**
|
|
Deletes the specified directory from the file system.
|
|
*/
|
|
bool Rmdir();
|
|
|
|
/**
|
|
Deletes the specified directory from the file system.
|
|
*/
|
|
static bool Rmdir(const wxString& dir);
|
|
|
|
/**
|
|
Compares the filename using the rules of this platform.
|
|
*/
|
|
bool SameAs(const wxFileName& filepath,
|
|
wxPathFormat format = wxPATH_NATIVE) const;
|
|
|
|
/**
|
|
Changes the current working directory.
|
|
*/
|
|
bool SetCwd();
|
|
|
|
/**
|
|
Changes the current working directory.
|
|
*/
|
|
static bool SetCwd(const wxString& cwd);
|
|
|
|
/**
|
|
Sets the extension of the file name to be an empty extension.
|
|
This is different from having no extension at all as the file
|
|
name will have a trailing dot after a call to this method.
|
|
|
|
@see SetExt(), ClearExt()
|
|
*/
|
|
void SetEmptyExt();
|
|
|
|
/**
|
|
Sets the extension of the file name.
|
|
|
|
Setting an empty string as the extension will remove the extension
|
|
resulting in a file name without a trailing dot, unlike a call to
|
|
SetEmptyExt().
|
|
|
|
@see SetEmptyExt(), ClearExt()
|
|
*/
|
|
void SetExt(const wxString& ext);
|
|
|
|
/**
|
|
The full name is the file name and extension (but without the path).
|
|
*/
|
|
void SetFullName(const wxString& fullname);
|
|
|
|
/**
|
|
Sets the name part (without extension).
|
|
|
|
@see SetFullName()
|
|
*/
|
|
void SetName(const wxString& name);
|
|
|
|
/**
|
|
Sets the file creation and last access/modification times (any of the pointers
|
|
may be @NULL).
|
|
*/
|
|
bool SetTimes(const wxDateTime* dtAccess,
|
|
const wxDateTime* dtMod,
|
|
const wxDateTime* dtCreate);
|
|
|
|
/**
|
|
Sets the volume specifier.
|
|
*/
|
|
void SetVolume(const wxString& volume);
|
|
|
|
//@{
|
|
/**
|
|
This function splits a full file name into components: the volume (with the
|
|
first version) path (including the volume in the second version), the base name
|
|
and the extension.
|
|
|
|
Any of the output parameters (@e volume, @e path, @a name or @e ext) may
|
|
be @NULL if you are not interested in the value of a particular component.
|
|
Also, @a fullpath may be empty on entry.
|
|
On return, @a path contains the file path (without the trailing separator),
|
|
@a name contains the file name and @a ext contains the file extension
|
|
without leading dot. All three of them may be empty if the corresponding
|
|
component is. The old contents of the strings pointed to by these parameters
|
|
will be overwritten in any case (if the pointers are not @NULL).
|
|
|
|
Note that for a filename "foo." the extension is present, as indicated by the
|
|
trailing dot, but empty. If you need to cope with such cases, you should use
|
|
@a hasExt instead of relying on testing whether @a ext is empty or not.
|
|
*/
|
|
static void SplitPath(const wxString& fullpath, wxString* volume,
|
|
wxString* path,
|
|
wxString* name,
|
|
wxString* ext,
|
|
bool hasExt = NULL,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
static void SplitPath(const wxString& fullpath,
|
|
wxString* volume,
|
|
wxString* path,
|
|
wxString* name,
|
|
wxString* ext,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
static void SplitPath(const wxString& fullpath,
|
|
wxString* path,
|
|
wxString* name,
|
|
wxString* ext,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
//@}
|
|
|
|
/**
|
|
Splits the given @a fullpath into the volume part (which may be empty) and
|
|
the pure path part, not containing any volume.
|
|
|
|
@see SplitPath()
|
|
*/
|
|
static void SplitVolume(const wxString& fullpath,
|
|
wxString* volume,
|
|
wxString* path,
|
|
wxPathFormat format = wxPATH_NATIVE);
|
|
|
|
/**
|
|
Sets the access and modification times to the current moment.
|
|
*/
|
|
bool Touch();
|
|
|
|
/**
|
|
Returns @true if the filenames are different. The string @e filenames
|
|
is interpreted as a path in the native filename format.
|
|
*/
|
|
bool operator!=(const wxFileName& filename) const;
|
|
|
|
/**
|
|
Returns @true if the filenames are different. The string @e filenames
|
|
is interpreted as a path in the native filename format.
|
|
*/
|
|
bool operator!=(const wxString& filename) const;
|
|
|
|
/**
|
|
Returns @true if the filenames are equal. The string @e filenames is
|
|
interpreted as a path in the native filename format.
|
|
*/
|
|
bool operator==(const wxFileName& filename) const;
|
|
|
|
/**
|
|
Returns @true if the filenames are equal. The string @e filenames is
|
|
interpreted as a path in the native filename format.
|
|
*/
|
|
bool operator==(const wxString& filename) const;
|
|
|
|
/**
|
|
Assigns the new value to this filename object.
|
|
*/
|
|
wxFileName& operator=(const wxFileName& filename);
|
|
|
|
/**
|
|
Assigns the new value to this filename object.
|
|
*/
|
|
wxFileName& operator=(const wxString& filename);
|
|
};
|
|
|