wxWidgets/contrib/include/wx/mmedia/sndesd.h
Guilhem Lavaux e8482f24cf Moved wxMMedia to contrib/src/mmedia
Added contrib configure
Made wxSocket sample compile
Made OGL compile
Modified main configure to pass some more parameter
to children
Changed the wxProcess doc according to the modification

Still some win makefiles to come


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@6461 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
2000-03-05 19:03:21 +00:00

54 lines
1.4 KiB
C++

// --------------------------------------------------------------------------
// Name: sndesd.h
// Purpose:
// Date: 08/11/1999
// Author: Guilhem Lavaux <lavaux@easynet.fr> (C) 1999
// CVSID: $Id$
// --------------------------------------------------------------------------
#ifndef _WX_SNDESD_H
#define _WX_SNDESD_H
#ifdef __GNUG__
#pragma interface "sndesd.h"
#endif
#include "wx/defs.h"
#include "wx/string.h"
#include "wx/mmedia/sndbase.h"
#include "wx/mmedia/sndpcm.h"
//
// ESD output class
//
class wxSoundStreamESD : public wxSoundStream {
public:
wxSoundStreamESD(const wxString& hostname = wxT("localhost"));
~wxSoundStreamESD();
wxSoundStream& Read(void *buffer, wxUint32 len);
wxSoundStream& Write(const void *buffer, wxUint32 len);
bool SetSoundFormat(const wxSoundFormatBase& format);
bool StartProduction(int evt);
bool StopProduction();
// You should not call this.
void WakeUpEvt(int evt);
bool QueueFilled() const { return m_q_filled; }
protected:
int m_fd_input, m_fd_output; // ESD fds
int m_tag_input, m_tag_output; // GLIB tags
bool m_esd_stop; // Stream started ?
bool m_esd_ok; // ESD detected
wxString m_hostname; // ESD host
bool m_q_filled; // queue filled
private:
void DetectBest(wxSoundFormatPcm *pcm);
};
#endif