wxWidgets/include/wx/msw/frame.h
Vadim Zeitlin 74b31181b3 1. Implemented support for different icons for different states (expanded,
selected, combination of them) for the tree control (and doc'd it)
2. removed code which was sending extra event if wxFrame::SetSize() was
   used
3. important changes to wxWizard interface
4. small compilation corrections


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3756 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-09-29 22:47:56 +00:00

220 lines
6.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: frame.h
// Purpose: wxFrame class
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) Julian Smart and Markus Holzem
// Licence: wxWindows license
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_FRAME_H_
#define _WX_FRAME_H_
#ifdef __GNUG__
#pragma interface "frame.h"
#endif
#include "wx/window.h"
#include "wx/toolbar.h"
#include "wx/msw/accel.h"
#include "wx/icon.h"
WXDLLEXPORT_DATA(extern const wxChar*) wxFrameNameStr;
WXDLLEXPORT_DATA(extern const wxChar*) wxToolBarNameStr;
WXDLLEXPORT_DATA(extern const wxChar*) wxStatusLineNameStr;
class WXDLLEXPORT wxMenuBar;
class WXDLLEXPORT wxStatusBar;
class WXDLLEXPORT wxFrame : public wxWindow
{
DECLARE_DYNAMIC_CLASS(wxFrame)
public:
wxFrame();
wxFrame(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr)
{
Create(parent, id, title, pos, size, style, name);
}
~wxFrame();
bool Create(wxWindow *parent,
wxWindowID id,
const wxString& title,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxDEFAULT_FRAME_STYLE,
const wxString& name = wxFrameNameStr);
virtual bool Destroy();
virtual void ClientToScreen(int *x, int *y) const;
virtual void ScreenToClient(int *x, int *y) const;
void OnSize(wxSizeEvent& event);
void OnMenuHighlight(wxMenuEvent& event);
void OnActivate(wxActivateEvent& event);
void OnIdle(wxIdleEvent& event);
void OnCloseWindow(wxCloseEvent& event);
bool Show(bool show);
void DetachMenuBar();
// Set menu bar
void SetMenuBar(wxMenuBar *menu_bar);
virtual wxMenuBar *GetMenuBar() const;
// Call this to simulate a menu command
bool Command(int id) { return ProcessCommand(id); }
// process menu command: returns TRUE if processed
bool ProcessCommand(int id);
// make the window modal (all other windows unresponsive)
virtual void MakeModal(bool modal = TRUE);
// Set icon
virtual void SetIcon(const wxIcon& icon);
// Toolbar
#if wxUSE_TOOLBAR
virtual wxToolBar* CreateToolBar(long style = wxNO_BORDER | wxTB_HORIZONTAL | wxTB_FLAT,
wxWindowID id = -1,
const wxString& name = wxToolBarNameStr);
virtual wxToolBar *OnCreateToolBar(long style, wxWindowID id, const wxString& name);
virtual void SetToolBar(wxToolBar *toolbar) { m_frameToolBar = toolbar; }
virtual wxToolBar *GetToolBar() const { return m_frameToolBar; }
virtual void PositionToolBar();
#endif // wxUSE_TOOLBAR
#if wxUSE_STATUSBAR
// Status bar
virtual wxStatusBar* CreateStatusBar(int number = 1,
long style = wxST_SIZEGRIP,
wxWindowID id = 0,
const wxString& name = wxStatusLineNameStr);
wxStatusBar *GetStatusBar() const { return m_frameStatusBar; }
void SetStatusBar(wxStatusBar *statusBar) { m_frameStatusBar = statusBar; }
virtual void PositionStatusBar();
virtual wxStatusBar *OnCreateStatusBar(int number,
long style,
wxWindowID id,
const wxString& name);
// Set status line text
virtual void SetStatusText(const wxString& text, int number = 0);
// Set status line widths
virtual void SetStatusWidths(int n, const int widths_field[]);
// Hint to tell framework which status bar to use
// TODO: should this go into a wxFrameworkSettings class perhaps?
static void UseNativeStatusBar(bool useNative) { m_useNativeStatusBar = useNative; };
static bool UsesNativeStatusBar() { return m_useNativeStatusBar; };
#endif // wxUSE_STATUSBAR
// Iconize
virtual void Iconize(bool iconize);
virtual bool IsIconized() const;
// Is it maximized?
virtual bool IsMaximized() const;
// Compatibility
bool Iconized() const { return IsIconized(); }
virtual void Maximize(bool maximize);
// virtual bool LoadAccelerators(const wxString& table);
// Responds to colour changes
void OnSysColourChanged(wxSysColourChangedEvent& event);
// Query app for menu item updates (called from OnIdle)
void DoMenuUpdates();
void DoMenuUpdates(wxMenu* menu, wxWindow* focusWin);
WXHMENU GetWinMenu() const { return m_hMenu; }
// Returns the origin of client area (may be different from (0,0) if the
// frame has a toolbar)
virtual wxPoint GetClientAreaOrigin() const;
// Implementation only from here
// event handlers
bool HandlePaint();
bool HandleSize(int x, int y, WXUINT flag);
bool HandleCommand(WXWORD id, WXWORD cmd, WXHWND control);
bool HandleMenuSelect(WXWORD nItem, WXWORD nFlags, WXHMENU hMenu);
bool MSWCreate(int id, wxWindow *parent, const wxChar *wclass,
wxWindow *wx_win, const wxChar *title,
int x, int y, int width, int height, long style);
// tooltip management
#if wxUSE_TOOLTIPS
WXHWND GetToolTipCtrl() const { return m_hwndToolTip; }
void SetToolTipCtrl(WXHWND hwndTT) { m_hwndToolTip = hwndTT; }
#endif // tooltips
protected:
// override base class virtuals
virtual void DoGetClientSize(int *width, int *height) const;
virtual void DoGetSize(int *width, int *height) const;
virtual void DoGetPosition(int *x, int *y) const;
virtual void DoSetClientSize(int width, int height);
// a plug in for MDI frame classes which need to do something special when
// the menubar is set
virtual void InternalSetMenuBar();
// propagate our state change to all child frames
void IconizeChildFrames(bool bIconize);
// we add menu bar accel processing
bool MSWTranslateMessage(WXMSG* pMsg);
// window proc for the frames
long MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam);
wxMenuBar * m_frameMenuBar;
wxIcon m_icon;
bool m_iconized;
WXHICON m_defaultIcon;
#if wxUSE_STATUSBAR
wxStatusBar * m_frameStatusBar;
static bool m_useNativeStatusBar;
#endif // wxUSE_STATUSBAR
#if wxUSE_TOOLBAR
wxToolBar * m_frameToolBar;
#endif // wxUSE_TOOLBAR
private:
#if wxUSE_TOOLTIPS
WXHWND m_hwndToolTip;
#endif // tooltips
DECLARE_EVENT_TABLE()
};
#endif
// _WX_FRAME_H_