wxWidgets/include/wx/gtk/app.h
Vadim Zeitlin 72cdf4c9b3 1. wxApp::ProcessPendingEvents() is now common, added appcmn.cpp and
regenerated the makefiles. wxPostEvent() should work for wxGTK too (untested)
2. long -> wxCoord change for wxGTK and wxMSW, use
   wxUSE_COMPATIBLE_COORD_TYPES to get the old behaviour
3. wxHTML compilation fixes (for !wxUSE_HTML case)
4. a couple of handy macros in thread.h added


git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@4054 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-10-18 15:14:52 +00:00

86 lines
2.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: app.h
// Purpose:
// Author: Robert Roebling
// Id: $Id$
// Copyright: (c) 1998 Robert Roebling, Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef __GTKAPPH__
#define __GTKAPPH__
#ifdef __GNUG__
#pragma interface
#endif
#include "wx/frame.h"
#include "wx/icon.h"
//-----------------------------------------------------------------------------
// classes
//-----------------------------------------------------------------------------
class wxApp;
class wxLog;
//-----------------------------------------------------------------------------
// wxApp
//-----------------------------------------------------------------------------
class wxApp: public wxAppBase
{
public:
wxApp();
~wxApp();
/* override for altering the way wxGTK intializes the GUI
* (palette/visual/colorcube). under wxMSW, OnInitGui() does nothing by
* default. when overriding this method, the code in it is likely to be
* platform dependent, otherwise use OnInit(). */
virtual bool OnInitGui();
// override base class (pure) virtuals
virtual int MainLoop();
virtual void ExitMainLoop();
virtual bool Initialized();
virtual bool Pending();
virtual void Dispatch();
virtual wxIcon GetStdIcon(int which) const;
// implementation only from now on
void OnIdle( wxIdleEvent &event );
bool SendIdleEvents();
bool SendIdleEvents( wxWindow* win );
static bool Initialize();
static bool InitialzeVisual();
static void CleanUp();
bool ProcessIdle();
void DeletePendingObjects();
// This can be used to suppress the generation of Idle events.
void SuppressIdleEvents(bool arg = TRUE) { m_suppressIdleEvents = arg; }
bool GetSuppressIdleEvents() const { return m_suppressIdleEvents; }
bool m_initialized;
gint m_idleTag;
#if wxUSE_THREADS
gint m_wakeUpTimerTag;
#endif
unsigned char *m_colorCube;
private:
/// Set to TRUE while we are in wxYield().
bool m_suppressIdleEvents;
private:
DECLARE_DYNAMIC_CLASS(wxApp)
DECLARE_EVENT_TABLE()
};
#endif // __GTKAPPH__