wxWidgets/include/wx/event.h
2001-08-15 12:45:53 +00:00

2057 lines
84 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/event.h
// Purpose: Event classes
// Author: Julian Smart
// Modified by:
// Created: 01/02/97
// RCS-ID: $Id$
// Copyright: (c) wxWindows team
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_EVENTH__
#define _WX_EVENTH__
#ifdef __GNUG__
#pragma interface "event.h"
#endif
#include "wx/defs.h"
#include "wx/object.h"
#if wxUSE_GUI
#include "wx/gdicmn.h"
#include "wx/cursor.h"
#endif
#include "wx/thread.h"
// ----------------------------------------------------------------------------
// forward declarations
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxList;
#if wxUSE_GUI
class WXDLLEXPORT wxClientData;
class WXDLLEXPORT wxDC;
class WXDLLEXPORT wxMenu;
class WXDLLEXPORT wxWindow;
#endif // wxUSE_GUI
// ----------------------------------------------------------------------------
// Event types
// ----------------------------------------------------------------------------
typedef int wxEventType;
// in previous versions of wxWindows the event types used to be constants
// which created difficulties with custom/user event types definition
//
// starting from wxWindows 2.4 the event types are now dynamically assigned
// using wxNewEventType() which solves this problem, however at price of
// several incompatibilities:
//
// a) event table macros declaration changed, it now uses wxEventTableEntry
// ctor instead of initialisation from an agregate - the macro
// DECLARE_EVENT_TABLE_ENTRY may be used to write code which can compile
// with all versions of wxWindows
//
// b) event types can't be used as switch() cases as they're not really
// constant any more - there is no magic solution here, you just have to
// change the switch()es to if()s
//
// if these are real problems for you, define WXWIN_COMPATIBILITY_EVENT_TYPES
// to get 100% old behaviour, however you won't be able to use the libraries
// using the new dynamic event type allocation in such case, so avoid it if
// possible.
#if WXWIN_COMPATIBILITY_EVENT_TYPES
#define DECLARE_EVENT_TABLE_ENTRY(type, id, idLast, fn, obj) \
{ type, id, idLast, fn, obj }
#define BEGIN_DECLARE_EVENT_TYPES() enum {
#define END_DECLARE_EVENT_TYPES() };
#define DECLARE_EVENT_TYPE(name, value) name = wxEVT_FIRST + value,
#define DECLARE_LOCAL_EVENT_TYPE(name, value) name = wxEVT_FIRST + value,
#define DEFINE_EVENT_TYPE(name)
#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
#define DECLARE_EVENT_TABLE_ENTRY(type, id, idLast, fn, obj) \
wxEventTableEntry(type, id, idLast, fn, obj)
#define BEGIN_DECLARE_EVENT_TYPES()
#define END_DECLARE_EVENT_TYPES()
#define DECLARE_EVENT_TYPE(name, value) \
extern const wxEventType WXDLLEXPORT name;
#define DECLARE_LOCAL_EVENT_TYPE(name, value) extern const wxEventType name;
#define DEFINE_EVENT_TYPE(name) const wxEventType name = wxNewEventType();
// generate a new unique event type
extern WXDLLEXPORT wxEventType wxNewEventType();
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
BEGIN_DECLARE_EVENT_TYPES()
#if WXWIN_COMPATIBILITY_EVENT_TYPES
wxEVT_NULL = 0,
wxEVT_FIRST = 10000,
wxEVT_USER_FIRST = wxEVT_FIRST + 2000,
#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
// it is important to still have these as constants to avoid
// initialization order related problems
DECLARE_EVENT_TYPE(wxEVT_NULL,0);
const wxEventType wxEVT_FIRST = 10000;
const wxEventType wxEVT_USER_FIRST = wxEVT_FIRST + 2000;
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES/!WXWIN_COMPATIBILITY_EVENT_TYPES
DECLARE_EVENT_TYPE(wxEVT_COMMAND_BUTTON_CLICKED, 1)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_CHECKBOX_CLICKED, 2)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_CHOICE_SELECTED, 3)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_SELECTED, 4)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, 5)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, 6)
// now they are in wx/textctrl.h
#if WXWIN_COMPATIBILITY_EVENT_TYPES
DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_UPDATED, 7)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_ENTER, 8)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_URL, 13)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_TEXT_MAXLEN, 14)
#endif // WXWIN_COMPATIBILITY_EVENT_TYPES
DECLARE_EVENT_TYPE(wxEVT_COMMAND_MENU_SELECTED, 9)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_SLIDER_UPDATED, 10)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_RADIOBOX_SELECTED, 11)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_RADIOBUTTON_SELECTED, 12)
// wxEVT_COMMAND_SCROLLBAR_UPDATED is now obsolete since we use
// wxEVT_SCROLL... events
DECLARE_EVENT_TYPE(wxEVT_COMMAND_SCROLLBAR_UPDATED, 13)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_VLBOX_SELECTED, 14)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_COMBOBOX_SELECTED, 15)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_TOOL_RCLICKED, 16)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_TOOL_ENTER, 17)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_SPINCTRL_UPDATED, 18)
// Sockets and timers send events, too
DECLARE_EVENT_TYPE(wxEVT_SOCKET, 50)
DECLARE_EVENT_TYPE(wxEVT_TIMER , 80)
// Mouse event types
DECLARE_EVENT_TYPE(wxEVT_LEFT_DOWN, 100)
DECLARE_EVENT_TYPE(wxEVT_LEFT_UP, 101)
DECLARE_EVENT_TYPE(wxEVT_MIDDLE_DOWN, 102)
DECLARE_EVENT_TYPE(wxEVT_MIDDLE_UP, 103)
DECLARE_EVENT_TYPE(wxEVT_RIGHT_DOWN, 104)
DECLARE_EVENT_TYPE(wxEVT_RIGHT_UP, 105)
DECLARE_EVENT_TYPE(wxEVT_MOTION, 106)
DECLARE_EVENT_TYPE(wxEVT_ENTER_WINDOW, 107)
DECLARE_EVENT_TYPE(wxEVT_LEAVE_WINDOW, 108)
DECLARE_EVENT_TYPE(wxEVT_LEFT_DCLICK, 109)
DECLARE_EVENT_TYPE(wxEVT_MIDDLE_DCLICK, 110)
DECLARE_EVENT_TYPE(wxEVT_RIGHT_DCLICK, 111)
DECLARE_EVENT_TYPE(wxEVT_SET_FOCUS, 112)
DECLARE_EVENT_TYPE(wxEVT_KILL_FOCUS, 113)
DECLARE_EVENT_TYPE(wxEVT_CHILD_FOCUS, 114)
DECLARE_EVENT_TYPE(wxEVT_MOUSEWHEEL, 115)
// Non-client mouse events
DECLARE_EVENT_TYPE(wxEVT_NC_LEFT_DOWN, 200)
DECLARE_EVENT_TYPE(wxEVT_NC_LEFT_UP, 201)
DECLARE_EVENT_TYPE(wxEVT_NC_MIDDLE_DOWN, 202)
DECLARE_EVENT_TYPE(wxEVT_NC_MIDDLE_UP, 203)
DECLARE_EVENT_TYPE(wxEVT_NC_RIGHT_DOWN, 204)
DECLARE_EVENT_TYPE(wxEVT_NC_RIGHT_UP, 205)
DECLARE_EVENT_TYPE(wxEVT_NC_MOTION, 206)
DECLARE_EVENT_TYPE(wxEVT_NC_ENTER_WINDOW, 207)
DECLARE_EVENT_TYPE(wxEVT_NC_LEAVE_WINDOW, 208)
DECLARE_EVENT_TYPE(wxEVT_NC_LEFT_DCLICK, 209)
DECLARE_EVENT_TYPE(wxEVT_NC_MIDDLE_DCLICK, 210)
DECLARE_EVENT_TYPE(wxEVT_NC_RIGHT_DCLICK, 211)
// Character input event type
DECLARE_EVENT_TYPE(wxEVT_CHAR, 212)
DECLARE_EVENT_TYPE(wxEVT_CHAR_HOOK, 213)
DECLARE_EVENT_TYPE(wxEVT_NAVIGATION_KEY, 214)
DECLARE_EVENT_TYPE(wxEVT_KEY_DOWN, 215)
DECLARE_EVENT_TYPE(wxEVT_KEY_UP, 216)
// Set cursor event
DECLARE_EVENT_TYPE(wxEVT_SET_CURSOR, 230)
// wxScrollbar and wxSlider event identifiers
DECLARE_EVENT_TYPE(wxEVT_SCROLL_TOP, 300)
DECLARE_EVENT_TYPE(wxEVT_SCROLL_BOTTOM, 301)
DECLARE_EVENT_TYPE(wxEVT_SCROLL_LINEUP, 302)
DECLARE_EVENT_TYPE(wxEVT_SCROLL_LINEDOWN, 303)
DECLARE_EVENT_TYPE(wxEVT_SCROLL_PAGEUP, 304)
DECLARE_EVENT_TYPE(wxEVT_SCROLL_PAGEDOWN, 305)
DECLARE_EVENT_TYPE(wxEVT_SCROLL_THUMBTRACK, 306)
DECLARE_EVENT_TYPE(wxEVT_SCROLL_THUMBRELEASE, 307)
// Scroll events from wxWindow
DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_TOP, 320)
DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_BOTTOM, 321)
DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEUP, 322)
DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_LINEDOWN, 323)
DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEUP, 324)
DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_PAGEDOWN, 325)
DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBTRACK, 326)
DECLARE_EVENT_TYPE(wxEVT_SCROLLWIN_THUMBRELEASE, 327)
// System events
DECLARE_EVENT_TYPE(wxEVT_SIZE, 400)
DECLARE_EVENT_TYPE(wxEVT_MOVE, 401)
DECLARE_EVENT_TYPE(wxEVT_CLOSE_WINDOW, 402)
DECLARE_EVENT_TYPE(wxEVT_END_SESSION, 403)
DECLARE_EVENT_TYPE(wxEVT_QUERY_END_SESSION, 404)
DECLARE_EVENT_TYPE(wxEVT_ACTIVATE_APP, 405)
DECLARE_EVENT_TYPE(wxEVT_POWER, 406)
DECLARE_EVENT_TYPE(wxEVT_ACTIVATE, 409)
DECLARE_EVENT_TYPE(wxEVT_CREATE, 410)
DECLARE_EVENT_TYPE(wxEVT_DESTROY, 411)
DECLARE_EVENT_TYPE(wxEVT_SHOW, 412)
DECLARE_EVENT_TYPE(wxEVT_ICONIZE, 413)
DECLARE_EVENT_TYPE(wxEVT_MAXIMIZE, 414)
DECLARE_EVENT_TYPE(wxEVT_MOUSE_CAPTURE_CHANGED, 415)
DECLARE_EVENT_TYPE(wxEVT_PAINT, 416)
DECLARE_EVENT_TYPE(wxEVT_ERASE_BACKGROUND, 417)
DECLARE_EVENT_TYPE(wxEVT_NC_PAINT, 418)
DECLARE_EVENT_TYPE(wxEVT_PAINT_ICON, 419)
DECLARE_EVENT_TYPE(wxEVT_MENU_CHAR, 420)
DECLARE_EVENT_TYPE(wxEVT_MENU_INIT, 421)
DECLARE_EVENT_TYPE(wxEVT_MENU_HIGHLIGHT, 422)
DECLARE_EVENT_TYPE(wxEVT_POPUP_MENU_INIT, 423)
DECLARE_EVENT_TYPE(wxEVT_CONTEXT_MENU, 424)
DECLARE_EVENT_TYPE(wxEVT_SYS_COLOUR_CHANGED, 425)
DECLARE_EVENT_TYPE(wxEVT_SETTING_CHANGED, 426)
DECLARE_EVENT_TYPE(wxEVT_QUERY_NEW_PALETTE, 427)
DECLARE_EVENT_TYPE(wxEVT_PALETTE_CHANGED, 428)
DECLARE_EVENT_TYPE(wxEVT_JOY_BUTTON_DOWN, 429)
DECLARE_EVENT_TYPE(wxEVT_JOY_BUTTON_UP, 430)
DECLARE_EVENT_TYPE(wxEVT_JOY_MOVE, 431)
DECLARE_EVENT_TYPE(wxEVT_JOY_ZMOVE, 432)
DECLARE_EVENT_TYPE(wxEVT_DROP_FILES, 433)
DECLARE_EVENT_TYPE(wxEVT_DRAW_ITEM, 434)
DECLARE_EVENT_TYPE(wxEVT_MEASURE_ITEM, 435)
DECLARE_EVENT_TYPE(wxEVT_COMPARE_ITEM, 436)
DECLARE_EVENT_TYPE(wxEVT_INIT_DIALOG, 437)
DECLARE_EVENT_TYPE(wxEVT_IDLE, 438)
DECLARE_EVENT_TYPE(wxEVT_UPDATE_UI, 439)
// Generic command events
// Note: a click is a higher-level event than button down/up
DECLARE_EVENT_TYPE(wxEVT_COMMAND_LEFT_CLICK, 500)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_LEFT_DCLICK, 501)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_CLICK, 502)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_RIGHT_DCLICK, 503)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_SET_FOCUS, 504)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_KILL_FOCUS, 505)
DECLARE_EVENT_TYPE(wxEVT_COMMAND_ENTER, 506)
// Help events
DECLARE_EVENT_TYPE(wxEVT_HELP, 1050)
DECLARE_EVENT_TYPE(wxEVT_DETAILED_HELP, 1051)
END_DECLARE_EVENT_TYPES()
// these 2 events are the same
#define wxEVT_COMMAND_TOOL_CLICKED wxEVT_COMMAND_MENU_SELECTED
// ----------------------------------------------------------------------------
// Compatibility
// ----------------------------------------------------------------------------
// this event is also used by wxComboBox and wxSpinCtrl which don't include
// wx/textctrl.h in all ports [yet], so declare it here as well
//
// still, any new code using it should include wx/textctrl.h explicitly
#if !WXWIN_COMPATIBILITY_EVENT_TYPES
extern const wxEventType WXDLLEXPORT wxEVT_COMMAND_TEXT_UPDATED;
#endif
#if WXWIN_COMPATIBILITY
#define wxEVENT_TYPE_BUTTON_COMMAND wxEVT_COMMAND_BUTTON_CLICKED
#define wxEVENT_TYPE_CHECKBOX_COMMAND wxEVT_COMMAND_CHECKBOX_CLICKED
#define wxEVENT_TYPE_CHOICE_COMMAND wxEVT_COMMAND_CHOICE_SELECTED
#define wxEVENT_TYPE_LISTBOX_COMMAND wxEVT_COMMAND_LISTBOX_SELECTED
#define wxEVENT_TYPE_LISTBOX_DCLICK_COMMAND wxEVT_COMMAND_LISTBOX_DOUBLECLICKED
#define wxEVENT_TYPE_TEXT_COMMAND wxEVT_COMMAND_TEXT_UPDATED
#define wxEVENT_TYPE_MULTITEXT_COMMAND wxEVT_COMMAND_TEXT_UPDATED
#define wxEVENT_TYPE_MENU_COMMAND wxEVT_COMMAND_MENU_SELECTED
#define wxEVENT_TYPE_SLIDER_COMMAND wxEVT_COMMAND_SLIDER_UPDATED
#define wxEVENT_TYPE_RADIOBOX_COMMAND wxEVT_COMMAND_RADIOBOX_SELECTED
#define wxEVENT_TYPE_RADIOBUTTON_COMMAND wxEVT_COMMAND_RADIOBUTTON_SELECTED
#define wxEVENT_TYPE_TEXT_ENTER_COMMAND wxEVT_COMMAND_TEXT_ENTER
#define wxEVENT_TYPE_SET_FOCUS wxEVT_SET_FOCUS
#define wxEVENT_TYPE_KILL_FOCUS wxEVT_KILL_FOCUS
#define wxEVENT_TYPE_SCROLLBAR_COMMAND wxEVT_COMMAND_SCROLLBAR_UPDATED
#define wxEVENT_TYPE_VIRT_LISTBOX_COMMAND wxEVT_COMMAND_VLBOX_SELECTED
#define wxEVENT_TYPE_COMBOBOX_COMMAND wxEVT_COMMAND_COMBOBOX_SELECTED
#define wxEVENT_TYPE_LEFT_DOWN wxEVT_LEFT_DOWN
#define wxEVENT_TYPE_LEFT_UP wxEVT_LEFT_UP
#define wxEVENT_TYPE_MIDDLE_DOWN wxEVT_MIDDLE_DOWN
#define wxEVENT_TYPE_MIDDLE_UP wxEVT_MIDDLE_UP
#define wxEVENT_TYPE_RIGHT_DOWN wxEVT_RIGHT_DOWN
#define wxEVENT_TYPE_RIGHT_UP wxEVT_RIGHT_UP
#define wxEVENT_TYPE_MOTION wxEVT_MOTION
#define wxEVENT_TYPE_ENTER_WINDOW wxEVT_ENTER_WINDOW
#define wxEVENT_TYPE_LEAVE_WINDOW wxEVT_LEAVE_WINDOW
#define wxEVENT_TYPE_LEFT_DCLICK wxEVT_LEFT_DCLICK
#define wxEVENT_TYPE_MIDDLE_DCLICK wxEVT_MIDDLE_DCLICK
#define wxEVENT_TYPE_RIGHT_DCLICK wxEVT_RIGHT_DCLICK
#define wxEVENT_TYPE_CHAR wxEVT_CHAR
#define wxEVENT_TYPE_SCROLL_TOP wxEVT_SCROLL_TOP
#define wxEVENT_TYPE_SCROLL_BOTTOM wxEVT_SCROLL_BOTTOM
#define wxEVENT_TYPE_SCROLL_LINEUP wxEVT_SCROLL_LINEUP
#define wxEVENT_TYPE_SCROLL_LINEDOWN wxEVT_SCROLL_LINEDOWN
#define wxEVENT_TYPE_SCROLL_PAGEUP wxEVT_SCROLL_PAGEUP
#define wxEVENT_TYPE_SCROLL_PAGEDOWN wxEVT_SCROLL_PAGEDOWN
#define wxEVENT_TYPE_SCROLL_THUMBTRACK wxEVT_SCROLL_THUMBTRACK
#endif // WXWIN_COMPATIBILITY
/*
* wxWindows events, covering all interesting things that might happen
* (button clicking, resizing, setting text in widgets, etc.).
*
* For each completely new event type, derive a new event class.
* An event CLASS represents a C++ class defining a range of similar event TYPES;
* examples are canvas events, panel item command events.
* An event TYPE is a unique identifier for a particular system event,
* such as a button press or a listbox deselection.
*
*/
class WXDLLEXPORT wxEvent : public wxObject
{
DECLARE_ABSTRACT_CLASS(wxEvent)
public:
wxEvent(int id = 0);
~wxEvent() {}
void SetEventType(wxEventType typ) { m_eventType = typ; }
wxEventType GetEventType() const { return m_eventType; }
wxObject *GetEventObject() const { return m_eventObject; }
void SetEventObject(wxObject *obj) { m_eventObject = obj; }
long GetTimestamp() const { return m_timeStamp; }
void SetTimestamp(long ts = 0) { m_timeStamp = ts; }
int GetId() const { return m_id; }
void SetId(int Id) { m_id = Id; }
// Can instruct event processor that we wish to ignore this event
// (treat as if the event table entry had not been found): this must be done
// to allow the event processing by the base classes (calling event.Skip()
// is the analog of calling the base class verstion of a virtual function)
void Skip(bool skip = TRUE) { m_skipped = skip; }
bool GetSkipped() const { return m_skipped; };
// implementation only: this test is explicitlty anti OO and this functions
// exists only for optimization purposes
bool IsCommandEvent() const { return m_isCommandEvent; }
void CopyObject(wxObject& object_dest) const;
public:
wxObject* m_eventObject;
wxEventType m_eventType;
long m_timeStamp;
int m_id;
wxObject* m_callbackUserData;
bool m_skipped;
// optimization: instead of using costly IsKindOf() we keep a flag telling
// whether we're a command event (by far the most common case)
bool m_isCommandEvent;
};
#if wxUSE_GUI
// Item or menu event class
/*
wxEVT_COMMAND_BUTTON_CLICKED
wxEVT_COMMAND_CHECKBOX_CLICKED
wxEVT_COMMAND_CHOICE_SELECTED
wxEVT_COMMAND_LISTBOX_SELECTED
wxEVT_COMMAND_LISTBOX_DOUBLECLICKED
wxEVT_COMMAND_TEXT_UPDATED
wxEVT_COMMAND_TEXT_ENTER
wxEVT_COMMAND_MENU_SELECTED
wxEVT_COMMAND_SLIDER_UPDATED
wxEVT_COMMAND_RADIOBOX_SELECTED
wxEVT_COMMAND_RADIOBUTTON_SELECTED
wxEVT_COMMAND_SCROLLBAR_UPDATED
wxEVT_COMMAND_VLBOX_SELECTED
wxEVT_COMMAND_COMBOBOX_SELECTED
wxEVT_COMMAND_TOGGLEBUTTON_CLICKED
*/
class WXDLLEXPORT wxCommandEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxCommandEvent)
public:
wxCommandEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
~wxCommandEvent() {}
/*
* Accessors dependent on context
*
*/
// Set/Get client data from controls
void SetClientData(void* clientData) { m_clientData = clientData; }
void *GetClientData() const { return m_clientData; }
// Set/Get client object from controls
void SetClientObject(wxClientData* clientObject) { m_clientObject = clientObject; }
void *GetClientObject() const { return m_clientObject; }
// Get listbox selection if single-choice
int GetSelection() const { return m_commandInt; }
// Set/Get listbox/choice selection string
void SetString(const wxString& s) { m_commandString = s; }
wxString GetString() const { return m_commandString; }
// Get checkbox value
bool IsChecked() const { return m_commandInt != 0; }
// TRUE if the listbox event was a selection.
bool IsSelection() const { return (m_extraLong != 0); }
void SetExtraLong(long extraLong) { m_extraLong = extraLong; }
long GetExtraLong() const { return m_extraLong ; }
void SetInt(int i) { m_commandInt = i; }
long GetInt() const { return m_commandInt ; }
void CopyObject(wxObject& obj) const;
#if WXWIN_COMPATIBILITY_2
bool Checked() const { return IsChecked(); }
#endif // WXWIN_COMPATIBILITY_2
public:
wxString m_commandString; // String event argument
int m_commandInt;
long m_extraLong; // Additional information (e.g. select/deselect)
void* m_clientData; // Arbitrary client data
wxClientData* m_clientObject; // Arbitrary client object
};
// this class adds a possibility to react (from the user) code to a control
// notification: allow or veto the operation being reported.
class WXDLLEXPORT wxNotifyEvent : public wxCommandEvent
{
public:
wxNotifyEvent(wxEventType commandType = wxEVT_NULL, int id = 0)
: wxCommandEvent(commandType, id) { m_bAllow = TRUE; }
// veto the operation (usually it's allowed by default)
void Veto() { m_bAllow = FALSE; }
// allow the operation if it was disabled by default
void Allow() { m_bAllow = TRUE; }
// for implementation code only: is the operation allowed?
bool IsAllowed() const { return m_bAllow; }
// probably useless: CopyObject() is used for deferred event
// handling but wxNotifyEvent must be processed immediately
void CopyObject(wxObject& obj) const;
private:
bool m_bAllow;
DECLARE_DYNAMIC_CLASS(wxNotifyEvent)
};
// Scroll event class, derived form wxCommandEvent. wxScrollEvents are
// sent by wxSlider and wxScrollbar.
/*
wxEVT_SCROLL_TOP
wxEVT_SCROLL_BOTTOM
wxEVT_SCROLL_LINEUP
wxEVT_SCROLL_LINEDOWN
wxEVT_SCROLL_PAGEUP
wxEVT_SCROLL_PAGEDOWN
wxEVT_SCROLL_THUMBTRACK
wxEVT_SCROLL_THUMBRELEASE
*/
class WXDLLEXPORT wxScrollEvent : public wxCommandEvent
{
DECLARE_DYNAMIC_CLASS(wxScrollEvent)
public:
wxScrollEvent(wxEventType commandType = wxEVT_NULL,
int id = 0, int pos = 0, int orient = 0);
~wxScrollEvent() {}
/*
* Accessors
*
*/
int GetOrientation() const { return (int) m_extraLong ; }
int GetPosition() const { return m_commandInt ; }
void SetOrientation(int orient) { m_extraLong = (long) orient; }
void SetPosition(int pos) { m_commandInt = pos; }
};
// ScrollWin event class, derived fom wxEvent. wxScrollWinEvents
// are sent by wxWindow.
/*
wxEVT_SCROLLWIN_TOP
wxEVT_SCROLLWIN_BOTTOM
wxEVT_SCROLLWIN_LINEUP
wxEVT_SCROLLWIN_LINEDOWN
wxEVT_SCROLLWIN_PAGEUP
wxEVT_SCROLLWIN_PAGEDOWN
wxEVT_SCROLLWIN_THUMBTRACK
wxEVT_SCROLLWIN_THUMBRELEASE
*/
class WXDLLEXPORT wxScrollWinEvent : public wxEvent
{
public:
wxScrollWinEvent(wxEventType commandType = wxEVT_NULL,
int pos = 0, int orient = 0);
~wxScrollWinEvent() {}
/*
* Accessors
*/
int GetOrientation() const { return (int) m_extraLong ; }
int GetPosition() const { return m_commandInt ; }
void SetOrientation(int orient) { m_extraLong = (long) orient; }
void SetPosition(int pos) { m_commandInt = pos; }
void CopyObject(wxObject& object_dest) const;
public:
int m_commandInt; // Additional information
long m_extraLong;
DECLARE_DYNAMIC_CLASS(wxScrollWinEvent)
};
// Mouse event class
/*
wxEVT_LEFT_DOWN
wxEVT_LEFT_UP
wxEVT_MIDDLE_DOWN
wxEVT_MIDDLE_UP
wxEVT_RIGHT_DOWN
wxEVT_RIGHT_UP
wxEVT_MOTION
wxEVT_ENTER_WINDOW
wxEVT_LEAVE_WINDOW
wxEVT_LEFT_DCLICK
wxEVT_MIDDLE_DCLICK
wxEVT_RIGHT_DCLICK
wxEVT_NC_LEFT_DOWN
wxEVT_NC_LEFT_UP,
wxEVT_NC_MIDDLE_DOWN,
wxEVT_NC_MIDDLE_UP,
wxEVT_NC_RIGHT_DOWN,
wxEVT_NC_RIGHT_UP,
wxEVT_NC_MOTION,
wxEVT_NC_ENTER_WINDOW,
wxEVT_NC_LEAVE_WINDOW,
wxEVT_NC_LEFT_DCLICK,
wxEVT_NC_MIDDLE_DCLICK,
wxEVT_NC_RIGHT_DCLICK,
*/
class WXDLLEXPORT wxMouseEvent : public wxEvent
{
public:
wxMouseEvent(wxEventType mouseType = wxEVT_NULL);
// Was it a button event? (*doesn't* mean: is any button *down*?)
bool IsButton() const { return Button(-1); }
// Was it a down event from button 1, 2 or 3 or any?
bool ButtonDown(int but = -1) const;
// Was it a dclick event from button 1, 2 or 3 or any?
bool ButtonDClick(int but = -1) const;
// Was it a up event from button 1, 2 or 3 or any?
bool ButtonUp(int but = -1) const;
// Was the given button 1,2,3 or any changing state?
bool Button(int but) const;
// Was the given button 1,2,3 or any in Down state?
bool ButtonIsDown(int but) const;
// Get the button which is changing state (-1 if none)
int GetButton() const;
// Find state of shift/control keys
bool ControlDown() const { return m_controlDown; }
bool MetaDown() const { return m_metaDown; }
bool AltDown() const { return m_altDown; }
bool ShiftDown() const { return m_shiftDown; }
// Find which event was just generated
bool LeftDown() const { return (m_eventType == wxEVT_LEFT_DOWN); }
bool MiddleDown() const { return (m_eventType == wxEVT_MIDDLE_DOWN); }
bool RightDown() const { return (m_eventType == wxEVT_RIGHT_DOWN); }
bool LeftUp() const { return (m_eventType == wxEVT_LEFT_UP); }
bool MiddleUp() const { return (m_eventType == wxEVT_MIDDLE_UP); }
bool RightUp() const { return (m_eventType == wxEVT_RIGHT_UP); }
bool LeftDClick() const { return (m_eventType == wxEVT_LEFT_DCLICK); }
bool MiddleDClick() const { return (m_eventType == wxEVT_MIDDLE_DCLICK); }
bool RightDClick() const { return (m_eventType == wxEVT_RIGHT_DCLICK); }
// Find the current state of the mouse buttons (regardless
// of current event type)
bool LeftIsDown() const { return m_leftDown; }
bool MiddleIsDown() const { return m_middleDown; }
bool RightIsDown() const { return m_rightDown; }
// True if a button is down and the mouse is moving
bool Dragging() const
{
return ((m_eventType == wxEVT_MOTION) &&
(LeftIsDown() || MiddleIsDown() || RightIsDown()));
}
// True if the mouse is moving, and no button is down
bool Moving() const { return (m_eventType == wxEVT_MOTION); }
// True if the mouse is just entering the window
bool Entering() const { return (m_eventType == wxEVT_ENTER_WINDOW); }
// True if the mouse is just leaving the window
bool Leaving() const { return (m_eventType == wxEVT_LEAVE_WINDOW); }
// Find the position of the event
void GetPosition(wxCoord *xpos, wxCoord *ypos) const
{
if (xpos)
*xpos = m_x;
if (ypos)
*ypos = m_y;
}
#ifndef __WIN16__
void GetPosition(long *xpos, long *ypos) const
{
if (xpos)
*xpos = (long)m_x;
if (ypos)
*ypos = (long)m_y;
}
#endif
// Find the position of the event
wxPoint GetPosition() const { return wxPoint(m_x, m_y); }
// Find the logical position of the event given the DC
wxPoint GetLogicalPosition(const wxDC& dc) const ;
// Compatibility
#if WXWIN_COMPATIBILITY
void Position(long *xpos, long *ypos) const
{
if (xpos)
*xpos = (long)m_x;
if (ypos)
*ypos = (long)m_y;
}
void Position(float *xpos, float *ypos) const
{
*xpos = (float) m_x; *ypos = (float) m_y;
}
#endif // WXWIN_COMPATIBILITY
// Get X position
wxCoord GetX() const { return m_x; }
// Get Y position
wxCoord GetY() const { return m_y; }
// Get wheel rotation, positive or negative indicates direction of
// rotation. Current devices all send an event when rotation is equal to
// +/-WheelDelta, but this allows for finer resolution devices to be
// created in the future. Because of this you shouldn't assume that one
// event is equal to 1 line or whatever, but you should be able to either
// do partial line scrolling or wait until +/-WheelDelta rotation values
// have been accumulated before scrolling.
int GetWheelRotation() const { return m_wheelRotation; }
// Get wheel delta, normally 120. This is the threshold for action to be
// taken, and one such action (for example, scrolling one increment)
// should occur for each delta.
int GetWheelDelta() const { return m_wheelDelta; }
// Returns the configured number of lines (or whatever) to be scrolled per
// wheel action. Defaults to one.
int GetLinesPerAction() const { return m_linesPerAction; }
void CopyObject(wxObject& obj) const;
public:
wxCoord m_x, m_y;
bool m_leftDown;
bool m_middleDown;
bool m_rightDown;
bool m_controlDown;
bool m_shiftDown;
bool m_altDown;
bool m_metaDown;
int m_wheelRotation;
int m_wheelDelta;
int m_linesPerAction;
private:
DECLARE_DYNAMIC_CLASS(wxMouseEvent)
};
// Cursor set event
/*
wxEVT_SET_CURSOR
*/
class WXDLLEXPORT wxSetCursorEvent : public wxEvent
{
public:
wxSetCursorEvent(wxCoord x, wxCoord y)
{
m_eventType = wxEVT_SET_CURSOR;
m_x = x;
m_y = y;
}
wxCoord GetX() const { return m_x; }
wxCoord GetY() const { return m_y; }
void SetCursor(const wxCursor& cursor) { m_cursor = cursor; }
const wxCursor& GetCursor() const { return m_cursor; }
bool HasCursor() const { return m_cursor.Ok(); }
private:
wxCoord m_x, m_y;
wxCursor m_cursor;
};
// Keyboard input event class
/*
wxEVT_CHAR
wxEVT_CHAR_HOOK
wxEVT_KEY_DOWN
wxEVT_KEY_UP
*/
class WXDLLEXPORT wxKeyEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxKeyEvent)
public:
wxKeyEvent(wxEventType keyType = wxEVT_NULL);
// Find state of shift/control keys
bool ControlDown() const { return m_controlDown; }
bool MetaDown() const { return m_metaDown; }
bool AltDown() const { return m_altDown; }
bool ShiftDown() const { return m_shiftDown; }
bool HasModifiers() const { return ControlDown() || AltDown() || MetaDown(); }
// get the key code: an ASCII7 char or an element of wxKeyCode enum
int GetKeyCode() const { return (int)m_keyCode; }
// Find the position of the event
void GetPosition(wxCoord *xpos, wxCoord *ypos) const
{
if (xpos) *xpos = m_x;
if (ypos) *ypos = m_y;
}
#ifndef __WIN16__
void GetPosition(long *xpos, long *ypos) const
{
if (xpos) *xpos = (long)m_x;
if (ypos) *ypos = (long)m_y;
}
#endif
wxPoint GetPosition() const
{ return wxPoint(m_x, m_y); }
// Get X position
wxCoord GetX() const { return m_x; }
// Get Y position
wxCoord GetY() const { return m_y; }
void CopyObject(wxObject& obj) const;
// deprecated
long KeyCode() const { return m_keyCode; }
public:
wxCoord m_x, m_y;
long m_keyCode;
bool m_controlDown;
bool m_shiftDown;
bool m_altDown;
bool m_metaDown;
bool m_scanCode;
};
// Size event class
/*
wxEVT_SIZE
*/
class WXDLLEXPORT wxSizeEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxSizeEvent)
public:
wxSize m_size;
wxSizeEvent() { m_eventType = wxEVT_SIZE; }
wxSizeEvent(const wxSize& sz, int id = 0)
: m_size(sz)
{ m_eventType = wxEVT_SIZE; m_id = id; }
wxSize GetSize() const { return m_size; }
void CopyObject(wxObject& obj) const;
};
// Move event class
/*
wxEVT_MOVE
*/
class WXDLLEXPORT wxMoveEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxMoveEvent)
public:
wxPoint m_pos;
wxMoveEvent() { m_eventType = wxEVT_MOVE; }
wxMoveEvent(const wxPoint& pos, int id = 0)
: m_pos(pos)
{ m_eventType = wxEVT_MOVE; m_id = id; }
wxPoint GetPosition() const { return m_pos; }
void CopyObject(wxObject& obj) const;
};
// Paint event class
/*
wxEVT_PAINT
wxEVT_NC_PAINT
wxEVT_PAINT_ICON
*/
#if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__))
// see comments in src/msw|os2/dcclient.cpp where g_isPainting is defined
extern WXDLLEXPORT int g_isPainting;
#endif // debug
class WXDLLEXPORT wxPaintEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxPaintEvent)
public:
wxPaintEvent(int Id = 0)
{
m_eventType = wxEVT_PAINT;
m_id = Id;
#if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__))
// set the internal flag for the duration of processing of WM_PAINT
g_isPainting++;
#endif // debug
}
#if defined(__WXDEBUG__) && (defined(__WXMSW__) || defined(__WXPM__))
~wxPaintEvent()
{
g_isPainting--;
}
#endif // debug
};
class WXDLLEXPORT wxNcPaintEvent : public wxEvent
{
public:
wxNcPaintEvent(int id = 0) : wxEvent(id) { SetEventType(wxEVT_NC_PAINT); }
private:
DECLARE_DYNAMIC_CLASS(wxNcPaintEvent)
};
// Erase background event class
/*
wxEVT_ERASE_BACKGROUND
*/
class WXDLLEXPORT wxEraseEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxEraseEvent)
public:
wxDC *m_dc;
wxEraseEvent(int Id = 0, wxDC *dc = (wxDC *) NULL)
{ m_eventType = wxEVT_ERASE_BACKGROUND; m_id = Id; m_dc = dc; }
wxDC *GetDC() const { return m_dc; }
void CopyObject(wxObject& obj) const;
};
// Focus event class
/*
wxEVT_SET_FOCUS
wxEVT_KILL_FOCUS
*/
class WXDLLEXPORT wxFocusEvent : public wxEvent
{
public:
wxFocusEvent(wxEventType type = wxEVT_NULL, int id = 0)
{ m_eventType = type; m_id = id; m_win = NULL; }
// the window associated with this event is the window which had focus
// before for SET event and the window which will have focus for the KILL
// one
//
// NB: it may be NULL in both cases!
wxWindow *GetWindow() const { return m_win; }
void SetWindow(wxWindow *win) { m_win = win; }
private:
wxWindow *m_win;
DECLARE_DYNAMIC_CLASS(wxFocusEvent)
};
// wxChildFocusEvent notifies the parent that a child has got the focus: unlike
// wxFocusEvent it is propgated upwards the window chain
class WXDLLEXPORT wxChildFocusEvent : public wxCommandEvent
{
public:
wxChildFocusEvent(wxWindow *win = NULL);
wxWindow *GetWindow() const { return (wxWindow *)GetEventObject(); }
DECLARE_DYNAMIC_CLASS(wxChildFocusEvent)
};
// Activate event class
/*
wxEVT_ACTIVATE
wxEVT_ACTIVATE_APP
*/
class WXDLLEXPORT wxActivateEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxActivateEvent)
public:
wxActivateEvent(wxEventType type = wxEVT_NULL, bool active = TRUE, int Id = 0)
{ m_eventType = type; m_active = active; m_id = Id; }
bool GetActive() const { return m_active; }
void CopyObject(wxObject& obj) const;
private:
bool m_active;
};
// InitDialog event class
/*
wxEVT_INIT_DIALOG
*/
class WXDLLEXPORT wxInitDialogEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxInitDialogEvent)
public:
wxInitDialogEvent(int Id = 0)
{ m_eventType = wxEVT_INIT_DIALOG; m_id = Id; }
};
// Miscellaneous menu event class
/*
wxEVT_MENU_CHAR,
wxEVT_MENU_INIT,
wxEVT_MENU_HIGHLIGHT,
wxEVT_POPUP_MENU_INIT,
*/
class WXDLLEXPORT wxMenuEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxMenuEvent)
public:
wxMenuEvent(wxEventType type = wxEVT_NULL, int id = 0)
{ m_eventType = type; m_menuId = id; }
int GetMenuId() const { return m_menuId; }
void CopyObject(wxObject& obj) const;
private:
int m_menuId;
};
// Window close or session close event class
/*
wxEVT_CLOSE_WINDOW,
wxEVT_END_SESSION,
wxEVT_QUERY_END_SESSION
*/
class WXDLLEXPORT wxCloseEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxCloseEvent)
public:
wxCloseEvent(wxEventType type = wxEVT_NULL, int id = 0)
{
m_eventType = type;
m_loggingOff = TRUE;
m_veto = FALSE; // should be FALSE by default
m_id = id;
#if WXWIN_COMPATIBILITY
m_force = FALSE;
#endif // WXWIN_COMPATIBILITY
m_canVeto = TRUE;
}
void SetLoggingOff(bool logOff) { m_loggingOff = logOff; }
bool GetLoggingOff() const { return m_loggingOff; }
void Veto(bool veto = TRUE)
{
// GetVeto() will return FALSE anyhow...
wxCHECK_RET( m_canVeto,
wxT("call to Veto() ignored (can't veto this event)") );
m_veto = veto;
}
void SetCanVeto(bool canVeto) { m_canVeto = canVeto; }
// No more asserts here please, the one you put here was wrong.
bool CanVeto() const { return m_canVeto; }
bool GetVeto() const { return m_canVeto && m_veto; }
#if WXWIN_COMPATIBILITY
// This is probably obsolete now, since we use CanVeto instead, in
// both OnCloseWindow and OnQueryEndSession.
// m_force == ! m_canVeto i.e., can't veto means we must force it to close.
void SetForce(bool force) { m_force = force; }
bool GetForce() const { return m_force; }
#endif
void CopyObject(wxObject& obj) const;
protected:
bool m_loggingOff;
bool m_veto, m_canVeto;
#if WXWIN_COMPATIBILITY
bool m_force;
#endif
};
/*
wxEVT_SHOW
*/
class WXDLLEXPORT wxShowEvent : public wxEvent
{
public:
wxShowEvent(int id = 0, bool show = FALSE)
{ m_eventType = wxEVT_SHOW; m_id = id; m_show = show; }
void SetShow(bool show) { m_show = show; }
bool GetShow() const { return m_show; }
void CopyObject(wxObject& obj) const;
protected:
bool m_show;
DECLARE_DYNAMIC_CLASS(wxShowEvent)
};
/*
wxEVT_ICONIZE
*/
class WXDLLEXPORT wxIconizeEvent : public wxEvent
{
public:
wxIconizeEvent(int id = 0, bool iconized = TRUE)
{ m_eventType = wxEVT_ICONIZE; m_id = id; m_iconized = iconized; }
// return true if the frame was iconized, false if restored
bool Iconized() const { return m_iconized; }
protected:
bool m_iconized;
DECLARE_DYNAMIC_CLASS(wxIconizeEvent)
};
/*
wxEVT_MAXIMIZE
*/
class WXDLLEXPORT wxMaximizeEvent : public wxEvent
{
public:
wxMaximizeEvent(int id = 0)
{ m_eventType = wxEVT_MAXIMIZE; m_id = id; }
DECLARE_DYNAMIC_CLASS(wxMaximizeEvent)
};
// Joystick event class
/*
wxEVT_JOY_BUTTON_DOWN,
wxEVT_JOY_BUTTON_UP,
wxEVT_JOY_MOVE,
wxEVT_JOY_ZMOVE
*/
// Which joystick? Same as Windows ids so no conversion necessary.
#define wxJOYSTICK1 0
#define wxJOYSTICK2 1
// Which button is down?
#define wxJOY_BUTTON1 1
#define wxJOY_BUTTON2 2
#define wxJOY_BUTTON3 4
#define wxJOY_BUTTON4 8
#define wxJOY_BUTTON_ANY -1
class WXDLLEXPORT wxJoystickEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxJoystickEvent)
public:
wxPoint m_pos;
int m_zPosition;
int m_buttonChange; // Which button changed?
int m_buttonState; // Which buttons are down?
int m_joyStick; // Which joystick?
wxJoystickEvent(wxEventType type = wxEVT_NULL,
int state = 0,
int joystick = wxJOYSTICK1,
int change = 0)
{
m_eventType = type;
m_buttonState = state;
m_pos = wxPoint(0,0);
m_zPosition = 0;
m_joyStick = joystick;
m_buttonChange = change;
}
wxPoint GetPosition() const { return m_pos; }
int GetZPosition() const { return m_zPosition; }
int GetButtonState() const { return m_buttonState; }
int GetButtonChange() const { return m_buttonChange; }
int GetJoystick() const { return m_joyStick; }
void SetJoystick(int stick) { m_joyStick = stick; }
void SetButtonState(int state) { m_buttonState = state; }
void SetButtonChange(int change) { m_buttonChange = change; }
void SetPosition(const wxPoint& pos) { m_pos = pos; }
void SetZPosition(int zPos) { m_zPosition = zPos; }
// Was it a button event? (*doesn't* mean: is any button *down*?)
bool IsButton() const { return ((GetEventType() == wxEVT_JOY_BUTTON_DOWN) ||
(GetEventType() == wxEVT_JOY_BUTTON_UP)); }
// Was it a move event?
bool IsMove() const { return (GetEventType() == wxEVT_JOY_MOVE) ; }
// Was it a zmove event?
bool IsZMove() const { return (GetEventType() == wxEVT_JOY_ZMOVE) ; }
// Was it a down event from button 1, 2, 3, 4 or any?
bool ButtonDown(int but = wxJOY_BUTTON_ANY) const
{ return ((GetEventType() == wxEVT_JOY_BUTTON_DOWN) &&
((but == wxJOY_BUTTON_ANY) || (but == m_buttonChange))); }
// Was it a up event from button 1, 2, 3 or any?
bool ButtonUp(int but = wxJOY_BUTTON_ANY) const
{ return ((GetEventType() == wxEVT_JOY_BUTTON_UP) &&
((but == wxJOY_BUTTON_ANY) || (but == m_buttonChange))); }
// Was the given button 1,2,3,4 or any in Down state?
bool ButtonIsDown(int but = wxJOY_BUTTON_ANY) const
{ return (((but == wxJOY_BUTTON_ANY) && (m_buttonState != 0)) ||
((m_buttonState & but) == but)); }
void CopyObject(wxObject& obj) const;
};
// Drop files event class
/*
wxEVT_DROP_FILES
*/
class WXDLLEXPORT wxDropFilesEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxDropFilesEvent)
public:
int m_noFiles;
wxPoint m_pos;
wxString* m_files; // Memory (de)allocated by code calling ProcessEvent
wxDropFilesEvent(wxEventType type = wxEVT_NULL,
int noFiles = 0,
wxString *files = (wxString *) NULL)
{ m_eventType = type; m_noFiles = noFiles; m_files = files; }
wxPoint GetPosition() const { return m_pos; }
int GetNumberOfFiles() const { return m_noFiles; }
wxString *GetFiles() const { return m_files; }
void CopyObject(wxObject& obj) const;
};
// Update UI event
/*
wxEVT_UPDATE_UI
*/
class WXDLLEXPORT wxUpdateUIEvent : public wxCommandEvent
{
DECLARE_DYNAMIC_CLASS(wxUpdateUIEvent)
public:
wxUpdateUIEvent(wxWindowID commandId = 0)
{
m_eventType = wxEVT_UPDATE_UI;
m_id = commandId;
m_checked = FALSE;
m_setChecked = FALSE;
m_enabled = FALSE;
m_setEnabled = FALSE;
m_setText = FALSE;
m_text = "";
}
bool GetChecked() const { return m_checked; }
bool GetEnabled() const { return m_enabled; }
wxString GetText() const { return m_text; }
bool GetSetText() const { return m_setText; }
bool GetSetChecked() const { return m_setChecked; }
bool GetSetEnabled() const { return m_setEnabled; }
void Check(bool check) { m_checked = check; m_setChecked = TRUE; }
void Enable(bool enable) { m_enabled = enable; m_setEnabled = TRUE; }
void SetText(const wxString& text) { m_text = text; m_setText = TRUE; }
void CopyObject(wxObject& obj) const;
protected:
bool m_checked;
bool m_enabled;
bool m_setEnabled;
bool m_setText;
bool m_setChecked;
wxString m_text;
};
/*
wxEVT_SYS_COLOUR_CHANGED
*/
// TODO: shouldn't all events record the window ID?
class WXDLLEXPORT wxSysColourChangedEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxSysColourChangedEvent)
public:
wxSysColourChangedEvent()
{ m_eventType = wxEVT_SYS_COLOUR_CHANGED; }
};
/*
wxEVT_PALETTE_CHANGED
*/
class WXDLLEXPORT wxPaletteChangedEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxPaletteChangedEvent)
public:
wxPaletteChangedEvent(wxWindowID id = 0) : wxEvent(id)
{
m_eventType = wxEVT_PALETTE_CHANGED;
m_changedWindow = (wxWindow *) NULL;
}
void SetChangedWindow(wxWindow* win) { m_changedWindow = win; }
wxWindow* GetChangedWindow() const { return m_changedWindow; }
void CopyObject(wxObject& obj) const;
protected:
wxWindow* m_changedWindow;
};
/*
wxEVT_QUERY_NEW_PALETTE
Indicates the window is getting keyboard focus and should re-do its palette.
*/
class WXDLLEXPORT wxQueryNewPaletteEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxQueryNewPaletteEvent)
public:
wxQueryNewPaletteEvent(wxWindowID id = 0): wxEvent(id)
{ m_eventType = wxEVT_QUERY_NEW_PALETTE; m_paletteRealized = FALSE; }
// App sets this if it changes the palette.
void SetPaletteRealized(bool realized) { m_paletteRealized = realized; }
bool GetPaletteRealized() const { return m_paletteRealized; }
void CopyObject(wxObject& obj) const;
protected:
bool m_paletteRealized;
};
/*
Event generated by dialog navigation keys
wxEVT_NAVIGATION_KEY
*/
// NB: don't derive from command event to avoid being propagated to the parent
class WXDLLEXPORT wxNavigationKeyEvent : public wxEvent
{
public:
wxNavigationKeyEvent()
{
SetEventType(wxEVT_NAVIGATION_KEY);
m_flags = IsForward | Propagate; // defaults are for TAB
m_focus = (wxWindow *)NULL;
}
// direction: forward (true) or backward (false)
bool GetDirection() const
{ return (m_flags & IsForward) != 0; }
void SetDirection(bool bForward)
{ if ( bForward ) m_flags |= IsForward; else m_flags &= ~IsForward; }
// it may be a window change event (MDI, notebook pages...) or a control
// change event
bool IsWindowChange() const
{ return (m_flags & WinChange) != 0; }
void SetWindowChange(bool bIs)
{ if ( bIs ) m_flags |= WinChange; else m_flags &= ~WinChange; }
// some navigation events are meant to be propagated upwards (Windows
// convention is to do this for TAB events) while others should always
// cycle inside the panel/radiobox/whatever we're current inside
bool ShouldPropagate() const
{ return (m_flags & Propagate) != 0; }
void SetPropagate(bool bDoIt)
{ if ( bDoIt ) m_flags |= Propagate; else m_flags &= ~Propagate; }
// the child which has the focus currently (may be NULL - use
// wxWindow::FindFocus then)
wxWindow* GetCurrentFocus() const { return m_focus; }
void SetCurrentFocus(wxWindow *win) { m_focus = win; }
private:
enum
{
IsForward = 0x0001,
WinChange = 0x0002,
Propagate = 0x0004
};
long m_flags;
wxWindow *m_focus;
DECLARE_DYNAMIC_CLASS(wxNavigationKeyEvent)
};
// Window creation/destruction events: the first is sent as soon as window is
// created (i.e. the underlying GUI object exists), but when the C++ object is
// fully initialized (so virtual functions may be called). The second,
// wxEVT_DESTROY, is sent right before the window is destroyed - again, it's
// still safe to call virtual functions at this moment
/*
wxEVT_CREATE
wxEVT_DESTROY
*/
class WXDLLEXPORT wxWindowCreateEvent : public wxCommandEvent
{
DECLARE_DYNAMIC_CLASS(wxWindowCreateEvent)
public:
wxWindowCreateEvent(wxWindow *win = NULL);
wxWindow *GetWindow() const { return (wxWindow *)GetEventObject(); }
};
class WXDLLEXPORT wxWindowDestroyEvent : public wxCommandEvent
{
DECLARE_DYNAMIC_CLASS(wxWindowDestroyEvent)
public:
wxWindowDestroyEvent(wxWindow *win = NULL);
wxWindow *GetWindow() const { return (wxWindow *)GetEventObject(); }
};
// A help event is sent when the user clicks on a window in context-help mode.
/*
wxEVT_HELP
wxEVT_DETAILED_HELP
*/
class WXDLLEXPORT wxHelpEvent : public wxCommandEvent
{
public:
wxHelpEvent(wxEventType type = wxEVT_NULL,
wxWindowID id = 0,
const wxPoint& pt = wxDefaultPosition)
{
m_eventType = type;
m_id = id;
m_pos = pt;
}
// Position of event (in screen coordinates)
const wxPoint& GetPosition() const { return m_pos; }
void SetPosition(const wxPoint& pos) { m_pos = pos; }
// Optional link to further help
const wxString& GetLink() const { return m_link; }
void SetLink(const wxString& link) { m_link = link; }
// Optional target to display help in. E.g. a window specification
const wxString& GetTarget() const { return m_target; }
void SetTarget(const wxString& target) { m_target = target; }
protected:
wxPoint m_pos;
wxString m_target;
wxString m_link;
private:
DECLARE_DYNAMIC_CLASS(wxHelpEvent)
};
// A Context event is sent when the user right clicks on a window or
// presses Shift-F10
// NOTE : Under windows this is a repackaged WM_CONTETXMENU message
// Under other systems it may have to be generated from a right click event
/*
wxEVT_CONTEXT_MENU
*/
class WXDLLEXPORT wxContextMenuEvent : public wxCommandEvent
{
public:
wxContextMenuEvent(wxEventType type = wxEVT_NULL,
wxWindowID id = 0,
const wxPoint& pt = wxDefaultPosition)
{
m_eventType = type;
m_id = id;
m_pos = pt;
}
// Position of event (in screen coordinates)
const wxPoint& GetPosition() const { return m_pos; }
void SetPosition(const wxPoint& pos) { m_pos = pos; }
protected:
wxPoint m_pos;
private:
DECLARE_DYNAMIC_CLASS(wxContextMenuEvent)
};
// Idle event
/*
wxEVT_IDLE
*/
class WXDLLEXPORT wxIdleEvent : public wxEvent
{
DECLARE_DYNAMIC_CLASS(wxIdleEvent)
public:
wxIdleEvent()
{ m_eventType = wxEVT_IDLE; m_requestMore = FALSE; }
void RequestMore(bool needMore = TRUE) { m_requestMore = needMore; }
bool MoreRequested() const { return m_requestMore; }
void CopyObject(wxObject& obj) const;
protected:
bool m_requestMore;
};
#endif // wxUSE_GUI
/* TODO
wxEVT_POWER,
wxEVT_MOUSE_CAPTURE_CHANGED,
wxEVT_SETTING_CHANGED, // WM_WININICHANGE (NT) / WM_SETTINGCHANGE (Win95)
// wxEVT_FONT_CHANGED, // WM_FONTCHANGE: roll into wxEVT_SETTING_CHANGED, but remember to propagate
// wxEVT_FONT_CHANGED to all other windows (maybe).
wxEVT_DRAW_ITEM, // Leave these three as virtual functions in wxControl?? Platform-specific.
wxEVT_MEASURE_ITEM,
wxEVT_COMPARE_ITEM
*/
// ============================================================================
// event handler and related classes
// ============================================================================
typedef void (wxObject::*wxObjectEventFunction)(wxEvent&);
// we can't have ctors nor base struct in backwards compatibility mode or
// otherwise we won't be able to initialize the objects with an agregate, so
// we have to keep both versions
#if WXWIN_COMPATIBILITY_EVENT_TYPES
struct WXDLLEXPORT wxEventTableEntry
{
// For some reason, this can't be wxEventType, or VC++ complains.
int m_eventType; // main event type
int m_id; // control/menu/toolbar id
int m_lastId; // used for ranges of ids
wxObjectEventFunction m_fn; // function to call: not wxEventFunction,
// because of dependency problems
wxObject* m_callbackUserData;
};
#else // !WXWIN_COMPATIBILITY_EVENT_TYPES
// struct containing the members common to static and dynamic event tables
// entries
struct WXDLLEXPORT wxEventTableEntryBase
{
wxEventTableEntryBase(int id, int idLast,
wxObjectEventFunction fn, wxObject *data)
{
m_id = id;
m_lastId = idLast;
m_fn = fn;
m_callbackUserData = data;
}
// the range of ids for this entry: if m_lastId == -1, the range consists
// only of m_id, otherwise it is m_id..m_lastId inclusive
int m_id, m_lastId;
// function to call: not wxEventFunction, because of dependency problems
wxObjectEventFunction m_fn;
// arbitrary user data asosciated with the callback
wxObject* m_callbackUserData;
};
// an entry from a static event table
struct WXDLLEXPORT wxEventTableEntry : public wxEventTableEntryBase
{
wxEventTableEntry(const int& evType, int id, int idLast,
wxObjectEventFunction fn, wxObject *data)
: wxEventTableEntryBase(id, idLast, fn, data),
m_eventType(evType)
{
}
// the reference to event type: this allows us to not care about the
// (undefined) order in which the event table entries and the event types
// are initialized: initially the value of this reference might be
// invalid, but by the time it is used for the first time, all global
// objects will have been initialized (including the event type constants)
// and so it will have the correct value when it is needed
const int& m_eventType;
};
// an entry used in dynamic event table managed by wxEvtHandler::Connect()
struct WXDLLEXPORT wxDynamicEventTableEntry : public wxEventTableEntryBase
{
wxDynamicEventTableEntry(int evType, int id, int idLast,
wxObjectEventFunction fn, wxObject *data)
: wxEventTableEntryBase(id, idLast, fn, data)
{
m_eventType = evType;
}
// not a reference here as we can't keep a reference to a temporary int
// created to wrap the constant value typically passed to Connect() - nor
// do we need it
int m_eventType;
};
#endif // !WXWIN_COMPATIBILITY_EVENT_TYPES
// ----------------------------------------------------------------------------
// wxEventTable: an array of event entries terminated with {0, 0, 0, 0, 0}
// ----------------------------------------------------------------------------
struct WXDLLEXPORT wxEventTable
{
const wxEventTable *baseTable; // base event table (next in chain)
const wxEventTableEntry *entries; // bottom of entry array
};
// ----------------------------------------------------------------------------
// wxEvtHandler: the base class for all objects handling wxWindows events
// ----------------------------------------------------------------------------
class WXDLLEXPORT wxEvtHandler : public wxObject
{
public:
wxEvtHandler();
virtual ~wxEvtHandler();
wxEvtHandler *GetNextHandler() const { return m_nextHandler; }
wxEvtHandler *GetPreviousHandler() const { return m_previousHandler; }
void SetNextHandler(wxEvtHandler *handler) { m_nextHandler = handler; }
void SetPreviousHandler(wxEvtHandler *handler) { m_previousHandler = handler; }
void SetEvtHandlerEnabled(bool enabled) { m_enabled = enabled; }
bool GetEvtHandlerEnabled() const { return m_enabled; }
// process an event right now
virtual bool ProcessEvent(wxEvent& event);
// add an event to be processed later
void AddPendingEvent(wxEvent& event);
// process all pending events
void ProcessPendingEvents();
// add a
#if wxUSE_THREADS
bool ProcessThreadEvent(wxEvent& event);
#endif
// Dynamic association of a member function handler with the event handler,
// id and event type
void Connect( int id, int lastId, int eventType,
wxObjectEventFunction func,
wxObject *userData = (wxObject *) NULL );
// Convenience function: take just one id
void Connect( int id, int eventType,
wxObjectEventFunction func,
wxObject *userData = (wxObject *) NULL )
{ Connect(id, -1, eventType, func, userData); }
bool Disconnect( int id, int lastId, wxEventType eventType,
wxObjectEventFunction func = NULL,
wxObject *userData = (wxObject *) NULL );
// Convenience function: take just one id
bool Disconnect( int id, wxEventType eventType = wxEVT_NULL,
wxObjectEventFunction func = NULL,
wxObject *userData = (wxObject *) NULL )
{ return Disconnect(id, -1, eventType, func, userData); }
// implementation from now on
virtual bool SearchEventTable(wxEventTable& table, wxEvent& event);
bool SearchDynamicEventTable( wxEvent& event );
#if wxUSE_THREADS
void ClearEventLocker()
{
# if !defined(__VISAGECPP__)
delete m_eventsLocker;
m_eventsLocker = NULL;
#endif
};
#endif
// old stuff
#if WXWIN_COMPATIBILITY_2
virtual void OnCommand(wxWindow& WXUNUSED(win),
wxCommandEvent& WXUNUSED(event))
{
wxFAIL_MSG(wxT("shouldn't be called any more"));
}
// Called if child control has no callback function
virtual long Default()
{ return GetNextHandler() ? GetNextHandler()->Default() : 0; };
#endif // WXWIN_COMPATIBILITY_2
#if WXWIN_COMPATIBILITY
virtual bool OnClose();
#endif
private:
static const wxEventTableEntry sm_eventTableEntries[];
protected:
static const wxEventTable sm_eventTable;
virtual const wxEventTable *GetEventTable() const;
wxEvtHandler* m_nextHandler;
wxEvtHandler* m_previousHandler;
wxList* m_dynamicEvents;
wxList* m_pendingEvents;
#if wxUSE_THREADS
#if defined (__VISAGECPP__)
wxCriticalSection m_eventsLocker;
# else
wxCriticalSection* m_eventsLocker;
# endif
#endif
// optimization: instead of using costly IsKindOf() to decide whether we're
// a window (which is true in 99% of cases), use this flag
bool m_isWindow;
// Is event handler enabled?
bool m_enabled;
private:
DECLARE_DYNAMIC_CLASS(wxEvtHandler)
};
typedef void (wxEvtHandler::*wxEventFunction)(wxEvent&);
#if wxUSE_GUI
typedef void (wxEvtHandler::*wxCommandEventFunction)(wxCommandEvent&);
typedef void (wxEvtHandler::*wxScrollEventFunction)(wxScrollEvent&);
typedef void (wxEvtHandler::*wxScrollWinEventFunction)(wxScrollWinEvent&);
typedef void (wxEvtHandler::*wxSizeEventFunction)(wxSizeEvent&);
typedef void (wxEvtHandler::*wxMoveEventFunction)(wxMoveEvent&);
typedef void (wxEvtHandler::*wxPaintEventFunction)(wxPaintEvent&);
typedef void (wxEvtHandler::*wxEraseEventFunction)(wxEraseEvent&);
typedef void (wxEvtHandler::*wxMouseEventFunction)(wxMouseEvent&);
typedef void (wxEvtHandler::*wxCharEventFunction)(wxKeyEvent&);
typedef void (wxEvtHandler::*wxFocusEventFunction)(wxFocusEvent&);
typedef void (wxEvtHandler::*wxChildFocusEventFunction)(wxChildFocusEvent&);
typedef void (wxEvtHandler::*wxActivateEventFunction)(wxActivateEvent&);
typedef void (wxEvtHandler::*wxMenuEventFunction)(wxMenuEvent&);
typedef void (wxEvtHandler::*wxJoystickEventFunction)(wxJoystickEvent&);
typedef void (wxEvtHandler::*wxDropFilesEventFunction)(wxDropFilesEvent&);
typedef void (wxEvtHandler::*wxInitDialogEventFunction)(wxInitDialogEvent&);
typedef void (wxEvtHandler::*wxSysColourChangedFunction)(wxSysColourChangedEvent&);
typedef void (wxEvtHandler::*wxUpdateUIEventFunction)(wxUpdateUIEvent&);
typedef void (wxEvtHandler::*wxIdleEventFunction)(wxIdleEvent&);
typedef void (wxEvtHandler::*wxCloseEventFunction)(wxCloseEvent&);
typedef void (wxEvtHandler::*wxShowEventFunction)(wxShowEvent&);
typedef void (wxEvtHandler::*wxIconizeEventFunction)(wxShowEvent&);
typedef void (wxEvtHandler::*wxMaximizeEventFunction)(wxShowEvent&);
typedef void (wxEvtHandler::*wxNavigationKeyEventFunction)(wxNavigationKeyEvent&);
typedef void (wxEvtHandler::*wxPaletteChangedEventFunction)(wxPaletteChangedEvent&);
typedef void (wxEvtHandler::*wxQueryNewPaletteEventFunction)(wxQueryNewPaletteEvent&);
typedef void (wxEvtHandler::*wxWindowCreateEventFunction)(wxWindowCreateEvent&);
typedef void (wxEvtHandler::*wxWindowDestroyEventFunction)(wxWindowDestroyEvent&);
typedef void (wxEvtHandler::*wxSetCursorEventFunction)(wxSetCursorEvent&);
typedef void (wxEvtHandler::*wxNotifyEventFunction)(wxNotifyEvent&);
typedef void (wxEvtHandler::*wxHelpEventFunction)(wxHelpEvent&);
typedef void (wxEvtHandler::*wxContextMenuEventFunction)(wxContextMenuEvent&);
#endif // wxUSE_GUI
// N.B. In GNU-WIN32, you *have* to take the address of a member function
// (use &) or the compiler crashes...
#define DECLARE_EVENT_TABLE() \
private: \
static const wxEventTableEntry sm_eventTableEntries[]; \
protected: \
static const wxEventTable sm_eventTable; \
virtual const wxEventTable* GetEventTable() const;
#define BEGIN_EVENT_TABLE(theClass, baseClass) \
const wxEventTable *theClass::GetEventTable() const \
{ return &theClass::sm_eventTable; } \
const wxEventTable theClass::sm_eventTable = \
{ &baseClass::sm_eventTable, &theClass::sm_eventTableEntries[0] }; \
const wxEventTableEntry theClass::sm_eventTableEntries[] = { \
#define END_EVENT_TABLE() DECLARE_EVENT_TABLE_ENTRY( wxEVT_NULL, 0, 0, 0, 0 ) };
/*
* Event table macros
*/
// Generic events
#define EVT_CUSTOM(event, id, func) DECLARE_EVENT_TABLE_ENTRY( event, id, -1, (wxObjectEventFunction) (wxEventFunction) & func, (wxObject *) NULL ),
#define EVT_CUSTOM_RANGE(event, id1, id2, func) DECLARE_EVENT_TABLE_ENTRY( event, id1, id2, (wxObjectEventFunction) (wxEventFunction) & func, (wxObject *) NULL ),
// Miscellaneous
#define EVT_SIZE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SIZE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxSizeEventFunction) & func, (wxObject *) NULL ),
#define EVT_MOVE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMoveEventFunction) & func, (wxObject *) NULL ),
#define EVT_CLOSE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_CLOSE_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL ),
#define EVT_END_SESSION(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL ),
#define EVT_QUERY_END_SESSION(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_QUERY_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL ),
#define EVT_PAINT(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PAINT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxPaintEventFunction) & func, (wxObject *) NULL ),
#define EVT_NC_PAINT(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_NC_PAINT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxPaintEventFunction) & func, (wxObject *) NULL ),
#define EVT_ERASE_BACKGROUND(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_ERASE_BACKGROUND, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxEraseEventFunction) & func, (wxObject *) NULL ),
#define EVT_CHAR(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_CHAR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, (wxObject *) NULL ),
#define EVT_KEY_DOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_KEY_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, (wxObject *) NULL ),
#define EVT_KEY_UP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_KEY_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, (wxObject *) NULL ),
#define EVT_CHAR_HOOK(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_CHAR_HOOK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCharEventFunction) & func, NULL ),
#define EVT_MENU_HIGHLIGHT(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MENU_HIGHLIGHT, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxMenuEventFunction) & func, (wxObject *) NULL ),
#define EVT_MENU_HIGHLIGHT_ALL(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MENU_HIGHLIGHT, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMenuEventFunction) & func, (wxObject *) NULL ),
#define EVT_SET_FOCUS(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SET_FOCUS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxFocusEventFunction) & func, (wxObject *) NULL ),
#define EVT_KILL_FOCUS(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_KILL_FOCUS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxFocusEventFunction) & func, (wxObject *) NULL ),
#define EVT_CHILD_FOCUS(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_CHILD_FOCUS, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxChildFocusEventFunction) & func, (wxObject *) NULL ),
#define EVT_ACTIVATE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_ACTIVATE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxActivateEventFunction) & func, (wxObject *) NULL ),
#define EVT_ACTIVATE_APP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_ACTIVATE_APP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxActivateEventFunction) & func, (wxObject *) NULL ),
#define EVT_END_SESSION(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL ),
#define EVT_QUERY_END_SESSION(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_QUERY_END_SESSION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCloseEventFunction) & func, (wxObject *) NULL ),
#define EVT_DROP_FILES(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_DROP_FILES, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxDropFilesEventFunction) & func, (wxObject *) NULL ),
#define EVT_INIT_DIALOG(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_INIT_DIALOG, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxInitDialogEventFunction) & func, (wxObject *) NULL ),
#define EVT_SYS_COLOUR_CHANGED(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SYS_COLOUR_CHANGED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxSysColourChangedFunction) & func, (wxObject *) NULL ),
#define EVT_SHOW(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SHOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxShowEventFunction) & func, (wxObject *) NULL ),
#define EVT_MAXIMIZE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MAXIMIZE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMaximizeEventFunction) & func, (wxObject *) NULL ),
#define EVT_ICONIZE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_ICONIZE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxIconizeEventFunction) & func, (wxObject *) NULL ),
#define EVT_NAVIGATION_KEY(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_NAVIGATION_KEY, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxNavigationKeyEventFunction) & func, (wxObject *) NULL ),
#define EVT_PALETTE_CHANGED(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_PALETTE_CHANGED, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxPaletteChangedEventFunction) & func, (wxObject *) NULL ),
#define EVT_QUERY_NEW_PALETTE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_QUERY_NEW_PALETTE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxQueryNewPaletteEventFunction) & func, (wxObject *) NULL ),
#define EVT_WINDOW_CREATE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_CREATE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxWindowCreateEventFunction) & func, (wxObject *) NULL ),
#define EVT_WINDOW_DESTROY(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_DESTROY, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxWindowDestroyEventFunction) & func, (wxObject *) NULL ),
#define EVT_SET_CURSOR(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SET_CURSOR, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxSetCursorEventFunction) & func, (wxObject *) NULL ),
// Mouse events
#define EVT_LEFT_DOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEFT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
#define EVT_LEFT_UP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEFT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
#define EVT_MIDDLE_DOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MIDDLE_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
#define EVT_MIDDLE_UP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MIDDLE_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
#define EVT_RIGHT_DOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_RIGHT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
#define EVT_RIGHT_UP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_RIGHT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
#define EVT_MOTION(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MOTION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
#define EVT_LEFT_DCLICK(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
#define EVT_MIDDLE_DCLICK(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MIDDLE_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
#define EVT_RIGHT_DCLICK(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_RIGHT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
#define EVT_LEAVE_WINDOW(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEAVE_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
#define EVT_ENTER_WINDOW(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_ENTER_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
#define EVT_MOUSEWHEEL(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_MOUSEWHEEL, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
// All mouse events
#define EVT_MOUSE_EVENTS(func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEFT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEFT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_MIDDLE_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_MIDDLE_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_RIGHT_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_RIGHT_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_MOTION, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEFT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_MIDDLE_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_RIGHT_DCLICK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_ENTER_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_LEAVE_WINDOW, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_MOUSEWHEEL, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxMouseEventFunction) & func, (wxObject *) NULL ),
// EVT_COMMAND
#define EVT_COMMAND(id, event, fn) DECLARE_EVENT_TABLE_ENTRY( event, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_COMMAND_RANGE(id1, id2, event, fn) DECLARE_EVENT_TABLE_ENTRY( event, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
// Scrolling from wxWindow (sent to wxScrolledWindow)
#define EVT_SCROLLWIN(func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_TOP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_BOTTOM, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_LINEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_LINEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_PAGEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_PAGEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_THUMBTRACK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_THUMBRELEASE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLLWIN_TOP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_TOP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLLWIN_BOTTOM(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_BOTTOM, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLLWIN_LINEUP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_LINEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLLWIN_LINEDOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_LINEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLLWIN_PAGEUP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_PAGEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLLWIN_PAGEDOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_PAGEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLLWIN_THUMBTRACK(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_THUMBTRACK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLLWIN_THUMBRELEASE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLLWIN_THUMBRELEASE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollWinEventFunction) & func, (wxObject *) NULL ),
// Scrolling from wxSlider and wxScrollBar
#define EVT_SCROLL(func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_TOP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_BOTTOM, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBTRACK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBRELEASE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLL_TOP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_TOP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLL_BOTTOM(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_BOTTOM, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLL_LINEUP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLL_LINEDOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLL_PAGEUP(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEUP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLL_PAGEDOWN(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEDOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLL_THUMBTRACK(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBTRACK, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_SCROLL_THUMBRELEASE(func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBRELEASE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
// Scrolling from wxSlider and wxScrollBar, with an id
#define EVT_COMMAND_SCROLL(id, func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_TOP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_BOTTOM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBRELEASE, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_COMMAND_SCROLL_TOP(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_TOP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_COMMAND_SCROLL_BOTTOM(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_BOTTOM, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_COMMAND_SCROLL_LINEUP(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_COMMAND_SCROLL_LINEDOWN(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_LINEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_COMMAND_SCROLL_PAGEUP(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEUP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_COMMAND_SCROLL_PAGEDOWN(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_PAGEDOWN, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_COMMAND_SCROLL_THUMBTRACK(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBTRACK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
#define EVT_COMMAND_SCROLL_THUMBRELEASE(id, func) DECLARE_EVENT_TABLE_ENTRY( wxEVT_SCROLL_THUMBRELEASE, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxScrollEventFunction) & func, (wxObject *) NULL ),
// Convenience macros for commonly-used commands
#define EVT_BUTTON(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_BUTTON_CLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_CHECKBOX(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_CHECKBOX_CLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_CHOICE(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_CHOICE_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_LISTBOX(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_LISTBOX_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_LISTBOX_DCLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_LISTBOX_DOUBLECLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_MENU(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_MENU_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_MENU_RANGE(id1, id2, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_MENU_SELECTED, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_SLIDER(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_SLIDER_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_RADIOBOX(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RADIOBOX_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_RADIOBUTTON(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RADIOBUTTON_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
// EVT_SCROLLBAR is now obsolete since we use EVT_COMMAND_SCROLL... events
#define EVT_SCROLLBAR(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_SCROLLBAR_UPDATED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_VLBOX(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_VLBOX_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_COMBOBOX(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_COMBOBOX_SELECTED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_TOOL(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TOOL_CLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_TOOL_RANGE(id1, id2, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TOOL_CLICKED, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_TOOL_RCLICKED(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TOOL_RCLICKED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_TOOL_RCLICKED_RANGE(id1, id2, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TOOL_RCLICKED, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_TOOL_ENTER(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_TOOL_ENTER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_CHECKLISTBOX(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_CHECKLISTBOX_TOGGLED, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
// Generic command events
#define EVT_COMMAND_LEFT_CLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_LEFT_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_COMMAND_LEFT_DCLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_LEFT_DCLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_COMMAND_RIGHT_CLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RIGHT_CLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_COMMAND_RIGHT_DCLICK(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_RIGHT_DCLICK, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_COMMAND_SET_FOCUS(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_SET_FOCUS, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_COMMAND_KILL_FOCUS(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_KILL_FOCUS, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
#define EVT_COMMAND_ENTER(id, fn) DECLARE_EVENT_TABLE_ENTRY( wxEVT_COMMAND_ENTER, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) & fn, (wxObject *) NULL ),
// Joystick events
#define EVT_JOY_DOWN(func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_BUTTON_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ),
#define EVT_JOY_UP(func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_BUTTON_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ),
#define EVT_JOY_MOVE(func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_MOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ),
#define EVT_JOY_ZMOVE(func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_ZMOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ),
// All joystick events
#define EVT_JOYSTICK_EVENTS(func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_BUTTON_DOWN, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_BUTTON_UP, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_MOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ),\
DECLARE_EVENT_TABLE_ENTRY( wxEVT_JOY_ZMOVE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxJoystickEventFunction) & func, (wxObject *) NULL ),
// Idle event
#define EVT_IDLE(func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_IDLE, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxIdleEventFunction) & func, (wxObject *) NULL ),
// Update UI event
#define EVT_UPDATE_UI(id, func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_UPDATE_UI, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxUpdateUIEventFunction) & func, (wxObject *) NULL ),
#define EVT_UPDATE_UI_RANGE(id1, id2, func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_UPDATE_UI, id1, id2, (wxObjectEventFunction)(wxEventFunction)(wxUpdateUIEventFunction)&func, (wxObject *) NULL ),
// Help events
#define EVT_HELP(id, func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_HELP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxHelpEventFunction) & func, (wxObject *) NULL ),
#define EVT_HELP_RANGE(id1, id2, func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_HELP, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxHelpEventFunction) & func, (wxObject *) NULL ),
#define EVT_DETAILED_HELP(id, func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_DETAILED_HELP, id, -1, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxHelpEventFunction) & func, (wxObject *) NULL ),
#define EVT_DETAILED_HELP_RANGE(id1, id2, func) \
DECLARE_EVENT_TABLE_ENTRY( wxEVT_DETAILED_HELP, id1, id2, (wxObjectEventFunction) (wxEventFunction) (wxCommandEventFunction) (wxHelpEventFunction) & func, (wxObject *) NULL ),
// Context Menu Events
#define EVT_CONTEXT_MENU(func) \
DECLARE_EVENT_TABLE_ENTRY(wxEVT_CONTEXT_MENU, -1, -1, (wxObjectEventFunction) (wxEventFunction) (wxContextMenuEventFunction) & func, (wxObject *) NULL ),
// ----------------------------------------------------------------------------
// Global data
// ----------------------------------------------------------------------------
// for pending event processing - notice that there is intentionally no
// WXDLLEXPORT here
extern wxList *wxPendingEvents;
#if wxUSE_THREADS
extern wxCriticalSection *wxPendingEventsLocker;
#endif
// ----------------------------------------------------------------------------
// Helper functions
// ----------------------------------------------------------------------------
#if wxUSE_GUI
// Find a window with the focus, that is also a descendant of the given window.
// This is used to determine the window to initially send commands to.
wxWindow* wxFindFocusDescendant(wxWindow* ancestor);
#endif // wxUSE_GUI
#endif
// _WX_EVENTH__