96f201da8b
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2878 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
181 lines
5.7 KiB
C++
181 lines
5.7 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: dcclient.h
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// Purpose: wxClientDC, wxPaintDC and wxWindowDC classes
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_DCCLIENT_H_
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#define _WX_DCCLIENT_H_
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#ifdef __GNUG__
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#pragma interface "dcclient.h"
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#endif
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#include "wx/dc.h"
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// -----------------------------------------------------------------------------
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// fwd declarations
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// -----------------------------------------------------------------------------
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class WXDLLEXPORT wxWindowDC;
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class WXDLLEXPORT wxWindow;
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// Under Windows, wxClientDC, wxPaintDC and wxWindowDC are implemented
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// differently. On many platforms, however, they will be the same.
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//-----------------------------------------------------------------------------
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// wxWindowDC
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//-----------------------------------------------------------------------------
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class WXDLLEXPORT wxWindowDC : public wxDC
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{
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DECLARE_DYNAMIC_CLASS(wxWindowDC)
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public:
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wxWindowDC();
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wxWindowDC( wxWindow *win );
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~wxWindowDC();
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// TODO this function is Motif-only for now - should it go into base class?
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void Clear(const wxRect& rect);
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// implement base class pure virtuals
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// ----------------------------------
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virtual void Clear();
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virtual void SetFont(const wxFont& font);
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virtual void SetPen(const wxPen& pen);
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virtual void SetBrush(const wxBrush& brush);
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virtual void SetBackground(const wxBrush& brush);
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virtual void SetBackgroundMode(int mode);
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virtual void SetPalette(const wxPalette& palette);
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virtual void SetLogicalFunction( int function );
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virtual void SetTextForeground(const wxColour& colour);
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virtual void SetTextBackground(const wxColour& colour);
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virtual long GetCharHeight() const;
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virtual long GetCharWidth() const;
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virtual void GetTextExtent(const wxString& string,
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long *x, long *y,
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long *descent = NULL,
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long *externalLeading = NULL,
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wxFont *theFont = NULL) const;
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virtual bool CanDrawBitmap() const;
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virtual bool CanGetTextExtent() const;
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virtual int GetDepth() const;
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virtual wxSize GetPPI() const;
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virtual void DestroyClippingRegion();
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// Helper function for setting clipping
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void SetDCClipping();
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// implementation from now on
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// --------------------------
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WXGC GetGC() const { return m_gc; }
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WXGC GetBackingGC() const { return m_gcBacking; }
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WXDisplay* GetDisplay() const { return m_display; }
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bool GetAutoSetting() const { return m_autoSetting; }
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void SetAutoSetting(bool flag) { m_autoSetting = flag; }
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protected:
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virtual void DoFloodFill(long x, long y, const wxColour& col,
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int style = wxFLOOD_SURFACE);
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virtual bool DoGetPixel(long x, long y, wxColour *col) const;
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virtual void DoDrawPoint(long x, long y);
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virtual void DoDrawLine(long x1, long y1, long x2, long y2);
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virtual void DoDrawArc(long x1, long y1,
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long x2, long y2,
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long xc, long yc);
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virtual void DoDrawEllipticArc(long x, long y, long w, long h,
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double sa, double ea);
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virtual void DoDrawRectangle(long x, long y, long width, long height);
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virtual void DoDrawRoundedRectangle(long x, long y,
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long width, long height,
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double radius);
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virtual void DoDrawEllipse(long x, long y, long width, long height);
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virtual void DoCrossHair(long x, long y);
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virtual void DoDrawText(const wxString& text, long x, long y);
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virtual bool DoBlit(long xdest, long ydest, long width, long height,
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wxDC *source, long xsrc, long ysrc,
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int rop = wxCOPY, bool useMask = FALSE);
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virtual void DoSetClippingRegionAsRegion(const wxRegion& region);
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virtual void DoSetClippingRegion(long x, long y,
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long width, long height);
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virtual void DoDrawLines(int n, wxPoint points[],
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long xoffset, long yoffset);
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virtual void DoDrawPolygon(int n, wxPoint points[],
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long xoffset, long yoffset,
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int fillStyle = wxODDEVEN_RULE);
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#if wxUSE_SPLINES
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virtual void DoDrawSpline(wxList *points);
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#endif // wxUSE_SPLINES
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WXGC m_gc;
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WXGC m_gcBacking;
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WXDisplay* m_display;
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wxWindow* m_window;
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WXRegion m_currentRegion; // Current clipping region (incl. paint clip region)
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WXRegion m_userRegion; // User-defined clipping region
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WXPixmap m_pixmap; // Pixmap for drawing on
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// Not sure if we'll need all of these
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int m_backgroundPixel;
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wxColour m_currentColour;
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// int m_currentBkMode;
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int m_currentPenWidth ;
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int m_currentPenJoin ;
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int m_currentPenCap ;
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int m_currentPenDashCount ;
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char* m_currentPenDash ;
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wxBitmap m_currentStipple ;
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int m_currentStyle ;
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int m_currentFill ;
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int m_autoSetting ; // See comment in dcclient.cpp
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WXFont m_oldFont;
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};
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class WXDLLEXPORT wxPaintDC: public wxWindowDC
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{
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DECLARE_DYNAMIC_CLASS(wxPaintDC)
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public:
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wxPaintDC() { }
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wxPaintDC(wxWindow* win);
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~wxPaintDC();
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};
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class WXDLLEXPORT wxClientDC: public wxWindowDC
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{
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DECLARE_DYNAMIC_CLASS(wxClientDC)
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public:
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wxClientDC() { }
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wxClientDC(wxWindow* win) : wxWindowDC(win) { }
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};
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#endif
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// _WX_DCCLIENT_H_
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