92b0cd9eb0
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@35857 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
966 lines
29 KiB
C++
966 lines
29 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: sizer.h
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// Purpose: provide wxSizer class for layout
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// Author: Robert Roebling and Robin Dunn
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// Modified by: Ron Lee, Vadim Zeitlin (wxSizerFlags)
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// Created:
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// RCS-ID: $Id$
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// Copyright: (c) Robin Dunn, Robert Roebling
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef __WXSIZER_H__
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#define __WXSIZER_H__
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#include "wx/defs.h"
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#include "wx/button.h"
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#include "wx/window.h"
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#include "wx/frame.h"
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#include "wx/dialog.h"
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//---------------------------------------------------------------------------
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// classes
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxSizerItem;
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class WXDLLEXPORT wxSizer;
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class WXDLLEXPORT wxBoxSizer;
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// ----------------------------------------------------------------------------
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// wxSizerFlags: flags used for an item in the sizer
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxSizerFlags
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{
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public:
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// construct the flags object initialized with the given proportion (0 by
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// default)
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wxSizerFlags(int proportion = 0) : m_proportion(proportion)
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{
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m_flags = 0;
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m_borderInPixels = 0;
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}
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// setters for all sizer flags, they all return the object itself so that
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// calls to them can be chained
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wxSizerFlags& Proportion(int proportion)
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{
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m_proportion = proportion;
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return *this;
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}
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wxSizerFlags& Align(int alignment) // combination of wxAlignment values
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{
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m_flags &= wxALL;
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m_flags |= alignment;
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return *this;
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}
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// some shortcuts for Align()
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wxSizerFlags& Expand() { return Align(wxEXPAND); }
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wxSizerFlags& Centre() { return Align(wxCENTRE); }
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wxSizerFlags& Center() { return Centre(); }
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wxSizerFlags& Left() { return Align(wxALIGN_LEFT); }
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wxSizerFlags& Right() { return Align(wxALIGN_RIGHT); }
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wxSizerFlags& Border(int direction, int borderInPixels)
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{
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m_flags &= ~wxALL;
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m_flags |= direction;
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m_borderInPixels = borderInPixels;
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return *this;
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}
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wxSizerFlags& Border(int direction = wxALL)
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{
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// FIXME: default border size shouldn't be hardcoded
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#ifdef __SMARTPHONE__
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// no borders by default on limited size screen
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wxUnusedVar(direction);
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return *this;
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#else
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return Border(direction, 5);
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#endif
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}
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// accessors for wxSizer only
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int GetProportion() const { return m_proportion; }
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int GetFlags() const { return m_flags; }
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int GetBorderInPixels() const { return m_borderInPixels; }
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private:
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int m_proportion;
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int m_flags;
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int m_borderInPixels;
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};
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// ----------------------------------------------------------------------------
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// wxSizerSpacer: used by wxSizerItem to represent a spacer
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxSizerSpacer
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{
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public:
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wxSizerSpacer(const wxSize& size) : m_size(size), m_isShown(true) { }
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void SetSize(const wxSize& size) { m_size = size; }
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const wxSize& GetSize() const { return m_size; }
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void Show(bool show) { m_isShown = show; }
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bool IsShown() const { return m_isShown; }
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private:
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// the size, in pixel
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wxSize m_size;
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// is the spacer currently shown?
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bool m_isShown;
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};
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// ----------------------------------------------------------------------------
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// wxSizerItem
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxSizerItem : public wxObject
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{
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public:
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// window
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wxSizerItem( wxWindow *window,
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int proportion,
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int flag,
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int border,
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wxObject* userData );
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// window with flags
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wxSizerItem(wxWindow *window, const wxSizerFlags& flags)
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{
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Init(flags);
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SetWindow(window);
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}
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// subsizer
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wxSizerItem( wxSizer *sizer,
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int proportion,
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int flag,
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int border,
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wxObject* userData );
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// sizer with flags
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wxSizerItem(wxSizer *sizer, const wxSizerFlags& flags)
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{
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Init(flags);
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SetSizer(sizer);
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}
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// spacer
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wxSizerItem( int width,
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int height,
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int proportion,
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int flag,
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int border,
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wxObject* userData);
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// spacer with flags
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wxSizerItem(int width, int height, const wxSizerFlags& flags)
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{
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Init(flags);
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SetSpacer(width, height);
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}
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wxSizerItem();
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virtual ~wxSizerItem();
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virtual void DeleteWindows();
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// Enable deleting the SizerItem without destroying the contained sizer.
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void DetachSizer() { m_sizer = NULL; }
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virtual wxSize GetSize() const;
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virtual wxSize CalcMin();
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virtual void SetDimension( const wxPoint& pos, const wxSize& size );
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wxSize GetMinSize() const
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{ return m_minSize; }
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wxSize GetMinSizeWithBorder() const;
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void SetMinSize(const wxSize& size)
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{
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if ( IsWindow() )
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m_window->SetMinSize(size);
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m_minSize = size;
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}
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void SetMinSize( int x, int y )
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{ SetMinSize(wxSize(x, y)); }
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void SetInitSize( int x, int y )
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{ SetMinSize(wxSize(x, y)); }
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// if either of dimensions is zero, ratio is assumed to be 1
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// to avoid "divide by zero" errors
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void SetRatio(int width, int height)
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{ m_ratio = (width && height) ? ((float) width / (float) height) : 1; }
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void SetRatio(const wxSize& size)
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{ SetRatio(size.x, size.y); }
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void SetRatio(float ratio)
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{ m_ratio = ratio; }
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float GetRatio() const
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{ return m_ratio; }
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virtual wxRect GetRect() { return m_rect; }
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bool IsWindow() const { return m_kind == Item_Window; }
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bool IsSizer() const { return m_kind == Item_Sizer; }
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bool IsSpacer() const { return m_kind == Item_Spacer; }
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// Deprecated in 2.6, use {G,S}etProportion instead.
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wxDEPRECATED( void SetOption( int option ) );
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wxDEPRECATED( int GetOption() const );
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void SetProportion( int proportion )
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{ m_proportion = proportion; }
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int GetProportion() const
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{ return m_proportion; }
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void SetFlag( int flag )
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{ m_flag = flag; }
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int GetFlag() const
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{ return m_flag; }
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void SetBorder( int border )
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{ m_border = border; }
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int GetBorder() const
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{ return m_border; }
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wxWindow *GetWindow() const
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{ return m_kind == Item_Window ? m_window : NULL; }
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wxSizer *GetSizer() const
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{ return m_kind == Item_Sizer ? m_sizer : NULL; }
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wxSize GetSpacer() const;
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void Show(bool show);
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bool IsShown() const;
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wxObject* GetUserData() const
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{ return m_userData; }
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wxPoint GetPosition() const
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{ return m_pos; }
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// these functions do not free old sizer/spacer
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void SetWindow(wxWindow *window);
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void SetSizer(wxSizer *sizer);
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void SetSpacer(const wxSize& size);
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void SetSpacer(int width, int height) { SetSpacer(wxSize(width, height)); }
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protected:
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// common part of several ctors
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void Init() { m_userData = NULL; }
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// common part of ctors taking wxSizerFlags
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void Init(const wxSizerFlags& flags);
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enum
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{
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Item_None,
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Item_Window,
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Item_Sizer,
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Item_Spacer,
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Item_Max
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} m_kind;
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union
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{
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wxWindow *m_window;
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wxSizer *m_sizer;
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wxSizerSpacer *m_spacer;
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};
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wxPoint m_pos;
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wxSize m_minSize;
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int m_proportion;
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int m_border;
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int m_flag;
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// on screen rectangle of this item (not including borders)
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wxRect m_rect;
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// Aspect ratio can always be calculated from m_size,
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// but this would cause precision loss when the window
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// is shrunk. It is safer to preserve the initial value.
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float m_ratio;
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wxObject *m_userData;
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private:
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DECLARE_CLASS(wxSizerItem)
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DECLARE_NO_COPY_CLASS(wxSizerItem)
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};
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WX_DECLARE_EXPORTED_LIST( wxSizerItem, wxSizerItemList );
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//---------------------------------------------------------------------------
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// wxSizer
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxSizer: public wxObject, public wxClientDataContainer
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{
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public:
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wxSizer();
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~wxSizer();
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// methods for adding elements to the sizer: there are Add/Insert/Prepend
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// overloads for each of window/sizer/spacer/wxSizerItem
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inline wxSizerItem* Add( wxWindow *window,
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int proportion = 0,
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int flag = 0,
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int border = 0,
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wxObject* userData = NULL );
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inline wxSizerItem* Add( wxSizer *sizer,
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int proportion = 0,
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int flag = 0,
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int border = 0,
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wxObject* userData = NULL );
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inline wxSizerItem* Add( int width,
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int height,
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int proportion = 0,
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int flag = 0,
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int border = 0,
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wxObject* userData = NULL );
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inline wxSizerItem* Add( wxWindow *window, const wxSizerFlags& flags );
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inline wxSizerItem* Add( wxSizer *sizer, const wxSizerFlags& flags );
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inline wxSizerItem* Add( wxSizerItem *item );
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inline wxSizerItem* AddSpacer(int size);
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inline wxSizerItem* AddStretchSpacer(int prop = 1);
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inline wxSizerItem* Insert( size_t index,
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wxWindow *window,
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int proportion = 0,
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int flag = 0,
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int border = 0,
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wxObject* userData = NULL );
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inline wxSizerItem* Insert( size_t index,
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wxSizer *sizer,
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int proportion = 0,
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int flag = 0,
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int border = 0,
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wxObject* userData = NULL );
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inline wxSizerItem* Insert( size_t index,
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int width,
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int height,
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int proportion = 0,
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int flag = 0,
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int border = 0,
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wxObject* userData = NULL );
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inline wxSizerItem* Insert( size_t index,
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wxWindow *window,
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const wxSizerFlags& flags );
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inline wxSizerItem* Insert( size_t index,
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wxSizer *sizer,
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const wxSizerFlags& flags );
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virtual wxSizerItem* Insert( size_t index, wxSizerItem *item );
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inline wxSizerItem* InsertSpacer(size_t index, int size);
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inline wxSizerItem* InsertStretchSpacer(size_t index, int prop = 1);
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inline wxSizerItem* Prepend( wxWindow *window,
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int proportion = 0,
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int flag = 0,
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int border = 0,
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wxObject* userData = NULL );
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inline wxSizerItem* Prepend( wxSizer *sizer,
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int proportion = 0,
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int flag = 0,
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int border = 0,
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wxObject* userData = NULL );
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inline wxSizerItem* Prepend( int width,
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int height,
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int proportion = 0,
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int flag = 0,
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int border = 0,
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wxObject* userData = NULL );
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inline wxSizerItem* Prepend( wxWindow *window, const wxSizerFlags& flags );
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inline wxSizerItem* Prepend( wxSizer *sizer, const wxSizerFlags& flags );
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inline wxSizerItem* Prepend( wxSizerItem *item );
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inline wxSizerItem* PrependSpacer(int size);
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inline wxSizerItem* PrependStretchSpacer(int prop = 1);
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// Deprecated in 2.6 since historically it does not delete the window,
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// use Detach instead.
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wxDEPRECATED( virtual bool Remove( wxWindow *window ) );
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virtual bool Remove( wxSizer *sizer );
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virtual bool Remove( int index );
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virtual bool Detach( wxWindow *window );
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virtual bool Detach( wxSizer *sizer );
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virtual bool Detach( int index );
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virtual void Clear( bool delete_windows = false );
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virtual void DeleteWindows();
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void SetMinSize( int width, int height )
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{ DoSetMinSize( width, height ); }
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void SetMinSize( const wxSize& size )
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{ DoSetMinSize( size.x, size.y ); }
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// Searches recursively
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bool SetItemMinSize( wxWindow *window, int width, int height )
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{ return DoSetItemMinSize( window, width, height ); }
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bool SetItemMinSize( wxWindow *window, const wxSize& size )
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{ return DoSetItemMinSize( window, size.x, size.y ); }
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// Searches recursively
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bool SetItemMinSize( wxSizer *sizer, int width, int height )
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{ return DoSetItemMinSize( sizer, width, height ); }
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bool SetItemMinSize( wxSizer *sizer, const wxSize& size )
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{ return DoSetItemMinSize( sizer, size.x, size.y ); }
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bool SetItemMinSize( size_t index, int width, int height )
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{ return DoSetItemMinSize( index, width, height ); }
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bool SetItemMinSize( size_t index, const wxSize& size )
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{ return DoSetItemMinSize( index, size.x, size.y ); }
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wxSize GetSize() const
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{ return m_size; }
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wxPoint GetPosition() const
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{ return m_position; }
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// Calculate the minimal size or return m_minSize if bigger.
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wxSize GetMinSize();
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virtual void RecalcSizes() = 0;
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virtual wxSize CalcMin() = 0;
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virtual void Layout();
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wxSize Fit( wxWindow *window );
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void FitInside( wxWindow *window );
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void SetSizeHints( wxWindow *window );
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void SetVirtualSizeHints( wxWindow *window );
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wxSizerItemList& GetChildren()
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{ return m_children; }
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void SetDimension( int x, int y, int width, int height );
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wxSizerItem* GetItem( wxWindow *window, bool recursive = false );
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wxSizerItem* GetItem( wxSizer *sizer, bool recursive = false );
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wxSizerItem* GetItem( size_t index );
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// Manage whether individual scene items are considered
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// in the layout calculations or not.
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bool Show( wxWindow *window, bool show = true, bool recursive = false );
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bool Show( wxSizer *sizer, bool show = true, bool recursive = false );
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bool Show( size_t index, bool show = true );
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bool Hide( wxSizer *sizer, bool recursive = false )
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{ return Show( sizer, false, recursive ); }
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bool Hide( wxWindow *window, bool recursive = false )
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{ return Show( window, false, recursive ); }
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bool Hide( size_t index )
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{ return Show( index, false ); }
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bool IsShown( wxWindow *window ) const;
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bool IsShown( wxSizer *sizer ) const;
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bool IsShown( size_t index ) const;
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// Recursively call wxWindow::Show () on all sizer items.
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virtual void ShowItems (bool show);
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void Show(bool show)
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{ m_isShown = show;
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ShowItems(show);
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}
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bool IsShown() const { return m_isShown; }
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protected:
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wxSize m_size;
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wxSize m_minSize;
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wxPoint m_position;
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wxSizerItemList m_children;
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bool m_isShown;
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wxSize GetMaxWindowSize( wxWindow *window ) const;
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wxSize GetMinWindowSize( wxWindow *window );
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wxSize GetMaxClientSize( wxWindow *window ) const;
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wxSize GetMinClientSize( wxWindow *window );
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wxSize FitSize( wxWindow *window );
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wxSize VirtualFitSize( wxWindow *window );
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virtual void DoSetMinSize( int width, int height );
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virtual bool DoSetItemMinSize( wxWindow *window, int width, int height );
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virtual bool DoSetItemMinSize( wxSizer *sizer, int width, int height );
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virtual bool DoSetItemMinSize( size_t index, int width, int height );
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private:
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DECLARE_CLASS(wxSizer)
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};
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//---------------------------------------------------------------------------
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// wxGridSizer
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//---------------------------------------------------------------------------
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|
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class WXDLLEXPORT wxGridSizer: public wxSizer
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{
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public:
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wxGridSizer( int rows, int cols, int vgap, int hgap );
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wxGridSizer( int cols, int vgap = 0, int hgap = 0 );
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virtual void RecalcSizes();
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virtual wxSize CalcMin();
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void SetCols( int cols ) { m_cols = cols; }
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void SetRows( int rows ) { m_rows = rows; }
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void SetVGap( int gap ) { m_vgap = gap; }
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void SetHGap( int gap ) { m_hgap = gap; }
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int GetCols() const { return m_cols; }
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int GetRows() const { return m_rows; }
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int GetVGap() const { return m_vgap; }
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int GetHGap() const { return m_hgap; }
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protected:
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int m_rows;
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int m_cols;
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int m_vgap;
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int m_hgap;
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// return the number of total items and the number of columns and rows
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int CalcRowsCols(int& rows, int& cols) const;
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void SetItemBounds( wxSizerItem *item, int x, int y, int w, int h );
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private:
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DECLARE_CLASS(wxGridSizer)
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};
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//---------------------------------------------------------------------------
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// wxFlexGridSizer
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//---------------------------------------------------------------------------
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// the bevaiour for resizing wxFlexGridSizer cells in the "non-flexible"
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// direction
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enum wxFlexSizerGrowMode
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{
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// don't resize the cells in non-flexible direction at all
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wxFLEX_GROWMODE_NONE,
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// uniformly resize only the specified ones (default)
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wxFLEX_GROWMODE_SPECIFIED,
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// uniformly resize all cells
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wxFLEX_GROWMODE_ALL
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};
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class WXDLLEXPORT wxFlexGridSizer: public wxGridSizer
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{
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public:
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// ctors/dtor
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wxFlexGridSizer( int rows, int cols, int vgap, int hgap );
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wxFlexGridSizer( int cols, int vgap = 0, int hgap = 0 );
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virtual ~wxFlexGridSizer();
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// set the rows/columns which will grow (the others will remain of the
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// constant initial size)
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void AddGrowableRow( size_t idx, int proportion = 0 );
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void RemoveGrowableRow( size_t idx );
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void AddGrowableCol( size_t idx, int proportion = 0 );
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void RemoveGrowableCol( size_t idx );
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// the sizer cells may grow in both directions, not grow at all or only
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// grow in one direction but not the other
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// the direction may be wxVERTICAL, wxHORIZONTAL or wxBOTH (default)
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void SetFlexibleDirection(int direction) { m_flexDirection = direction; }
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int GetFlexibleDirection() const { return m_flexDirection; }
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// note that the grow mode only applies to the direction which is not
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// flexible
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void SetNonFlexibleGrowMode(wxFlexSizerGrowMode mode) { m_growMode = mode; }
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wxFlexSizerGrowMode GetNonFlexibleGrowMode() const { return m_growMode; }
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// Read-only access to the row heights and col widths arrays
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const wxArrayInt& GetRowHeights() const { return m_rowHeights; }
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const wxArrayInt& GetColWidths() const { return m_colWidths; }
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// implementation
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virtual void RecalcSizes();
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virtual wxSize CalcMin();
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protected:
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void AdjustForFlexDirection();
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void AdjustForGrowables(const wxSize& sz, const wxSize& minsz,
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int nrows, int ncols);
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// the heights/widths of all rows/columns
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wxArrayInt m_rowHeights,
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m_colWidths;
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// indices of the growable columns and rows
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wxArrayInt m_growableRows,
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m_growableCols;
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// proportion values of the corresponding growable rows and columns
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wxArrayInt m_growableRowsProportions,
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m_growableColsProportions;
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// parameters describing whether the growable cells should be resized in
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// both directions or only one
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int m_flexDirection;
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wxFlexSizerGrowMode m_growMode;
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// saves CalcMin result to optimize RecalcSizes
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wxSize m_calculatedMinSize;
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private:
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DECLARE_CLASS(wxFlexGridSizer)
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DECLARE_NO_COPY_CLASS(wxFlexGridSizer)
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};
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//---------------------------------------------------------------------------
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// wxBoxSizer
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//---------------------------------------------------------------------------
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class WXDLLEXPORT wxBoxSizer: public wxSizer
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{
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public:
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wxBoxSizer( int orient );
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void RecalcSizes();
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wxSize CalcMin();
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int GetOrientation() const
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{ return m_orient; }
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void SetOrientation(int orient)
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{ m_orient = orient; }
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protected:
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int m_orient;
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int m_stretchable;
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int m_minWidth;
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int m_minHeight;
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int m_fixedWidth;
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int m_fixedHeight;
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private:
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DECLARE_CLASS(wxBoxSizer)
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};
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//---------------------------------------------------------------------------
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// wxStaticBoxSizer
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//---------------------------------------------------------------------------
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#if wxUSE_STATBOX
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class WXDLLEXPORT wxStaticBox;
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class WXDLLEXPORT wxStaticBoxSizer: public wxBoxSizer
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{
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public:
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wxStaticBoxSizer(wxStaticBox *box, int orient);
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wxStaticBoxSizer(int orient, wxWindow *win, const wxString& label = wxEmptyString);
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void RecalcSizes();
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wxSize CalcMin();
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wxStaticBox *GetStaticBox() const
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{ return m_staticBox; }
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// override to hide/show the static box as well
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virtual void ShowItems (bool show);
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protected:
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wxStaticBox *m_staticBox;
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private:
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DECLARE_CLASS(wxStaticBoxSizer)
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DECLARE_NO_COPY_CLASS(wxStaticBoxSizer)
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};
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#endif // wxUSE_STATBOX
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#if wxUSE_BUTTON
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class WXDLLEXPORT wxStdDialogButtonSizer: public wxBoxSizer
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{
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public:
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// Constructor just creates a new wxBoxSizer, not much else.
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// Box sizer orientation is automatically determined here:
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// vertical for PDAs, horizontal for everything else?
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wxStdDialogButtonSizer();
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// Checks button ID against system IDs and sets one of the pointers below
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// to this button. Does not do any sizer-related things here.
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void AddButton(wxButton *button);
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// Use these if no standard ID can/should be used
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void SetAffirmativeButton( wxButton *button );
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void SetNegativeButton( wxButton *button );
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void SetCancelButton( wxButton *button );
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// All platform-specific code here, checks which buttons exist and add
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// them to the sizer accordingly.
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// Note - one potential hack on Mac we could use here,
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// if m_buttonAffirmative is wxID_SAVE then ensure wxID_SAVE
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// is set to _("Save") and m_buttonNegative is set to _("Don't Save")
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// I wouldn't add any other hacks like that into here,
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// but this one I can see being useful.
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void Realize();
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wxButton *GetAffirmativeButton() const { return m_buttonAffirmative; }
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wxButton *GetApplyButton() const { return m_buttonApply; }
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wxButton *GetNegativeButton() const { return m_buttonNegative; }
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wxButton *GetCancelButton() const { return m_buttonCancel; }
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wxButton *GetHelpButton() const { return m_buttonHelp; }
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protected:
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wxButton *m_buttonAffirmative; // wxID_OK, wxID_YES, wxID_SAVE go here
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wxButton *m_buttonApply;
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wxButton *m_buttonNegative; // wxID_NO
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wxButton *m_buttonCancel;
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wxButton *m_buttonHelp;
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private:
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DECLARE_CLASS(wxStdDialogButtonSizer)
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DECLARE_NO_COPY_CLASS(wxStdDialogButtonSizer)
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};
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#endif // wxUSE_BUTTON
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#if WXWIN_COMPATIBILITY_2_4
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// NB: wxBookCtrlSizer and wxNotebookSizer are deprecated, they
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// don't do anything. wxBookCtrlBase::DoGetBestSize does the job now.
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// ----------------------------------------------------------------------------
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// wxBookCtrlSizer
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// ----------------------------------------------------------------------------
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#if wxUSE_BOOKCTRL
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// this sizer works with wxNotebook/wxListbook/... and sizes the control to
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// fit its pages
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class WXDLLEXPORT wxBookCtrlBase;
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class WXDLLEXPORT wxBookCtrlSizer : public wxSizer
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{
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public:
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wxDEPRECATED( wxBookCtrlSizer(wxBookCtrlBase *bookctrl) );
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wxBookCtrlBase *GetControl() const { return m_bookctrl; }
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virtual void RecalcSizes();
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virtual wxSize CalcMin();
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protected:
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// this protected ctor lets us mark the real one above as deprecated
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// and still have warning-free build of the library itself:
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wxBookCtrlSizer() {}
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wxBookCtrlBase *m_bookctrl;
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private:
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DECLARE_CLASS(wxBookCtrlSizer)
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DECLARE_NO_COPY_CLASS(wxBookCtrlSizer)
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};
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#if wxUSE_NOTEBOOK
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// before wxBookCtrlBase we only had wxNotebookSizer, keep it for backwards
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// compatibility
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class WXDLLEXPORT wxNotebook;
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class WXDLLEXPORT wxNotebookSizer : public wxBookCtrlSizer
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{
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public:
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wxDEPRECATED( wxNotebookSizer(wxNotebook *nb) );
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wxNotebook *GetNotebook() const { return (wxNotebook *)m_bookctrl; }
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private:
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DECLARE_CLASS(wxNotebookSizer)
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DECLARE_NO_COPY_CLASS(wxNotebookSizer)
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};
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#endif // wxUSE_NOTEBOOK
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#endif // wxUSE_BOOKCTRL
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#endif // WXWIN_COMPATIBILITY_2_4
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// ----------------------------------------------------------------------------
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// inline functions implementation
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// ----------------------------------------------------------------------------
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inline wxSizerItem*
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wxSizer::Add( wxWindow *window, int proportion, int flag, int border, wxObject* userData )
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{
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return Add( new wxSizerItem( window, proportion, flag, border, userData ) );
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}
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inline wxSizerItem*
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wxSizer::Add( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData )
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{
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return Add( new wxSizerItem( sizer, proportion, flag, border, userData ) );
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}
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inline wxSizerItem*
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wxSizer::Add( int width, int height, int proportion, int flag, int border, wxObject* userData )
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{
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return Add( new wxSizerItem( width, height, proportion, flag, border, userData ) );
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}
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inline wxSizerItem*
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wxSizer::Add( wxWindow *window, const wxSizerFlags& flags )
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{
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return Add( new wxSizerItem(window, flags) );
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}
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inline wxSizerItem*
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wxSizer::Add( wxSizer *sizer, const wxSizerFlags& flags )
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{
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return Add( new wxSizerItem(sizer, flags) );
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}
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inline wxSizerItem*
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wxSizer::Add( wxSizerItem *item )
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{
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return Insert( m_children.GetCount(), item );
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}
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inline wxSizerItem*
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wxSizer::AddSpacer(int size)
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{
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return Add(size, size);
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}
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inline wxSizerItem*
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wxSizer::AddStretchSpacer(int prop)
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{
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return Add(0, 0, prop);
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}
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inline wxSizerItem*
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wxSizer::Prepend( wxWindow *window, int proportion, int flag, int border, wxObject* userData )
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{
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return Prepend( new wxSizerItem( window, proportion, flag, border, userData ) );
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}
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inline wxSizerItem*
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wxSizer::Prepend( wxSizer *sizer, int proportion, int flag, int border, wxObject* userData )
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{
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return Prepend( new wxSizerItem( sizer, proportion, flag, border, userData ) );
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}
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inline wxSizerItem*
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wxSizer::Prepend( int width, int height, int proportion, int flag, int border, wxObject* userData )
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{
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return Prepend( new wxSizerItem( width, height, proportion, flag, border, userData ) );
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}
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inline wxSizerItem*
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wxSizer::Prepend( wxSizerItem *item )
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{
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return Insert( 0, item );
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}
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inline wxSizerItem*
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wxSizer::PrependSpacer(int size)
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{
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return Prepend(size, size);
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}
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inline wxSizerItem*
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wxSizer::PrependStretchSpacer(int prop)
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{
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return Prepend(0, 0, prop);
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}
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inline wxSizerItem*
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wxSizer::Prepend( wxWindow *window, const wxSizerFlags& flags )
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{
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return Prepend( new wxSizerItem(window, flags) );
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}
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inline wxSizerItem*
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wxSizer::Prepend( wxSizer *sizer, const wxSizerFlags& flags )
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{
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return Prepend( new wxSizerItem(sizer, flags) );
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}
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inline wxSizerItem*
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wxSizer::Insert( size_t index,
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wxWindow *window,
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int proportion,
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int flag,
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int border,
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wxObject* userData )
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{
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return Insert( index, new wxSizerItem( window, proportion, flag, border, userData ) );
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}
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inline wxSizerItem*
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wxSizer::Insert( size_t index,
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wxSizer *sizer,
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int proportion,
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int flag,
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int border,
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wxObject* userData )
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{
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return Insert( index, new wxSizerItem( sizer, proportion, flag, border, userData ) );
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}
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inline wxSizerItem*
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wxSizer::Insert( size_t index,
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int width,
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int height,
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int proportion,
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int flag,
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int border,
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wxObject* userData )
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{
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return Insert( index, new wxSizerItem( width, height, proportion, flag, border, userData ) );
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}
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inline wxSizerItem*
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wxSizer::Insert( size_t index, wxWindow *window, const wxSizerFlags& flags )
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{
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return Insert( index, new wxSizerItem(window, flags) );
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}
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inline wxSizerItem*
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wxSizer::Insert( size_t index, wxSizer *sizer, const wxSizerFlags& flags )
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{
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return Insert( index, new wxSizerItem(sizer, flags) );
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}
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inline wxSizerItem*
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wxSizer::InsertSpacer(size_t index, int size)
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{
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return Insert(index, size, size);
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}
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inline wxSizerItem*
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wxSizer::InsertStretchSpacer(size_t index, int prop)
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{
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return Insert(index, 0, 0, prop);
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}
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#endif // __WXSIZER_H__
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