047b6c71d6
Modified Files: wxWidgets/descrip.mms wxWidgets/setup.h_vms OpenVMS build update wxWidgets/include/wx/unix/glx11.h Removed superfluous semi-colon wxWidgets/samples/db/dbtest.cpp wxWidgets/samples/db/listdb.cpp fixed wxString cast problems ---------------------------------------------------------------------- git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@45548 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
163 lines
4.7 KiB
C++
163 lines
4.7 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/unix/glx11.h
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// Purpose: class common for all X11-based wxGLCanvas implementations
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// Author: Vadim Zeitlin
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// Created: 2007-04-15
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// RCS-ID: $Id$
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// Copyright: (c) 2007 Vadim Zeitlin <vadim@wxwindows.org>
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_UNIX_GLX11_H_
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#define _WX_UNIX_GLX11_H_
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#include <GL/glx.h>
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// ----------------------------------------------------------------------------
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// wxGLContext
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxGLContext : public wxGLContextBase
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{
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public:
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wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
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virtual ~wxGLContext();
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virtual void SetCurrent(const wxGLCanvas& win) const;
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private:
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// attach context to the drawable or unset it (if NULL)
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static void MakeCurrent(GLXDrawable drawable, GLXContext context);
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GLXContext m_glContext;
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DECLARE_CLASS(wxGLContext)
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};
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// ----------------------------------------------------------------------------
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// wxGLCanvasX11
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// ----------------------------------------------------------------------------
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class WXDLLEXPORT wxGLCanvasX11 : public wxGLCanvasBase
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{
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public:
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// initialization and dtor
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// -----------------------
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// default ctor doesn't do anything, InitVisual() must be called
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wxGLCanvasX11();
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// initializes the XVisualInfo corresponding to the given attributes
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bool InitVisual(const int *attribList);
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// frees XVisualInfo info
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virtual ~wxGLCanvasX11();
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// implement wxGLCanvasBase methods
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// --------------------------------
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virtual void SwapBuffers();
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// X11-specific methods
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// --------------------
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// return GLX version: 13 means 1.3 &c
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static int GetGLXVersion();
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// get the X11 handle of this window
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virtual Window GetXWindow() const = 0;
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// override some wxWindow methods
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// ------------------------------
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// return true only if the window is realized: OpenGL context can't be
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// created until we are
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virtual bool IsShownOnScreen() const;
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// implementation only from now on
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// -------------------------------
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// get the GLXFBConfig/XVisualInfo we use
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GLXFBConfig *GetGLXFBConfig() const { return m_fbc; }
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XVisualInfo *GetXVisualInfo() const { return m_vi; }
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// initialize the global default GL visual, return false if matching visual
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// not found
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static bool InitDefaultVisualInfo(const int *attribList);
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// get the default GL X11 visual (may be NULL, shouldn't be freed by caller)
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static XVisualInfo *GetDefaultXVisualInfo() { return ms_glVisualInfo; }
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// free the global GL visual, called by wxGLApp
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static void FreeDefaultVisualInfo();
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private:
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// fills in glattrs with attributes defined by wxattrs which must be
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// 0-terminated if it is non-NULL
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//
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// n is the max size of glattrs, false is returned if we overflow it, it
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// should be at least 16 to accommodate the default attributes
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static bool ConvertWXAttrsToGL(const int *wxattrs, int *glattrs, size_t n);
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// initializes XVisualInfo (in any case) and, if supported, GLXFBConfig
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//
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// returns false if XVisualInfo couldn't be initialized, otherwise caller
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// is responsible for freeing the pointers
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static bool InitXVisualInfo(const int *attribList,
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GLXFBConfig **pFBC, XVisualInfo **pXVisual);
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// this is only used if it's supported i.e. if GL >= 1.3
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GLXFBConfig *m_fbc;
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// used for all GL versions, obtained from GLXFBConfig for GL >= 1.3
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XVisualInfo *m_vi;
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// the global/default versions of the above
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static GLXFBConfig *ms_glFBCInfo;
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static XVisualInfo *ms_glVisualInfo;
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};
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// ----------------------------------------------------------------------------
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// wxGLApp
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// ----------------------------------------------------------------------------
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// this is used in wx/glcanvas.h, prevent it from defining a generic wxGLApp
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#define wxGL_APP_DEFINED
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class wxGLApp : public wxGLAppBase
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{
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public:
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wxGLApp();
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// implement wxGLAppBase method
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virtual bool InitGLVisual(const int *attribList)
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{
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return wxGLCanvasX11::InitDefaultVisualInfo(attribList);
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}
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// and implement this wxGTK::wxApp method too
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virtual void *GetXVisualInfo()
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{
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return wxGLCanvasX11::GetDefaultXVisualInfo();
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}
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// and override this wxApp method to clean up
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virtual int OnExit()
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{
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wxGLCanvasX11::FreeDefaultVisualInfo();
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return wxGLAppBase::OnExit();
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}
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private:
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DECLARE_DYNAMIC_CLASS(wxGLApp)
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};
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#endif // _WX_UNIX_GLX11_H_
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