wxWidgets/utils/ogl/samples/studio/cspalette.h
1999-02-07 23:56:40 +00:00

58 lines
1.4 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: cspalette.h
// Purpose: OGL sample palette
// Author: Julian Smart
// Modified by:
// Created: 12/07/98
// RCS-ID: $Id$
// Copyright: (c) Julian Smart
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _STUDIO_CSPALETTE_H_
#define _STUDIO_CSPALETTE_H_
#ifdef __GNUG__
// #pragma interface
#endif
#include <wx/wx.h>
#include <wx/string.h>
#include <wx/tbarsmpl.h>
/*
* Object editor tool palette
*
*/
// TODO for wxWin: wxToolBar95 cannot be moved to a non-0,0 position!
// Needs to have a parent window...
// So use a simple toolbar at present.
#define TOOLPALETTECLASS wxToolBarSimple
class csEditorToolPalette: public TOOLPALETTECLASS
{
public:
csEditorToolPalette(wxWindow *parent, wxWindowID id = -1, const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = wxTB_VERTICAL);
bool OnLeftClick(int toolIndex, bool toggled);
void OnMouseEnter(int toolIndex);
inline int GetSelection() const { return m_currentlySelected; }
void SetSelection(int sel);
void SetSize(int x, int y, int width, int height, int sizeFlags = wxSIZE_AUTO);
protected:
int m_currentlySelected;
};
#define PALETTE_ARROW 200
#define PALETTE_TEXT_TOOL 201
#endif
// _STUDIO_CSPALETTE_H_