01f9accd19
This port is not used and is not being worked on, so remove it to reduce the amount of the code which needs to be updated for every global change. Also remove tests for VisualAge compiler which isn't used since ages. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@76533 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
120 lines
3.3 KiB
C++
120 lines
3.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////
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// Name: wx/gauge.h
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// Purpose: wxGauge interface
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// Author: Vadim Zeitlin
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// Modified by:
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// Created: 20.02.01
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// Copyright: (c) 1996-2001 wxWidgets team
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// Licence: wxWindows licence
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///////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_GAUGE_H_BASE_
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#define _WX_GAUGE_H_BASE_
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#include "wx/defs.h"
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#if wxUSE_GAUGE
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#include "wx/control.h"
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// ----------------------------------------------------------------------------
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// wxGauge style flags
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// ----------------------------------------------------------------------------
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#define wxGA_HORIZONTAL wxHORIZONTAL
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#define wxGA_VERTICAL wxVERTICAL
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// Win32 only, is default (and only) on some other platforms
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#define wxGA_SMOOTH 0x0020
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// GTK and Mac always have native implementation of the indeterminate mode
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// wxMSW has native implementation only if comctl32.dll >= 6.00
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#if !defined(__WXGTK20__) && !defined(__WXMAC__) && !defined(__WXCOCOA__)
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#define wxGAUGE_EMULATE_INDETERMINATE_MODE 1
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#else
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#define wxGAUGE_EMULATE_INDETERMINATE_MODE 0
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#endif
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extern WXDLLIMPEXP_DATA_CORE(const char) wxGaugeNameStr[];
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// ----------------------------------------------------------------------------
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// wxGauge: a progress bar
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// ----------------------------------------------------------------------------
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class WXDLLIMPEXP_CORE wxGaugeBase : public wxControl
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{
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public:
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wxGaugeBase() { m_rangeMax = m_gaugePos = 0; }
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virtual ~wxGaugeBase();
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bool Create(wxWindow *parent,
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wxWindowID id,
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int range,
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const wxPoint& pos = wxDefaultPosition,
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const wxSize& size = wxDefaultSize,
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long style = wxGA_HORIZONTAL,
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const wxValidator& validator = wxDefaultValidator,
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const wxString& name = wxGaugeNameStr);
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// determinate mode API
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// set/get the control range
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virtual void SetRange(int range);
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virtual int GetRange() const;
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virtual void SetValue(int pos);
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virtual int GetValue() const;
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// indeterminate mode API
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virtual void Pulse();
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// simple accessors
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bool IsVertical() const { return HasFlag(wxGA_VERTICAL); }
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// appearance params (not implemented for most ports)
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virtual void SetShadowWidth(int w);
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virtual int GetShadowWidth() const;
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virtual void SetBezelFace(int w);
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virtual int GetBezelFace() const;
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// overridden base class virtuals
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virtual bool AcceptsFocus() const wxOVERRIDE { return false; }
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protected:
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virtual wxBorder GetDefaultBorder() const wxOVERRIDE { return wxBORDER_NONE; }
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// the max position
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int m_rangeMax;
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// the current position
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int m_gaugePos;
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#if wxGAUGE_EMULATE_INDETERMINATE_MODE
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int m_nDirection; // can be wxRIGHT or wxLEFT
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#endif
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wxDECLARE_NO_COPY_CLASS(wxGaugeBase);
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};
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#if defined(__WXUNIVERSAL__)
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#include "wx/univ/gauge.h"
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#elif defined(__WXMSW__)
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#include "wx/msw/gauge.h"
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#elif defined(__WXMOTIF__)
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#include "wx/motif/gauge.h"
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#elif defined(__WXGTK20__)
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#include "wx/gtk/gauge.h"
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#elif defined(__WXGTK__)
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#include "wx/gtk1/gauge.h"
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#elif defined(__WXMAC__)
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#include "wx/osx/gauge.h"
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#elif defined(__WXCOCOA__)
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#include "wx/cocoa/gauge.h"
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#endif
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#endif // wxUSE_GAUGE
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#endif
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// _WX_GAUGE_H_BASE_
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