8eca4fef10
--shell to the command line and it will start a PyShell to go with it. git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@26089 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
156 lines
4.5 KiB
Python
156 lines
4.5 KiB
Python
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import wx
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import wx.html as wxhtml
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#----------------------------------------------------------------------
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BTN1 = wx.NewId()
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BTN2 = wx.NewId()
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class TestPanel(wx.Panel):
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def __init__(self, parent, log):
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wx.Panel.__init__(self, parent, -1)
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self.log = log
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sizer = wx.BoxSizer(wx.VERTICAL)
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html = wxhtml.HtmlWindow(self, -1)
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html.SetPage(overview)
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sizer.Add(html, 1, wx.EXPAND|wx.ALL, 5)
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btns = wx.BoxSizer(wx.HORIZONTAL)
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btns.Add((50, -1), 1, wx.EXPAND)
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btn1 = wx.Button(self, BTN1, "Find My Alter-ego") # don't save a ref to this one
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btns.Add(btn1)
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btns.Add((50, -1), 1, wx.EXPAND)
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self.btn2 = wx.Button(self, BTN2, "Find Myself")
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btns.Add(self.btn2)
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btns.Add((50, -1), 1, wx.EXPAND)
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sizer.Add(btns, 0, wx.EXPAND|wx.ALL, 15)
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self.SetSizer(sizer)
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self.SetAutoLayout(True)
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self.sizer = sizer # save it for testing later
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self.Bind(wx.EVT_BUTTON, self.OnFindButton1, id=BTN1)
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self.Bind(wx.EVT_BUTTON, self.OnFindButton2, id=BTN2)
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def OnFindButton1(self, evt):
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win = self.FindWindowById(BTN1)
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if win is None:
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self.log.write("***** OOPS! None returned...\n")
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return
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className = win.__class__.__name__
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if className in ["Button", "ButtonPtr"]:
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self.log.write("The types are the same! <grin>\n")
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else:
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self.log.write("Got %s, expected wxButton or wxButtonPtr\n" % className)
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def OnFindButton2(self, evt):
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win = self.FindWindowById(BTN2)
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if win is None:
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self.log.write("***** OOPS! None returned...\n")
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return
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if win is self.btn2:
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self.log.write("The objects are the same! <grin>\n")
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else:
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self.log.write("The objects are NOT the same! <frown>\n")
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win = evt.GetEventObject()
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if win is None:
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self.log.write("***** OOPS! None returned...\n")
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return
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if win is self.btn2:
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self.log.write("The objects are the same! <grin>\n")
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else:
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self.log.write("The objects are NOT the same! <frown>\n")
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sizer = self.GetSizer()
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if sizer is None:
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self.log.write("***** OOPS! None returned...\n")
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return
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if sizer is self.sizer:
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self.log.write("The objects are the same! <grin>\n")
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else:
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self.log.write("The objects are NOT the same! <frown>\n")
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#----------------------------------------------------------------------
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def runTest(frame, nb, log):
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win = TestPanel(nb, log)
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return win
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#----------------------------------------------------------------------
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overview = """\
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<html><body>
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<h2>Original Object Return</h2>
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<p>Several methods in wxWindows return pointers to base class objects,
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when in fact the actual object pointed to is of a derived type. Since
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SWIG isn't able to tell the actual type it just creates a new Python
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shadow object of the base type to wrap around the base type pointer
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and returns it.
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<p>In wxPython prior to 2.3.0 this could cause annoying issues. For
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example if you called:
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<pre>
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myText = someWindow.FindWindowById(txtID)
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</pre>
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expecting to get a wxTextCtrl you would actually get a wxWindow object
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instead. If you then try to call SetValue on that object you'll get
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an exception since there is no such method. This is the reason for
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the wxPyTypeCast hack that has been in wxPython for so long.
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<p>Even with wxPyTypeCast there was the issue that the object returned
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was not the same one that was created in Python originally, but a new
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object of the same type that wraps the same C++ pointer. If the
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programmer has set additional attributes of that original object they
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will not exist in the new object.
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<p>For a long time now I have wanted to do away with wxPyTypeCast and
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also find a way to return the original Python object from methods like
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FindWindowById. This project naturally divides into two phases:
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<p><ol>
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<li>Teach the wrapper methods how to return objects of the right type,
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and be able to then turn wxPyTypeCast in to a no-op.
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<li>Be able to return the original Python shadow object if it still exists.
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</ol>
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<p>The first button below shows the first of these phases (<i>working</i>)
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and the second will show #2 (<i>working as of Python 2.3.2</i>)
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</body></html>
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"""
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if __name__ == '__main__':
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import sys,os
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import run
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run.main(['', os.path.basename(sys.argv[0])] + sys.argv[1:])
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