wxWidgets/include/wx/cocoa/glcanvas.h

99 lines
3.2 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: wx/cocoa/glcanvas.h
// Purpose: wxGLCanvas class
// Author: David Elliott
// Modified by:
// Created: 2004/09/29
// RCS-ID: $Id$
// Copyright: (c) 2004 David Elliott
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_COCOA_GLCANVAS_H__
#define _WX_COCOA_GLCANVAS_H__
#include "wx/window.h"
// #include "wx/cocoa/NSOpenGLView.h"
// Include gl.h from the OpenGL framework
#include <OpenGL/gl.h>
class WXDLLIMPEXP_FWD_GL wxGLCanvas;
DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLContext);
DECLARE_WXCOCOA_OBJC_CLASS(NSOpenGLView);
// ========================================================================
// wxGLContext
// ========================================================================
class WXDLLIMPEXP_GL wxGLContext : public wxGLContextBase
{
public:
wxGLContext(wxGLCanvas *win, const wxGLContext *other = NULL);
virtual ~wxGLContext();
virtual void SetCurrent(const wxGLCanvas& win) const;
WX_NSOpenGLContext GetNSOpenGLContext() const
{ return m_cocoaNSOpenGLContext; }
private:
WX_NSOpenGLContext m_cocoaNSOpenGLContext;
};
// ========================================================================
// wxGLCanvas
// ========================================================================
class WXDLLIMPEXP_GL wxGLCanvas : public wxGLCanvasBase
// , protected wxCocoaNSOpenGLView
{
DECLARE_DYNAMIC_CLASS(wxGLCanvas)
// WX_DECLARE_COCOA_OWNER(NSOpenGLView,NSView,NSView)
// ------------------------------------------------------------------------
// initialization
// ------------------------------------------------------------------------
public:
wxGLCanvas(wxWindow *parent,
wxWindowID id = wxID_ANY,
const int *attribList = NULL,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const wxPalette& palette = wxNullPalette)
{
Create(parent, id, pos, size, style, name, attribList, palette);
}
bool Create(wxWindow *parent,
wxWindowID id = wxID_ANY,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = 0,
const wxString& name = wxGLCanvasName,
const int *attribList = NULL,
const wxPalette& palette = wxNullPalette);
virtual ~wxGLCanvas();
// ------------------------------------------------------------------------
// Cocoa callbacks
// ------------------------------------------------------------------------
protected:
// NSOpenGLView cannot be enabled/disabled
virtual void CocoaSetEnabled(bool enable) { }
// ------------------------------------------------------------------------
// Implementation
// ------------------------------------------------------------------------
public:
virtual void SwapBuffers();
NSOpenGLView *GetNSOpenGLView() const
{ return (NSOpenGLView *)m_cocoaNSView; }
};
#endif //ndef _WX_COCOA_GLCANVAS_H__