869bc90db7
We had wxBase64Decode(void*,size_t,const char*,size_t) as well as wxBase64Decode(const char*,size_t) and wxBase64Decode(wxString) already but not a version taking the buffer and wxString, complete the set of overloads now. This allows the unit test to compile in STL build (where there is no implicit conversion from wxString to const char *). git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@62614 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
197 lines
6.9 KiB
C
197 lines
6.9 KiB
C
/////////////////////////////////////////////////////////////////////////////
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// Name: base64.h
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// Purpose: interface of global functions
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// Author: wxWidgets team
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// RCS-ID: $Id$
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// Licence: wxWindows license
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/////////////////////////////////////////////////////////////////////////////
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// ============================================================================
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// Global functions/macros
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// ============================================================================
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/** @addtogroup group_funcmacro_misc */
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//@{
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/**
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Elements of this enum specify the possible behaviours of wxBase64Decode
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when an invalid character is encountered.
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*/
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enum wxBase64DecodeMode
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{
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wxBase64DecodeMode_Strict, ///< Normal behaviour: stop at any invalid characters.
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wxBase64DecodeMode_SkipWS, ///< Skip whitespace characters.
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wxBase64DecodeMode_Relaxed ///< The most lenient behaviour: simply ignore all invalid characters.
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};
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/**
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This function encodes the given data using base64.
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To allocate the buffer of the correct size, use wxBase64EncodedSize() or
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call this function with @a dst set to @NULL -- it will then return the
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necessary buffer size.
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This raw encoding function overload writes the output string into the
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provided buffer; the other overloads return it as a wxString.
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@param dst
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The output buffer, may be @NULL to retrieve the needed buffer size.
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@param dstLen
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The output buffer size, ignored if dst is @NULL.
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@param src
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The input buffer, must not be @NULL.
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@param srcLen
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The length of the input data.
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@return @c wxCONV_FAILED if the output buffer is too small.
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@header{wx/base64.h}
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*/
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size_t wxBase64Encode(char* dst, size_t dstLen,
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const void* src,
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size_t srcLen);
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/**
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This function encodes the given data using base64 and returns the output as
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a wxString.
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There is no error return.
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To allocate the buffer of the correct size, use wxBase64EncodedSize() or
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call this function with @a dst set to @NULL -- it will then return the
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necessary buffer size.
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@param src
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The input buffer, must not be @NULL.
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@param srcLen
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The length of the input data.
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@header{wx/base64.h}
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*/
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wxString wxBase64Encode(const void* src, size_t srcLen);
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/**
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This function encodes the given data using base64 and returns the output as
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a wxString.
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There is no error return.
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@header{wx/base64.h}
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*/
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wxString wxBase64Encode(const wxMemoryBuffer& buf);
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/**
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Returns the size of the buffer necessary to contain the data encoded in a
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base64 string of length @e srcLen. This can be useful for allocating a
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buffer to be passed to wxBase64Decode().
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@header{wx/base64.h}
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*/
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size_t wxBase64DecodedSize(size_t srcLen);
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/**
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Returns the length of the string with base64 representation of a buffer of
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specified size @e len. This can be useful for allocating the buffer passed
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to wxBase64Encode().
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@header{wx/base64.h}
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*/
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size_t wxBase64EncodedSize(size_t len);
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/**
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This function decodes a Base64-encoded string.
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This overload is a raw decoding function and decodes the data into the
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provided buffer @a dst of the given size @e dstLen. An error is returned if
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the buffer is not large enough -- that is not at least
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wxBase64DecodedSize(srcLen) bytes. Notice that the buffer will @e not be
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@NULL-terminated.
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This overload returns the number of bytes written to the buffer or the
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necessary buffer size if @a dst was @NULL or @c wxCONV_FAILED on error,
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e.g. if the output buffer is too small or invalid characters were
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encountered in the input string.
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@param dst
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Pointer to output buffer, may be @NULL to just compute the necessary
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buffer size.
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@param dstLen
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The size of the output buffer, ignored if dst is @NULL.
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@param src
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The input string, must not be @NULL. For the version using wxString,
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the input string should contain only ASCII characters.
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@param srcLen
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The length of the input string or special value wxNO_LEN if the string
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is @NULL-terminated and the length should be computed by this function
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itself.
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@param mode
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This parameter specifies the function behaviour when invalid characters
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are encountered in input. By default, any such character stops the
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decoding with error. If the mode is wxBase64DecodeMode_SkipWS, then the
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white space characters are silently skipped instead. And if it is
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wxBase64DecodeMode_Relaxed, then all invalid characters are skipped.
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@param posErr
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If this pointer is non-@NULL and an error occurs during decoding, it is
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filled with the index of the invalid character.
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@header{wx/base64.h}
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*/
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size_t wxBase64Decode(void* dst, size_t dstLen,
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const char* src,
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size_t srcLen = wxNO_LEN,
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wxBase64DecodeMode mode = wxBase64DecodeMode_Strict,
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size_t *posErr = NULL);
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/**
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Decode a Base64-encoded wxString.
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See the wxBase64Decode(void*,size_t,const char*,size_t,wxBase64DecodeMode,size_t*)
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overload for more information about the parameters of this function, the
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only difference between it and this one is that a wxString is used instead
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of a @c char* pointer and its length.
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@since 2.9.1
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@header{wx/base64.h}
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*/
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size_t wxBase64Decode(void* dst, size_t dstLen,
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const wxString& str,
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wxBase64DecodeMode mode = wxBase64DecodeMode_Strict,
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size_t *posErr = NULL);
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/**
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Decode a Base64-encoded string and return decoded contents in a buffer.
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See the wxBase64Decode(void*,size_t,const char*,size_t,wxBase64DecodeMode,size_t*)
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overload for more information about the parameters of this function. The
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difference of this overload is that it allocates a buffer of necessary size
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on its own and returns it, freeing you from the need to do it manually.
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Because of this, it is simpler to use and is recommended for normal use.
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@header{wx/base64.h}
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*/
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wxMemoryBuffer wxBase64Decode(const char* src,
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size_t srcLen = wxNO_LEN,
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wxBase64DecodeMode mode = wxBase64DecodeMode_Strict,
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size_t *posErr = NULL);
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/**
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Decode a Base64-encoded wxString and return decoded contents in a buffer.
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See the wxBase64Decode(void*,size_t,const char*,size_t,wxBase64DecodeMode,size_t*)
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overload for more information about the parameters of this function.
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This overload takes as input a wxString and returns the internally-allocated
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memory as a wxMemoryBuffer, containing the Base64-decoded data.
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@header{wx/base64.h}
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*/
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wxMemoryBuffer wxBase64Decode(const wxString& src,
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wxBase64DecodeMode mode = wxBase64DecodeMode_Strict,
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size_t *posErr = NULL);
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//@}
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