wxWidgets/include/wx/spinctrl.h
Vadim Zeitlin b782f2e0f6 wxSpinCtrl
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@3923 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
1999-10-10 23:28:07 +00:00

61 lines
1.8 KiB
C++

/////////////////////////////////////////////////////////////////////////////
// Name: spinctrl.h
// Purpose: wxSpinCtrlBase class
// Author: Vadim Zeitlin
// Modified by:
// Created: 22.07.99
// RCS-ID: $Id$
// Copyright: (c) Vadim Zeitlin
// Licence: wxWindows licence
/////////////////////////////////////////////////////////////////////////////
#ifndef _WX_SPINCTRL_H_
#define _WX_SPINCTRL_H_
#include "wx/control.h"
#include "wx/event.h"
// ----------------------------------------------------------------------------
// a spin ctrl is a text control with a spin button which is usually used to
// prompt the user for a numeric input
// ----------------------------------------------------------------------------
/* there is no generic base class for this control because it's imlpemented
very differently under MSW and other platforms
class WXDLLEXPORT wxSpinCtrlBase : public wxControl
{
public:
wxSpinCtrlBase() { Init(); }
// accessors
virtual int GetValue() const = 0;
virtual int GetMin() const { return m_min; }
virtual int GetMax() const { return m_max; }
// operations
virtual void SetValue(int val) = 0;
virtual void SetRange(int minVal, int maxVal) = 0;
protected:
// initialize m_min/max with the default values
void Init() { m_min = 0; m_max = 100; }
int m_min;
int m_max;
};
*/
// ----------------------------------------------------------------------------
// include the platform-dependent class implementation
// ----------------------------------------------------------------------------
#if defined(__WXMSW__) && defined(__WIN32__)
#include "wx/msw/spinctrl.h"
#else // Win16 || !Win
#include "wx/generic/spinctrl.h"
#endif // platform
#endif // _WX_SPINCTRL_H_