238ddd26bd
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@5243 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
237 lines
11 KiB
TeX
237 lines
11 KiB
TeX
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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%% Name: tsamples.tex
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%% Purpose: Samples description
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%% Author: Vadim Zeitlin
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%% Modified by:
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%% Created: 02.11.99
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%% RCS-ID: $Id$
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%% Copyright: (c) wxWindows team
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%% Licence: wxWindows licence
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%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
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\section{wxWindows samples}\label{samples}
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Probably the best way to learn wxWindows is by reading the source of some 50+
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samples provided with it. Many aspects of wxWindows programming can be learnt
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from them, but sometimes it is not simple to just choose the right sample to
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look at. This overview aims at describing what each sample does/demonstrates to
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make it easier to find the relevant one if a simple grep through all sources
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didn't help. They also provide some notes about using the samples and what
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features of wxWindows are they supposed to test.
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There are currently more than 50 different samples as part of wxWindows and
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this list is not complete.
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\subsection{Minimal sample}\label{sampleminimal}
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The minimal sample is what most people will know under the term Hello World,
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i.e. a minimal program that doesn't demonstrate anything apart from what is
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needed to write a program that will display a "hello" dialog. This is usually
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a good starting point for learning how to use wxWindows.
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\subsection{Calendar sample}\label{samplecalendar}
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This font shows the \helpref{calendar control}{wxcalendarctrl} in action. It
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shows how to configure the control (see the different options in the calendar
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menu) and also how to process the notifications from it.
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\subsection{Checklist sample}\label{samplechecklist}
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This sample demonstrates the use of the \helpref{wxCheckListBox}{wxchecklistbox}
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class intercepting check, select and double click events. It also tests the
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use of various methods modifiying the control, such as by deleting items
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from it or inserting new once (these fucntions are actually implememted in
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the parent class \helpref{wxListBox}{wxlistbox} so the sample tests that class
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as well). The layout of the dialog is created using a \helpref{wxBoxSizer}{wxboxsizer}
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demonstrating a simple dynamic layout.
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\subsection{Config sample}\label{sampleconfig}
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This sample demonstrates the \helpref{wxConfig}{wxconfigbase} classes in a platform
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indepedent way, i.e. it uses text based files to store a given configuration under
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Unix and uses the Registry under Windows.
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See \helpref{wxConfig overview}{wxconfigoverview} for the descriptions of all
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features of this class.
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\subsection{Dialogs sample}\label{sampledialogs}
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This sample shows how to use the common dialogs available from wxWindows. These
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dialogs are desrcibed in details in the \helpref{Common dialogs overview}{commondialogsoverview}.
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\subsection{Dynamic sample}\label{sampledynamic}
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This sample is a very small sample that demonstrates the use of the
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\helpref{wxEvtHandler::Connect}{wxevthandlerconnect} method. This method
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should be used whenever it is not known at compile time, which control
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will receive which event or which controls are actually going to be in
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a dialog or frame. This is most typically the case for any scripting
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languge that would work as a wrapper for wxWindows or programs where
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forms or similar datagrams can be created by the uses.
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\subsection{Scroll subwindow sample}\label{samplescrollsub}
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This sample demonstrates the use of the \helpref{wxScrolledWindow}{wxscrolledwindow}
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class including placing subwindows into it and drawing simple graphics. It uses the
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\helpref{SetTargetWindow}{wxscrolledwindowsettargetwindow} method and thus the effect
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of scrolling does not show in the scrolled window itself, but in one of its subwindows.
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Additionally, this samples demonstrates how to optimize drawing operations in wxWindows,
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in particular using the \helpref{wxWindow::IsExposed}{wxwindowisexposed} method with
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the aim to prevent unnecessary drawing in the window and thus reducing or removing
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flicker on screen.
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\subsection{Font sample}\label{samplefont}
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The font sample demonstrates \helpref{wxFont}{wxfont},
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\helpref{wxFontEnumerator}{wxfontenumerator} and
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\helpref{wxFontMapper}{wxfontmapper} classes. It allows you to see the fonts
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available (to wxWindows) on the computer and shows all characters of the
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chosen font as well.
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\subsection{DnD sample}\label{samplednd}
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This sample shows both clipboard and drag and drop in action. It is quite non
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trivial and may be safely used as a basis for implementing the clipboard and
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drag and drop operations in a real-life program.
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When you run the sample, its screen is split in several parts. On the top,
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there are two listboxes which show the standard derivations of
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\helpref{wxDropTarget}{wxdroptarget}:
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\helpref{wxTextDropTarget}{wxtextdroptarget} and
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\helpref{wxFileDropTarget}{wxfiledroptarget}.
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The middle of the sample window is taken by the log window which shows what is
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going on (of course, this only works in debug builds) and may be helpful to see
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the sequence of steps of data transfer.
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Finally, the last part is used for two things: you can drag text from it to
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either one of the listboxes (only one will accept it) or another application
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and, also, bitmap pasted from clipboard will be shown there.
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So far, everything we mentioned was implemented with minimal amount of code
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using standard wxWindows classes. The more advanced features are demonstrated
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if you create a shape frame from the main frame menu. A shape is a geometric
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object which has a position, size and color. It models some
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application-specific data in this sample. A shape object supports its own
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private \helpref{wxDataFormat}{wxdataformat} which means that you may cut and
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paste it or drag and drop (between one and the same or different shapes) from
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one sample instance to another (or the same). However, chances are that no
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other program supports this format and so shapes can also be rendered as
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bitmaps which allows them to be pasted/dropped in many other applications.
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Take a look at DnDShapeDataObject class to see how you may use
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\helpref{wxDataObject}{wxdataobject} to achieve this.
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\subsection{HTML samples}\label{samplehtml}
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Eight HTML samples (you can find them in directory {\tt samples/html})
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cover all features of HTML sub-library.
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{\bf Test} demonstrates how to create \helpref{wxHtmlWindow}{wxhtmlwindow}
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and also shows most of supported HTML tags.
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{\bf Widget} shows how you can embed ordinary controls or windows within
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HTML page. It also nicely explains how to write new tag handlers and extend
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the library to work with unsupported tags.
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{\bf About} may give you an idea how to write good-looking about boxes.
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{\bf Zip} demonstrates use of virtual file systems in wxHTML. The zip archives
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handler (ships with wxWindows) allows you to access HTML pages stored
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in compressed archive as if they were ordinary files.
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{\bf Virtual} is yet another VFS demo. This one generates pages at run-time.
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You may find it useful if you need to display some reports in your application.
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{\bf Printing} explains use of \helpref{wxHtmlEasyPrinting}{wxhtmleasyprinting}
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class which serves as as-simple-as-possible interface for printing HTML
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documents without much work. In fact, only few function calls are sufficient.
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{\bf Help} and {\bf Helpview} are variations on displaying HTML help
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(compatible with MS HTML Help Workshop). {\it Help} shows how to embed
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\helpref{wxHtmlHelpController}{wxhtmlhelpcontroller} in your application
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while {\it Helpview} is simple tool that only pops up help window and
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displays help books given at command line.
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\subsection{Layout sample}\label{samplelayout}
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The layout sample demonstrates the two different layout systems offered
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by wxWindows. When starting the program, you will see a frame with some
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controls and some graphics. The controls will change their size whenever
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you resize the entire frame and the exact behaviour of the size changes
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is determined using the \helpref{wxLayoutConstraints}{wxlayoutconstraints}
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class. See also the \helpref{overview}{constraintsoverview} and the
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\helpref{wxIndividualLayoutConstraint}{wxindividuallayoutconstraint}
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class for further information.
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The menu in this sample offers two more tests, one showing how to use
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a \helpref{wxBoxSizer}{wxboxsizer} in a simple dialog and the other one
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showing how to use sizers in connection with a \helpref{wxNotebook}{wxnotebook}
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class. See also \helpref{wxNotebookSizer}{wxnotebooksizer} and
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\helpref{wxSizer}{wxsizer}.
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\subsection{Text sample}\label{sampletext}
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This sample demonstrates four features: firstly the use and many variants of
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the \helpref{wxTextCtrl}{wxtextctrl} class (single line, multi line, read only,
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password, ignoring TAB, ignoring ENTER).
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Secondly it shows how to intercept a \helpref{wxKeyEvent}{wxkeyevent} in both
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the raw form using the {\tt EVT_KEY_UP} and {\tt EVT_KEY_DOWN} macros and the
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higherlevel from using the {\tt EVT_CHAR} macro. All characters will be logged
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in a log window at the bottom of the main window. By pressing some of the function
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keys, you can test some actions in the text ctrl as well as get statitics on the
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text ctrls, which is useful for testing if these statitics actually are correct.
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Thirdly, on platforms which support it, the sample will offer to copy text to the
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\helpref{wxClipboard}{wxclipboard} and to paste text from it. The GTK version will
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use the so called PRIMARY SELECTION, which is the pseudo clipboard under X and
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best known from pasting text to the XTerm program.
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Last not least: some of the text controls have tooltips and the sample also shows
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how tooltips can be centrally disabled and their latency controlled.
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\subsection{Thread sample}\label{samplethread}
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This sample demonstrates the use of threads in connection with GUI programs.
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There are two fundamentally different ways to use threads in GUI programs and
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either way has to take care of the fact that the GUI library itself usually
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is not multi-threading safe, i.e. that it might crash if two threads try to
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access the GUI class simultaneously. One way to prevent that is have a normal
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GUI program in the main thread and some worker threads which work in the
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background. In order to make communication between the main thread and the
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worker threads possible, wxWindows offers the \helpref{wxPostEvent}{wxpostevent}
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function and this sample makes use of this function.
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The other way to use a so called Mutex (such as those offered in the \helpref{wxMutex}{wxmutex}
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class) that prevent threads from accessing the GUI classes as long as any other
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thread accesses them. For this, wxWindows has the \helpref{wxMutexGuiEnter}{wxmutexguienter}
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and \helpref{wxMutexGuiLeave}{wxmutexguileave} functions, both of which are
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used and tested in the sample as well.
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See also \helpref{Multithreading overview}{wxthreadoverview} and \helpref{wxThread}{wxthread}.
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\subsection{Toolbar sample}\label{sampletoolbar}
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The toolbar sample shows the \helpref{wxToolBar}{wxtoolbar} class in action.
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The following things are demonstrated:
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\begin{itemize}
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\item Creating the toolbar using \helpref{wxToolBar::AddTool}{wxtoolbaraddtool}
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and \helpref{wxToolBar::AddControl}{wxtoolbaraddcontrol}: see
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MyApp::InitToolbar in the sample.
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\item Using {\tt EVT\_UPDATE\_UI} handler for automatically enabling/disabling
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toolbar buttons without having to explicitly call EnableTool. This is is done
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in MyFrame::OnUpdateCopyAndCut.
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\item Using \helpref{wxToolBar::DeleteTool}{wxtoolbardeletetool} and
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\helpref{wxToolBar::InsertTool}{wxtoolbarinserttool} to dynamically update the
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toolbar.
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\end{itemize}
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