af0bb3b161
git-svn-id: https://svn.wxwidgets.org/svn/wx/wxWidgets/trunk@2716 c3d73ce0-8a6f-49c7-b76d-6d57e0e08775
134 lines
4.2 KiB
C++
134 lines
4.2 KiB
C++
/////////////////////////////////////////////////////////////////////////////
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// Name: font.h
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// Purpose: wxFont class
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// Author: Julian Smart
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// Modified by:
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// Created: 17/09/98
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// RCS-ID: $Id$
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// Copyright: (c) Julian Smart
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// Licence: wxWindows licence
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/////////////////////////////////////////////////////////////////////////////
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#ifndef _WX_FONT_H_
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#define _WX_FONT_H_
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#ifdef __GNUG__
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#pragma interface "font.h"
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#endif
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#include "wx/gdiobj.h"
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#include "wx/list.h"
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class WXDLLEXPORT wxFont;
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// For every wxFont, there must be a font for each display and scale requested.
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// So these objects are stored in wxFontRefData::m_fonts
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class WXDLLEXPORT wxXFont: public wxObject
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{
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public:
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wxXFont();
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~wxXFont();
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WXFontStructPtr m_fontStruct; // XFontStruct
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WXFontList m_fontList; // Motif XmFontList
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WXDisplay* m_display; // XDisplay
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int m_scale; // Scale * 100
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};
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class WXDLLEXPORT wxFontRefData: public wxGDIRefData
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{
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friend class WXDLLEXPORT wxFont;
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public:
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wxFontRefData();
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wxFontRefData(const wxFontRefData& data);
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~wxFontRefData();
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protected:
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int m_pointSize;
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int m_family;
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int m_style;
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int m_weight;
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bool m_underlined;
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wxString m_faceName;
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// A list of wxXFonts
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wxList m_fonts;
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};
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#define M_FONTDATA ((wxFontRefData *)m_refData)
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WXDLLEXPORT_DATA(extern const char*) wxEmptyString;
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// Font
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class WXDLLEXPORT wxFont: public wxGDIObject
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{
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DECLARE_DYNAMIC_CLASS(wxFont)
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public:
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wxFont();
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wxFont(int pointSize, int family, int style, int weight, bool underlined = FALSE, const wxString& faceName = wxEmptyString);
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inline wxFont(const wxFont& font) { Ref(font); }
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~wxFont();
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bool Create(int pointSize, int family, int style, int weight, bool underlined = FALSE, const wxString& faceName = wxEmptyString);
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virtual bool Ok() const { return (m_refData != NULL) ; }
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inline int GetPointSize() const { return M_FONTDATA->m_pointSize; }
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inline int GetFamily() const { return M_FONTDATA->m_family; }
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inline int GetStyle() const { return M_FONTDATA->m_style; }
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inline int GetWeight() const { return M_FONTDATA->m_weight; }
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wxString GetFamilyString() const ;
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wxString GetFaceName() const ;
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wxString GetStyleString() const ;
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wxString GetWeightString() const ;
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inline bool GetUnderlined() const { return M_FONTDATA->m_underlined; }
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void SetPointSize(int pointSize);
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void SetFamily(int family);
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void SetStyle(int style);
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void SetWeight(int weight);
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void SetFaceName(const wxString& faceName);
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void SetUnderlined(bool underlined);
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inline wxFont& operator = (const wxFont& font) { if (*this == font) return (*this); Ref(font); return *this; }
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inline bool operator == (const wxFont& font) const { return m_refData == font.m_refData; }
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inline bool operator != (const wxFont& font) const { return m_refData != font.m_refData; }
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// Implementation
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// Find an existing, or create a new, XFontStruct
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// based on this wxFont and the given scale. Append the
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// font to list in the private data for future reference.
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// TODO This is a fairly basic implementation, that doesn't
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// allow for different facenames, and also doesn't do a mapping
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// between 'standard' facenames (e.g. Arial, Helvetica, Times Roman etc.)
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// and the fonts that are available on a particular system.
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// Maybe we need to scan the user's machine to build up a profile
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// of the fonts and a mapping file.
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// Return font struct, and optionally the Motif font list
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wxXFont* GetInternalFont(double scale = 1.0, WXDisplay* display = NULL) const;
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// These two are helper functions for convenient access of the above.
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inline WXFontStructPtr GetFontStruct(double scale = 1.0, WXDisplay* display = NULL) const
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{
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wxXFont* f = GetInternalFont(scale, display);
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return (f ? f->m_fontStruct : (WXFontStructPtr) 0);
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}
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WXFontList GetFontList(double scale = 1.0, WXDisplay* display = NULL) const
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{
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wxXFont* f = GetInternalFont(scale, display);
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return (f ? f->m_fontList : (WXFontList) 0);
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}
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WXFontStructPtr LoadQueryFont(int pointSize, int family, int style,
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int weight, bool underlined) const;
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protected:
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bool RealizeResource();
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void Unshare();
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};
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#endif
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// _WX_FONT_H_
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